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Media Create Sales: Week 14, 2017 (Apr 03 - Apr 09)

Datschge

Member
Gotta wonder if any crossover/trade in employees have happened between the two. Clap Hanz was of course born from Camelot.

Despite their somewhat lackluster output in recent years, Camelot seems nearly completely intact from the GC/GBA era in employees, going by my analysis of the credits from recent games.
I don't think there's any staff crossover between the two nowadays, both are just small studios. The only link really was president Masashi Muramori who started with golf games for Enix even before joining Camelot and is still heavily involved in development to this day.

As for Camelot all the veterans are still there indeed, but the rest of the staff (that was quite stable between Beyond the Beyond and Golf GC) changed significantly, and so did development time and design polish since.
 

Fisico

Member
Namco usually responds to declining sales, untapped growth potential, series that show promise but need a big budget sequel to retain their audience, or losing a development partner to another publisher by kind of shrugging their shoulders and spending less money.

This time, instead of just sitting there, they're actually attempting to make a game to retain some of the Souls audience they will lose if From Software goes into worldwide self publishing post acquisition.

I was thinking the same thing at first but... about the God Eater IP rather than Souls (that one just didn't cross my mind but it works too), it might be a bit of both in the end.
 

lyrick

Member
Here you go. Not much has changed though. Puyo Puyo Tetris for Switch easily became the second best selling version. I don't think it has much of a shot catching up the 100K of the 3DS version though.

3DS Puyo Puyo Tetris 42.096 104.044 SEGA 2/6/2014
SWI Puyo Puyo Tetris S 12.866 29.359 SEGA 3/3/2017
PS3 Puyo Puyo Tetris 11.863 24.570 SEGA 2/6/2014
PSV Puyo Puyo Tetris 9.739 14.745 SEGA 2/6/2014
WIU Puyo Puyo Tetris 5.232 8.673 SEGA 2/6/2014

Did a PS4 version release in Japan?

Checked Here , but found nothing
 

Orgen

Member
Did we have a final LTD for the Famicom Mini? I'm trying to guess if Nintendo did 2 million units WW (I suppose we'll get a better number in the FY results. When are they due btw?)
 

hiska-kun

Member
Did we have a final LTD for the Famicom Mini? I'm trying to guess if Nintendo did 2 million units WW (I suppose we'll get a better number in the FY results. When are they due btw?)

For Japan you will have to wait until Media Create White Book (May 28th), but probably just year 2016 will be covered.

Nintendo's result will be at the end of this month anyway, but not sure if they will share sales per region.
Probably just worldwide shipments.
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
[3DS] Puyo Puyo Tetris <PZL> (Sega) {2014.02.06} (¥4.980) - 9.545 / 123.302 (-92%) (44.627 <52,41%>)
[PS3] Puyo Puyo Tetris <PZL> (Sega) {2014.02.06} (¥4.980) - 2.529 / 31.221 (-91%) (10.306 <41,79%>)
[PSV] Puyo Puyo Tetris <PZL> (Sega) {2014.02.06} (¥4.980) - 3.455 / 27.109 (-85%) (8.973 <46,85%>)
[WIU] Puyo Puyo Tetris <PZL> (Sega) {2014.02.06} (¥4.980) - 3.886 / 22.932 (-80%) (4.452 <30,31%>)
[PS4] Puyo Puyo Tetris <PZL> (Sega) {2014.12.04} (¥5.480) - 6.369 / 8.718 (+171%) (1.044 <20,02%>)

If we consider the original releases only (no Special Price SKUs), then yes, the Switch version will become the second best selling SKU in the next future. Also, I can perfectly see it reaching at least 50,000 copies as LTD. Heck, it could be not that far in the next few weeks (presuming Switch's shipments are adequately high when MK8D releases).
 
Namco has announced Code Vein. It's a UE4 console action RPG that sounds a lot like anime Dark Souls with a heavier plot focus, is made for a "worldwide audience", and is targeting a 2018 release.

The head staff for God Eater is overseeing the project, though there's no word on Shift developing it.

I think this may be one of the few times Namco has run into an issue and at least tried not to commit complete corporate negligence in terms of doing nothing about it.

Sounds interesting. Odds of this being one of the 20 Japanese Switch games using UE4? Apparently they're going to officially announce it on the 20th, so I'm sure we'll get confirmed platforms then.
 
Nintendo seems like it has built a decent lineup for Switch through the end of July. There will likely be a big shipment of Switch around MK8D both of which should sell well and consistently throughout the system's lifespan. Minecraft won't be a system seller but should be a good evergreen title selling consistently over the years will over time sell over a million copies if not more. USF2 may do ~50k LTD but who knows for sure. Another big Switch shipment will hit mid-June with ARMS which I think will be pretty big in Japan. Then in July another big shipment with Splatoon 2's release. As I stated before, I expect Splatoon 2 to be like Melee as the original is to SSB64. I expect Splatoon Mania to be much bigger this time around. Then there is Fate/Extella which will likely sell ~70k, which is roughly in line with what the vita and PS4 versions launched at.

I'm curious what Nintendo has to keep the momentum going after July. I expect to hear more news about that at E3. I could see Skyrim Remastered in August which could sell 25-50k, which would be in line with how it sold on PS4 LTD over the holidays. Fire Emblem Warriors and DQXI could be September releases. I'm still inclined to believe the Stars rumor and I could see it launching in October. While GF usually waits 2 years after a system releases and then releases a brand new generation. They've been breaking away from a lot of traditions in recent years. I could see them releasing the Pokémon sun/moon 3rd version on Switch. The engine, overworld and models are already built to rather easily scale the game to HD. Have a remixed version of the Sun/Moon content with an added post-game to travel to Kanto and face the gym leaders/E4 with some more Alola Forms and Mega evolutions added in. That would be more than enough incentive to get Pokémon fans on board for the Switch. Then Odyssey in November and Xenoblade 2 in December. I also suspect there may be some surprise 3rd party games releasing in the fall 2017 time frame but likely just 3DS/PS4 ports like MH XX or something.

As for 2018, Nintendo has said that their 2018 lineup will be bigger than their 2017 lineup which is exciting. I could see Smash Bros releasing in February 2018. I can't see Smash Bros. releasing in 2017 given everything else releasing. Sakurai has been quietly working on this for a little while and knowing him he is adding new characters, stages, fleshing out different modes/options, including new modes
etc. Fire Emblem Switch/3DS will likely be an early release like March. Retro Studio's game, coukd be their big May title. Then there is still other franchises such as Mario Party, Pokken, Super Mario Maker, 2D Zelda and Animal Crossing that could make 2018.
 
Nintendo seems like it has built a decent lineup for Switch through the end of July. There will likely be a big shipment of Switch around MK8D both of which should sell well and consistently throughout the system's lifespan. Minecraft won't be a system seller but should be a good evergreen title selling consistently over the years will over time sell over a million copies if not more. USF2 may do ~50k LTD but who knows for sure. Another big Switch shipment will hit mid-June with ARMS which I think will be pretty big in Japan. Then in July another big shipment with Splatoon 2's release. As I stated before, I expect Splatoon 2 to be like Melee as the original is to SSB64. I expect Splatoon Mania to be much bigger this time around. Then there is Fate/Extella which will likely sell ~70k, which is roughly in line with what the vita and PS4 versions launched at.

I'm curious what Nintendo has to keep the momentum going after July. I expect to hear more news about that at E3. I could see Skyrim Remastered in August which could sell 25-50k, which would be in line with how it sold on PS4 LTD over the holidays. Fire Emblem Warriors and DQXI could be September releases. I'm still inclined to believe the Stars rumor and I could see it launching in October. While GF usually waits 2 years after a system releases and then releases a brand new generation. They've been breaking away from a lot of traditions in recent years. I could see them releasing the Pokémon sun/moon 3rd version on Switch. The engine, overworld and models are already built to rather easily scale the game to HD. Have a remixed version of the Sun/Moon content with an added post-game to travel to Kanto and face the gym leaders/E4 with some more Alola Forms and Mega evolutions added in. That would be more than enough incentive to get Pokémon fans on board for the Switch. Then Odyssey in November and Xenoblade 2 in December. I also suspect there may be some surprise 3rd party games releasing in the fall 2017 time frame but likely just 3DS/PS4 ports like MH XX or something.

As for 2018, Nintendo has said that their 2018 lineup will be bigger than their 2017 lineup which is exciting. I could see Smash Bros releasing in February 2018. I can't see Smash Bros. releasing in 2017 given everything else releasing. Sakurai has been quietly working on this for a little while and knowing him he is adding new characters, stages, fleshing out different modes/options, including new modes
etc. Fire Emblem Switch/3DS will likely be an early release like March. Retro Studio's game, coukd be their big May title. Then there is still other franchises such as Mario Party, Pokken, Super Mario Maker, 2D Zelda and Animal Crossing that could make 2018.

Good analysis.

I only disagree with the part in bold. I think Splatoon 2 will be to Splatoon what MHF2 was to MH2.
 

Zedark

Member
Nintendo seems like it has built a decent lineup for Switch through the end of July. There will likely be a big shipment of Switch around MK8D both of which should sell well and consistently throughout the system's lifespan. Minecraft won't be a system seller but should be a good evergreen title selling consistently over the years will over time sell over a million copies if not more. USF2 may do ~50k LTD but who knows for sure. Another big Switch shipment will hit mid-June with ARMS which I think will be pretty big in Japan. Then in July another big shipment with Splatoon 2's release. As I stated before, I expect Splatoon 2 to be like Melee as the original is to SSB64. I expect Splatoon Mania to be much bigger this time around. Then there is Fate/Extella which will likely sell ~70k, which is roughly in line with what the vita and PS4 versions launched at.

I'm curious what Nintendo has to keep the momentum going after July. I expect to hear more news about that at E3. I could see Skyrim Remastered in August which could sell 25-50k, which would be in line with how it sold on PS4 LTD over the holidays. Fire Emblem Warriors and DQXI could be September releases. I'm still inclined to believe the Stars rumor and I could see it launching in October. While GF usually waits 2 years after a system releases and then releases a brand new generation. They've been breaking away from a lot of traditions in recent years. I could see them releasing the Pokémon sun/moon 3rd version on Switch. The engine, overworld and models are already built to rather easily scale the game to HD. Have a remixed version of the Sun/Moon content with an added post-game to travel to Kanto and face the gym leaders/E4 with some more Alola Forms and Mega evolutions added in. That would be more than enough incentive to get Pokémon fans on board for the Switch. Then Odyssey in November and Xenoblade 2 in December. I also suspect there may be some surprise 3rd party games releasing in the fall 2017 time frame but likely just 3DS/PS4 ports like MH XX or something.

As for 2018, Nintendo has said that their 2018 lineup will be bigger than their 2017 lineup which is exciting. I could see Smash Bros releasing in February 2018. I can't see Smash Bros. releasing in 2017 given everything else releasing. Sakurai has been quietly working on this for a little while and knowing him he is adding new characters, stages, fleshing out different modes/options, including new modes
etc. Fire Emblem Switch/3DS will likely be an early release like March. Retro Studio's game, coukd be their big May title. Then there is still other franchises such as Mario Party, Pokken, Super Mario Maker, 2D Zelda and Animal Crossing that could make 2018.
When did they say the bolded? That'd be pretty hype considering the 2017 lineup is already really good imo.
 

Salvadora

Member
Skyrim Switch has been given the release window of "fall" so I don't think it would make August in Japan.

Not entirely sure it will ever come out given the nebulous comments of Todd Howard.
 

Ōkami

Member
It'll actually be 700k, since its coming out the day before Splatoon 2 (which will move 5000k units of hardware that week) the game will get a big boost.
 

noshten

Member
&#332;kami;234191007 said:
It'll actually be 700k, since its coming out the day before Splatoon 2 (which will move 5000k units of hardware that week) the game will get a big boost.

Has Splatoon DLC with Callie and Marie as romanceable characters been announced for Fate Extella while I wasn't paying attention?
;)
 

Mpl90

Two copies sold? That's not a bomb guys, stop trolling!!!
Yeah, Fate/Extella at 70k sounds excessively optimistic. However, even if Okami's post was in blatant jest (and for good reason), I can see Splatoon 2's release and hardware boost impact positively on the game's initial sales (users who buy the console and that decide to buy F/E as their second game with no preorder involved), as well as overall sales not as frontloaded as the original release, thanks to its release early in the console's lifespan and around a potential big installed base expansion time. Even when factoring in the following possible circumstances, an estimate of 50,000 copies sold as LTD still sounds more like a pipe-dream / noshtenism&#8482; than like a reasonable forecast.
 
Is the inclusion of all DLC and a bonus costume enough interest for double dippers? Reactions to XSEED's posts are both really negative about screwing over the PS4 and Vita version buyers, and some are legit interested, especially if they waited instead of buying those versions and can now buy the Switch version at a FAR cheaper price for everything.
 

Alrus

Member
Is the inclusion of all DLC and a bonus costume enough interest for double dippers? Reactions to XSEED's posts are both really negative about screwing over the PS4 and Vita version buyers, and some are legit interested, especially if they waited instead of buying those versions and can now buy the Switch version at a FAR cheaper price for everything.

Didn't help Disgaea 5.
 

d+pad

Member
Many people especially in here are aware of why 9 on DS was a great choice, but some people hold the opinion that being graphically inferior to 8 means it wasn't a real DQ and held it back.

I wonder what that second group of people is going to say, or how they're going to react/respond, when the graphically superior (to DQIX) DQXI sells less than DQIX in Japan...
 
Didn't help Disgaea 5.

Difference here, is that D5 was two years late (obviously) and had nothing new in the slightest. Here Fate is only a few months late IIRC, and does have something exclusive. Also I believe it has the pre-order costumes included, so that's even more for those who missed out getting those.
 

ZSaberLink

Media Create Maven
Didn't help Disgaea 5.

Fate/Extella still sold a lot more than Disgaea 5 though?

Difference here, is that D5 was two years late (obviously) and had nothing new in the slightest. Here Fate is only a few months late IIRC, and does have something exclusive. Also I believe it has the pre-order costumes included, so that's even more for those who missed out getting those.

Ironically Disgaea 5 sold slightly more than the Setsuna port. They basically sold the same.

PS4 I am Setsuna 32.557 59.200 Square Enix 2/18/2016
PSV I am Setsuna 26.266 46.062 Square Enix 2/18/2016
SWI I am Setsuna 4.625 4.625 Square Enix 3/3/2017

PS4 Disgaea 5: Alliance of Vengeance 22.872 38.400 Nippon Ichi Software 3/26/2015
SWI Disgaea 5 Complete 5.065 5.065 Nippon Ichi Software 3/3/2017

PSV Fate/Extella: The Umbral Star 81.061 104.928 Marvelous 11/10/2016
PS4 Fate/Extella: The Umbral Star 75.150 99.796 Marvelous 11/10/2016
SWI Fate/Extella: The Umbral Star ???? ???? Marvelous 7/25/2016
 

Alrus

Member
Fate/Extella will probably sell more than Setsuna or D5 but I doubt one exclusive outfit (afaik) is really going to help much. I'd say 20-30k before it leaves the top 30 at best.

I would gladly be wrong though.
 
COMG update. Splatoon 2 gets even higher.

1. NSW Mario Kart 8 Deluxe - 192 pt
2. 3DS Dragon Quest 11 - 107 pt
3. NSW Splatoon 2 - 96 pt
4. 3DS Dragon Ball Heroes Ultimate Mission X - 93 pt
5. PS4 Dragon Quest 11 - 92 pt
 

Kangi

Member
COMG update. Splatoon 2 gets even higher.

1. NSW Mario Kart 8 Deluxe - 192 pt
2. 3DS Dragon Quest 11 - 107 pt
3. NSW Splatoon 2 - 96 pt
4. 3DS Dragon Ball Heroes Ultimate Mission X - 93 pt
5. PS4 Dragon Quest 11 - 92 pt

jpwater.gif
.
 

Ōkami

Member
What if preorders of Splatoon 2 on comgnet are so high is because its the only store that is taking preorders so everyone is going there
 
Man, talking about splatoon doing millions just in japan considering 2 years ago We had this thread http://www.neogaf.com/forum/showthread.php?t=1039957
never forget

I still don't really get how anyone ever expected W101 level sales for Splatoon. That would've been tragic beyond belief. It appeals to a much wider audience than W101, it had a nice advertising campaign and it's the type of game that benefits greatly from word of mouth. The only things that really hurt it are the fact that it was on the Wii U, which limited its playerbase, and it had limited content at launch (although I'd argue that this encouraged more sales in the future as the game was constantly getting updated, which generated more interest).

Edit: Also holy shit I can't believe that was already 2 years ago. Man, time flies.
 
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