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Jim Ryan on Indies 'It was just good to talk about in 2013. It is less relevant now'

bluexy

Member
Didn't GAF use to be a place to come to get the full story, as opposed to the place creating endless controversies? Or is that just the idealized way I like to remember oldGAF? Time for a culling.

Anyway, reading the full quote this is more just disappointing than controversial, though Ryan could definitely use some speaking to the press training. The indie focus was one of the main reasons those early PlayStation 4 showcases were so great. Is this new indie frustration a result of the No Man's Sky fiasco?
 
To the people saying read the article or that's not what he meant, I've read the full article and although the headline is a bit sensationalist the context in which you can take the actual quote is open to interpretation. Which is a fuck up for any suit to make.

The guy just keeps saying the wrong things, like he could get this point across without throwing indies under a bus.

He is basically the PlayStation Yusuf Mehdi. Right intentions, wrong execution.

Great to see so many trying to defend him or justify what he says though, lol.
 

Gator86

Member
everyone with the "but the full quote!" stuff

the full quote is still shit

sizzle reels aren't effective. great. I can agree with that. you can still show games outside of a sizzle reel! no one is forcing them to relegate every single indie game to a sizzle reel.

Sony had a particular set of things they wanted to show and limited time. Should they have cut footage of some of their huge 1st party titles to show random indies available on multiple platforms? No company would do that. There is no moral imperative for Sony to show indie games at their E3 presser.
 

Granjinha

Member
Yeah, I think a fully focused conference outside of E3 that has a ton of indie announcements is just a much cooler thing than a sizzle reel. I can't even remember any of the games that was in the MS indie sizzle reel. Not because they weren't memorable, but because it was just so much info at once.


I don't think indie games have much to prove anymore. They are here, they are making tons of cash, and I don't think they need to be shown right after the new Halo trailer or the big Uncharted game to prove a point ("hey this game is just as good as a AAA game!"). Now, I don't think that's a bad thing either...but my personal preference is for E3 to be all out "big" game titles.

Microsoft's conference was basically 75% indies. I didn't like it. (And I didn't really like Sony's conference this year either).


There's a good middle balance with indie games. Neither MS or Sony achieved it this year, and if it wasn't for the PSX conference later this year I'd totally be bummed out.

I don't mean to be rude but your personal preference doesn't really matter here. No one is saying that indies have something to prove, but being in these conferences give them a huge marketing help. A lot of my close friends who don't really play a lot came asking me about some of the indies game shown on the MS conference (especially Ashen).

Not every indie game is successful or has the opportunity/budget to market itself, too. So being shown really helps.

Just because you are an indie developer doesn't mean that you are right about this. A lot of these games still need help in the marketing department. The sizzle reel thing is funny because the VR portion of Sony's conference was exactly that: A sizzle reel, which really makes Jim's argument about that bullshit.

That's only part of it. His main point is regarding commitment to indies vs. something like VR. Sony has established they are committed to indies, that's not something in question like it might have been at the start of the gen.

The VR example is to demonstrate they see VR titles the same way.

And then they show all of the VR games in a quick sizzle reel. Yeah, i don't think Jim really knows what he is talking about.
 
He basically said showing indies poorly is bad, so they're not really doing it at all while Microsoft is giving them the time necessary to get people talking about them (as well as showing a montage which had some great stuff in it too). Really shitty answer.
 

jond76

Banned
That's only part of it. His main point is regarding commitment to indies vs. something like VR. Sony has established they are committed to indies, that's not something in question like it might have been at the start of the gen.

The VR example is to demonstrate they see VR titles the same way.

On the latest episode of Frame Trap (Easy Allies) they briefly talked about how Sony didn't even have any indies at their booth. Zero. Some none at the presser, and none at the booth. That's pretty rough.
 
To the people saying read the article or that's not what he meant, I've read the full article and although the headline is a bit sensationalist the context in which you can take the actual quote is open to interpretation. Which is a fuck up for any suit to make.

The guy just keeps saying the wrong things, like he could get this point across without throwing indies under a bus.

He is basically the PlayStation Yusuf Mehdi. Right intentions, wrong execution.

Great to see so many trying to defend him or justify what he says though, lol.

Don't think many are defending the fact that he's terrible at PR. But that the full quote isn't problematic...
 

jroc74

Phone reception is more important to me than human rights
everyone with the "but the full quote!" stuff

the full quote is still shit

sizzle reels aren't effective. great. I can agree with that. you can still show games outside of a sizzle reel! no one is forcing them to relegate every single indie game to a sizzle reel.

Maybe they showed some stuff at the pre conference and didnt show them onstage.

Like Matterfall. Dont know if thats indie or not but I dont think they showed it on stage.
 

Lime

Member
Microsofts indie sizzle reel was the highlight of their show for me, and it means a lot to indies to be featured at a conference, so Ryan is acting really arrogant even in the full quote.
 

chubigans

y'all should be ashamed
theirs literally thousands.. hell millions of indie devs that will probably disagree with him

I am 100% sure you're right.

It's awful to say...but No Man's Sky really ruined it for a lot of indie devs. That game got 2-3 E3 showcases, and more outside E3, and was just a complete disaster at launch. They've really turned things around since then and it's a much better game these days, but I get why Sony might be hesitant in putting up another big indie title on their stage again. Should that dissuade them from doing that again? Hell no. But I think putting just one title up at your conference is not the best idea. I don't think multiple titles work either, as MS showed this year. I do think there's a middle ground but my personal preference- get indies their own awesome showcase platform and show off the best big budget titles you got. I'm surprised that's even controversial, considering we consume content in so many different ways that E3 seems like a general announcement period more than the be-all end-all mega release hype-stravaganza it used to be.

Just because you are an indie developer doesn't mean that you are right about this.

...I mean, of course?
 

Kintaro

Worships the porcelain goddess
Don't see anything wrong with what he said. They established early that PS4 is a place for indies. That was important now. It's a known thing. It's assumed. Now, they can move on and highlight other aspects of the console more. It's up to indies to showcase their games as well.

Sony will continue to promote indies and smaller games, just in a different way.

This dude is actually being upfront and decently honest for a suit and you guys are ripping him apart.
 

xealo

Member
It feels like they roll out Jim Ryan whenever there's statements that aren't exactly wrong to make, but that'll take criticism none the less.

Indie games are not moving hardware in the same manner as the more high budget publisher games are, but they were more important for getting games onto it in 2013 and showing them, because all the real system seller titles hadn't started to come out yet.
 
Nothing Jim said was inflammatory. I actually agree with him about showing a montage of indies; it's pretty pointless and tells us nothing about the indies they're showing.

With that said, I would like to see Sony give some stage time to indie titles. Instead of a montage of 20 games they could just feature 2-3 notable indies.
 
I am 100% sure you're right.

It's awful to say...but No Man's Sky really ruined it for a lot of indie devs. That game got 2-3 E3 showcases, and more outside E3, and was just a complete disaster at launch. They've really turned things around since then and it's a much better game these days, but I get why Sony might be hesitant in putting up another big indie title on their stage again. Should that dissuade them from doing that again? Hell no. But I think putting just one title up at your conference is not the best idea. I don't think multiple titles work either, as MS showed this year. I do think there's a middle ground but my personal preference- get indies their own awesome showcase platform and show off the best big budget titles you got. I'm surprised that's even controversial, considering we consume content in so many different ways that E3 seems like a general announcement period more than the be-all end-all mega release hype-stravaganza it used to be.

NMS and some of the crap on ps+ probably didn't a real number on indie interest


I am sure those surprise hits will still happen but interest per game just seems lower
 

Terrell

Member
I don't think indie games have much to prove anymore. They are here, they are making tons of cash, and I don't think they need to be shown right after the new Halo trailer or the big Uncharted game to prove a point ("hey this game is just as good as a AAA game!"). Now, I don't think that's a bad thing either...but my personal preference is for E3 to be all out "big" game titles.

Not that I wholly disagree with the point you want to make, but "they are here, they are making tons of cash" also applies to most AAA releases, so it kind of invalidates the purpose of E3 as a whole if that's the criteria you use to stop showcasing something there.
 

dr_rus

Member
Tbh, I would prefer them showing a handful of previously unknown indie games to them showing trailers of games which were announced a year earlier. But from a business perspective what he says makes sense, for them.
 
Are you genuinely saying that Sony and Microsoft's 2013 E3 presentations ($399, Used Games, Always Online, etc) made NO impact on how those two consoles sold the following holiday? Optics from E3 mean alot. They won't be the end-all be-all, but they drive fan emotion and devotion.

Additionally, those indie devs are going to appreciate the advertising in front of a huge global audience. Even if most console owners never see the press conference, those games are still being exposed to players who may have never found them overwise.
I'm saying that those things were such huge stories that they would have been detrimental and benficial no matter where they were shown. Those things didn't blow up because they were at E3. They blew up because after E3 ended it became a sticking point. And it would have became a sticking point if Microsoft did nothing but detail their launch plans in a regular Youtube video or blog post. It being at E3 didn't gain or hurt exposure for anyone.

My whole point is that big stories are big because they're important. And not showing indies at an hour long stage show while Sony is still actively pursuing and releasing indie titles is not a big or important story to the average consumer. And isn't going to be any bigger of a story because of what they did or didn't show at E3.

People heard about Xbone and didn't like how it was going to effect them playing video games. If Sony still puts out indie titles consistently, your average consumer is going to give a negative amount of fucks if they didn't show it on stage because the end result is an unchanged experience with their console.
 
Negative articles that show the full quote are problematic or that he sucks at PR?

Cause a shitty headline and click bait articles don't mean much for actual content.

Both. Why give him the rope to hang himself? He didn't have to put his point across in the way he did, that's PR101. He should know better but after the last few days, maybe he doesn't?
 

kennyamr

Member
Reading the full quote I understand what he meant to say so it's definitely not as bad as it is teased on the thread title.

Having said that, he should really stop giving interviews for now and then go to some kind of PR class. He clearly needs some advice.
 

phanphare

Banned
The quote isn't shit just because you might have a different philosophy. That's not why this thread was made and thats not what's being discussed.

nah the quote is still shit. you can disagree of course but that's my take.

That's only part of it. His main point is regarding commitment to indies vs. something like VR. Sony has established they are committed to indies, that's not something in question like it might have been at the start of the gen.

The VR example is to demonstrate they see VR titles the same way.

this isn't an either/or scenario. they can show their commitment to both. especially since their conference this year was on the shorter side compared to what they've done previously.

Sony had a particular set of things they wanted to show and limited time. Should they have cut footage of some of their huge 1st party titles to show random indies available on multiple platforms? No company would do that. There is no moral imperative for Sony to show indie games at their E3 presser.

like I said above Sony's conference was a bit shorter than it usually is so they wouldn't have had to cut anything. I don't think this was a case where they had a limited amount of time and couldn't fit in more content, it's that indie games were not a priority for them at E3 this year which is a shame.

Nothing Jim said was inflammatory. I actually agree with him about showing a montage of indies; it's pretty pointless and tells us nothing about the indies they're showing.

With that said, I would like to see Sony give some stage time to indie titles. Instead of a montage of 20 games they could just feature 2-3 notable indies.

exactly my point. a sizzle reel of indies isn't working? fine, pick a couple of key titles to show off instead. the take away shouldn't be to do away with showing off cool games period, it should be to present them in a better way.
 
Both. Why give him the rope to hang himself? He didn't have to put his point across in the way he did, that's PR101. He should know better but after the last few days, maybe he doesn't?

I mean, I didn't disagree with you that he's terrible at PR. He is.

Still doesn't make the full quote problematic. That sites will run clickbait articles and this thread is the way it is shows issues with more than just his lack of PR skills.
 

RedAssedApe

Banned
Read the full quote instead of the thread title. I don't think he's wrong. Just could have worded it better.

Ps <3 indies plugged a gap in their lineup in the early days of the console where there wasn't that much to play. console gamers know about them now as opposed to last-gen where you had a few notable releases and nothing else. the cream will generally float to the top. ps+ also helps despite some people hating those offerings.

Does ms really <3 indies now or were they just plugging a hole in their lineup due to nothing new to show for exclusives in their presser? You know those titles would have been dropped quick if they had a new Halo or some other larger AAA game to focus on.
 
nah the quote is still shit. you can disagree of course but that's my take.



this isn't an either/or scenario. they can show their commitment to both. especially since their conference this year was on the shorter side compared to what they've done previously.



like I said above Sony's conference was a bit shorter than it usually is so they wouldn't have had to cut anything. I don't think this was a case where they had a limited amount of time and couldn't fit in more content, it's that indie games were not a priority for them at E3 this year which is a shame.

That's the point of the quote though?

They established their commitment to indies. Now they need to for VR, which is an area up in the air. Yea, I don't disagree on the content of the conference but that's seperate from the meaning of his point.
 

jroc74

Phone reception is more important to me than human rights
And then they show all of the VR games in a quick sizzle reel. Yeah, i don't think Jim really knows what he is talking about.

To be fair he did say thats the focus for them right now.

So, no sizzle reels for indies but VR. lol

And whose to say some of the VR games wasnt indie? Hey, VR indie games.

Agree he probably didnt say it right but its not so cut and dry as some are making it.
 

Fredrik

Member
Not that I wholly disagree with the point you want to make, but "they are here, they are making tons of cash" also applies to most AAA releases, so it kind of invalidates the purpose of E3 as a whole if that's the criteria you use to stop showcasing something there.
Exactly. Why single out indie games as something not worth showing at E3? A short sizzle real with a glimpse of gameplay for 10 indie games would be less meaningless than showing a target render for a AAA game without gameplay.
 
I mean, I didn't disagree with you that he's terrible at PR. He is.

Still doesn't make the full quote problematic. That sites will run clickbait articles and this thread is the way it is shows issues with more than just his lack of PR skills.

Oh yeah I agree, its a race to the gutter when it comes to the majority of the gaming press. Don't give them the ammo and they can't fire the gun.

Guess we'll just have to agree to disagree that the actual quote has problematic connotations though :)
 

phanphare

Banned
That's the point of the quote though?

They established their commitment to indies. Now they need to for VR, which is an area up in the air. Yea, I don't disagree on the content of the conference but that's seperate from the meaning of his point.

again, this isn't an either/or scenario. they can show their commitment to VR and their ongoing commitment to indie games. one does not come at the expense of the other.
 
Exactly. Why single out indie games as something not worth showing at E3? A short sizzle real with a glimpse of gameplay for 10 indie games would be less meaningless than showing a target render for a AAA game without gameplay.

He legitimately did not single out indie games.

again, this isn't an either/or scenario. they can show their commitment to VR and their ongoing commitment to indie games. one does not come at the expense of the other.

Right. You're getting to the content of the conference and I'm getting to any issues with the quote. Even if they had indies, this quote would still be fine. I'm separating the two, not entangling them.

Indies are not in the position VR is.
 

gogosox82

Member
This guy finds a way to put his foot in his mouth every time he speaks. Indies are more popular now than they were 3 years ago so it doesn't really make sense to say they are "irrelevant".
 
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