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Scanline screenshot thread. Because 240p is all the p's I need.

Shaneus

Member
Finally joined the club! Sony 1444 QM 14 inch, MD1 via RGB:
tkaQtxRh.jpg
 

Shaneus

Member
Does anyone have tips for taking photos of their PVMs with phone cameras? I keep getting that black banding when trying to do it with my iPhone SE :/
 
Does anyone have tips for taking photos of their PVMs with phone cameras? I keep getting that black banding when trying to do it with my iPhone SE :/

That kinda depends on what settings you can change on your camera. You'll need to sync the shutter speed to the screen's refresh rate. Use a aperture of f8 or f11. Make sure there's no background lights, as it's easy to wash out the screen if there is. Manual focus may make it easy too.

Oh, and get in close.
 

jbueno

Member
Does anyone have tips for taking photos of their PVMs with phone cameras? I keep getting that black banding when trying to do it with my iPhone SE :/

I use an iPhone SE as well, just download Camera+ from the App Store, lets you change shutter speed (set it to 1/60th of a second, should get a full frame in a shot with no black banding), ISO settings, has a nice image stabilizer. It´s what I´ve been using on iOS for the last couple of years.
 

Dambrosi

Banned
I just joined the PVM Club this very morning! My new baby's a PVM-14L3, cost me £50, it should be with me by Wednesday. I hope the BNC cable gets here on time.

I'll take some pics once I'm able.
 
I think my colors are messed up. Whites seem a little red. Anybody have basic PVM menu settings?[/IMG]
did you try messing with the different color palettes on the NT? my RGB nes has a play choice 10 pallet that makes the colors look greenish. RGB pallet which makes it more red and a Fixed Color Pallet. for Zanac the tips of my bullets are more pink in one mode over the other.
 

Yes Boss!

Member
did you try messing with the different color palettes on the NT? my RGB nes has a play choice 10 pallet that makes the colors look greenish. RGB pallet which makes it more red and a Fixed Color Pallet. for Zanac the tips of my bullets are more pink in one mode over the other.

I have it on the firebrandX one. I've been playing Super Fami and Wii but looked fine. The color temp is set to D93. Menus on the PVM are bright white. Games on the NT are red. Hmm.
 

Vespa

Member
33788346651_8b90a9c33d_o.jpg

Xbox though the OSSC via a pcCRT. Vertical scanlines plus the monitor's own subtle 480p scanlines remind me of my Sony consumer CRT picture (but sharper).
 

Vespa

Member
I don't plan on it. But it's nice to know what's out there and how stuff works.

You say that now, Peltz, but you will...I actually hadn't planned on getting an OSSC but I'm glad I did as it'll come in handy for when my CRTs die T_T
 

Peltz

Member
You say that now, Peltz, but you will...I actually hadn't planned on getting an OSSC but I'm glad I did as it'll come in handy for when my CRTs die T_T

Funny you mentioned that. I have a Framemeister for precisely that same reason but I really don't like it. I would definitely consider selling it to fund an OSSC which seems like a better device for my interests.

But as you said, those interests would be only for future-proofing purposes in case my CRTs kick the bucket before I do. I much prefer a native image on CRT over a scaled one on a fixed pixel HDTV.
 
But as you said, those interests would be only for future-proofing purposes in case my CRTs kick the bucket before I do. I much prefer a native image on CRT over a scaled one on a fixed pixel HDTV.

I look forward to the day that devices that obsolete the NT Mini and OSSC are simulating a variety of actual phosphor triads in 4K. Think 81 pixels (243 subpixels) per triad and using millions of colors to build the frame. Partnered with a few more generations of OLED improvements it's gonna be stunning.
 

Vespa

Member
Funny you mentioned that. I have a Framemeister for precisely that same reason but I really don't like it. I would definitely consider selling it to fund an OSSC which seems like a better device for my interests.

But as you said, those interests would be only for future-proofing purposes in case my CRTs kick the bucket before I do. I much prefer a native image on CRT over a scaled one on a fixed pixel HDTV.

I didn't think I would be impressed by the OSSC on my flat screen monitor and tv but they do close the gap more than I thought. Motion resolution isn't there though and colours imo aren't as nice and so I still prefer using my pcCRT.

I look forward to the day that devices that obsolete the NT Mini and OSSC are simulating a variety of actual phosphor triads in 4K. Think 81 pixels (243 subpixels) per triad and using millions of colors to build the frame. Partnered with a few more generations of OLED improvements it's gonna be stunning.

Same, having dabbled with RetroArch and CRT shaders I think what could be done would look incredible on a 4k OLED. I've yet to see an OLED tv in the flesh but Bahn Yuki on shmups has been posting vids of his LG and saying there's no blur. Just need to be patient for prices to come down and burn in to (hopefully) be eliminated.
 

Harlock

Member
I got an old CRT TV and there is nothing better to the original hardware to shine. One thing that catch my eye is that scanlines are way invisible in comparison with emulator filters. This scanlines we use in modern emulators are not a very wrong simulation of old tvs?

x53rMKf.jpg
 
I got an old CRT TV and there is nothing better to the original hardware to shine. One thing that catch my eye is that scanlines are way invisible in comparison with emulator filters. This scanlines we use in modern emulators are not a very wrong simulation of old tvs?

The focus of old TVs (and the dot pitch) isn't very sharp so scanlines will typically be basically touching when compared to pro/broadcast monitors.
 

Peltz

Member
I got an old CRT TV and there is nothing better to the original hardware to shine. One thing that catch my eye is that scanlines are way invisible in comparison with emulator filters. This scanlines we use in modern emulators are not a very wrong simulation of old tvs?

x53rMKf.jpg

I like TVs that look like this.
 
I like TVs that look like this.

That's what gaming at home looked like back in the day on most TVs. It didn't look like a PVM with the razor sharp scanlines (rasters) and the huge blank gaps in between.

More expensive 80s and 90s sets like large Sony Trinitrons were somewhere in between. Very few middle class families I knew splurged that much back then. Every time I saw a 25" Trinitron in the late 80s or early 90s it was in a home of a family of wealth.
 

Theonik

Member
I got an old CRT TV and there is nothing better to the original hardware to shine. One thing that catch my eye is that scanlines are way invisible in comparison with emulator filters. This scanlines we use in modern emulators are not a very wrong simulation of old tvs?

x53rMKf.jpg
Depends on the quality of the TV. Because the dot pitch of these small TVs was quite low, it is quite common that the scanlines will be hardly visible. Where the old model of simulating scalines fails is that only one line is lit up even on those TVs, what will vary is how visible the gap is. The other thing that they often messed up is they used a fixed size mask to simulate the scanlines and that did not correspond with the scanlines in the game. These panels were not fixed resolution so the scanlines will depend on content.
Finally there are no square pixels. In a CRT you see continuous lines of resolution. A pixel will actually have round edges. This might be hidden depending on your display and particularly its size.
 
Holy shit...

That triggered some serious nostalgia. Didn't think I would see the value in composite on Genesis after getting use to RGB.
 
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