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Downsampling, a simple method for making your pc-games look better.

Leatherface

Member
Actually the reason why it does that after downsampling is it switches the game to windowed mode for some reason and that screws it up. Go into options and set it to full screen again and viola!
 

Seanspeed

Banned
Actually the reason why it does that after downsampling is it switches the game to windowed mode for some reason and that screws it up. Go into options and set it to full screen again and viola!
Had that happen a couple times now. Problem is - the options menu is off-screen at 4k, so you've got to take a stab at which option you're picking, hoping to find the Graphics menu. lol
 
I've been dabbling with DSR lately, and I have a couple of questions: first, is there anything I can do to remedy the fact that my UI is now so small it's unreadable on my 1080p monitor? Second, my mouse now seems to by hyper-sensitive to movement -- I guess reducing the in-game mouse sensitivity is the way forward here? What does everyone else do? So far, I've only been testing DSR in Source games, and aside from these two issues it is indeed lovely!
 

Alo81

Low Poly Gynecologist
I've been dabbling with DSR lately, and I have a couple of questions: first, is there anything I can do to remedy the fact that my UI is now so small it's unreadable on my 1080p monitor? Second, my mouse now seems to by hyper-sensitive to movement -- I guess reducing the in-game mouse sensitivity is the way forward here? What does everyone else do? So far, I've only been testing DSR in Source games, and aside from these two issues it is indeed lovely!

It depends on the game. Some games simply don't properly scale the UI with increased resolution and you've either gotta find some mod or way to increase the size, or just deal with it.

Mouse sensitivity again will be on a game to game basis. If its an issue, yeah change it in the settings.
 

Coreda

Member
Would be nice if the OP was updated to mention Nvidia's DSR. Possibly the simplest option for 900 series users, adding it as an in-game maximum resolution.
 
Is there a reason why 4K downsampling looks bad on my 2560x1440 monitor? I tried it with Dark Souls and it looked like the image was being scaled incorrectly or something. It wasn't jaggy, but what should have been smooth edges had these sort of kinks in them. Raising the resolution higher got it looking right again but then my FPS tanked :/
 

Random17

Member
I was messing around with the desktop settings for DSR in NVIDIA control panel and I can't seem to revert my UI size back to normal; it is really big for my mouse and my icons.

I'm on Windows 10; is there any way to revert this permanently?

Also, is there a way to fix the UI scaling across all of the games?
 
Is there a reason why 4K downsampling looks bad on my 2560x1440 monitor? I tried it with Dark Souls and it looked like the image was being scaled incorrectly or something. It wasn't jaggy, but what should have been smooth edges had these sort of kinks in them. Raising the resolution higher got it looking right again but then my FPS tanked :/

You've got to mess around with 'smoothing' in the Nvidia control panel options just under DSR factors. Anything besides direct multiples of your monitor res should use a value of 8-15. A direct multiple (like 1080p -> 4K) should always use 0 smoothing. I've noticed that anything higher than that results in a slight but noticeable blur, but that should iron out the kinks for ya.
 

epmode

Member
Also, is there a way to fix the UI scaling across all of the games?

Wouldn't that be nice. UI scaling is a big thing for me and for anyone playing over 1080p but you'll find that many developers don't even bother testing over that resolution. Or they don't think it's important enough to make a priority.

Most big games have proper UI scaling. It's the smaller stuff you have to worry about.

Is there a reason why 4K downsampling looks bad on my 2560x1440 monitor? I tried it with Dark Souls and it looked like the image was being scaled incorrectly or something. It wasn't jaggy, but what should have been smooth edges had these sort of kinks in them. Raising the resolution higher got it looking right again but then my FPS tanked :/
Maybe you accidentally didn't choose a 16:9 resolution? Could you specify the resolution you tried?
 

Xyber

Member
Is there a reason why 4K downsampling looks bad on my 2560x1440 monitor? I tried it with Dark Souls and it looked like the image was being scaled incorrectly or something. It wasn't jaggy, but what should have been smooth edges had these sort of kinks in them. Raising the resolution higher got it looking right again but then my FPS tanked :/

I'm having the same thing (I think) when I use DSR. I posted this a while back, but haven't been able to find a solution yet. http://www.neogaf.com/forum/showpost.php?p=164737947&postcount=5989

I have been using DSR before without this happening. But I can't downsample to improve the image quality anymore, it just gets worse and only screenshots benefit from it.
 
I'm having the same thing (I think) when I use DSR. I posted this a while back, but haven't been able to find a solution yet. http://www.neogaf.com/forum/showpost.php?p=164737947&postcount=5989

I have been using DSR before without this happening. But I can't downsample to improve the image quality anymore, it just gets worse and only screenshots benefit from it.

It looks exactly like this. I haven't tried DSR yet though, all my attempts with Dark Souls were using DSFix.
 

Xyber

Member
It looks exactly like this. I haven't tried DSR yet though, all my attempts with Dark Souls were using DSFix.

Well then, I wonder what is causing this since it doesn't seem to be related to just DSR and I have been able to downsample properly in the past with whatever resolution I wanted and not just a multiple for 1080p. =/
 

Peterthumpa

Member
You've got to mess around with 'smoothing' in the Nvidia control panel options just under DSR factors. Anything besides direct multiples of your monitor res should use a value of 8-15. A direct multiple (like 1080p -> 4K) should always use 0 smoothing. I've noticed that anything higher than that results in a slight but noticeable blur, but that should iron out the kinks for ya.

Really? NVIDIA's default smoothing value is 33 IIRC, how's that "wrong" in this case?
 
Really? NVIDIA's default smoothing value is 33 IIRC, how's that "wrong" in this case?

It's personal preference but I feel like a value of 33 leads to an extremely perceptable blur I liken to the negative effects of FXAA or similar post processing antialiasing. 8 to 15 is my personal sweet spot depending on the resolution I'm downsampling from, and if you're downsampling from a direct multiple of your monitor's resolution, any smoothing at all is redundant because it's meant to smooth out weird visual artifacts that are the result of uneven pixel distribution. When each visible pixel is sampled from exactly four, smoothing is no longer required.

Try a game downsampled from 4k with 33 smoothing and then 0 smoothing. The latter will look much better, every time.
 

Iorv3th

Member
So I just got a 970 and was using the optimal settings nvidia suggested for dying light and the game was being downsampled. However it would just hang and then crash. Even running the game at 1080p all max settings I would sometimes get an error message about losing data due to memory being full.

I'm guessing I need more RAM depending on the game for downsampling? I just ordered another 8 GB.
 

pottuvoi

Banned
It's personal preference but I feel like a value of 33 leads to an extremely perceptable blur I liken to the negative effects of FXAA or similar post processing antialiasing. 8 to 15 is my personal sweet spot depending on the resolution I'm downsampling from, and if you're downsampling from a direct multiple of your monitor's resolution, any smoothing at all is redundant because it's meant to smooth out weird visual artifacts that are the result of uneven pixel distribution. When each visible pixel is sampled from exactly four, smoothing is no longer required.

Try a game downsampled from 4k with 33 smoothing and then 0 smoothing. The latter will look much better, every time.
There are two reasons for the smoothing.
First is to make non dividable resolutions to look decent and second is to give slightly smoother appearance to allow image to be stable under motion. (box vs gaussian.)

If possible use ingame AA with DSR it gives edges some gradients and DSR usually gets rid of the excess blurring, then adjust smoothing parameter to what you prefer. (stability during motion or general sharpness of image.)
 
Is it beneficial to combine MSAA + post processing AA + DSR? I've read each type improves different aspects of aliasing.

Is there a best smoothing setting for 1440p into 1080? (1.5x)
 

Lexxism

Member
Ugh. Followed all of the instructions but the custom resolution (1440p) I made doesn't even save and the text is blurry. Tried doing the DSR and same results for the text. Is this normal or I'm doing it wrong?
 

Alo81

Low Poly Gynecologist
Is it beneficial to combine MSAA + post processing AA + DSR? I've read each type improves different aspects of aliasing.

Is there a best smoothing setting for 1440p into 1080? (1.5x)

You shouldn't use post processed AA unless its working on a raw, aliased image to my knowledge. It can't detect aliasing if MSAA already cleared it out, to my understanding. DSR+PPAA can provide some great IQ. If it's a non-deferred engine and you can spare it, downsampling + MSAA looks pristine.

Courteousy of the 2014 screenshot thread.
screenshot_2014-11-25rmk3w.jpg

skGADgl.png
 
Does windows 10 not allow custom resolutions? I tried creating a custom resolution of 3840 x 2160 (4K) but nvidia control panel won't save the resolution. I have a 1080p monitor and I never had this issue before. I have the latest nvidia drivers 355.82 and since my card is a kepler card i unfortunately can't use DSR


Edit: was doing some searching online and I guess nvidia enabled DSR for Kepler cards. I will try that and hopefully it will work
 
Does windows 10 not allow custom resolutions? I tried creating a custom resolution of 3840 x 2160 (4K) but nvidia control panel won't save the resolution. I have a 1080p monitor and I never had this issue before. I have the latest nvidia drivers 355.82 and since my card is a kepler card i unfortunately can't use DSR

All the Windows 10 Nvidia drivers have taken away downsampling it seems. Using Windows 8/8.1 I used to be able to make whatever resolution I wanted in nearly any refresh rate but now I can't make ANY custom resolutions at all.

It's very frustrating because I've always preferred the look of custom resolution downsampling to DSR's downsampling. That smoothness filter never looks good to me at any setting.
 
Would be nice if they gave us the option to turn off the filter. I haven't really tried DSR yet but I have some older screenshots I can compare it too and see how I feel about the filter. It does seem unnecessary though if downsampling from high resolutions like 4k

Honestly though I'm glad I can at least use DSR. For a minute there I thought I was not gonna be able to row sample at all with windows 10 and Kepler
 

Alo81

Low Poly Gynecologist
Would be nice if they gave us the option to turn off the filter. I haven't really tried DSR yet but I have some older screenshots I can compare it too and see how I feel about the filter. It does seem unnecessary though if downsampling from high resolutions like 4k

Honestly though I'm glad I can at least use DSR. For a minute there I thought I was not gonna be able to row sample at all with windows 10 and Kepler

You can turn off the filter.

Screenshots when using DSR are captured at their native res, so the actual file is just full res.
 

Akutsi

Neo Member
So there's no way to make custom resolutions work in Windows 10? DSR really isn't an option for me because atleast the last time I checked it wouldn't let me keep my custom refresh rates.
 

legacyzero

Banned
So there's no way to make custom resolutions work in Windows 10? DSR really isn't an option for me because atleast the last time I checked it wouldn't let me keep my custom refresh rates.

I'm having this exact problem. I'm doing custom resolutions like the directions, and like I've dont before, but the resolutions aren't saving in the list
 
So there's no way to make custom resolutions work in Windows 10? DSR really isn't an option for me because atleast the last time I checked it wouldn't let me keep my custom refresh rates.

I had to update Nvida drivers manually as for whatever reason Windows 10 wasn't letting me auto-update it. Was able to get custom resolutions after that.
 
I had to update Nvida drivers manually as for whatever reason Windows 10 wasn't letting me auto-update it. Was able to get custom resolutions after that.

Just want to confirm, custom resolutions for Windows 10 are working again?

I want to update back to W10 but not if custom resolutions are still borked.
 

Sheytan

Member
Downsampling from 1440p to 1080p looks really bad with dsr, the text and ui looks really jaggie i never get that problem with gedosato
 
Downsampling from 1440p to 1080p looks really bad with dsr, the text and ui looks really jaggie i never get that problem with gedosato
What smoothing setting are you using? I use 15% and to my eyes, which admittedly is not great scientific evidence, it looks about the same as when I used custom resolutions. I also always use a post-process AA solution in conjunction with DSR.
 

Dicer

Banned
Silly question but i cant seem to find an answer, I have a dual monitor setup one HDMI one DVI, and I cant seem to make changes to the HDMI one which is the monitor I'd prefer to run my games on, any ideas?

Edit: Hdmi I cant set custom resolutions, but not set to cpu, only to display. Also, using those settings cuts out my sound until a reboot.
 
Whats the best Res to downsample from to 1080P when using a GTX 1080 that recent games would have no trouble supporting via DSR? I want a stable 60FPS and 120Hz
 

kraspkibble

Permabanned.
just tried this. set 1440p to downsample to my 1080p monitor but everything looks super blurry. i thought this was meant to make it look sharper? i'm just talking about my desktop as i haven't tried it out in any games yet. should i keep 1080p for using windows and only use the custom resolution in game?
 
just tried this. set 1440p to downsample to my 1080p monitor but everything looks super blurry. i thought this was meant to make it look sharper? i'm just talking about my desktop as i haven't tried it out in any games yet. should i keep 1080p for using windows and only use the custom resolution in game?

I think there's a blur setting in Nvidia Control Panel and it defaults to 33% when using DSR. Try lowering it and see how it looks.
 

Decado

Member
Is there a way to create downsampled resolutions below your native screen resolution for 3d play? It seems to work on gedosato, but that only works with select dx9 games.

I used CRU to create a "native" 720p display (I have a 1080p HDTV), but using DSR still bumps it out of 3d.
 
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