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Mass Effect: Andromeda - EA/Origin Access trial coming March 16th - 10 hour trial

Some fairly vague (descriptive) environment spoilers.

Not all of them seem to have nomad driving. For instance one looked a bit like avatar bioluminescent jungle, although I am not sure how much exploration there was. Another was a city. There seems to be variety and they definitely looked nice. It is definitely not a slouch in the visual department.

That does sound positive then. I will still wait for the reviews but if it's mostly positive I'll probably get it. Especially when I can get it for about 44 euros thanks to a certain site.

What you had no framerate issues?
Consider yourself lucky that they don't affect you that much.

You misunderstood me. I never had any freezes or whatsoever but in no way was my play session framedrops free. There definitely were parts where it definitely slowed down. But I guess after Zelda on Wii U I am more forgiving of it now, haha.
 
I expect DA Inquisition system for the teammates.

I agree it would have been nice but in Mass Effect 2 and 3 outfitting the Squadmates was based on different rules than yourself already (they had basically no limitations on ammo and recoil). Even in Mass Effect 1 it was basically take the most accurate weapon and give them that.

Ideally having companions almost completely closed off to customization gave Bioware the space to improve on those aspects.
 

Lakitu

st5fu
Shane from siftd.net just did their weekly twitch show and said he doesnt understand all the negative press, that he is loving the game. He said its the best combat of any mass effect, and it looks great on PS4 (regular not Pro).

More positive impressions are coming out now and besides the shitstorm regarding the animations, it seems there are people enjoying it. I'm expecting 8 or 9s in reviews.
 

ExVicis

Member
Yeah just looked into it some more. I can see the gamergate type jumping on this "female cosplayer doesn't know how to animate" agenda. Fucking people man.
Yeah it's really fucking awful.

It's all nice and fun to poke and laugh at the horrible animations and designs sure, do that. But it's not at all alright to harass someone because you don't like a design and need someone to blame. This is some real petty shit and is exactly why I hate any kind of Internet Mob.

If someone does a questionable job on something or not it's not your job to "punish them" or whatever the fuck these assholes think they're doing.
 
ME2 is deceptively fast, because the pre-credits sequence where you die is explosive, but then after that it's a relatively slow canter that turns into a trot that turns into a sprint, really. The Cerberus Base escape and Freedom's Progress missions have action but both are very simple feeling and without much that feels like a true threat, really - then Omega is, likewise, pretty chill, if nasty thematically.

I think ME2's pace is really rather calm in general - 3's the only one where it really goes nuts out of the gate.

Andromeda's opening is most like the first game in that you have a relatively low-stress first-mission and while it has dramatic moments it's quite calm. The game also opens into a ship and gives you a minute to breathe and get a feel for the conversational system, like ME1. (Consider: the first talk choice in ME1 being a casual conversation about Rank with Joker and Kaiden - ME2's is a choice between two tones of a barked order during a panic, or answering serious questions from Miranda after waking up).

Anyway, I think Andromeda actually benefits from taking its time, as I think the opening up until the end of the Habitat 7 mission is pretty great. I take issue with the stuff that follows - the stuff on the Nexus is just weird and dead feeling (it doesn't help that the stark artificial lighting on the Nexus makes the facial issues stand out) and then Eos is a strange first world because it's massive but also restrained.

Those first few hours had me worried about what the game's open worldy structure would be, and for me I think this was a similar feeling to the Citadel-wandering in the first stretch of ME1, which started out with wonder at discovering the seedy underbelly of this world but then rapidly fell into feeling stretched and slow. This is how Eos felt to me.

I can't really talk about any further on until Monday because of embargoes, but it's fair to say that my feelings about the game changed a lot once I left Eos for the first time. That's when it seems to become what it was intended to be.

Awesome insights. Thanks man.
 

Dmax3901

Member
Since my last bout of posting I played a bit more, exploring the Tempest and the Galaxy Map, and man they increased my hype somewhat. Still have plenty of concerns about dialogue and faces, but I think I might be able to play it without too much frustration.
 

Somnia

Member
How does scanning planets work exactly? I've discovered the anomalies in the system and get the ore from the asteroids, but scanning planets seems to offer nothing buy a waste of time.
 
Does anyone agree with me this game should delayed for another 6 months or a year??? Just fix the animations and the character creator instead of patching post launch? EA you will make more money that way.

Yup, most definitely. The faces/eyes aren't the only problems this game has. It's the running, the walking, the general interactions between different characters, the constant clipping I've noticed, the often flat lighting and textures...the list goes on. Some parts of this game don't look they've evolved past ME2 and 3 and in some aspects it's regressed in quality.
 

Heshinsi

"playing" dumb? unpossible
I just remembered I have EA Access on my Xbox One S. Totally forgot I had it. This time, I'm spending as much time I need to perfect my Ryder.
 
Even on bronze when testing out new characters?

You're playing at level 1 with common quality weapons. Your team has some noobs on it. Most of them probably also have low level characters, and probably not a single good weapon.

Yeah, it's normal that there's some difficulty, even on bronze.
 
See stuff like this I love. The experimental opportunities seem incredible. The sheer verticality.

giphy.gif
 
Just realized by mistake you can Titan smash by jumping in the air, hitting melee and then come crashing down with your fist

.Edit : and there it is shown in the clip above.
 
ME2 is deceptively fast, because the pre-credits sequence where you die is explosive, but then after that it's a relatively slow canter that turns into a trot that turns into a sprint, really. The Cerberus Base escape and Freedom's Progress missions have action but both are very simple feeling and without much that feels like a true threat, really - then Omega is, likewise, pretty chill, if nasty thematically.

I think ME2's pace is really rather calm in general - 3's the only one where it really goes nuts out of the gate.

Andromeda's opening is most like the first game in that you have a relatively low-stress first-mission and while it has dramatic moments it's quite calm. The game also opens into a ship and gives you a minute to breathe and get a feel for the conversational system, like ME1. (Consider: the first talk choice in ME1 being a casual conversation about Rank with Joker and Kaiden - ME2's is a choice between two tones of a barked order during a panic, or answering serious questions from Miranda after waking up).

Anyway, I think Andromeda actually benefits from taking its time, as I think the opening up until the end of the Habitat 7 mission is pretty great. I take issue with the stuff that follows - the stuff on the Nexus is just weird and dead feeling (it doesn't help that the stark artificial lighting on the Nexus makes the facial issues stand out) and then Eos is a strange first world because it's massive but also restrained.

Those first few hours had me worried about what the game's open worldy structure would be, and for me I think this was a similar feeling to the Citadel-wandering in the first stretch of ME1, which started out with wonder at discovering the seedy underbelly of this world but then rapidly fell into feeling stretched and slow. This is how Eos felt to me.

I can't really talk about any further on until Monday because of embargoes, but it's fair to say that my feelings about the game changed a lot once I left Eos for the first time. That's when it seems to become what it was intended to be.

That last part sounds really damn good to me. For what website do you write?
 
Does anyone agree with me this game should delayed for another 6 months or a year??? Just fix the animations and the character creator instead of patching post launch? EA you will make more money that way.

No. Not at all. Some of us are having a lot of fun, nothing is game breaking, and the Character Creator and model issue is being blown way out of proportions. Some of the minor/bit player NPCS aren't the best but this game is HUGE and almost open world in scope. If you disagree there is a great much more mellow thread showing just how great you can make your Ryder look if you want to tweak and play with it.

I've personally never experienced ANY animation weirdness on my PC version (the running is the same as it ever was and doesn't bother me but some still hate it, which is annoying, but again, not game breaking, and if there is a patch great.

Advocating something like a delay as if you are speaking for all ME fans is incredibly presumptuous just because it isn't jiving with your personal taste.
 
By the way, when I played the trial yesterday I noticed it can't select my powers from a wheel anymore? I wanted to switch between Lift and Pull but instead only could do one of them or both at the same time?
 
By the way, when I played the trial yesterday I noticed it can't select my powers from a wheel anymore? I wanted to switch between Lift and Pull but instead only could do one of them or both at the same time?

There isn't a power wheel any more, no, but I don't understand your second question? You can use either, you can use both, you can use neither depending on your power loadout, which you set up in the Skills menu.

edit: and... Lift isn't a power any more, lol.
 

ExVicis

Member
No. Not at all. Some of us are having a lot of fun, nothing is game breaking, and the Character Creator and model issue is being blown way out of proportions. Some of the minor/bit player NPCS aren't the best but this game is HUGE and almost open world in scope. If you disagree there is a great much more mellow thread showing just how great you can make your Ryder look if you want to tweak and play with it.

I've personally never experienced ANY animation weirdness on my PC version (the running is the same as it ever was and doesn't bother me but some still hate it, which is annoying, but again, not game breaking, and if there is a patch great.

Advocating something like a delay as if you are speaking for all ME fans is incredibly presumptuous just because it isn't jiving with your personal taste.

It's kind of presumptuous to think though that stuff isn't game-breaking for some people since some of these things would completely destroy some of the immersion you would get in a game like this. A lot of the game's appeal is in the conversations and character interactions and if characters lack expressive eye emotion, do weird things in the middle of a discussion it ruins a bit of the impact those interactions have.

There's no problem with wanting a delay. It's not as if MEA is a roast that you can overcook, more time can only make it better. And it's that little bit of time that I'm waiting for with this game before I throw some money down.
 
Yeah it's really fucking awful.

It's all nice and fun to poke and laugh at the horrible animations and designs sure, do that. But it's not at all alright to harass someone because you don't like a design and need someone to blame. This is some real petty shit and is exactly why I hate any kind of Internet Mob.

If someone does a questionable job on something or not it's not your job to "punish them" or whatever the fuck these assholes think they're doing.

I mean... it's not all nice. Setting up threads like that other one allows people with more serious issues to spread their shit around on the down low. We've normalized rampant negativity as a substitute for criticism.
 

nath999

Member
How does scanning planets work exactly? I've discovered the anomalies in the system and get the ore from the asteroids, but scanning planets seems to offer nothing buy a waste of time.

Took me some time to realize if you don't hear Suvi say annomly detected then just move on to the next planet. The transition from planet to planet is still slow as hell but now less tedious as she tells you right away if you need to scan a planet.
 

Jamaro85

Member
Yep, still think the character models are mostly blegh, but I'm finally getting enough into the game to get past all that. I see a lot of awkward stuff, like when the security guys are on a knee with their assault rifle in the air, it just seems weird. I had a scientist randomly slide into me and clip through me, rendering me unable to move. Thankfully it was an interactive NPC and dialog got me unstuck.

I'm just getting ready to fly to Eos, but getting to this point I think the game has finally pulled me in. It's finally starting to feel like Mass Effect for me. Cheesy dialog aside, I'm enjoying going through the conversations. I didn't mind the initial quests on the Nexus and they didn't feel any different from Citadel quests. I do wish the characters emoted better with facial expressions though. Lip syncing being off is not unexpected, but the eyes and the eyebrows can be off-putting at times. Thankfully I can play right through it as character presentation is no worse than something like Fallout 4 I suppose. Still, it does feel more like something from an MMO where there isn't as much focus on it, as opposed to some huge budget standalone game.

I'm not sure how I feel about the travel time between planets, but I feel that the quick scanning makes up for it. I love that they've made it so trivial as I enjoy the discovery part of the scanning but don't care to spend much time slowly surveying the planet. I can understand if some expected a little more depth to it, but I love that it will likely never become a tedious endeavor.

Sadly I'm not feeling the same captivation that I did with the trilogy. The characters aren't grabbing me like they immediately did in the first game, and the opening mission and sequence weren't as compelling as I had hoped. The end of the mission seems like something that should have been an emotional moment and it just didn't do anything for me personally. In any case, I'm thinking this trial is giving me enough enjoyment to warrant keeping my pre-order. I'm hoping to enjoy the game for what it is, more Mass Effect with a product that gives enough of the elements I enjoyed from the trilogy.

So while I don't think the feeling of the trilogy will be brought back, I think the game will be fun in its own right. Multiplayer should only be icing on the cake if ME3 is anything to go by. With all the time I put into that I would've felt like I got more than my money's worth on it as a standalone game. I think people who have the means to do so need to play the trial and see how they feel about it for themselves. It sucks that people cannot trial this on PS4, but even if you have a half decent GPU I'd try it even on low to medium settings. If you only go by all of the negative press the game is getting I think you could be missing out on a great experience.
 

ExVicis

Member
I mean... it's not all nice. Setting up threads like that other one allows people with more serious issues to spread their shit around on the down low. We've normalized rampant negativity as a substitute for criticism.
You have a point and it does get to be less criticism and more cruel in some of the ways these things get discussed. But there is definitely a problem with some of the animations and the facial features in this game so there is value in discussion it or showing it off so others can see and make a judgement of their own. And some people found it a deal-breaker and some don't.

It's shitty that other people decided to use it as an excuse to show how shitty they are as a person but that shouldn't be enough suddenly silence the problems being discussed.
 

Buckle

Member
I mean... it's not all nice. Setting up threads like that other one allows people with more serious issues to spread their shit around on the down low. We've normalized rampant negativity as a substitute for criticism.
I think its a hard line to walk.

I think Bioware needs to be taken to task for the the bizzare animation step down from DAI (animations were no way in hell ready for debut) and a lot of it is funny but at the same time, there are a lot of people that just seem to pop up to try to spin it into a serious narrative that the game is a full on dud based on that alone.

What starts out as some people poking fun inevitably seems to also result in some guy coming out with a torch and pitchfork to burn the whole thing down which is pretty dumb.
 
Does anyone agree with me this game should delayed for another 6 months or a year??? Just fix the animations and the character creator instead of patching post launch? EA you will make more money that way.
No. People need to stop confusing the Internet's mob mentality as anything approaching a majority. I know plenty of people who are excited about this game that either don't care about some GIFs or don't even know about it.

4chan/GAF/twitter/Reddit is not the biggest demographic of a game that will sell several million.
 
It's kind of presumptuous to think though that stuff isn't game-breaking for some people since some of these things would completely destroy some of the immersion you would get in a game like this. A lot of the game's appeal is in the conversations and character interactions and if characters lack expressive eye emotion, do weird things in the middle of a discussion it ruins a bit of the impact those interactions have.

There's no problem with wanting a delay. It's not as if MEA is a roast that you can overcook, more time can only make it better. And it's that little bit of time that I'm waiting for with this game before I throw some money down.

He/she would have been in the realm of reasonability if they just chose to wait. Suggesting a delay on behalf of everyone, which he/she was doing, is unreasonable. He phrased it as if they was speaking for others and under the assumption thet we all agreed with him/her. You did. Awesome for you. I get his point and appreciate that he/she is underwhelmed but my point is that others aren't. I'm not seeing what you are seeing I guess from what you describe. Maybe I'm old. You are don't like it get a refund if you put money down and wait.
 
I think its a hard line to walk.

I think Bioware needs to be taken to task for the the bizzare animation step down from DAI (animations were no way in hell ready for debut) but at the same time, there are a lot of people that just seem to pop up to try to spin it into a narrative that the game is a full on dud.

What starts out as some people poking fun inevitably seems to also result in some guy coming out with a torch and pitchfork.
The fact that you think 'Bioware' (which isn't a faceless entity, but actual human beings) needs to be 'taken to task' because animations in a video game aren't up to your expectations is as absurd as all the other nonsense going around this game right now.

You don't 'take them to task' by shouting at a company and the people that make up that company, you just don't purchase the game. That's all. If you don't like something, then you don't buy it. It's all there is to this.
 
Yeah it's really fucking awful.

It's all nice and fun to poke and laugh at the horrible animations and designs sure, do that. But it's not at all alright to harass someone because you don't like a design and need someone to blame. This is some real petty shit and is exactly why I hate any kind of Internet Mob.

If someone does a questionable job on something or not it's not your job to "punish them" or whatever the fuck these assholes think they're doing.

As you have already seen it goes from "haha funny gifs" to "let's hunt down an animator for the crime of making this piece of entertainment" really quickly.

I guess this kind of unhinged behavior is to be expected from the Mass Effect fanbase after the ME3 ending debacle, though. What is it about Bioware that attracts the crazies? Is it the fact that you can fuck characters in their games? I'd love to read an analysis of this.
 
It's kind of presumptuous to think though that stuff isn't game-breaking for some people since some of these things would completely destroy some of the immersion you would get in a game like this. A lot of the game's appeal is in the conversations and character interactions and if characters lack expressive eye emotion, do weird things in the middle of a discussion it ruins a bit of the impact those interactions have.

There's no problem with wanting a delay. It's not as if MEA is a roast that you can overcook, more time can only make it better. And it's that little bit of time that I'm waiting for with this game before I throw some money down.

pretty sure what you're referring to, ie, 'immersion-breaking', isn't quite the same thing as 'game-breaking', which is something that literally (mechanically) makes the game unplayable. so for someone to say there's nothing 'game-breaking' in me:a is, at this point, anyway, completely accurate :) ...
 
pretty sure what you're referring to, ie, 'immersion-breaking', isn't quite the same thing as 'game-breaking', which is something that literally (mechanically) makes the game unplayable. so for someone to say there's nothing 'game-breaking' in me:a is, at this point, anyway, completely accurate :) ...

Do you mean that as "nothing happened to me in particular", or "all I've seen on the internet are ultimately minor glitches"? There is a video somewhere in the glitch mockery thread where someone gets into a complete clusterfuck of a situation, NPCs from two different time periods are spawned together. That's pretty game breaking.
 
As you have already seen it goes from "haha funny gifs" to "let's hunt down an animator for the crime of making this piece of entertainment" really quickly.

I guess this kind of unhinged behavior is to be expected from the Mass Effect fanbase after the ME3 ending debacle, though.

The fact that personal attacks on anyone who works on a project is beyond the pale. Not okay at all. The fact that it is expected with every major release, to the negative or positive, is indicative that something is broken.

Certain members of the gaming world's determined and unwavering persistence at being assholes makes all gamers look like petulant crazy people.

Even if she had been a lead designer who the flip cares. You have no right to attack people personally because something wasn't to your specific tastes.
 
Quick question, is it only bronze rank where in multiplayer that's is only 7 waves? Haven't been able to play a full silver due to nobody on my friends list having acces.

Also god the game is not great when host feels like they are 1000 feet away from the router and has at least 40 devices on the same router or in a different country. The game is damn near unplayable.
 
You have a point and it does get to be less criticism and more cruel in some of the ways these things get discussed. But there is definitely a problem with some of the animations and the facial features in this game so there is value in discussion it or showing it off so others can see and make a judgement of their own. And some people found it a deal-breaker and some don't.

It's shitty that other people decided to use it as an excuse to show how shitty they are as a person but that shouldn't be enough suddenly silence the problems being discussed.

Neither I nor anybody else I've seen is saying that there's not room to discuss and criticize MEA's admittedly super uneven facial animations. I've talked about it myself a fair bit, albeit not as much here on GAF.

But... I don't think you can reasonably say that having an entire topic of discussion devoted to not just point out examples of for the purposes of informing potential consumers (or, hey, the devs themselves) maps 1-1 with "lets all pile together and mock the shit out of this thing!"

And hell, if that's where it ended, it wouldn't be an issue. But it's not. It metastasizes like that, turning from playful banter into outright abuse. And I think we should all make an effort to recognize that.

I think its a hard line to walk.

I think Bioware needs to be taken to task for the the bizzare animation step down from DAI (animations were no way in hell ready for debut) and a lot of it is funny but at the same time, there are a lot of people that just seem to pop up to try to spin it into a serious narrative that the game is a full on dud based on that alone.

What starts out as some people poking fun inevitably seems to also result in some guy coming out with a torch and pitchfork to burn the whole thing down which is pretty dumb.

I'm gonna echo the other guy and say that talking about "taking them to task" is part of the problem. You really shouldn't be looking to punish the developers for making a product you're unhappy with beyond not giving them your money for it.
 
Do you mean that as "nothing happened to me in particular", or "all I've seen on the internet are ultimately minor glitches"? There is a video somewhere in the glitch mockery thread where someone gets into a complete clusterfuck of a situation, NPCs from two different time periods are spawned together. That's pretty game breaking.

"Game breaking" generally is defined by developers as a bug that results in a hard crash, soft crash, or inability to progress further in the game.

On NeoGaf however, it can be defined as anything from a crash to the lack of 60fps in a game to the presence of chromatic abberation as an aesthetic choice.
 
As you have already seen it goes from "haha funny gifs" to "let's hunt down an animator for the crime of making this piece of entertainment" really quickly.

I guess this kind of unhinged behavior is to be expected from the Mass Effect fanbase after the ME3 ending debacle, though. What is it about Bioware that attracts the crazies? Is it the fact that you can fuck characters in their games? I'd love to read an analysis of this.
I wouldn't whittle it down to just Mass Effect fans (which isn't some niche audience). This is gaming as a whole in 2017. 'Gamers' are routinely the most embarrassing and hateful people around and they expose themselves of that routinely.
 
Do you mean that as "nothing happened to me in particular", or "all I've seen on the internet are ultimately minor glitches"? There is a video somewhere in the glitch mockery thread where someone gets into a complete clusterfuck of a situation, NPCs from two different time periods are spawned together. That's pretty game breaking.

i meant that as in the latter. afa the example you mention, if that glitch can't be fixed by a reboot, & if the player simply can't get past that point even by reloading a previous save, yeah, that'd be game-breaking. so, was that indeed the case? cuz i'm guessing not? :) ...
 

Buckle

Member
The fact that you think 'Bioware' (which isn't a faceless entity, but actual human beings) needs to be 'taken to task' because animations in a video game aren't up to your expectations is as absurd as all the other nonsense going around this game right now.

You don't 'take them to task' by shouting at a company and the people that make up that company, you just don't purchase the game. That's all. If you don't like something, then you don't buy it. It's all there is to this.
I never advocated attacking Bioware (obviously goes without saying personally hunting someone down on the internet for something like this is incredibly fucked up) but I absolutely think its fine to mock the animations, they're comically bad and are worth discussing. You can enjoy the game (which I most likely will judging by the trial), care about Bioware and still be puzzled by that aspect.

Its a whole fascinatingly strange scenario to me that they got this far and might have not seen the comedy and memes that would result. Its one of those things I would kill to be a fly on the wall of their dev studio to see what went wrong.
 

olag

Member
The fact that you think 'Bioware' (which isn't a faceless entity, but actual human beings) needs to be 'taken to task' because animations in a video game aren't up to your expectations is as absurd as all the other nonsense going around this game right now.

You don't 'take them to task' by shouting at a company and the people that make up that company, you just don't purchase the game. That's all. If you don't like something, then you don't buy it. It's all there is to this.

MEA is a product made for public consumption. As such when said product doesn't attain a certain level of polish, it is within the public's right to point out its shortcomings, as well as not purchase it.

This however does not however excuse behaviour such as harassment and the vitrol directed at specific staff members.
 
MEA is a product made for public consumption. As such when said product doesn't attain a certain level of polish, it is within the public's right to point out its shortcomings, as well as not purchase it.

This however does not however excuse behaviour such as harassment and the vitrol directed at specific staff members.
I never once said what you describe in your first paragraph shouldn't happen. I took exception to the language of 'taking them to task'. I wouldn't even be in here if it was just gifs and memes.

A line was crossed, very quickly today, from jokes to actual vitriol and harassment. In typical modern gaming fashion.
 
Just got to the end of the trial.

The pacing/gameplay loop on Eos was excellent. This game is rough around the edges but gameplay wise it seems awesome. I loaded up ME3 after I logged out and the difference in combat is night and day in ME:A.

Running around the ships before Eos kind of lowered my expectations but seeing what Eos (so what most of the gameplay throughout the rest of the game will be) totally hyped me up. Can't wait for tuesday.
 
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