Starflint the Blackhole Prophecy put up a playable demo.
I'm super torn. On the one hand, I'm a fan of their artists, especially the background art, it's absolutely gorgeous.
On the other hand, it does a couple of things that rub the the right way.
First, the main character (who is a bit of an asshole either way, but that's almost par for the course) does an absolutely terrible thing and then everything just continues in a jokey, hand-wave manner which is.. a bit off-putting. The game's not exactly sending out black comedy vibes, so I doubt that was the intention, it just comes off as either lack of sensitivity or just utter jaded-ness. Questionable choice. Play the demo and you'll see what I mean.
The game jumps to a new screen showing the character portrait and a huge amount of screen real estate covered by text every time you inspect something. No idea why they did that, it really ruins the immersion.
The intro is overly long for a demo but it's not really a problem.
Aaand a lot of bad translation into English. Maybe to be expected in a demo, and from what I understand it's developed by a mostly French team... But the least you can do, especially with an adventure game, is have a native speaker proofread your stuff before going public with it.
It does an interesting thing where when you mouse over a hotspot it automatically pops the interactions. It's uncommon but I kinda like it.
Anyway, demo's visually solid. Questionable moral stuff aside, a few changes to the interface and better English would dramatically improve the experience.