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Phil Spencer: "I know we have to take risks [after Scalebound cancellation],"

Effect

Member
At this point though I do fear for Rare. They've been brought up a few times. I honestly don't see how they continue to exist as a company if Sea of Thieves doesn't deliver in a way that matches what Microsoft's wants. They've been wasted up until this point and then suddenly Sea of Thieves exist. It doesn't even matter if it's a quality game in the end.
 
At this point though I do fear for Rare. I honestly don't see how they continue to exist as a company if Sea of Thieves doesn't deliver in a way that matches Microsoft's wants. It doesn't even matter if it's a quality game in the end.

maybe after Rare ends, some of them can find jobs with Playtonic assuming Yooka Laylee ends up being a success.
 
Beautifully said. Not much else left to add.

If they don't listen to people like you with genuine criticism then the brand will just fade into nothingness.I feel like they deliberately avoid criticism thinking it's some sort of witch hunt but the people who are genuine in their criticism are the ones who care the most. Listening to these criticisms is what will bring them success. It's on them now. They'll either listen and succeed or turn the cheek and fail.

Yeah from personal experience it can be tedious particularly on social media when people say you are not a true fan or a fanboy of another platform, fuck sake. The worst one is "hater".
 
I had a friend that experienced the same thing with his marriage. After several years, the marriage started falling apart but he was adamantly enduring it due to the number of years he put into it. Add to that, getting a divorce was going to cost him dearly.

In the end, there was nothing left to salvage. He finally ended it. He now gets along well with his ex-wife as a friend and is now a much happier man...food for thought.

This isn't some life-ending scenario you seem to think it is. If the brand ceases to exist I'll simply move over to my gaming PC. I'm not investing in another console maker.
 

Dark_castle

Junior Member
Okay now this just makes me furious. Just fucking admit it, Phil. Microsoft doesn't WANT to take too much risk and rather stick to what's proven and popular with the hardcore crowd, etc. Cancelling Scalebound and then now you say you are taking risks? Fuck right off here seriously.
 

icespide

Banned
I had a friend that experienced the same thing with his marriage. After several years, the marriage started falling apart but he was adamantly enduring it due to the number of years he put into it. Add to that, getting a divorce was going to cost him dearly.

In the end, there was nothing left to salvage. He finally ended it. He now gets along well with his ex-wife as a friend and is now a much happier man...food for thought.
wait what is this thread about again
 

Bsigg12

Member
I had a friend that experienced the same thing with his marriage. After several years, the marriage started falling apart but he was adamantly enduring it due to the number of years he put into it. Add to that, getting a divorce was going to cost him dearly.

In the end, there was nothing left to salvage. He finally ended it. He now gets along well with his ex-wife as a friend and is now a much happier man...food for thought.

So owning a game console is the same as marriage to you huh? That's a sad point of view.
 

_Clash_

Member
Sad because, I now know that sea of thieves will resemble a game as a service role out/board game role out. $99au base price + $19.95 curse of boogaloo campaign in three months +$24.95 cape of boogaloo isles map and instance DLC in 6 months

(Au price speculation)
 

Toki767

Member
Yeah from personal experience it can be tedious particularly on social media when people say you are not a true fan or a fanboy of another platform, fuck sake. The worst one is "hater".

It makes it worse when virtually all of your higher ups on social media continually feed into the fanboy drivel.

I honestly think most of the Xbox execs actually think they're fine when all the worst fanboys will continue to glorify them and whatever decisions they make.
 

Apathy

Member
At this point though I do fear for Rare. They've been brought up a few times. I honestly don't see how they continue to exist as a company if Sea of Thieves doesn't deliver in a way that matches what Microsoft's wants. They've been wasted up until this point and then suddenly Sea of Thieves exist. It doesn't even matter if it's a quality game in the end.

eh, i dont think that is happening. depending on how SoT handles games as a service, they may be around for a while. Even if it fails miserably lets say, they would probably just be moved to something to do with hololense or windows store games, they've proved they can be useful at doing side stuff like they were relegated to the kinect during the 360 era
 

Kyoufu

Member
Sad because, I now know that sea of thieves will resemble a game as a service role out/board game role out. $99au base price + $19.95 curse of boogaloo campaign in three months +$24.95 cape of boogaloo isles map and instance DLC

(Au peice speculation)

We're never getting Sea of Thieves 2: Electric Boogaloo

:(
 

robotrock

Banned
Sad because, I now know that sea of thieves will resemble a game as a service role out/board game role out. $99au base price + $19.95 curse of boogaloo campaign in three months +$24.95 cape of boogaloo isles map and instance DLC

(Au peice speculation)

No problem with this as long as the game being sold feels complete at launch, like Halo 5/ Gears 4/ Forza Horizon 3 did
 
Microsoft has shitcanned so many risky projects. They've run so many franchises and studios to the ground with that attitude.
GAF is ground zero for enthusiast gaming culture, out of touch with sales sometimes, yes.

But absolutely trend setters and influential IMO.

Slightly terrified by the Sony echo chamber elements of this forum so hopefully Nintendo brings back balance tomorrow.
giphy.gif

I am sorry this is too much.
 

watership

Member
I mean, what is he supposed to say? Being quiet is a story with a negative slant. Speaking positively is being blind to public reaction. Being humble is not popular either, obviously. The only thing he can do is release games. Even announcing them at E3, will have a negative reaction. All over 1 cancelled game.
 
SUPER DISCLAIMER: Not all of these games are X360 exclusives.

These were the first ones on the shelf, Halo and Gears are at the back of the wardrobe.

Y4O7UHWh.jpg


So many great exclusives.

You're missing Rise of a Ninja, dude. I actually thought that game was better than broken bond.
 
So, when you say Sega way, do you mean become a third party developer?

I feel like Microsoft is in this to be in control of a full platform, which they wouldn't get if they went that third party route. it's either this or Microsoft sells off the division.

Xbox has never been the crown jewel of MS, that belongs to Windows obviously. So the idea of them selling or spinning it off isn't crazy or outside the realm of possibility. I know they have spent billions on the division but they also purchased Nokia and we know how that went. On the other hand, MS has the kind of money to spend on the Xbox division for as long as they want, so I don't believe the brand or division is going anywhere, anytime soon.

2017 is going to be a very interesting year for gaming. I look forward to seeing what is next.
 

Anung

Un Rama
I don't know. I mean considering we're basically getting Halo, Gears and Forza for the rest of time if they won't give us new things at least branch these franchises out and do mental things. The sanctity of the brand barely matters as its in decline anyway so go nuts.

I want to see a character action Halo game were you play as an Elite. Or what about Telltale's Gears of War? Shit rip off other great things. Forza: The Last Cardian the touching tale of a boy as he tries to escape danger with the help of his sentient 1971 Chevrolet Vega.

Just do something.
 

Electret

Member
eh, i dont think that is happening. depending on how SoT handles games as a service, they may be around for a while. Even if it fails miserably lets say, they would probably just be moved to something to do with hololense or windows store games, they've proved they can be useful at doing side stuff like they were relegated to the kinect during the 360 era

That sounds absolutely terrible. They deserve much better than that.
 

Voyr

Banned
I mean, what is he supposed to say? Being quiet is a story with a negative slant. Speaking positively is being blind to public reaction. Being humble is not popular either, obviously. The only thing he can do is release games. Even announcing them at E3, will have a negative reaction. All over 1 cancelled game.

"Yes, I'm a terrible person and I want this company to fail"

About the only thing that would satisfy folks, it seems.
 

hawk2025

Member
I mean, what is he supposed to say? Being quiet is a story with a negative slant. Speaking positively is being blind to public reaction. Being humble is not popular either, obviously. The only thing he can do is release games. Even announcing them at E3, will have a negative reaction. All over 1 cancelled game.


...therein lies the cost of cancelling the project of a beloved gaming studio.

If they thought the cost was only the actual dollars out vs projected dollars in, they made a grave mistake.

Of course there isn't an easy PR way out. Nor should there be.
 

duckroll

Member
I mean, what is he supposed to say? Being quiet is a story with a negative slant. Speaking positively is being blind to public reaction. Being humble is not popular either, obviously. The only thing he can do is release games. Even announcing them at E3, will have a negative reaction. All over 1 cancelled game.

He can't really do anything. This is what happens when you sign on a known director with a cult of personality. That's the risk. If things go south, as the businessman you're always the bad guy. Sometimes you deserve it, sometimes you don't, but the public will always side with the creative talent they support.
 
People need to get the F over scalebound and it's cancellation. Game looked like a hot mess... MS apparently thought the same. Taking risks doesn't equate to being stupid and throw money at something you don't have faith in to deliver anymore. It's on Phil and team Xbox to show us they will continue to take risks. QB and Recore are proof they are willing to take risks and see projects through that may not be AAA winners. If anything the pulling of the plug on Scalebound should speak volumes about what shape that game was in nothe MS being unwilling to take a risk.

You mean those games that are never getting sequels.
 
Then stop fucking talking about it and do it?

The sad thing is some people will believe these guys and continue to do so despite all the evidence to the contrary.

They don't know how to fucking plan and get their shit together what don't people understand about this company yet?
 

shanafan

Member
SUPER DISCLAIMER: Not all of these games are X360 exclusives.

These were the first ones on the shelf, Halo and Gears are at the back of the wardrobe.

Y4O7UHWh.jpg


So many great exclusives.

That's a great library, but unfortunately, that's not what Xbox is going for now. It is a western machine, designed for western games. Scalebound wouldn't have sold enough to justify the costs behind the project.

Yes, you can take risks, but at the end of the day, Microsoft isn't a charity.

...therein lies the cost of cancelling the project of a beloved gaming studio.

If they thought the cost was only the actual dollars out vs projected dollars in, they made a grave mistake.

Of course there isn't an easy PR way out. Nor should there be.

Beloved? Sure. System selling? Tough to say.

With two Platinum Games on the Wii U, it still did not sell enough to make the Wii U relevant. I feel that Platinum Games only really appeals to a niche crowd, but that niche crowd just isn't large enough to buy enough copies to satisfy publishers goals.
 
It makes it worse when virtually all of your higher ups on social media continually feed into the fanboy drivel.

I honestly think most of the Xbox execs actually think they're fine when all the worst fanboys will continue to glorify them and whatever decisions they make.

Yeah. There is a part of me that thinks fuck it, why bother at all.
 
I don't know why I read through all the responses. Still sucks for me we lost scalebound. Sure the videos looked rough but really loved the idea of the dragon.

Was going to find a way to buy a Nintendo switch and Scorpio in same year. Now Scorpio is nothing to me just from one cancelation. Sucks.
 

hawk2025

Member
He can't really do anything. This is what happens when you sign on a known director with a cult of personality. That's the risk. If things go south, as the businessman you're always the bad guy. Sometimes you deserve it, sometimes you don't, but the public will always side with the creative talent they support.

Precisely.
 
I mean, it's kind of hard to when Sunset Overdrive, Ryse, Dead Rising 4, Quantum Break, and Rise of the Tomb Raider all disappoint.
 
I know. Thats how depressing this is. Still, i think we'll jave 1-2 big new surprises

Vr surprises maybe. Fallout vr? Skyrim vr? Minecraft vr? Halo deck vr? Forza vr?

New ip, maybe 1 thats really in dev, the next thats just floating around as something they have had meeting on.

I think they will really focus on what Scopeio meand for xbox and gamers moving forward. Theyll talk about games recently released and soon to be released with slides detailing that theyll be in 4k or 60fps. Something with the usual "best" tagline. Lol.


As much as i love my xbox- some of the marketing choices are reallllllly bad.
 

Toki767

Member
I mean, it's kind of hard to when Sunset Overdrive, Ryse, Dead Rising 4, Quantum Break, and Rise of the Tomb Raider all disappoint.

Half of those disappointed in sales because they released in the worst possible time frame.

It was still the stupidest thing in the world to release Rise of the Tomb Raider on the same day as Fallout 4.
 

robotrock

Banned
WhatYearIsIt.jpeg

Why would they touch MCC at this point?
Because it still doesn't work like it should? Look at how Square fixed FFXIV, or Sony fixed Driveclub.

Just because it's taken a while doesn't mean it shouldn't be fixed. If anything it's especially dissapointing it hasn't yet, 2+ years after launch. It's a fucking Halo game ffs, their flagship series
 

watership

Member
...therein lies the cost of cancelling the project of a beloved gaming studio.

If they thought the cost was only the actual dollars out vs projected dollars in, they made a grave mistake.

Of course there isn't an easy PR way out. Nor should there be.

I don't think MS would cancel a project due to money. There had to be other major issues at play. The problem now is that Scalebound is considered in the minds of it's fans, to be a great game they don't get to play, because MS said "No." Which is true of almost any game that had hype. I still remember thinking Bullfrog were fools for cancelling The Indestructibles. Until a decade later when I saw what that game actually was turning out to be.

Edit: I shouldn't say that definitively though. The project could have blown through budget after budget projections, and if he game was not hitting deadlines, it could have been a contributing factor.
 

Fredrik

Member
Have someone make Fable 4 (SP) and i believe you.


Imo Xbox is really missing the Mass Effects, Fables and other RPGs that made the 360 great early on
No Fable is a huge loss but I think MS is just losing the touch on what makes a console great. PC as a gaming platform becomes more popular every day and if they're making every new first party game cross-platform with Xbox+PC then why would PC gamers need an Xbox? They don't seem to get that they're killing their own platform by not having any first party console exclusives. Phil as the Xbox Boss should make sure to lock up more games exclusive to Xbox, not spread the few they have out to PC and cancel upcoming exclusives and shut down first party studios. It's like they want out of the Xbox business.
 

Papacheeks

Banned
People didn't buy them. Not going to make sequels of games that don't sell.

So how did uncharted 1 get a sequel along with Knack of all games? Those games didnt set the work on fire, one sold very little it's first outing, the other sold alright for a launch title but was ripped apart criticly and yet both got sequels. Same goes for motorstorm pacific rift game did not sell great, and yet got a third game and couple spin offs.

You can't grow if you don't at least give it a shot and learn from it. They didn't learn anything by throwing in the towel after one game.
 

robotrock

Banned
So how did uncharted 1 get a sequel along with Knack of all games? Those games didnt set the work on fire, one sold very little it's first outing, the other sold alright for a launch title but was ripped apart criticly and yet both got sequels. Same goes for motorstorm pacific rift game did not sell great, and yet got a third game and couple spin offs.

You can't grow if you don't at least give it a shot and learn from it. They didn't learn anything by throwing in the towel after one game.
Totally not the point but knack did super well
 
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