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Switch being a hybrid, traditionally handheld series will probably get upgraded

ar4757

Member
Some of those big ones will probably get upgraded, which is great.

However, some lesser selling ones will probably die off as they can't justify the higher development costs too look decent on the big screen.

This, although I suppose the games that look bad on 3ds can just look bad on Switch and still get made
 

daffy

Banned
Hmmm. Orioto seems to think there will be a new platform for handheld games after Switch. Here's my issue with this. What reason would they have to make this mobile if not for that reason? "We'll make it a hybrid but only seek out home console developers."

Bravely Default (3DS)
devs announced Octopath Traveler

Shin Megami Tensei (3DS)
devs announce new title in series

Story of Seasons (3DS)
Series announced for future Switch content

The Switch is launching at $300. Do you seriously think in five years it will still be the same console with no iteration? They made the Switch so they wouldn't have to make two systems. They merged their development divisions. Everything they've done suggests they're done building the Wii and 3DS pillars.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Many other devs will probably go to mobile without being able to justify HD development of switch
 

Kodiak

Not an asshole.
So then does that mean that the next Mario and Luigi game will be a crossover with the Paper Mario series? That would be fucking awesome.
 

Formless

Member
I wonder if there will be more lower budget titles priced at 3DS prices (obviously I don't mean shovelware, but e.g. another Ace Attorney game or something). I hope Nintendo kind of allows this to happen.
 

wapplew

Member
No more save heaven for Japanese 3rd party.
Switch either force them go HD or push them to mobile. I hope its the former.
 
I wonder what could have happened if Nintendo didn't release Sun/Moon for 3ds and instead had them as launch titles for Switch on March 3rd... If the development for the games didn't have to be made with 3ds hardware limitations in mind.
 

Shengar

Member
Many other devs will probably go to mobile without being able to justify HD development of switch

Mobile is already dominated by the big players: Cygames, Delightwork, and GungHo. Small and middle sized developer don't have anywhere else beside Switch unless they want to face up against those big mobile names, which is futile anyway.

I wonder what could have happened if Nintendo didn't release Sun/Moon for 3ds and instead had them as launch titles for Switch on March 3rd... If the development for the games didn't have to be made with 3ds hardware limitations in mind.

It's going to hurt Pokemon SM, not the other way around. Plus, the game clearly show that it was made with Switch in mind then downgraded to work with 3DS hardware.
 
I wonder what could have happened if Nintendo didn't release Sun/Moon for 3ds and instead had them as launch titles for Switch on March 3rd... If the development for the games didn't have to be made with 3ds hardware limitations in mind.

Zelda and Pokemon ON THE SAME DAY?!

4JyoCi8.gif


Seriously, though, I'm actually pretty concerned for the developers out there who could only afford handheld development. Anybody who's name isn't Capcom or Square Enix--not just those two, of course--is going to have to jump in the brutal App Store market or shut down completely if they're Switch games bomb.
 
I think this aspect will earn customers great advantages. We had past gen many titles on 3ds that would have figured greatly on WiiU like Kid Icarus, Luigi's Mansion, 4 Zelda games among others... now with all developing forces joined togheter on a single platform we will see potentially more and better games.
 

Nerazar

Member
I want a renaissance of DS games... Trauma Center, Phoenix Wright, Advance Wars, Castlevania are great games to be played on the big screen as well!

I agree that the Switch has that going for it. Potentially, because there have to be more and more games to be announced to solidify this idea.
 

Aostia

El Capitan Todd
OP this should have been their primary concern to clear up in the conference and in their first year lineup
Ynfortunately nothing has been announced to confirm this approach and it could stay just on paper forever especially if sales will crater as soon as I suspect
 
I think games like Pokemon and Monster Hunter are going to be very reluctant to let go of thier SD assets.

Gamefreak for example has never made an HD game before, they will struggle with the transition to HD, they will avoid it for as long as they possibly can.
 

RalchAC

Member
Do you think they have a 3DS successor?

A pure succesor? I don't think so, but there could very well be a "Switch Lite", in a couple of years that's smaller and lighter.

I think games like Pokemon and Monster Hunter are going to be very reluctant to let go of thier SD assets.

Gamefreak for example has never made an HD game before, they will struggle with the transition to HD, they will avoid it for as long as they possibly can.

I think it's been stated a bunch of times that Pokemon models were done at a much higher polycount than what the 3DS could handle in order to avoid future struggles. They should be future proof for a while.

So everything is left to the enviroments. We'll let Pokemon Star at first, and they've probably been testing with the Switch for a while. But, seriously, it's a JRPG. As long as the Pokemon look good, the rest shouldn't be important for a lot of people.

And Capcom should be one of the first 3rd party developers that got a Switch dev kit too.
 

weekev

Banned
You answered your own question. There'll just be one version. No more distinction between mobile and stationary.
Vita already does this for many games.
Yep which is great news for the series in OP which are traditionally handheld only. I'm super excited for Switch to realise its potential.
 
I think games like Pokemon and Monster Hunter are going to be very reluctant to let go of thier SD assets.

Gamefreak for example has never made an HD game before, they will struggle with the transition to HD, they will avoid it for as long as they possibly can.

1. Capcom made Monster Hunter 3 Ultimate on WiiU and had no problem with that.
2. Gamefreak did make an HD game. Tembo or something like that
 
1. Capcom made Monster Hunter 3 Ultimate on WiiU and had no problem with that.
2. Gamefreak did make an HD game. Tembo or something like that

Theres a big difference between raising the resolution and making HD assets. The kingdom hearts team can pump out HD remasters with the best of them, but its going to take them over 5 years to finish KH3.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Just because the screen is higher resolution doesn't mean your game will be more expensive to develop.

Expectations increase though in line with stronger hardware, as always been the case.

As things get more competitive between more skilled and technically oriented players the potential to wipe out smaller outlets automatically becomes an issue.

Nintendo will probably dominate literally everyone else on the platform

So because it's too expensive to develop on a 720p-1080p platform, developers will go to a 1080p/1440p/4k platform. ��

The resolution has nothing to do with it. Switch as a core gaming platform similar to traditional handhelds and consoles are not like phones or iOS which anyone can shovel out shit and charge whatever for it, especially in F2P circles. Phones and iOS devices don't have to abide by 'traditional game structure'.

Switch is automatically bound to core gaming and as such generally requires higher investment than many mobile titles that are tower defense clones or gatcha, endless run games or what have you.
 

shark sandwich

tenuously links anime, pedophile and incels
Golden Sun? Please don't let Camelot anywhere near a HD console. Just imagine the kind of big budget turd these guys could crank out. They'd make Star Ocean 5 seem like Citizen Kane in comparison.
 

beril

Member
A pure succesor? I don't think so, but there could very well be a "Switch Lite", in a couple of years that's smaller and lighter.

I've pretty much expected there to be a portable-only switch-pocket down the line; but the presentation made me doubt that. With the renewed focus on motion controls and other joycon functionality; there are several key titles that won't really work on a portable without detachable controllers, which would be one of the main cost savings for a portable-only model. And they seem to strongly profile it as a home console and no real signs of it taking over the 3DS side of their first party. I'm just not sure what the plan is anymore. Maybe there will actually be another portable; but hopefully at least they'll use very similar hardware for easy porting between the two even if it's launched as a different product line.
 

KooopaKid

Banned
Hmmm. Orioto seems to think there will be a new platform for handheld games after Switch. Here's my issue with this. What reason would they have to make this mobile if not for that reason? "We'll make it a hybrid but only seek out home console developers."

Bravely Default (3DS)
devs announced Octopath Traveler

Shin Megami Tensei (3DS)
devs announce new title in series

Story of Seasons (3DS)
Series announced for future Switch content

The Switch is launching at $300. Do you seriously think in five years it will still be the same console with no iteration? They made the Switch so they wouldn't have to make two systems. They merged their development divisions. Everything they've done suggests they're done building the Wii and 3DS pillars.

But where is Level 5 and Capcom? They should have been on stage. That's not normal if Switch is 3DS successor.
 

orioto

Good Art™
That said no worry guys, it's not cause a console have a certain power that every game has to be AAA...

There are a LOT of games on PS4 and PC that don't really max out any of them..

if, indeed, the Switch unifies
(it better do now cause i pre-ordered it!!!)
Nintendo games, they will still have a mix of small budget and big games like Zelda. Indie games allowed that.

At least if there is a more portable friendly console in near future, they should be 100% compatible.
 

Harmen

Member
For the handheld space this jump is similar from the PS2/GC/XB era to the PS360 era. Costs will rise and the non-indie full priced game market could suffer from it by losing the midtier titles in terms of production.

Furthermore, I am skeptical Nintendo's full priced output will be something like WiiU+3DS because their (good paced) output on the 3DS was partially due the lower demands of the 3DS in terms of graphics/assets. They will probably need outsourced projects/third parties more than ever.

I hope I am wrong though.

Some of those big ones will probably get upgraded, which is great.

However, some lesser selling ones will probably die off as they can't justify the higher development costs too look decent on the big screen.

Basically this.
 
I wonder if there will be more lower budget titles priced at 3DS prices (obviously I don't mean shovelware, but e.g. another Ace Attorney game or something). I hope Nintendo kind of allows this to happen.

I hope so too. Otherwise this won't sell anywhere near as well as it should as a handheld.
 

deleted

Member
The Switch is launching at $300. Do you seriously think in five years it will still be the same console with no iteration? They made the Switch so they wouldn't have to make two systems. They merged their development divisions. Everything they've done suggests they're done building the Wii and 3DS pillars.

I'm sure there will be something like a Switch Mini end of 2018, Beginning of 2019 at the latest.

The Switch will be at around 250$ at that point, the 3DS will be on it's death bed and launching a 150$ Switch Mini that doesn't allow for connectivity with the TV, doesn't have joycons you can take off but that allows for the use of the same game library... I can't see it not coming out tbh.

Nintendo would be launching back into the family market with a huge library in their back and two platforms to back it up. If the Switch fails, all of its games could live on with the next handheld right back in the impulse buy market.
 
I'd expect more handheld type games on the Switch rather than console experiences.

You will get the big Nintendo franchises but it's difficult to see third parties investing huge sums into big releases.

The market for those titles on Nintendo are significantly less than other platforms. Third parties no longer have the appetite or skills to invest huge sums into the child demographic that Nintendo is targeting.

This will leave the typical handheld shovelware producers to pick up the slack between Nintendo releases. Ports from Sony and Microsoft machines will be virtually none existent due to the switch using a different architecture.

Even Nintendo may prefer a more handheld type experience to allow it to produce titles faster. They've always been about small tight concepts executed well rather than sprawling epic titles.
 
They'll release a purely handheld version of the Switch at some point, it would be stupid to release a 4ds or some other sort of handheld with a different library. Making one unified platform would make development easier, would improve game quality, and get fans to double dip. They probably will also release a TV only version as well.

Pokemon Sun and Moon, Mario Maker, and the other ports won't get announced until they are very close to release. Sun and Moon just came out, they don't want to lose sales because a better version will be released.
 

Seik

Banned
Can't wait to see their PS2 engine in 720p. Time for assets from this decade.

Monster Hunter 3 Ultimate runs in 1080p on the Wii U, I expect a future MH title to have at least the same resolution on the Switch, when docked of course.
 

Mihos

Gold Member
Sadly, those games will be phone games going forward. Be lucky if they allow that version to be played on switch somehow, which I think is likely.... and sad
 

brawly

Member
Monster Hunter 3 Ultimate runs in 1080p on the Wii U, I expect a future MH title to have at least the same resolution on the Switch, when docked of course.

I'm aware, but they're not "restricted" by the 3DS version now. They have no excuse for their terrible assets anymore.
 

Durante

Member
Expectations increase though in line with stronger hardware, as always been the case.
In Japan, this stopped being a thing for smaller developers at the release of PS3. Look at e.g. Tales games on that platform, or even PS4. Not really far beyond PS2-quality assets, solid commercial success.

I'd argue that on modern platforms it isn't even a thing in the West anymore. Outside of the "AAA" space that is.
 

NotLiquid

Member
While I'm excited for the possibility of handheld-series no longer having their requisite limitations, developers can't afford to shy away from releasing 3DS "scale"/budgeted titles on the Switch, which is my greatest worry. If they feel compelled to go big at all times it'll defeat the entire purpose of this being a hybrid to begin with. I know Japanese developers are getting less averse to releasing traditionally portable games on consoles (such as Danganronpa V3 being on PS4) and as mentioned above a lot of games outside of traditional triple A don't push too many assets, so hopefully the same goes for games on Switch. A healthy mixture is needed for this to live up to it's potential.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
In Japan, this stopped being a thing for smaller developers at the release of PS3. Look at e.g. Tales games on that platform, or even PS4. Not really far beyond PS2-quality assets, solid commercial success.

I'd argue that on modern platforms it isn't even a thing in the West anymore. Outside of the "AAA" space that is.

AFAIK, Tales have been trending down due to stagnation to begin with, of course not just only in regards to visuals, but that's apart of it. And i see a lot of complaining about forums in regards to PS3 still holding back Berseria.
 

KAL2006

Banned
I think Switch is too expensive to be the go to handheld system.

However I think 3DS will continue to get pushed for another 2 years from 3rd parties. Monster Hunter XX is coming out same day as Switch launch.

However in 2 years Switch will become much cheaper and appropriate price to be a Handheld. Perhaps even releasing a revision that has better battery life.
 

Kinyou

Member
I could imagine that some will deliberately go for less graphic fidelity so that the battery lasts longer.

(Keeping the budget smaller doesn't hurt either)
 

KooopaKid

Banned
That said no worry guys, it's not cause a console have a certain power that every game has to be AAA...

There are a LOT of games on PS4 and PC that don't really max out any of them..

if, indeed, the Switch unifies
(it better do now cause i pre-ordered it!!!)
Nintendo games, they will still have a mix of small budget and big games like Zelda. Indie games allowed that.

At least if there is a more portable friendly console in near future, they should be 100% compatible.

What have you done!
 

NotLiquid

Member
I don't fully expect titles like, say, Fire Emblem to lose or gain all too much out of a Switch transition. Those games are already feature rich in their 3DS iterations. It already uses 3D models for it's battle sequences, most likely they'll just polish them up further so they don't have jaggies and such. Hell they've already done a console Fire Emblem before so it's likely that they could use that as a framework.

A title like Mario & Luigi could more than likely just continue what it was doing on 3DS without much hassle since sprites scale fairly well. That and AlphaDream's sprite work is just stupidly good.

0rK2dei.jpg


They could scale up the sprites in a way that maintains the crisp pixel perfect nature, and then polish up all 3D models and vectors. Imagining something like Mario & Luigi running in 60fps all clean and polished is just super cool to me, it's simple charm would be all I could ask for.
 
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