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Eurogamer: Did Nintendo download a Mario ROM and sell it back to us?

BY2K

Membero Americo
Pssst, guys. You've seen all those Arcade collection packages companies like Taito, Konami, Atari, etc. make?

All ROM dumps, and some even use MAME.

Didn't Capcom do this too with the Mega Man Legacy collection?
 

dickroach

Member
what if the roms on the original Super Mario Bros cartridges released by Nintendo were downloaded from the internet?!?!?!?!!
 

evanmisha

Member
This reminds me of when I think Saban got caught airing clips of fansubs of one of their properties at a trade show

No one is saying they can't do it or that they shouldn't. Just that it's funny. And it kinda is.
 

NOLA_Gaffer

Banned
I don't really care if they sold a ROM back to us. It's their IP and as long as it runs as good as a retail cartridge I am fine with that.

Pretty much. Jim Sterling and others seem to get really caught up about Nintendo "selling us ROM files" but it's not really that simple...they own the game, it's their property, they can do what they like with it.
 
That'd be something. I think that technically they'd be allowed to do so, but it's weird.

I worked for a very well known game developer and once posed that question in the lunch room? "If I had a ROM of one of our games on my work PC that I downloaded, is it illegal? The game is already on our network somewhere, the PC is owned by the company and there's even some copies of the game around the office"

Was a very interesting conversation.
 

Peltz

Member
We're talking about the early 90s, and there's a good chance they didn't archive their stuff well back then. It's not just Nintendo, Sega infamously lost the Panzer Dragoon source code.

But clearly they're a bit better at it these days, with remasters of N64 and Gamecube games released in recent years.

You don't need source code to rip a rom off a cartridge though. Any old cart would do.
 
"Nintendo downloading a rom is okay because they own it."

I own lots of Mario titles too.
Well, has Nintendo ever actually stopped you from downloading ROMs of those games from the internet? Sure they say it's bad, and they send the occasional ROM hack that gets too much visibility a cease and desist, but they don't really crack down on the tons of ROM sites out there. Not out of benevolence, but because it isn't worth it to do so.
 

rav

Member
Can you be sure though? If they took one massive shortcut, why would they do all that other due diligence?

Of course, it's not a big deal. More funny than anything.

They do have extensive certification processes, I'm pretty sure especially if it was an external developer (which Eurogamer provides a Nintendo statement saying it was internal...) they would have had just as stringent certification as their other platforms.

And I don't think I need to say this but will anyways: Internally they have proven a quality with first party releases.
 

Spukc

always chasing the next thrill
not sure but the classic mini has hands down the best UI i have ever seen in an nes emulator,

i have no problems where nintendo get's it files.
 

Verilligo

Member
I don't mind this, it's their IP after all.

Hell, wasn't there like an iOS or other mobile version of one of the Genesis Sonic games that Sega released that literally had the 'RIPPED BY [person]' text still on the title screen or something?

So you won't mind if I go around finding ROMs that Nintendo hasn't put on their VC yet, dig into the code to carefully tweak it to remove unused data and replace it with code that bricks consoles or activates copy protection clauses upon triggering a certain random event, and then spread it around in places for Nintendo to conveniently download and then put on their VC?

Cool.
 

rav

Member
Eurogamer has the burden of proof, and don't really provide any evidence other than the rom chip 2 header.
They're really just speculating here, but it comes off more as we have the proof, when they don't have much at all.
 
Didn't Nintendo try pretty hard to issue legal takedowns against ROM distributors back in the day? It's hypocritical to go after these people legally then turn around and use their service. Whether or not they own the IP is irrelevant when they were the ones pursuing the matter legally.
 
I never thought someone would outdo this

okami_cover_wii.jpg
 

rrs

Member
is the rom different on wiiU or 3DS virtual console? Do any other virtual console games have these telltale signs of just being an in house emulator that uses .NES? I have questions that this video isn't answering.
Pssst, guys. You've seen all those Arcade collection packages companies like Taito, Konami, Atari, etc. make?

All ROM dumps, and some even use MAME.
the difference is with the dumps being done by the company itself, with either using complied code lying around on a storage tape or dumped from hardware on site, vs just grabbing the rom off bigtittygames.lol and calling it a day
 

-shadow-

Member
Out of curiosity, couldn't it be they do have their own ROM but just went with a well established file format that's already being used for the platform? Why create a new one when there's already one seems like a logical step.

I worked for a very well known game developer and once posed that question in the lunch room? "If I had a ROM of one of our games on my work PC that I downloaded, is it illegal? The game is already on our network somewhere, the PC is owned by the company and there's even some copies of the game around the office"

Was a very interesting conversation.

That's amazing. I'd love to sit there just stalking and seeing the conversation unfold. The conversation would be a very weird one to have/
 

rav

Member
Didn't Nintendo try pretty hard to issue legal takedowns against ROM distributors back in the day? It's hypocritical to go after these people legally then turn around and use their service. Whether or not they own the IP is irrelevant when they were the ones pursuing the matter legally.

It's unproven that they in fact downloaded a rom.
 
I don't really see the issue with this. VC games and PS1/2 classics have always just been iso/rom dumps anyway. Does it matter where they got the ROM from?

Apparantly IT IS JUST ROMZ

So what people! It's all just files. Not everything can be a Sega 3D Classic.

(But they should have ripped it from their own archive copy, not like this)
 
It's common. Companies talk up preservation efforts as piracy, then use those very efforts to sell retail products back to consumers. Then those consumers talk up the company's work as the purest, most accurate example.
 
Pretty much. Jim Sterling and others seem to get really caught up about Nintendo "selling us ROM files" but it's not really that simple...they own the game, it's their property, they can do what they like with it.
It's not this simple either.

There's more to be had with this discussion regarding piracy and preservation than just "it's theirs, whatever."
 

Catvoca

Banned
They have an article also...

this is the sticking point
Nintendo's stance on emulation has always been a rigid one. As far as the company is concerned, if you're downloading and playing games from unofficial sources, you're a software pirate.

"It's that simple and not open to debate," says its corporate FAQ.


http://www.eurogamer.net/articles/2...o-download-a-mario-rom-and-sell-it-back-to-us

Yeah, this is more of what the video is talking about. There's definitely a bit of (humorous) hypocrisy between Nintendo's statements on emulation and this Mario rom.
 
I don't really have a problem with this but it just seems bizzare to me.

Given how protective of their IP Nintendo is I have to imagine they have a pretty well maintained archive. I just find it bizarre that a company that large wouldn't just use their own copy. It just seems like the simplest way of ensuring that the game you're putting out is most true to the original release.
 
If you were the guy who originally dumped the rom, could you put this on a resume? "My work is so good it was used by Nintendo."
 

Markitron

Is currently staging a hunger strike outside Gearbox HQ while trying to hate them to death
It makes them look a bit hypocritical if true. Still pretty funny though.
 

nynt9

Member
I don't really care if they sold a ROM back to us. It's their IP and as long as it runs as good as a retail cartridge I am fine with that.

I don't really see the issue with this. VC games and PS1/2 classics have always just been iso/rom dumps anyway. Does it matter where they got the ROM from?

Clearly haven't watched the video. Nintendo have a hardline stance on emulation/piracy considering it the greatest threat to their IP. Yet they are selling a pirated and emulated copy of their most famous game. It's about the hypocrisy.
 

axisofweevils

Holy crap! Today's real megaton is that more than two people can have the same first name.
Kind of reminds me of the bands who officially sell DVDs of fan recorded concert movies.
 

Glowsquid

Member
I thought that most of the VC releases being nicked from ROM sites (complete with RIPPED BY [dude]" text remaining in the header" was already known in emulation and hacking circles.

Hell, wasn't there like an iOS or other mobile version of one of the Genesis Sonic games that Sega released that literally had the 'RIPPED BY [person]' text still on the title screen or something?

It was actually Streets of Rage 2, but yep! And it was hilarious!

996924_10100432075040214_1368992891_n.jpg
 

Somnid

Member
This was from the Frank Cifaldi talk, yes? This was just based on the file format, which I don't think really says anything one way or another. They could have used open-source ripping tools or converted to known file formats because it's easy to work with on PCs with existing emulators and tools. Authenticity doesn't necessarily mean reinventing the wheel for the sake of it. Likewise I would not be surprised if they looked at open-source emulators for ideas or ways to solve certain challenges.

Even if they sourced it elsewhere the only real difference lies with whether or not it's a 1:1 copy or if the source tampered with it. Otherwise it doesn't really matter where it came from because it's identical.
 

CronoShot

Member
It's bizarre that they didn't use their own archived copy. It's not exactly difficult to get a cart of Super Mario Bros. for NES. Or maybe it was just some dev working on the VC who didn't want to go through the trouble.

Regardless, it doesn't really matter. It's their IP.
 

JohnTH

Member
I don't really understand why so many of you are saying ”it's ok, they own the IP." Yeah, no shit; that wasn't the point of the article.

The point is that Nintendo is completely against 3rd-party emulators on the basis of them being used exclusively for piracy, disregarding their place in the preservation of old games.

Yet Nintendo couldn't source a ROM for Super Mario Bros. internally; instead, they had to download a ROM... because they couldn't preserve their games well. While saying that emulators are only good for piracy and hurt their bottom line, and no good for anything else.
 

Ewo

Member
Aw, I was hoping it would be from that really old site that changes the ROM header to put their URL in it.

Kinda disappointing that Nintendo is benefiting off work from people that they usually condemn (e.g. the .NES file format, the dumping process while it was still a pain and expensive, the cataloguing of good ROM dumps) but I'm not going to really care too much. It's not like they'd ever come out and say they approve piracy or third-party emulation now.
 

Trogdor1123

Member
Not exactly uncommon for the industry.

It used to be pretty common for people to find pirate group messages hidden in steam games because publishers just downloaded the nocd key off the Internet and hit publish.
Really? That's crazy. Could you post so.e examples?
 
I don't really understand why so many of you are saying “it's ok, they own the IP.” Yeah, no shit; that wasn't the point of the article.

The point is that Nintendo is completely against 3rd-party emulators on the basis of them being used exclusively for piracy, disregarding their place in the preservation of old games.

Yet Nintendo couldn't source a ROM for Super Mario Bros. internally; instead, they had to download a ROM... because they couldn't preserve their games well. While saying that emulators are only good for piracy and hurt their bottom line, and no good for anything else.

Are you trying to justify piracy? Do you expect Nintendo to not go after rom sites? What are you arguing?
 

ogbg

Member
"Sell it back to us" is a strange term to use, as if we already owned it. They are entitled to sell as many different copies as they like.
 
It's hypocritical in the sense that they gave a ROM site hits and ad revenue at the same time they try to make people who use those sites seem bad.
 
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