It takes some getting used to -- it took me maybe a week to make friends with it the first time around -- but the motion controls in Splatoon are actually really, really good. You use the thumbstick to make big movements, like quick turns, and you use the motion controls to fine tune your aim. It's a flick of the thumb followed by a twist of the wrists, and it feels good when you get it down.
Between that, and the movement options that involve popping in and out of the ink, the game can be pure kinesthetic joy to play. Like Titanfall, only even better, or Quake, but there's nothing that looks quite as silly as bunny hopping (though some blaster techniques come close).
ymmv, of course, but I think that you'll find that the controls make a lot of sense, and allow you to react much more quickly than you can in Zelda, once you get used to them.