Was the monster teased at the end a Glavenus?
Far too large to be Glavenus tbh.
Was the monster teased at the end a Glavenus?
Is this coming just to PS4 & PC or Xbox as well? I couldn't remember
That's an easy collab with DBZ, would be a shame to remove him.As long as this fucker doesn't come back I am good with anything
That's an easy collab with DBZ, would be a shame to remove him.
Brachydios needs to come back too, need mah slime fix.
Nah man Rajang can go burn in hell forever. My boy Brachy needs to stay forever though, he is pure.
Is that a Plesioth? Are they really bringing that shit back?!
What meter upkeep? That really depends on the weapon.I think Capcom is making a major mistake if they retain things like the time limit failstate and the high amount of meter upkeep.
So we've got Anjanath, Great Jagras, Rathalos, Barroth, Diablos, Rock-Drome, Chameleon-Wyvern, Sand-Plesioth and the Lao-Lookalike so far, 9 in total. I'm guessing they'll have 2 more areas with 3-5 big monsters each, leaving the final count around 15-20 overall (not counting HR variations). It'll probably be in-line with Tri overall, with G-Rank coming later down the line as an expansion.
Lavasioth or something
So we've got Anjanath, Great Jagras, Rathalos, Barroth, Diablos, Rock-Drome, Chameleon-Wyvern, Sand-Plesioth and the Lao-Lookalike so far, 9 in total. I'm guessing they'll have 2 more areas with 3-5 big monsters each, leaving the final count around 15-20 overall (not counting HR variations). It'll probably be in-line with Tri overall, with G-Rank coming later down the line as an expansion.
I'm still really skeptical of how well this is going to do in the West though. That town video makes it seem like pretty traditional Monster Hunter, which is pretty incompatible with a long-form console experience. I think Capcom is making a major mistake if they retain things like the time limit failstate and the high amount of meter upkeep.
So we've got Anjanath, Great Jagras, Rathalos, Barroth, Diablos, Rock-Drome, Chameleon-Wyvern, Sand-Plesioth and the Lao-Lookalike so far, 9 in total. I'm guessing they'll have 2 more areas with 3-5 big monsters each, leaving the final count around 15-20 overall (not counting HR variations). It'll probably be in-line with Tri overall, with G-Rank coming later down the line as an expansion.
I'm still really skeptical of how well this is going to do in the West though. That town video makes it seem like pretty traditional Monster Hunter, which is pretty incompatible with a long-form console experience. I think Capcom is making a major mistake if they retain things like the time limit failstate and the high amount of meter upkeep.
15-20? People would not be happy about that... I don't know if that's a safe assumption to make. Plus people have already speculated there will be at least 5 maps based on background art from capcom.
People didn't like it in Tri either, but it was still the right decision for diversifying the monsters. However just from this trailer there's already more returning monsters than Tri had.15-20? People would not be happy about that... I don't know if that's a safe assumption to make. Plus people have already speculated there will be at least 5 maps based on background art from capcom.
The person you're replying to is only counting the large monsters though, not the dromes/small ones, around 20 large monsters is pretty good if it keeps the quality it has, remember this is probably the first title in many to follow with these new assets.
why are people STILL bringing up debunked 'leaks'? It's almost as annoying as the console warrior bullshit.
Anyways, I feel like Brachydios doesn't fit well with the game's theme so far...a neon green and purple, walking Michael Bay movie is as far as you can get from what we've seen. Barroth on the other hand, was always a monster that fit perfectly into its environment. It's a great example of a monster that seems like something that could actually exist in that ecosystem.
I don't expect them to give away the size of the roster, or how many returning monsters we'll see, but I think we can make some guesses. Monsters that really emphasize their ties to the natural environment are the ones I think are likely to come back. Barioth for a snow area, Nargacuga for the jungle, maybe Agnaktor for the inevitable volcano.
I also don't think they will have a roster as small as Tri. They learned from that mistake. But I don't think anyone expects a massive amount like 4U/Generations.
They should do daily and weakly quests to keep people coming back. Games like Destiny actually had more repeated content than most MH games on its first year and still managed to maintain few millions active players, not to compare the two, just pointing out that even mainstream console gamers aren't immune to the grind.
I also don't think they will have a roster as small as Tri. They learned from that mistake. But I don't think anyone expects a massive amount like 4U/Generations.
Yeah I'm aware. Not much point in counting small monsters really. New assets, but it is MT framework still so I think it's reasonable to expect more than 15-20. Also we have seeing a decent number of returning monsters and new monsters have similar skeletons to existing monsters so far.
Pardon my ignorance, but what framework was 2nd gen developed in?
They should do daily and weakly quests to keep people coming back. Games like Destiny actually had more repeated content than most MH games on its first year and still managed to maintain few millions active players, not to compare the two, just pointing out that even mainstream console gamers aren't immune to the grind.
The wait between the console and PC version is going to be worse.It looks really good. The wait since the E3 reveal has already been too long
Why didn't they show this at E3 instead of the crap trailer they presented ?