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Does a game with bad story but perfect gameplay deserve 10/10 Reviews?

RDreamer

Member
Absolutely not.

I mean, I know 10/10 should be perfection all around, but I don't think you should really have such a huge area be "bad." Serviceable maybe, but not bad.
 
Depends on how much emphasis it puts on the story. If the story is clearly just filler to provide an excuse for what's happening in the gameplay and minimal game time is spent on it, sure. If the game is 50-75%+ cutscenes like most MGS games, no.

In general I think the proper way to review/score a game is based on the question of "how well does this game do what it's trying to do?" If the game is primarily trying to tell you a story, you should judge it primarily on its story. If the game is primarily about shooting things, you should judge it primarily on how well the shooting gameplay works. If a game is primarily about its sexual content, you should judge it based on how well it turns you on. If a game is clearly all about its multiplayer with SP in there out of obligation, you should judge it based on the MP and not dock it for the SP sucking, etc etc.
 
Let's face it, most video game stories are serviceable at best. If the story of a game is good, then the game is worth additional praise. However, if the story is so-and-so, reviewers should not deduct points for that, unless the story is so bad, it actively makes the overall experience unenjoyable.
 

sjay1994

Member
I feel like people forget that reviews are completely subjective to an individual. Different people will appreciate different things, and so on.

There are people who will prefer story over gameplay, and vise versa. Even peoples complaints about bad gameplay are usually completely subjective. Like, I think Legend of Zelda games feel terrible, but I am obviously in an incredible minority since so many people praise those games for gameplay.

In the end of the day, people should probably stop putting so much looking into reviews since they are typically the opinion of one or a few people.Find a reviewer or group that might share similar tastes as you, and see where a game stacks up with them if you really think reviews still hold a lot of weight with your determinations of a games quality.
 

BedBison

Neo Member
If the story is coherent but just not very important, something like Mario Galaxy, then it's okay but if the game tries to make you care about a bad story then it isn't.
 
Yes and no.

If the game has a massove focus on story and its garbage, then no

If the game has little to no story, but focuses on gameplay then yes. (super mario series as an example)
some would argue that a game having little to no story doesn't deserve a perfect score.

hence, subjectivity.
 
Generally, I think games should be rated based upon what they are trying to do. It puts more burden on reviewers (and will likely never be followed in general) but the quality of a story should only be rated if the creators were attempting to tell a story. Tetris doesn't need a story to be well rated, and a visual novel doesn't need amazing gameplay to be well rated.
 

Corpekata

Banned
For the most part, though I think some deserve to be knocked down a notch if the story is intrusive or takes itself too seriously. Revengeance, for instance, has a few of those those stupid walk and talk moments that nobody gave a shit about and shouldn't have been in there.

Like for instance, the Mario games are great and have no or bad stories. If they were suddenly to be the same mechanically and also included 4 hours of cut scenes about the political strife of the mushroom kingdom, I'd probably knock it down a notch.
 

CronoShot

Member
If Mario games have a bad story, who gives a shit.

If something like a visual novel has a bad story, it's kind of a deal breaker.

Basically, if the story has a lot of focus put on it, it better be good. If it has very little focus, it doesn't matter.
 

Morrigan Stark

Arrogant Smirk
If the game's story is intrusive and frequently in your face, no.

If the game's story is minimalist and can be ignored, then sure, why not. Docking points to, say, Rayman Legends because "bad story" would be extremely stupid. For story-driven games, not so much.

Only if it actively impedes the enjoyment of the end product. Hitman's story is terrible, yet never surfaces outside of a single skippable cutscene at the end of each mission. I'd mention it in a review, but that wouldn't really drag it into the mud for me.

Whereas something like Quantum Break really prides itself on a story that doesn't achieve much past mediocrity. That's a game that will be justifiably marked down for poor storytelling.
This.
 

Levito

Banned
Pretty much every game Blizzard has released in the past 10 years has terrible writing, but they're usually very good all the same.
 

bluexy

Member
A lot of folk capitulating here. If the story is objectively bad, as in there's no person on Earth who could enjoy it, then of course it shouldn't get a 10/10. Actively ignoring a part of a game, something impactfully terrible, seems entirely disingenuous and wrongheaded.
 

kunonabi

Member
If the story is skippable I could see 10/10 being possible depending on the genre. Story is second to last in terms of what I look for in a game though. I can count on one hand the number of games where the story was enough to pull a mediocre game to greatness. The reverse is far more common.
 
two words: mario galaxy

That's only because Mario is a gameplay centric series that you DON'T expect a story from. Hence why most if not all of the score weight from reviews is focused on the gameplay. The reason Walking Dead S1 received raving reviews while having nearly non-existant gameplay is because of its VERY story centric nature, and the fact that that sole story was very well written. It's also the reason why David Cage's trilogy gets a lot of shit; Story is all it has going for it, and those stories happen to be garbage that takes itself too seriously.

A game should only be judged on its story when the publisher/developer promotes it as a major component of its game.
 

MartyStu

Member
Depends on how important the story is to the overall experience. Also depends on the player.

Case in point: Tales of Graces.

The combat in that game is near perfect. The story/characters are...subpar.

The latter always keeps me from replaying the game.
 

Scotia

Banned
A 10/10 means all aspects of the game are perfect. If the story of the game is an aspect and it's bad, then the game is not perfect.
 

The God

Member
No, IMO. a 10/10 suggests the game is perfect in everything is does. If your story is trash, you don't have a perfect game.
 

HardRojo

Member
Depends on the type of game. I wouldn't use the same scoring process for Zero Escape and Revengeance, for example.
 

Htown

STOP SHITTING ON MY MOTHER'S HEADSTONE
it depends on how much time the bad story steals from the gameplay

if the game plays amazing, but you're sitting with your controller limp in your hands for an hour between gameplay sessions, while some dumb unskippable Sword Art Online tier storytelling is keeping you from enjoying the game, then no. That game shouldn't get a 10/10, because at that point the story is actively keeping you from getting to the gameplay.
 
It deserves whatever score the subjective judgement of the person reviewing seems appropriate.

People enjoy different things about games. For some folks, a game with those qualities is a 10/10. For others, it's not.

Scores are completely subjective, so if the reviewer feels that it does, then it does.

Basically. For me, if a game has perfect gameplay and the story can be skipped, I couldn't care less about the latter. Of course at that point it would be better to have no story or a minimalistic one (and frankly I wish more games did exactly that, since most seem unable to raise the bar above "semi-functional triteness").
 
Depends on the genre, what it sets out to do, and what it promises players.

Mario games and Street Fighter could have crap story and still deserve straight 10s. A Final Fantasy with a bad story though is a dealbreaker.

I'm not even counting MGSV in this discussion, cause even setting the crap story aside, it's an objectively bad game with really bad gameplay. Good mechanics =/= good gameplay.
 

brawly

Member
If it pretends like it has a story (MGSV), then no.

If it clearly doesn't have one and can hold its own despite that (Super Mario), then yes.
 
Did the story detract from the enjoyment of the experience?

If so, then by all means use it as a basis for detracting from the score.

("I wish this game had more of a story" in a game that isn't driven at all by story doesn't really count, though, IMO.)
 

Lemnisc8

Member
No. A 10/10 is perfect. As in gameplay AND narrative. I think 9/10 is deserved where the story is a shambles, provided everything else is perfect.
 
Absolutely. It all comes down to "Is the game fun?"

I remember when Championship Manager, a soccer sim game that are basically a bunch of spreadsheets stack together, received a high praise despite being very barebone.
 
Nah, gameplay is king. It's a matter of proportion though. If the game has the best gameplay ever but its interspersed between 30 minute cutscenes of garbage then yeah, I think some points should probably be deduced.
 

Raxus

Member
A good story can make me stick through subpar gameplay and vice versa. That being said gameplay has the edge since when I go to replay a game I can laugh at the awful dialogue and twists as long as I enjoy playing the game time and time again. A game can absolutely earn 10 on gameplay alone (see Vanquish)
 

silva1991

Member
It depends on the game and it's always obvious when a game tries seriously to tell a story like TLOU and many JRPGs or not like Mario or Bayonetta etc.
 

Special C

Member
Absolutely. Story is the most overemphasized part of games. Books and Movies are where story matters, and even the best video game stories are average at best.
 

Wulfram

Member
Depends on the game, and how the story is bad.

Being a terribly cliched and unoriginal, for example, doesn't really stop a game story from doing its job. But having an annoying protagonist might.
 

chaosblade

Unconfirmed Member
That entirely depends on the game and what it's going for. But sure, plenty of games are fantastic and have awful or throwaway stories.

Mario games and Street Fighter could have crap story and still deserve straight 10s. A Final Fantasy with a bad story though is a dealbreaker.

But FF5! (It's story is more "passable" than "bad" though).
 

aBarreras

Member
Bayonetta.

The thing is, you can skip cutscenes.

i dont understand why people keep saying Bayonetta has a bad story, i mean, is anime as fuck, but bad? it's fairly entertaining.

also yeah, it depends, if a game tries to sells like THE NEXT THE LAST OF US, and then the story sucks, it should be reflected on its score
 

MartyStu

Member
Resident Evil 4 is a 10/10 game with a horrible story.

Yeah, but the story is 'terrible' in a manner that does not detract from the game. In fact, it greatly adds to the overall experience.

I doubt many people found a desire to skip many of those cut-scenes.

Compared to an Atelier Whatever game where I am hammering on the skip button as hard as I can.
 

galvatron

Member
I would say yes, though I also consider Double Dragon to have exactly as much story as that kind of game needs. The story supports the gameplay and vice versa. If you're not going to waste my time with bad cutscenes then I won't hold the backstory against you...
 

Roni

Gold Member
No. A 10/10 is perfect. As in gameplay AND narrative. I think 9/10 is deserved where the story is a shambles, provided everything else is perfect.

What about graphics? What about animation? And sound... can't forget sound. Not to mention UX/UI, gotta compliment the designers on the clean and friendly layouts.

Yeah... it's completely subjective

Yeah, but the story is 'terrible' in a manner that does not detract from the game. In fact, it greatly adds to the overall experience.

Unless you were around before RE4 and you're part of the other demographic.
 

Seventy5

Member
It's a game review. If a game has 10/10 gameplay, I think that score would be warranted. Something like a TellTale game or Quantic Dreams game would be different though, since they are good game despite their gameplay, not because of it.
 

Skeeter49

Member
It depends on the reviewer mainly. Most reviews I saw for MGSV did give a knock on the story, but to them the game made up for it in every other area. No game is perfect, sometimes the flaw is in the story.

With MGS3 being my favorite game of all time, MGSV would have took a huge hit for it's story if I was a reviewer, despite if being an absolutely amazing game in other areas. Marketing also plays a role in this, some games are marketed heavily with their stories, some aren't, so it isn't as glaring an issue when the story is bad. MGSV's E3 2015 story trailer will go down as one of the most emotional story trailers for me, and one that set up a disappointing game, because it set my expectations to an amazing narrative. This is just one game though.
 

Fantastapotamus

Wrong about commas, wrong about everything
It depends. Is there a large emphasis on story? Let's say a game has a bunch of cutscenes and sequences where you have to follow a character but it's all terrible. That doesn't deserve a "perfect" rating (even though I really don't think 10/10 is some magical thing anymore). If it's like Mario Galaxy it's fine.
 
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