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Windows Central on US December NPD: PS4 sold 1,568,000 (238K Pro), XB1 sold 1,511,000

Humdinger

Member
Nov and Dec were close in the US... but outside of it PS4 has slayed all competition.

Well, as doc Seuss reminded us, the rest of the world doesn't really matter. The US alone is the biggest market (apart from China), and all the other markets combined don't even come close to matching its importance.
 

johnny956

Member
I wouldn't be surprised to see the ratio for the Pro increase after the holidays. People go for deals during the holidays. Nothing huge though, probably 5-10% at most
 

sirronoh

Member
I wouldn't be surprised to see the ratio for the Pro increase after the holidays. People go for deals during the holidays. Nothing huge though, probably 5-10% at most

Yep. Not sure why this has to keep being repeated. Holidays = price-sensitive consumers.
 
Well, as doc Seuss reminded us, the rest of the world doesn't really matter. The US alone is the biggest market (apart from China), and all the other markets combined don't even come close to matching its importance.

when it comes to importance and focus, that is right
pure market size, not

Us market (traditional and mobile)
Chinese market (pc and mobile)
Japanese mobile market

those are markets you focus your games on and all other are just similar and / or a mixture of the above mentioned and will come along
this is ofc only the bigger picture. you can also have regional success with small scale games or markets.
 

viHuGi

Banned
Well, as doc Seuss reminded us, the rest of the world doesn't really matter. The US alone is the biggest market (apart from China), and all the other markets combined don't even come close to matching its importance.

LOL what??? Pretty sure Ps4 EU destroys Ps4 US sales by huge margins.
 

MisterR

Member
To me 238K Pro is a really good amount of sales, December or no, given what the Pro is.

To then come here and read how bad it's doing blows my mind.

It's doing great for what it is. Most people on here don't understand that the Pro and Scorpio are niche products.
 

ethomaz

Banned
Just forget that we already know its got over 56% memory bandwidth over the Pro which is probably in a unified memory pool with 4GB more...

Also, if it does turn about to Vega, I'd be surprised if it stays at 6TF with it being super underclocked. I get the feeling they gave the 6TF number with a lot of safety.
You can increase the memory bandwidth how you want that won't fix the GPU power bottleneck for 4k.

And about Vega and clocks... it seems reasonable for a console in a APU form use a lower clock than the dedicated Desktop version. XB1/PS4 based GPU runs at 1100-1200Mhz in Desktop with way more SP units while the Console form had to stay on 800-900Mhz and lower SP units.

Even if they use Vega it will be a caped Vega with lower clocks.

My view Scorpio will have Vega at 50 CUs, 3200 SPs, ~950Mhz in a console APU form factor... way more clock won't be viable for consoles APUs.
 

Sjefen

Member
Pro did very well considering:
-no marketing
-short supply
-150$ cheaper Slim version with Uncharted 4

Pro is targeted at a small segment of gamers like myself who wants more than a regular PS4.
 
when it comes to importance and focus, that is right
pure market size, not

Us market (traditional and mobile)
Chinese market (pc and mobile)
Japanese mobile market

those are markets you focus your games on and all other are just similar and / or a mixture of the above mentioned and will come along
this is ofc only the bigger picture. you can also have regional success with small scale games or markets.

So, DocSeuss has a padawn...
 

Humdinger

Member
Please tell me this is a joke post.

The exact quote from docSeuss is, "The rest of the world isn't anything to shout about, marketwise. It's always weird to me when people bring this up. The US alone is the biggest market (not counting China, but we're talking console sales, and most of China's money is mobile/PC iirc) by a huge margin. The other markets combined barely make a dent in that."

http://www.neogaf.com/forum/showpost.php?p=228561443&postcount=72

But rest assured, he's an insider. He's in the know.

Just some info for those who might be tempted to respond to hanspampel. He's unable (or unwilling) to discern the difference between valid arguments and racist idiocy. So it's likely not worth engaging him.

Thanks, I almost bit. I have noticed a certain density.
 

leeh

Member
You can increase the memory bandwidth how you want that won't fix the GPU power bottleneck for 4k.

And about Vega and clocks... it seems reasonable for a console in a APU form use a lower clock than the dedicated Desktop version. XB1/PS4 based GPU runs at 1100-1200Mhz in Desktop with way more SP units while the Console form had to stay on 800-900Mhz and lower SP units.

Even if they use Vega it will be a caped Vega with lower clocks.

My view Scorpio will have Vega at 50 CUs, 3200 SPs, ~950Mhz in a console APU form factor... way more clock won't be viable for consoles APUs.
Why did MS use over 40% of their silicon realestate on eSRAM if it has no bearing on GPU performance?

They should of just made the GPU the size of a Titan and called it a day. /s

Your GPU bottlenecks are often caused by not enough available throughput in RAM, especially at 4K.

We get it, you like to hate on the Scorpio.
 
So, DocSeuss has a padawn...

no really. he posted many ridiculous stuff in here.
especially now knowing how long he is now working as a freelancer and / or consultant
yeah sure. why would some one know that? /s


but i do get where people get the impression from, that some markets are more important and focused on, compared to others. those markets are called lead markets.
same is true for basically every industry.
 

LordRaptor

Member
but i do get where people get the impression from, that some markets are more important and focused on, compared to others.

The US is culturally dominant and the media you consume reflects that, but cold hard sales do not put the US as more important than everywhere else in the world put together.
 

ethomaz

Banned
Why did MS use over 40% of their silicon realestate on eSRAM if it has no bearing on GPU performance?

They should of just made the GPU the size of a Titan and called it a day. /s

Your GPU bottlenecks are often caused by not enough available throughput in RAM, especially at 4K.

We get it, you like to hate on the Scorpio.
It is so easy to understand...

- 63 GB/s to a 1.3TFs GPU is not enough = MS worked in that bottleneck adding a big and fast cache (eSRAM)... 1.3TFs GPU is not enough to reach 1080p in mid to high graphic quality.

- 320GB/s is more than enough to a 6TFs GPU... there is no RAM bottleneck here... no need cache... 6TFs GPU is not enough to 4k mid to high graphic quality.

If MS was smarter when projected XB1 they could chose a better RAM bandwidth (GDDR5?) and not use eSRAM... so make a chip with more GPU power, more ram bandwidth and optional mid to high 1080p power... ohhhh Sony did that.

About your Titan comment... no console has a price and some drawn power limits... a bigger chip than ~320mm2 is really something Sony and MS wants to avoid at all costs at the point both put what they could in side this chip at launch and Sony put at could in the Pro chip right now.

"Your GPU bottlenecks are often caused by not enough available throughput in RAM, especially at 4K" what you described here is RAM bootleneck and has nothing to do with GPU bottleneck... GPU bottleneck is when the GPU holds the render to reach a high level... in this case the 6TFs GPU holds the render to reach 4k in mid to high quality while there is RAM bandwidth enough for GPU and CPU (320GB/s... it is indeed overkill for 4k).

If I hate or not Scorpop won't change the actual delivery of it specs.

I'm surprise how your posts is full of crazy claims without any technical base.
 
Pro was pretended to be the new standard. Those numbers are pitiful and don't justify 4K versions of games that will run poorly on the standard PS4.
 
How many slim vs og PS4 though

From what they are saying the PS4 slim sold 1,330,000 while the Pro sold 238k which is really good numbers for a 399 system thats mainly for 4k users.

So the xbox one slim is 1,209,000
Ps4 Slim is 1,330,000


if you want to pretend 100k of that was to the og model it still beats the xbox S
Looks like Sony wins either way it goes
but good sales for both.
 

Space_nut

Member
From what they are saying the PS4 slim sold 1,330,000 while the Pro sold 238k which is really good numbers for a 399 system thats mainly for 4k users.

So the xbox one slim is 1,209,000
Ps4 Slim is 1,330,000


if you want to pretend 100k of that was to the og model it still beats the xbox S
Looks like Sony wins either way it goes
but good sales for both.

Ehh they didn't say it was solely slim. What no og PS4 was sold at all? I can pretend it's 100k or I can pretend it's 400k
 

Welfare

Member
From what they are saying the PS4 slim sold 1,330,000 while the Pro sold 238k which is really good numbers for a 399 system thats mainly for 4k users.

So the xbox one slim is 1,209,000
Ps4 Slim is 1,330,000

Looks like Sony wins either way it goes
but good sales for both.

PS4 Total (PS4, PS4 Slim, Pro): 1,568,000
Pro: 238,000

PS4 + PS4 Slim: 1,330,000

Also >1,209,000 is the minimum amount for the XB1S (80%). For example, ~85% would still fit with the over 80% and would push the XB1S to ~1,284,000, almost hitting the combined sales of the PS4 and PS4 Slim.
 

Floody

Member
Is this even true? I guess we don't really know. I'm just wondering why you would think that,

The EU is definitely Sony's strongest market, don't know if destroys the US PS4 numbers, but wouldn't be surprised if it's at least a couple million ahead, they pretty much have no competition in most countries.
 
Is this even true? I guess we don't really know. I'm just wondering why you would think that,

well out of the 53.4m total PS4 sales

17.5m (32.8%) are from the US
4.1m (7.7%) are from JP

where do you think the rest of 31.8m (59,5%) comes from?
EMEA
Asia
Latin America
Canada
AU and NZ


and the by far biggest chunk is Europe
 
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