DriftingSpirit
Member
Same here.The icon is up on the US store, but when I click I get 'Content Not Available'.
Hopefully soon.
Sony, plz.
Same here.The icon is up on the US store, but when I click I get 'Content Not Available'.
Hopefully soon.
This and Nier Automata demo coming out back to back...can one man be so happy? Is it possible?
It is! Praise lord Kat!
1. Play it at least twice
2. Get to Syd!
3. Ten pin bowling and anti-grav racing
4. Lunar Leap
5. Explore everywhere
6. Get the gull without the collectables
7. Take flight then fight
8. Soak in the world
I do remember pdp wanting to try grr from one of his tweets though..If the anime is good enough to the point anime YouTubers shed some light on it. You can bet this is gonna start a viral chain reaction.
Anime->demo->Game
Has anyone else tried the gyro controls yet? It could be my DualShock 4 (which is actually brand new as of a few weeks) but they just don't work for me.
I get a lot of judder and Kat's gravity reticle isn't following the controller precisely or slickly after I press R1. It's also losing calibration really quickly. I was hoping for something as fast and slick as Splatoon, but it's not even functional here, neither is it anywhere near close to matching the experience on Vita with its gyro controls.
I've also noticed this demo must be the same as the one used at demo kiosks, as it times out if you leave it for about a minute and restarts itself - just lost my progress typing this post
its up for me in NA
Yep, the more Vita games, the better, I say.
I am wondering how they plan to tie those two powers together and make them interesting to use. Good to hear they left a good impression on you in that regard.
According to Keiichiro it's about 2 and a half to 3 times bigger than the first one and more:Gravity Rush 2 is far more open now that it is on PS4 but it isn't open world, yeah?
It's in the free section of console store. Don't see it on website.Anyone have a link?
Seemed to work fine on my end, pretty much just as the vita worked, I didn't notice any difference or lack of response. I always play a bit of each though so I'll use the stick to aim in the general direction then fine tune with the controller motion.
Can you provide a web store link?
One really cool thing about the demo is how the game determines invert controls. It asks you to look left, then up, and depending on how you push the stick to do either it picks invert/non-invert on each axis.
Damn, do you have a new DualShock 4 (with lightbar cutout) or an old one? It's literally broken for me, though I did use rest mode earlier so I'm going to power down my PS4 and boot it back up and see if that "fixes" it.
(I wasn't using gyro to supplement the sticks - rather for quick turns and rotations on the "other" axis)
Right! Definitely don't want to derail the thread since GR2 really deserves to be discussed, but man, I would love even just a remaster to be able to play it on the dualshock. Would love if there was more of an active community here on gaf for FW.
Haha yea, I totally appreciate when games incorporate settings like that
It's the new one! Not sure if they've updated any of the tech inside but I can say for sure it's one of the ones that comes with the slim and has the bar on the front. It shooould totally work the way you were trying to use it.
This game won't be on PS Vita too?
This game won't be on PS Vita too?
I'm trying hard not to play lol. I just want it to be completely fresh. On the other hand, I just want to soar through the air a little bit...Yea, I mean it's early days and just the demo of course, but it felt like it made sense and I was flicking between lunar and jupiter for different enemies. The actual visuals are amazing too. Hope you enjoy
Yep, yep.According to Keiichiro it's about 2 and a half to 3 times bigger than the first one and more:
https://blog.eu.playstation.com/201...s-bigger-bolder-and-better-than-the-original/
I'd say it's open world as you can go to different islands/cities etc and it's big
Freedom Wars is PSTV compatible, you can already play it with a dualshock (3/4) right now.
Just rebooted and it's the same - aiming reticle doesn't move much at all, but the screen tilts (inaccurately) when I tilt the controller. It's still very juddery and inaccurate though, so the screen no longer faces where the controller has moved. Really weird.
Edit: Okay, it's just the way the demo forces your perspective on the target...they should probably have turned that off the moment you tilt the controller. Much better now, as the demo has stopped doing that!
I'm trying hard not to play lol. I just want it to be completely fresh. On the other hand, I just want to soar through the air a little bit...
Right! Definitely don't want to derail the thread since GR2 really deserves to be discussed, but man, I would love even just a remaster to be able to play it on the dualshock. Would love if there was more of an active community here on gaf for FW.
This game won't be on PS Vita too?
Perm.Is the demo timed or permanent ?
Nope this game way bigger and pretter for Vita to handle
OH wait, did you do the tutorial beginning? I went expert so the game wouldn't force my focus on anything, etc haha didn't consider that
As much as I love my Vita, Gravity Rush was a game that clearly deserved better.
Nope this game way bigger and pretter for Vita to handle
LOL About sums it up.Playing GR2 and NieR demo in the same night