I wonder where Quake Champs leaves Quake Live. The latter is the go-to arena FPS for e-sports -- granted, the genre isn't as popular as it was back in the heyday of Q3/UT -- but the game is on life support at this point, so either Bethesda will pull the plug and leave a void that an indie title will fill (allow me to cheat and say this includes UT4) or it has something in the works that will, at least in part, serve as a replacement, which Quake Champs seemingly is not.
Battlecry Studios is working on this?
Tim said someone else from the Bethesda family was also helping and Battlecry helped on Doom so it would fit.I think Nirolak is guessing, because we have no idea what they are doing and Battlecry itself seems dead
Glad you said that - was wondering why they were rjing as they were - looked so noobish...I dunno looks more like a UT game to be honest?
Those look like bhops at 00:57 to me which got me at least somewhat hopeful.
Also they really like their rocket jumps in this trailer when it's one of the lamest movement tech in these games (at least the purely vertical way they are doing it here).
It's no CPMA, but I'll take what I can get. And by that, I mean a populated game with people other than Quake Autists that I am nothing more than a fly to.I dunno looks more like a UT game to be honest?
Those look like bhops at 00:57 to me which got me at least somewhat hopeful.
Also they really like their rocket jumps in this trailer when it's one of the lamest movement tech in these games (at least the purely vertical way they are doing it here).
It's no CPMA, but I'll take what I can get. And by that, I mean a populated game with people other than Quake Autists that I am nothing more than a fly to.
Considering they are plastering "esports" everywhere and they've already said it will include a duel mode, I don't see why it wouldn't be a replacement.
Diabotical, bro. They fact that it got actually funded within days makes me hopeful that it wont be dead like Reflex.
It's interesting. Reflex seems to be the nearest thing. But it's CPMA, which some people don't like.I wonder where Quake Champs leaves Quake Live. The latter is the go-to arena FPS for e-sports -- granted, the genre isn't as popular as it was back in the heyday of Q3/UT -- but the game is on life support at this point, so either Bethesda will pull the plug and leave a void that an indie title will fill (allow me to cheat and say this includes UT4) or it has something in the works that will, at least in part, serve as a replacement, which Quake Champs seemingly is not.
ty
I'm assuming you've seen, but Midair was funded as well.
https://www.youtube.com/watch?v=Sud8g8NyDnM
And people thought it was gonna be a hero FPS because of the subtitle.
Diabotical, bro. They fact that it got actually funded within days makes me hopeful that it wont be dead like Reflex.
A population, likely.What benefits does Diabolical offer over just playing Quake Live or even CMPA?
A population, likely.
You might be right, but hype can do a lot to a game. Might get the players too intimidated by CPMA/Reflex to hop in, or just people who haven't played in awhile to start again.Quake Live still has a decent amount of players. I really doubt Diabolical would have much more than that because its audience basically overlaps with it. Look at Reflex, it's basically as close to CPMA as you can make a game and it's got an average of 15 players on at any time
You might be right, but hype can do a lot to a game. Might get the players too intimidated by CPMA/Reflex to hop in, or just people who haven't played in awhile to start again.
Gamers like new stuff.
So I assume there's no singleplayer campaign for this? I know that isn't what quake fans care about, but I have fond memories of Q1 and Q2 singleplayer. I'm that weird guy who never played the multi and remember those games for their campaigns haha.
So I assume there's no singleplayer campaign for this? I know that isn't what quake fans care about, but I have fond memories of Q1 and Q2 singleplayer. I'm that weird guy who never played the multi and remember those games for their campaigns haha.
I think it's the best approach for now, make the PC version without any compromises and then port it to consoles and focus only on that later on. Traditionally, quake ports to consoles are very good. The Quake 3 ports to Dreamcast and PS2 were both excellent, so fear not.Wait what?
I thought they said its definitely NOT coming to consoles because they don't want any compromises.
If it has a Q3 style campaign where you just fight bots on all the maps, eventually getting to a duel with a "boss", then I think that would be sufficient.
Otherwise, there's no confirmation of a SP campaign or if there will be bots. I imagine there will be bots for practice at the very least.
Probably a safe assumption. On the one hand, considering how good the Doom campaign was, a Quake reboot sans campaign is a pity. On the other hand, I suspect this is going to be a fairly cheap game ($20 or less at launch).
Funny that they still have rocket jumps. It's such a gameplay convention that why not just make a boosted jump button at this point?
Well, a good rocket jumps takes alot more skill than just pressing the jump botton twice though.
any word on brightskins (cg_forceEnemyModel)?
those visuals are a muddy mess, along with the low fov
Those weapon designs are awful.