Update (08/10/2016 @ 17:56 AWST): The game came in at #7 on Valve's list of global top sellers for the week, which is updated every Sunday, and SteamSpy estimates that it has sold ~35k thus far at full price. While ~35k certainly seems low, there are no WinStore sales figures to compare against -- or any at all, in fact (that the game "exceeded what [Microsoft] expected it to do" is rather meaningless without actual data) -- and I think it's safe to say that, at the very least, the costs involved with Remedy creating a DX11 renderer across three months have been recouped (not that this was required for a release on Steam, to be clear).
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...and will presumably climb. (Note: Steam orders Top Sellers by revenue rather than units sold.)
Shocking news: WinStore exclusivity hinders success.
-----ORIGINAL POST-----
...and will presumably climb. (Note: Steam orders Top Sellers by revenue rather than units sold.)
Shocking news: WinStore exclusivity hinders success.