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What was the Best looking NES game anyway...

Well now my Tom & Jerry mention feels quaint.

vG1mhr1.gif


Still a looker, imho. Jerry's run cycle was especially impressive to me as a kid. Released near the tail-end of the system's lifespan.
 

Cody_D165

Banned
I always found Crystalis to be a very visually appealing game... looks even better in motion but I can't find any decent animated gifs on mobile right now

crystalis-23.png


crystalistigers.gif


crystalis-7.png
 

baberunisei

Member
Never played the Batman game. From the ones I've played it is certainly the already mentioned Recca. What a wonderful thing that is
 
Kirby's Adventure or Mr. Gimmick

This is the real answer. I can't post a gif right now, but Kirby's Adventure has insane graphics and variety. The end boss sequence (with all the parallax scrolling) was top notch.

Gimmick is not a game I have much experience with, but it certainly looks very similar to Kirby.
 

Caelus

Member
I feel like people are wrong when they say NES/SNES graphics have aged well.

Tell to that to any young kid playing games these days, no way they'd play that after exposure to modern games.

...what? What a strange post, especially in this thread full of beautiful games. Young kids are accustomed to 2D style games - even retro themed ones - on mobile devices, not to mention how popular Minecraft is. Appealing art and gameplay are what matters.
 

aaaaaa

Member
Wait a minute- I thought the nes was 8 bit as in 8 colors- if you count all the shades of blue ,red and yellow( brown) in that screen shot up there that's more than 8 colors.

How?

8-bit color would be 256 colors. The NES allowed 54 colors, and with some trickery they could all be displayed at the same time, but most games only had 13 colors for the background and 12 possibly different colors for sprites.
 

TAJ

Darkness cannot drive out darkness; only light can do that. Hate cannot drive out hate; only love can do that.
8-bit color would be 256 colors. The NES allowed 54 colors, and with some trickery they could all be displayed at the same time, but most games only had 13 colors for the background and 12 possibly different colors for sprites.

And eight colors could be described in three bits.
 

1upsuper

Member
Hmm... Moon Crystal, Gimmick! and Metal Slader Glory come to mind.

Edit: When four people post Gimmick! simultaneously I'm calling it case closed :3

All of these. And Kirby's Adventure too. I own Moon Crystal and while it's not a stellar game, the character animations are very impressive. Summer Carnival '92: Recca is also a great looking Famicom SHMUP.
 

Hilarion

Member
I'm always shocked when I go back and look at Dragon Warrior/Quest IV that it looks more or less just like the first one. I always remember it as one of the most advanced games on the system and it really...doesn't look like it. Dragon Quest IV is still one of the best games on the console, though.

Kirby's Adventure is probably the best answer, but I'd give credit to pretty much all of the Megaman series after the first game for coming up with an aesthetic that stands the test of time. Megaman games aged about the least poorly of NES titles in terms of visual and audio quality (the main way they aged is by being impossibly difficult, which immediately contrasts with the far easier Megaman X games on the SNES).
 

Marceles

Member
Aside from Batman: Return of the Joker, Konami's Track & Field II was really impressive also:

Track_and_Field_2_cover.jpg


track-and-field-2.gif


TF2c.png

I loved this game so much. I used to play this like a legit fighting game and play taekwondo and fencing all day. I also had skid marks on my controller from using a battery to mash on the other events lol...
 

lazygecko

Member
Gimmick came out in Europe, too. I don't know why NES vs Famicom matters in the first place, though.

Only in Scandinavia, though. Hardly anyone besides hardcore collectors know that it was localized. The extra audio chip was of course taken out like in Castlevania 3, but they didn't bother to properly rearrange the music to account for that, so it sounds really off at times with things like entire lead sections missing since they are entirely played through the extra chip.

One of my old classmates had the game which is how I knew about it. I wonder if he knows today just how crazy rare and valuable it is.
 
I came in here ready to say Ninja Gaiden 3 but damn that Batman is sick. I remember that game kicking my ass so I never got to the later levels.
 
I remember as a kid seeing a strategy guide for Vice: Project Doom in a Game Player's Strategy Guide for Nintendo Games magazine and thinking, "I want this! :(".
 

Z..

Member
I feel like people are wrong when they say NES/SNES graphics have aged well.

Tell to that to any young kid playing games these days, no way they'd play that after exposure to modern games.

Well, my friend's kid was never interested in modern videogames because he thinks they look lame for the most part (well he does like highly stylized stuff like Abzu and Wind Waker but Bloodborne and Uncharted 4 made him look at us like we were retarded puppies) and he's been all over his dad's NES classic to the point where he asked to borrow my WiiU for all my VC stuff so I know for a fact your assessment is not universally correct. He's 14, for reference.
 
It's not the best, but TMNT II: The Arcade Game looked pretty amazing coming off of TMNT 1.

01YvwF.gif

Agreed.

Having this on my NES and with two extra levels was one the coolest things ever for me as a kid. Played it to death. I still think it's a commendable port of the Arcade game, considering the NES's limitations.

TMNT III was even better!
 
Yeah, it's Return of the Joker.

Sunsoft seriously had some amazing talent. Though it's a GB game, Trip World is another one of their games that has no business looking as good as it does on the hardware it's on.
 

F0rneus

Tears in the rain
I'd go with Kirby for most impressive, but to toss another one out there, I thought Mega Man VI looked very good. So many colors and quite a lot of detail in the environments.



And obligatory MM6 tree pic:

I was about to post MM6. A real stunner on the NES
 
Castlevania 3
Gimmick
Kirby's Adventure
Batman: Return Of The Joker
Recca
Super Mario Bros 3
Mega Man 6
Ninja Gaiden 2
Blaster Master
 
Sword Master

sword-master.gif


No, seriously. It's Sword Master.

Holy crap! How did they manage to pull off overlapping parallax layers like that?


I can't find a good gif, but I want to mention Metalstorm. It does some really interesting things with parallax, and some of the animations are pretty great (especially that explosion).
 
The isometric angle frequently made it hard as hell, but I always thought Snake Rattle N Roll was super dynamic and a lot of fun to look at.

snake-rattle-n-roll_8.png


Snake_Rattle_N_Roll_(NES)_12.png
 

randomkid

Member
I guess it's not technically impressive or whatever but I like the way this intro screen looks in the Japanese version of Zombie Nation.

vWWoZQi.gif
 
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