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Crytek is in crysis

tuxfool

Banned
That's what happens when the mantra of the company is "Look at all these grafx our games can do!"

They piggy-backed off of their Crysis 1 fame. That's about it, really. All their other games were mediocre at best.
Far Cry was amazing and it wasn't just graphics that made crysis great.
 

GavinUK86

Member
ito-odul-toreni.jpg

What's this mean?
 

Clessidor

Member
Man Germany really needs to step up their games development game.

Well, at least Daedalic is making a slow, but steady grow over the last couple of years.

I think the main problem of Germany is, that our developers and classic game series are all very PC specific and more niche games or genres.
Also,if I think about it when Jowood crashed they took down a bunch of studios with them too.
But really the main reason is that no German studio besides Crytek landed a big international hit on the western market.
 

v1oz

Member
They should have done what Epic games did and sell their big franchises for big bucks. And then concentrate on what they are good at which is tech. Epic were very honest and said they couldn't afford to make big AAA games like Gears of War, so handing it over to Microsoft was for the best. Crytek don't make very good games, they honestly never have, they should concentrate on the other areas of their business.
 
Crytek makes some of the weirdest decisions in the industry. Incredible engine (although I hear that it's not that accessible), as of late focus on VR for god knows what reason (although I love VR so it's not a terrible thing, I just say that because there's no money in it right now and Crytek already seemed in financial trouble before they started it) and then...the rest.

I also thought Crysis 2/3 had amazing multiplayer gameplay, but it was squandered with shitty matchmaking/options/network problems and some half-baked ideas. So many things they've done could have been awesome, but they just kinda went to crap.
 
They should have done what Epic games did and sell their big franchises for big bucks. And then concentrate on what they are good at which is tech. Epic were very honest and said they couldn't afford to make big AAA games like Gears of War, so handing it over to Microsoft was for the best. Crytek don't make very good games, they honestly never have, they should concentrate on the other areas of their business.

They don't have any franchises to sell for big bucks. They just have Ryse and Timesplitters pretty much, I think.
 

v1oz

Member
Far Cry was amazing and it wasn't just graphics that made crysis great.
The main reason Far Cry and Crysis had fans is because they were PC exclusive and they were tech showcases for the latest Nvidia PC hardware. But the gameplay and story were not on par with the graphics.
 

v1oz

Member
They don't have any franchises to sell for big bucks. They just have Ryse and Timesplitters pretty much, I think.
Crysis and Timesplitters should bring in decent cash. At least enough pay wages until they restructure or something. They also have the Second Sight and Haze franchises.
 

PnCIa

Member
The main reason Far Cry and Crysis had fans is because they were PC exclusive and they were tech showcases for the latest Nvidia PC hardware. But the gameplay and story were not on par with the graphics.
Dead wrong. For their times, both those games played great. Especially Crysis, which still holds up today.
 

KKRT00

Member
They should have done what Epic games did and sell their big franchises for big bucks. And then concentrate on what they are good at which is tech. Epic were very honest and said they couldn't afford to make big AAA games like Gears of War, so handing it over to Microsoft was for the best. Crytek don't make very good games, they honestly never have, they should concentrate on the other areas of their business.

Epic was sold to Tencent, so its different situation
 

Steiner84

All 26 hours. Multiple times.
all I need is a Crysis 1 remaster.


The main reason Far Cry and Crysis had fans is because they were PC exclusive and they were tech showcases for the latest Nvidia PC hardware. But the gameplay and story were not on par with the graphics.

completely false.
Crysis especially was one hell of a game.
on delta difficulty its one of the best fps of all time.
 
Really sucks for all the employees involved but I do hope this means Microsoft can get their hands on the Ryse IP.

Hell, maybe they can even pick up some of the team that worked on the first game to do a sequel.
 
They should have done what Epic games did and sell their big franchises for big bucks. And then concentrate on what they are good at which is tech. Epic were very honest and said they couldn't afford to make big AAA games like Gears of War, so handing it over to Microsoft was for the best. Crytek don't make very good games, they honestly never have, they should concentrate on the other areas of their business.

I've no idea about their budgeting or their staff, but their end products ranged from passable to fantastic.

So I can't agree with anyone like yourself claiming they never made good games.

Far Cry was great. Crysis was excellent. Crysis 2 was okay. Crysis 3 was good. Ryse was passable.

That's hardly the worst track record.

It sounds like they were mismanaged into this state, with ballooning budgets that needed crazy sales figures to break even.

The main reason Far Cry and Crysis had fans is because they were PC exclusive and they were tech showcases for the latest Nvidia PC hardware. But the gameplay and story were not on par with the graphics.

nope.

they were fantastic games, even if you couldn't turn on all the pretty graphics.
 

hesido

Member
If you haven't been paid in two months, why are you still working there?

People may work for several months in anticipation of getting paid, in hopes that the company may find some funding and fix its financials, otherwise you could have no job if you left. Finding a new job if at all possible, may and will probably require moving to another town or even country. I think it's so obvious that I don't even know why I have to explain.
 

Harlequin

Member
Crysis and Timesplitters should bring in decent cash. At least enough pay wages until they restructure or something. They also have the Second Sight and Haze franchises.

They had the chance to restructure and fix their money-bleeding issues after they made the deal with Amazon and, clearly, they didn't fix shit. It obviously wasn't time they needed but a change in leadership/management.
 

tuxfool

Banned
The main reason Far Cry and Crysis had fans is because they were PC exclusive and they were tech showcases for the latest Nvidia PC hardware. But the gameplay and story were not on par with the graphics.

I have no qualms at calling this utter bullshit. Please refrain from engaging in console war nonsense.

Well... the stories were garbage, but the games were fantastic.
 

Green Yoshi

Member
Yeah after the reports started coming month ago I thought that's it. Crytek is done I guess.
Hope people will land on their feet.
Man Germany really needs to step up their games development game.

The social acceptance of games here in Germany is rather low. There is much funding for movies ("Stupid German money"), but only minimum sums of funding for gaming companies.
Some companies as Goodgame Studios and Bigpoint are quite succesful in doing Free2Play games for PC and Mobile, but they also had to lay off staff this year.

In the 1990s and 2000s many German studios only developed for PC and the German audience. So there is little know-how about consoles and international projects.

On state universities you can study computer science, but for gaming programming and game arts you have to attend expensive private universities.
 

Harlequin

Member
On state universities you can study computer science, but for gaming programming and game arts you have to attend expensive private universities.

There actually is one bachelor's degree and one master's degree program for game design at state universities (in Berlin and Hamburg respectively). (It's possible that more have since cropped up but those were the only ones the last time I checked.)
 

element

Member
Crysis and Timesplitters should bring in decent cash. At least enough pay wages until they restructure or something. They also have the Second Sight and Haze franchises.
What is decent cash? They got $75m from Amazon for the fork of CryEngine and have already blown it! This is a company with 700 people. Based off an old man-month cost of $10k their monthly burn would be $7m and really $10k would be low and really would be more around $13.5k or $9.4m/month burn rate.

Both those franchise might get $5m to $10m on a buyout. So fund the company for another month or two?
 

Mooreberg

Member
Major deja vu to all the threads about this in 2014. They seem to have expanded studios and headcount way, way beyond what they could afford. What exactly were they banking on to finance everything? F2P was a crowded market well before they entered it.
 
The social acceptance of games here in Germany is rather low. There is much funding for movies ("Stupid German money"), but only minimum sums of funding for gaming companies.
Some companies as Goodgame Studios and Bigpoint are quite succesful in doing Free2Play games for PC and Mobile, but they also had to lay off staff this year.

In the 1990s and 2000s many German studios only developed for PC and the German audience. So there is little know-how about consoles and international projects.

On state universities you can study computer science, but for gaming programming and game arts you have to attend expensive private universities.

The thing is that big non-gaming corporations in germany can't get enough staff, so the market for computer science employees is sucked dry. It's not that they pay that much more, but they are offering safe jobs.

Why aren't more people studying computer science then, if the market is desperate need? Because what super little contact students in primary and secondary schools have with computer science, coding and 3D design, is more of the opposite of inspiring.
Schools need to step up here in germany. (I wrote my bachelor about coding possibilities in primary school in germany)
 

wrowa

Member
Crytek makes some of the weirdest decisions in the industry. Incredible engine (although I hear that it's not that accessible), as of late focus on VR for god knows what reason (although I love VR so it's not a terrible thing, I just say that because there's no money in it right now and Crytek already seemed in financial trouble before they started it) and then...the rest.
The engine market has become more competetive than ever before and it's difficult to find a niche between UE4 and Unity. It's not surprising that Cryengine is struggling in these conditions.

Going VR also kinda made sense in the point of view of a company that is lacking funding. They needed a hit but couldn't invest much, so making relatively inexpensive games in an upcoming but promising market was risky, but potentially profitable. I mean, a VR game with Crytek's tech knowhow sounds like a VR enthusiasts wet dream, after all. In the end, though, the games fell kinda flat and the market doesn't seem to be growing as much as it'd need to either, so that looks like a bet that didn't pay off.
 

LewieP

Member
No, you're wrong:

© 2013 Crytek GmbH. All Rights Reserved. Crysis, Crytek and CryENGINE are trademarks of Crytek GmbH.

https://store.playstation.com/#!/en-gb/games/crysis-3/cid=EP0006-NPEB01234_00-CRYSIS3HDD000001

I think Crytek own the ip, but EA own the publishing rights to all three games + that expansion.

So Crytek could make Crysis 4 without EA's involvement, but they couldn't rerelease the prior games.

Except Crytek couldn't make Crysis 4 because they haven't got any money.
 

ArtHands

Thinks buying more servers can fix a bad patch
Wasnt the Climb and Robinson The Journey paid-for by Oculus and Sony respectively?

Its a shame these two companies made them exclusive to their respective platforms
 
What is decent cash? They got $75m from Amazon for the fork of CryEngine and have already blown it! This is a company with 700 people. Based off an old man-month cost of $10k their monthly burn would be $7m and really $10k would be low and really would be more around $13.5k or $9.4m/month burn rate.

Both those franchise might get $5m to $10m on a buyout. So fund the company for another month or two?

That is far less than your estimates. They might be half of that per person in Frankfurt, but Eastern Europe, Turkey and Asia are much less.
 
Really sucks for all the employees involved but I do hope this means Microsoft can get their hands on the Ryse IP.

Hell, maybe they can even pick up some of the team that worked on the first game to do a sequel.

Honestly, more Crytek games without the involvement of the Yerli brothers would probably be a good thing. They've shown themselves to be inept ever since Crysis 1 launched; too busy chasing hot business models rather than focusing on putting out good products and getting a reliable revenue stream in place.

I think Crytek own the ip, but EA own the publishing rights to all three games + that expansion.

So Crytek could make Crysis 4 without EA's involvement, but they couldn't rerelease the prior games.

Except Crytek couldn't make Crysis 4 because they haven't got any money.

Yeah; you're probably right. I would assume publishing deals like this last for 5 years from the launch of the product, so Crytek may get the rights back next year (Crysis 3 was 2012, right?), but even so I doubt a Crysis Collection would be enough to stave off the bailiffs for more than a couple of months. They either need to sell something or get a contract with a major publisher so they have a source of income for a few years.

Wasnt the Climb and Robinson The Journey paid-for by Oculus and Sony respectively?

Its a shame these two companies made them exclusive to their respective platforms

Not sure about The Climb but I believe Sony only paid for Robinson's exclusivity later in development, so I don't think the whole thing was paid for by Sony. Plus, if sales of the actual game itself are crap then they won't get any royalties either, so it wouldn't really provide them with much income.
 

LewieP

Member
Wasnt the Climb and Robinson The Journey paid-for by Oculus and Sony respectively?

Its a shame these two companies made them exclusive to their respective platforms

Why would Oculus fund a game for Sony and visa versa?

Hopefully they at least just have limited windows of exclusivity, but asking for anything more would be unreasonable.
 
No-one is going to come in to buy Crytek's IPs while they're circling the drain. They'll wait for Crytek to go under and snatch them up for cheap.
 

Nere

Member
The problem with Crytek is that they made a good game which was a moderate success, Crysis and then expanded uncontrollably making studios left and right like they had call of duty or gta in their hands. How did they thought they will be able to sustain all those studios is beyond me.
 
Issues started soon after Crysis 3 if I remember well, even on the official forums many people had lost faith in them. The first Crysis was good, the second inferior and more linear, and the third even more disappointing.

Crysis 3 was an improvement from the second game but Crysis 2 was such a dramatic fall from OG Crysis, there was no coming back.

The first 3/4 of Crysis TO THIS DAY is heavenly.
 
They probably have a burnrate of 3-4m USD a month, probably more. Now that the Amazon money is gone and they gave away their engine, I doubt they can save themselves...

In case some amazingly talented Crytek folks read this, Moon Studios is looking for top talent (jobs@moongamestudios.com) :)
 
The problem with Crytek is that they made a good game which was a moderate success, Crysis and then expanded uncontrollably making studios left and right like they had call of duty or gta in their hands. How did they thought they will be able to sustain all those studios is beyond me.

Engine. They did quite well licensing their engine until Epic and Unity started giving their engines away for free.
 

Beepos

Member
That's what happens when the mantra of the company is "Look at all these grafx our games can do!"

They piggy-backed off of their Crysis 1 fame. That's about it, really. All their other games were mediocre at best.

Crysis was a complete package at the time for both graphics and game play. It was reviewed very well from memory.
 

Kaleinc

Banned
I have no qualms at calling this utter bullshit. Please refrain from engaging in console war nonsense.

Well... the stories were garbage, but the games were fantastic.
Depends on your standards but they were pretty bad, ok-ish tech demos though.
 
Wow, this is awful! Best of luck to the employees, hopefully they find something new. I was hoping that after the Amazon deal they would be in a better state.

Imagine if Valve acquired Crytek? Wow!
 
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