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Nintendo's FY 2016 has officially begun - The Year of NX

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KingSnake

The Birthday Skeleton
Worth noting that Nintendo typically put more effort (money) into ensuring their hardware is designed to be durable. They wanted the DS to survive a fall from a bicycle basket, and the Wii to survive being sat on by an adult.

This doesn't really apply for Wii U's gamepad, doesn't it?
 

N.Grim

Member
Just when I forgot about NX, the ride starts again...


Btw, at this point can we assume that they will not do a live event in september/october? I mean isn't late for invite and all that stuff?
 
Worth noting that Nintendo typically put more effort (money) into ensuring their hardware is designed to be durable. They wanted the DS to survive a fall from a bicycle basket, and the Wii to survive being sat on by an adult.

And I'm really glad they do. My clumsy ass has dropped my 3dses so many times on to the floor. Never a scratch on the inside.
 
This doesn't really apply for Wii U's gamepad, doesn't it?

I've dropped that damn thing off couches so many times (wedged in cushions so many other times), so I think it half counts.

Just when I forgot about NX, the ride start again...

Btw, at this point can we assume that they will not do a live event in september/october? I mean isn't late for invite and all that stuff?

Being invited to a press event doesn't mean you can just announce that you're going to one. I've heard many games podcasts where people talk about events they're going to but aren't allowed to talk about before actually being there. It's different for things like Gamescom and E3 because those are highly publicized, but you don't have to announce an event like this to the public until weeks before it starts.
 
Still amazed that people think Nintendo are going to make a single extremely compromised device despite rudimentary logic and the scant few statements Nintendo have put out regarding NX contradict that notion.

I've never even heard anyone clearly explain what the advantages of a handheld that is also a home console would be. I don't think anyone suggesting it has really put enough thought into the blend of balanced thermal output, power consumption, resolution output and cost that the two device classes require. They are significantly different devices with very different usage scenarios, and are designed as such.
The only reason this is happening is because of rumors about specs and announced software. They dont add up.
 

KingSnake

The Birthday Skeleton
Why a hybrid? It's very easy. Because their main market is now the handheld market so it's normal to focus on that, but a hybrid will also attract part of the console market. And no, it's not the worst of both devices, it's most probably a very good handheld and a console better than Wii U. Not a brilliant device as a console, but that wouldn't be the main point/market anyway.
 

KingSnake

The Birthday Skeleton
It's a very "good idea on paper" sort of thing though, you admit.

Well, I can't criticise the execution before seeing it. I work here with the assumption that Nintendo knows a bit what they're doing it. I'm not extremely optimistic about it or that they will be able to communicate the concept properly, seeing the past years' experience, but I still think they learned some things from Wii U (and partial 3ds) failed launches.

Also we have quite a number of patents from Nintendo, like the SCD one or the scrolling shoulders one, where we see that Nintendo has also a lot of good ideas and I hope we see those put in place.
 

LewieP

Member
Why a hybrid? It's very easy. Because their main market is now the handheld market so it's normal to focus on that, but a hybrid will also attract part of the console market. And no, it's not the worst of both devices, it's most probably a very good handheld and a console better than Wii U. Not a brilliant device as a console, but that wouldn't be the main point/market anyway.
They can best address the handheld market with a razor sharp focus on the handheld market, not by compromising the device by trying to make it cover two wildly different use case scenarios.

What resolution screen do you suggest would suit a "very good handheld"? What resolution will the games display at when you play them on a TV?

You are not going to get a handheld that fits the criteria of a good handheld, with good battery life, that can play a game like Breath of the Wild at least as well as the Wii U plays it, at 720p or higher, at a cost that is even vaguely palatable to their handheld audience.
 
I wonder if the platform he mentions is NX: https://twitter.com/HenryHoffman/status/757866161979715584

8hF2S8W.png

Curious!
 

KingSnake

The Birthday Skeleton
What resolution screen do you suggest would suit a "very good handheld"?

Most probably 540p. Best case scenario 720p (but not all games will render at 720p).

What resolution will the games display at when you play them on a TV?

1080p.

You are not going to get a handheld that fits the criteria of a good handheld, with good battery life, that can play a game like Breath of the Wild at least as well as the Wii U plays it, at 720p or higher, at a cost that is even vaguely palatable to their handheld audience.

That's your personal opinion and I respect it. Doesn't make it a fact though. Nobody is talking about resolutions of 720p or higher for the handheld though. Not even if it's not a hybrid.
 

Rodin

Member
Miyamoto: Wii U was too expensive, we want something more affordable on the market this time

Kimishima: our next console will be profitable from d1, won't be sold at a loss

Iwata: NX isn't a hybrid, by integrating platforms we are referring to a shared architecture. In contrast, the number of form factors might increase because it will be easier to make a game for more platforms that share the same architecture, they will be like brothers in a family of systems

Reggie: NX is a home console

Aonuma: i'm more invested in the NX development compared to the Wii U. I also don't like the idea of a secondary screen in a home console because it breaks the immersion, that's why i removed gamepad functionalities from our new cross gen Zelda title

AMD: we have more semi custom wins for more upcoming consoles

Nvidia: ...

Emily Rogers: NX is an expensive hybrid made by Nvidia

Gaf: this thing really is a hybrid, isn't it
 

Kurt

Member
Gaf: this thing really is an hybrid, isn't it

What has hybrid to do with gimmick?

It's something that you don't draw the attention from the mainstream.
Hybrid or not, nintendo already has console & mobile for years now. Mainstreamers or casuals don't know if it would be a hybrid or not...
 

Dmax3901

Member
Oh so you guys are all fine with eating crow but cats are too far? Double standards.

wtf I'm not actually going to eat my cats.
 

LewieP

Member
So are you suggesting it should just upscale 540p games when plugged into a TV, or has it got some sort of docking station/SCD that provides resources to boost the resolution?

Do you really think people who want to play games on their TV would like to do so on a handheld that renders games at 540p and is designed around being a lightweight, low heat output, low power consumption handheld device? A step down from the Wii U.

Edit: and yes I agree with the handheld having a 540p or around that screen, I just think the home console (which will be an entirely separate device albeit with some cross-device functionality) will be far more powerful and will probably be targeting 1080p, or perhaps 720p-1080p, and the two devices will share some or all of their software library.
 

Rodin

Member
We should know in some days if there is any fire under the smoke. I wouldn't play the smart ass card yet.
I'm not ruling out anything, that part was a joke. It's just weird to suddendly jump on the hybrid train, only because emily rogers said that, and despite everything else pointing out to the contrary. She was wrong about female Link, full voice acting and possibly Mother 3 not that long ago, she may very well be wrong again. You should just relax and wait. If it really is a "hybrid", we'll see what that means.
 

KingSnake

The Birthday Skeleton
So are you suggesting it should just upscale 540p games when plugged into a TV, or has it got some sort of docking station/SCD that provides resources to boost the resolution?

Do you really think people who want to play games on their TV would like to do so on a handheld that renders games at 540p and is designed around being a lightweight, low heat output, low power consumption handheld device? A step down from the Wii U.

No, I'm not suggesting it should upscale 540p to 1080p. That's a very obtuse way to look at it. And I think you're not that kind of poster, so don't be obtuse on purpose, please?

In handheld mode it can have cores locked and run underclocked to run optimal from the power consumption point of view and docked it can fully benefit from all the cores and can be overclocked.

And as I said, I don't think this will be targeted mainly at console market. But you get a console that you could also include a handheld to play on the way as a bonus.
 
So are you suggesting it should just upscale 540p games when plugged into a TV, or has it got some sort of docking station/SCD that provides resources to boost the resolution?

Do you really think people who want to play games on their TV would like to do so on a handheld that renders games at 540p and is designed around being a lightweight, low heat output, low power consumption handheld device? A step down from the Wii U.
If they share library why not? The idea of games being scaleable wont be new either. To an extent 3DS and new 3DS already do this. A stationary home console or supplemental device just multiples that concept.
 

martino

Member
hope it won't only offer hybrid games....if you make only games with handled limitations in mind you can't please a lot of home console players.
 
So are you suggesting it should just upscale 540p games when plugged into a TV, or has it got some sort of docking station/SCD that provides resources to boost the resolution?

Do you really think people who want to play games on their TV would like to do so on a handheld that renders games at 540p and is designed around being a lightweight, low heat output, low power consumption handheld device? A step down from the Wii U.

Edit: and yes I agree with the handheld having a 540p or around that screen, I just think the home console (which will be an entirely separate device albeit with some cross-device functionality) will be far more powerful and will probably be targeting 1080p, or perhaps 720p-1080p, and the two devices will share some or all of their software library.

Interestingly enough, the original Shield portable can switch from its native 720p to a 1080p 'console mode' when connected to a TV. I don't know what side effects that has though, presumably the battery won't last but less of a problem at home.
 

LewieP

Member
No, I'm not suggesting it should upscale 540p to 1080p. That's a very obtuse way to look at it. And I think you're not that kind of poster, so don't be obtuse on purpose, yes?

In handheld mode it can have cores locked and run underclocked to run optimal from the power consumption point of view and docked it can fully benefit from all the cores and can be overclocked.
I'm not trying to be obtuse, I just think that what you are describing is physically impossible, or at least physically impossible given all the practical factors at play.

I don't think filling a handheld with silicon silicon that it doesn't use unless it's connected to a TV makes any sense at all. It would drive up the cost a great deal, and the bulk of the customers for a handheld (especially in Japan) will be buying it to primarily or exclusively use it as a handheld.

This is the kind of thing people are talking about when they say a hybrid just results in a device that is compromised for either use case. There's no way to make a hybrid handheld/home console device that isn't compromised for at least one of the functions, and it would most likely be both.
 

LewieP

Member
If they share library why not? The idea of games being scaleable wont be new either. To an extent 3DS and new 3DS already do this. A stationary home console or supplemental device just multiples that concept.
So can you buy the handheld without the supplementary device? Or are they sold only as a package?

If the former, why would the handheld be required? What's the advantage over just selling a handheld and a console?

If the latter, the cost would skyrocket and probably kill any chances of success.
 

KingSnake

The Birthday Skeleton
I'm not trying to be obtuse, I just think that what you are describing is physically impossible, or at least physically impossible given all the practical factors at play.

I don't think filling a handheld with silicon silicon that it doesn't use unless it's connected to a TV makes any sense at all. It would drive up the cost a great deal, and the bulk of the customers for a handheld (especially in Japan) will be buying it to primarily or exclusively use it as a handheld.

This is the kind of thing people are talking about when they say a hybrid just results in a device that is compromised for either use case. There's no way to make a hybrid handheld/home console device that isn't compromised for at least one of the functions, and it would most likely be both.

We talk about a tech (Tegra) that it's already used both in portable and "console like" devices. This is not about Nintendo reinventing the wheel.

Also the same Nintendo made a very custom chip for Wii U just to cover for the BC, so I don't see it as a such impossible idea.

So can you buy the handheld without the supplementary device? Or are they sold only as a package?

If the former, why would the handheld be required? What's the advantage over just selling a handheld and a console?

If the latter, the cost would skyrocket and probably kill any chances of success.

Why would the handheld be required if you can buy the handheld separately? What? I assume you mean the SCD. The point is that SCD won't be a console, it won't work separately. It would just enhance the handheld to work as a console.
 

LewieP

Member
We talk about a tech (Tegra) that it's already used both in portable and "console like" devices. This is not about Nintendo reinventing the wheel.

Also the same Nintendo made a very custom chip for Wii U just to cover for the BC, so I don't see it as a such impossible idea.
Are there any Tegra devices that are capable of running a game fully utilising all the system resources available at 540p when not plugged in, which can then by simply plugging it in to a dock or mains or whatever run the same game at the same level of visual fidelity but at 1080p. I am not aware of any such device.
 

Kimawolf

Member
All these leaks are supposed to happen the same week as Level 5 Vision conference? Who has a slew of games to announce?

Coincidence...?
 
Guys I figured it out...

NX will look like the NES. Games will be on cards and the slot where the old cartridges will go, can stay empty...unless you buy the handheld which looks like an old NES cartridge with button and a screen. when you connect it to the console you can transfer your games onto it and paly them on the go if you like...Nintendo can use old stock of NES still laying around for this! it all makes sense!

Honest opinion: I dont know nothing yet Im still hyped^^
 
All these leaks are supposed to happen the same week as Level 5 Vision conference? Who has a slew of games to announce?

Coincidence...?

Aren't the leaks supposed to be about hardware? If so then it's an obvious coincidence. It's not like L5 would be leaking hardware details about the NX.
 

TLZ

Banned
Miyamoto: Wii U was too expensive, we want something more affordable on the market this time

Kimishima: our next console will be profitable from d1, won't be sold at a loss

Iwata: NX isn't a hybrid, by integrating platforms we are referring to a shared architecture. In contrast, the number of form factors might increase because it will be easier to make a game for more platforms that share the same architecture, they will be like brothers in a family of systems

Reggie: NX is a home console

Aonuma: i'm more invested in the NX development compared to the Wii U. I also don't like the idea of a secondary screen in a home console because it breaks the immersion, that's why i removed gamepad functionalities from our new cross gen Zelda title

AMD: we have more semi custom wins for more upcoming consoles

Nvidia: ...

Emily Rogers: NX is an expensive hybrid made by Nvidia

Gaf: this thing really is a hybrid, isn't it

Best post I've read here. Thank you.
 

LewieP

Member
Why would the handheld be required if you can buy the handheld separately? What? I assume you mean the SCD. The point is that SCD won't be a console, it won't work separately. It would just enhance the handheld to work as a console.
Any SCD capable of turning a low powered handheld console into the equivalent of a high powered home console would do so by containing the bulk of the hardware you would need to include in a console. Why not just make a console? By "SCD" you are just describing a home console that for some reason requires a separate handheld device to function.
 
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