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Deus Ex: Mankind Divided PC performance thread

venomenon

Member
Game runs like ass once you're outside in Prague. Stuttering mess. Inside environments are fine.

1440p high, GTX 1080, i5-3570k.
Same here, even with everything on low/off I get huge frame drops once outside.
I'd guess it's the CPU, could very well be the case for you too.
(i5-3450k, GTX 970, 8 GB RAM)
 

ambled_hoh

Neo Member
So i spend last two days play the game and tweak it to use SLI as it should and i managed to reach pretty decent performance.

To begin with i used the bits that "ShaunBRS" post here

basicly the Overwatch profile: 0x2C0120F5

but i have a lot of issue with that, maybe because i had a 3 way sli of 980ti and not a sli, but i dunno for sure.

So i investigate on the Dawn Engine and comes out that is a newer version of the Glacer Engine used for Hitman: Absolution...

So i used the custom bits that i remember i found at the time:

0x281942F5

With this bits i have no problems has for now, i reach like 55-70+ FPS in game and minimun 30 in the benchmark using the setting i showed below:

SYfTpRD.jpg


guw60W9.jpg


As you can see guys i let everithing on max except the texture to avoid stutter with my 6gb vram and reverse the shadow to "high" because its seems that are inverted with very high, motion blur and sharpeness off for my preference

It's important to use "Vertical Vsync Smooth AFR" to avoid the stutter, it really help, but with this on the frame rate seem to be locked to 45-60fps, in every case the game now is really playable.

IMPORTANT: the only problem that this bits have is that hud seems broken and the loading time will be more longher due to the vsync setting

Hope NVIDIA fix this profile and NIXXES come out with several patches, i really love DeusEX

MY SISTEM SPEC:
i7 extreme 3970X 5Ghz liquid cooled
16gb ram hyperx 1866
evga x79 dark
3x gtx980ti sli (pciex3.0 patched) liquid cooled
 

Pit

Member
I5-3570k, 1080, 8gb ram. Barely any stutter so far, in Prague little drops to 58-9 or so. Maybe I got lucky.

But why does the dlc cause the game to crash on start up? Has this been addressed?
 

jrcbandit

Member
Game runs like ass once you're outside in Prague. Stuttering mess. Inside environments are fine.

1440p high, GTX 1080, i5-3570k.

That's weird, it should be running great. I am using a 1070 and the game runs well at 1440p using Ultra with Contact Shadows and Volumetric Lighting set to On, Shadows set to High, no MSAA. I also have the game running in Fullscreen instead of Exclusive Fullscreen to remove stutter in the hubs.

Maybe try turning cloth physics to Off if your CPU can't handle it, but it's not like it is an AMD processor or an I3/celeron.... Overclock your I5 to 4.2-4.4 Ghz, it is definitely holding you back if you aren't overclocking it to 4.2+. Put the game on a SSD, not sure if this will help with stuttering but some other people who had poorer performance than they should be getting had the game on a mechanical hard drive.

You do have 16gb of Ram, right? 8 gb isn't enough for this game.
 
Game runs like ass once you're outside in Prague. Stuttering mess. Inside environments are fine.

1440p high, GTX 1080, i5-3570k.

I'm up to this section in the game

Is this Praque?


Screens are from the console screenshot thread ( not mine),

I'm playing on PC on 980ti 3770k 16gb everything on ultra except contact hardening shadows which is on 'on' at 1080p.
TAA not MSAA.

I'm getting a solid 60fps on the above location
 

Arkanius

Member
I5-3570k, 1080, 8gb ram. Barely any stutter so far, in Prague little drops to 58-9 or so. Maybe I got lucky.

But why does the dlc cause the game to crash on start up? Has this been addressed?

First zone of Prague is okay-ish. Once you go to the bigger hub (after the metro ride) your CPU will start to sweat.
Like me.

First CPU bottleneck I got outside an RTS game. Witcher 3 in Novigrad also made me sweat but it was bearable.

To the hardware store I go.
 

JBwB

Member
Man the initial loading times are pretty damn long even on an SSD. Is it normal for train loading times to be long as well?

I5-3570k, 1080, 8gb ram. Barely any stutter so far, in Prague little drops to 58-9 or so. Maybe I got lucky.

But why does the dlc cause the game to crash on start up? Has this been addressed?

Kinda OT but does your 3570k bottleneck your 1080 at all? In any game? Looking to purchase one but I'm a bit worried about potential bottlenecks on my 3570k (OCed).
 

leng jai

Member
Looking at various performance reports it might well be that main memory is a pretty big differentiator between perfectly smooth and stuttery experiences.
Very High / Ultra settings seem to only be really happy with 16 GB. (As indicated by the recommended requirements to be fair)

Didn't the earliest benchmarks we got indicate the game used almost 14GB of RAM? Guess it wasn't lying.
 

Tovarisc

Member
Man the initial loading times are pretty damn long even on an SSD. Is it normal for train loading times to be long as well?

Have you clocked it or what would you estimate? I should clock it, but I estimate load time from main menu's continue to in-game to be around 20-ish seconds on SSD. Very tolerable imo. Post-death and zoning loading times are a lot faster than that.
 

JBwB

Member
Have you clocked it or what would you estimate? I should clock it, but I estimate load time from main menu's continue to in-game to be around 20-ish seconds on SSD. Very tolerable imo. Post-death and zoning loading times are a lot faster than that.

Those initial loading times are around 1-2 minutes for me I think. Post death loading seems to be very fast though.
 
I'm pretty much fine with ultra settings, CHS off and msaa off on my 1070 6600k build. I have a 60fps lock going.

Fullscreen is def smoother than exclusive fullscreen.

Also mouse movement feels ok at 0% sensitivity. Anything higher and there is weird acceleration or smoothing.
 
Have you clocked it or what would you estimate? I should clock it, but I estimate load time from main menu's continue to in-game to be around 20-ish seconds on SSD. Very tolerable imo. Post-death and zoning loading times are a lot faster than that.

I'm redownloading on my SSD now. Was over 1 minute from continue to in game on my normal HDD and black screen crashed a few times too where I needed to reboot completely.
 

pahamrick

Member
Huh... CPU and/or RAM "issue"? I'm running game with i5 6600K @ 4.4GHz, 16GB and 980Ti.

I'm leaning towards CPU / RAM. I have the game on SSD and sometimes the initial loading is several minutes long.

i7 920 @ 3.8, 12GB, 970. Otherwise the game runs fine for me, no stuttering, no performance issues with my settings.
 

Pit

Member
First zone of Prague is okay-ish. Once you go to the bigger hub (after the metro ride) your CPU will start to sweat.
Like me.

First CPU bottleneck I got outside an RTS game. Witcher 3 in Novigrad also made me sweat but it was bearable.

To the hardware store I go.

Ahh, thanks for the heads up. Yeah I'm getting that way, not that I need to upgrade, but that I like to stay ahead of that upgrade curve. Also addressed below...

Man the initial loading times are pretty damn long even on an SSD. Is it normal for train loading times to be long as well?



Kinda OT but does your 3570k bottleneck your 1080 at all? In any game? Looking to purchase one but I'm a bit worried about potential bottlenecks on my 3570k (OCed).

In recent memory no. The only games I have stuffer in are No Mans Sky (water planets, only water planets otherwise locked 60 at 1440) and hitman (cause it's poorly optimised) but we know that.
 

jorimt

Member
So other than Jensen's apartment, are people finding other areas where the Very High quality shadows option offers worse shadow quality?

I am wondering if it is a simple sadow-bias issue there.

I would really love a driver HBAO profile for this game... no one on Guru3D though has yet to try... maybe I shall try and test out some compaitibility bits this evening.

No, Very High offers some instances where it is visibly improved over the High setting, but mostly outdoors. But the first improvement, harder edges, is subjective, and the second, longer draw-distance/further coverage, may be causing the issues we see indoors. It looks like Nixxes is simply pushing some of the setting parameters too far, and breaking the engine's support of them. Almost reminds me of the results that occur in Skyrim with unsupported values in the ini.

As for HBAO+, I really hope a working bit is found. It would potentially be a profound improvement, though again, I think the game looks great as is.
 

hamchan

Member
I'll try upgrading to 16gb of RAM since I only have 8 right now. I think I felt that RAM limitation in Forza 6 Apex too.

i5-3570k is at 4.2ghz so that shouldn't be a problem (I hope).
 

SimplexPL

Member
RAM speed can also play a big part in peformance (especially minimum fps). For Sandy and Ivy Bridge I would go with 2133MHz DDR3. On skylake I would go with 2800-3000MHz DDR4.

As for HBAO+, I really hope a working bit is found. It would potentially be a profound improvement, though again, I think the game looks great as is.
Doesn't the new hitman support HBAO? Maybe the same bit would work for Deus? (just a thought)
 
Think I'm going to leave this until there are a few more patches for it. These crashes are fucking ridiculous. 4 times now in 2 days when loading from continue it's just crashed my whole PC to a black screen. Various other Deus Ex has stopped working crashes too.
 

Vitor711

Member
1080p + very high Textures often enough fill up my 980s vram to the max. Ultra Textures + 1440p seems a bit high and might be the reason for some of your 'not great' moments.

I have an 8GB card - no stutter. Just lower FPS than I like. It's not terrible, game looks great after all. But it does make me feel like I need to upgrade sooner rather than later - 980 has been struggling to get a smooth 60FPS at 1440p with newer games.
 

Jeffrey

Member
is it suppose to take forever to travel on trains in progue?

Probably the longest single load time Ive seen in a game in years.
 

Joey Ravn

Banned
Dude, you need to upgrade your CPU. It's definitely bottlenecking you.

I'm in a similar situation... but with a 2500K. I've been thinking about upgrading, but that would entail changing my motherboard and RAM as well, unless I get an i7 3770K (which is the best CPU my socket can handle). What do you recommend? Is the 3770K good enough for an upgrade, or should I go all the way in and change everything?

I was kinda hoping Skylake would have been a substantial paradigm shift, like going from Pentium to Core, but alas, Intel has been mostly focused on mobile these past years...
 

SimplexPL

Member
Upgrading from Sandy to Skylake is not a bad path, I think many people who were holding on to their i5-2500Ks switched to 6600K. I did that (2700K->6700K). What is the memory speed in your current setup?
 

kinberg

Neo Member
Any tips for better performance?

Gtx 1080, i7 4790k, 16gb ram, game installed on ssd, 1440p screen. Sometimes struggling to keep a decent 60fps on very high/high settings.

What should I turn off/on?
 

jorimt

Member
Doesn't the new hitman support HBAO? Maybe the same bit would work for Deus? (just a thought)

Unfortunately, Hitman (2016) does not; the only option it has is SSAO. Nvidia Inspector doesn't even have an existing entry for the game's profile.

I did just try out the only HBAO+ bit known to work with Human Revolution, and it does nothing in this game.
 

jorimt

Member
I don't have the game, so I googled for "Hitman HBAO" and got this:
http://www.pcgamesn.com/hitman/hitman-pc-port-review

"you can choose between SSAO or HBAO for the ambient occlusion."

Not according to this:
http://www.guru3d.com/articles-pages/hitman-2016-pc-graphics-performance-benchmark-review,5.html

On another note, does anyone know what is happening in this image?

9Owg.png


There's a grid of white dots all over her face. Perhaps reference points for subsurface scattering (I don't know)?

I've seen something similar, but far worse on certain NPCs with the smearing face issue. Mostly happens when they are directly behind light sources; it bleeds through their (partially translucent) faces, with ghosting outlines of what appears to be a component of the light or shadow map during motion. It's like a tracking/masking issue.
 

Easy_D

never left the stone age
???

FX6300 is fine. If you're having issues with it you should look into it more than likely being throttled by poor thermals - Especially the Stock Cooler, which is complete garbage. If getting something like a Hyper 212 Evo on it is out of the question, at the very least pull the stock cooler out and absolutely sterilize it of dust or anything else.

99% of the FX6300's issues are related to it overheating and throttling itself. Properly cooled it is a perfectly fine CPU for gaming paired with a 970. Even better if you OC it.

Not overheating at all, this wasn't my CPU either :p, 'twas a video. I went through the "why is this CPU so hot?" rodeo roughly 2 months into getting it. I'm planning on getting an aftermarket cooler just to OC the sucker since a majority of these chips can handle 4.5Ghz without issue, which certainly would help in games that rely on fewer cores. Just wondering how efficient that would be now that my 280X is starting to bottleneck it instead of the reverse :lol, something that it looks like will be the case for Deus Ex too now that I've looked into it more.
 

jorimt

Member
Not overheating at all, this wasn't my CPU either :p, 'twas a video. I went through the "why is this CPU so hot?" rodeo roughly 2 months into getting it. I'm planning on getting an aftermarket cooler just to OC the sucker since a majority of these chips can handle 4.5Ghz without issue, which certainly would help in games that rely on fewer cores. Just wondering how efficient that would be now that my 280X is starting to bottleneck it instead of the reverse :lol, something that it looks like will be the case for Deus Ex too now that I've looked into it more.

If it makes anyone with an outdated CPU feel any better, I have an i7-4770k, and I'm still seeing 100% usage on all cores in certain outdoor areas in the hub. The game is simply hard on the CPU.
 

ISee

Member
Using lumasharpen with Sweetfx/Reshade looks way better than the overkill filter that the game uses. Thing is that now the film grain effect gets sharpened by reshade. It's still playable IMO, but annoying. Has anybody found a way to turn off the film grain? I tried to check in the registry, but no dice.

I've reduce lumasharpen to 0.7. Still a bit blurry, but a good middle ground, imo.





Performance on a 980 at 1440p is fine, but not great
I have an 8GB card - no stutter. Just lower FPS than I like. It's not terrible, game looks great after all. But it does make me feel like I need to upgrade sooner rather than later - 980 has been struggling to get a smooth 60FPS at 1440p with newer games.

There are no 980s with 8gb of vram.

970 3.5gb+0.5gb
980 4gb
980Ti 6gb
 
Just max out graphical settings. If your CPU is going to be your bottleneck, may as well push the 970. Lower CPU bound settings like level of detail.

RAM doesn't matter, I'm running the game at 40-60 FPS on a 970 with 6Gb RAM which is below minimum.

When walking around in northern Prague? If so, please share your settings.
 

ltr

Neo Member
Using lumasharpen with Sweetfx/Reshade looks way better than the overkill filter that the game uses. Thing is that now the film grain effect gets sharpened by reshade. It's still playable IMO, but annoying. Has anybody found a way to turn off the film grain? I tried to check in the registry, but no dice.
 

ISee

Member
This is ReShade, or SweetFX? I never used any of them, any pointers? What sharpening settings are you using?

reshade.
0.7 lumasharpen.

download:
http://reshade.me/

edit:
1. dl and extract
2. start mediator.exe
3. add dxmd.exe (steam folder)
4. create a profile
5. click on pipeline --> lumashapren
6. edit the sliders
7. save profile
8. go back to setup --> push to application
9. start the game

There should a message if everything worked, when starting the game.
 
Ok. So after tweaking with some more settings last night and downloading a patch, I was able to get it looking pretty good and at a mostly-stable 60fps with my 670 4gb and 3570k.

I'm not in front of my PC but from memory I set my resolution to 1024 and put it on the "high" preset. From there the only other thing I did was disable volumetric lighting and hardened shadows.

Game looks great on my 27" 1080p monitor and runs super smooth aside from a dip to the 40's in really heavy combat. Looks like I don't need to buy a 1080 yet. Gonna need one for Forza though lol.
 

torpet

Neo Member
Looking at various performance reports it might well be that main memory is a pretty big differentiator between perfectly smooth and stuttery experiences.
Very High / Ultra settings seem to only be really happy with 16 GB. (As indicated by the recommended requirements to be fair)

What is your opinion on overclocked RAM (XMP)? Could this be extremely helpful for demanding games or is it just marketing?
 

SimplexPL

Member
It can be helpful.

http://www.overclock.net/t/1586767/...g-and-how-it-affects-fps-in-8-different-games

http://www.eurogamer.net/articles/d...it-finally-time-to-upgrade-your-core-i5-2500k

https://www.reddit.com/r/pcmasterra..._speeds_becoming_increasingly_more_important/

reshade.
0.7 lumasharpen.

download:
http://reshade.me/

edit:
1. dl and extract
2. start mediator.exe
3. add dxmd.exe (steam folder)
4. create a profile
5. click on pipeline --> lumashapren
6. edit the sliders
7. save profile
8. go back to setup --> push to application
9. start the game

There should a message if everything worked, when starting the game.

Thanks, I just googled this, looks like a good visual guide:
http://www.tweakguides.com/Fallout4_1.html
 

Durante

Member
What is your opinion on overclocked RAM (XMP)? Could this be extremely helpful for demanding games or is it just marketing?
The increase in memory bandwidth from higher-clocked RAM is probably never going to be "extremely helpful" for games, no. It will probably vary between "negligible" and "helpful" depending on the game.
 
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