Reading animations? I platinumed Bloodborne okay and completed all the ball-breaking DLC bosses solo (on NG+2, no less) without once turning off the game in anger. So no, if I can muster the patience and skill to do that, the 'git gud' argument doesn't apply.
The game had four environments and eight or nine missions to win my heart. What it did was bore me with flat level design, repetitive enemies and an incoherent narrative and frustrate me with ball-breaking difficulty spikes and endless inventory management.
Being good at Bloodborne doesn't guarantee you'll be good at Nioh, to assume that is folly. Frequently Souls veterans have been destroyed by this game until they learn how to adapt.
Also, read the mission intro, it's blows my mind that people can't follow the story.
Reading animations? I platinumed Bloodborne okay and completed all the ball-breaking DLC bosses solo (on NG+2, no less) without once turning off the game in anger. So no, if I can muster the patience and skill to do that, the 'git gud' argument doesn't apply.
The game keeps introducing characters with no background whatsoever, for example. I mean the story sure is simple, but following the line of events is hard as fuck, half of the time I don't get why things are happening at all.
If you don't clean up puddles, you're not doing a perfect Ki pulse. You can also set a perk that increases damage after a succesful ki pulse, use it as a confirmation. With Flux, you actually get bonus stamina back so you can maintain combos for longer. It really increases DPS against stunned bosses.
Did anyone got a Ninja Gaiden vibe from Hidden Village level. It's pretty much that Ninja House from the first game, with secret walls and stuff.
Absolutely! And I was thinking it the whole time I was playing that level too. Twas pretty awesome.Did anyone got a Ninja Gaiden vibe from Hidden Village level. It's pretty much that Ninja House from the first game, with secret walls and stuff.
wait what
More info, pls.
how can i get more ninja capacity after capping ninjitsu?
Well, it's based on actual history everyone in Japan knows about. And Jpanaese devs focus on their own market foremost when they develop games.
I mean, everyone knows Leonardo Da Vinci, and the character got a proper introduction in AC2. Just one example of many historical figures in games that don't kinda pop up on a scene, say 2 lines and then you only see it on mission briefings and some random cutscene made on mostly static images filled with kinda random info.
I love the game, but the storytelling in this game is rubbish. Is fine, I didn't expected otherwise...
wait what
More info, pls.
Did anyone got a Ninja Gaiden vibe from Hidden Village level. It's pretty much that Ninja House from the first game, with secret walls and stuff.
Nioh comes form the same school of storytelling of XV that consists of "chomping pieces of events and pull the massive holes of info on files or text".
The game keeps introducing characters with no background whatsoever, for example. I mean the story sure is simple, but following the line of events is hard as fuck, half of the time I don't get why things are happening at all.
Being good at Bloodborne doesn't guarantee you'll be good at Nioh, to assume that is folly. Frequently Souls veterans have been destroyed by this game due to their over reliance of their past experiences until they learn how to adapt.
Also, read the mission intro, it's blows my mind that people can't follow the story. It's one thing to not bother about lore and character bio, but who doesn't read the instructions before pressing 'ok' ?
Nioh comes form the same school of storytelling of XV that consists of "chomping pieces of events and pull the massive holes of info on files or text".
The game keeps introducing characters with no background whatsoever, for example. I mean the story sure is simple, but following the line of events is hard as fuck, half of the time I don't get why things are happening at all.
Yeah, I just didn't fully explore the castle at the end. I have kodama sense, I just opened up the wrong door and got pulled into the boss fight.
Nioh is far easier then souls.
Nioh is far easier then souls.
Nioh is far easier then souls.
This is factually incorrect. Nioh can be easier than souls for some, and hard than souls for others. There is no definitive.Nioh is far easier then souls.
Nioh is far easier then souls.
I closed the thread last night then opened it again today to exactly this same post
Nioh is far easier then souls.
I've only just started Region 3 so I can't comment on that but everything in the first two Regions have been explained quite clearly, you don't necessarily have to dig into lore discription like DS. What are you confused about?
No sirDid they nerf sloth in 1.03?
No sir
Wondering if you should turn updates back on?
Is not that I'm confused now, but the game keeps jumping between events and characters and then you have to fill the hopes with the wall texts the game throws at you on a not very visible menu.
When a cutscene starts usually I don't know who is william speaking too or who are those other characters in that room or why William is even there. Then after the mission ends, I have to go to the menu and read why the characters acted that way and fully understand what was going on.
Did they nerf Blade Spin in 1.03? Because that shit is OP af.
They fixed some mission and title bugs, nerfed Extraction talisman, and.Saoirse
Did they nerf Blade Spin in 1.03? Because that shit is OP af.
The dual sword move? It's so good, just spam that shit. But water sword is so much cooler looking and great in the right circumstances like stunned bosses with the confusion status. For regular mobs, it just kinda pushes them away though.
They fixed some mission and title bugs, nerfed Extraction talisman, and.Saoirse
Did they nerf sloth in 1.03?
It's a Kusarigama skill and it's the best skill in the game.
Ah yes the heavy stance move, you're right it has so OP damage.