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What Mario can learn from Mania

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From a game remixing 25 year old stages?

Feel like im going crazy, NSMB is not ambitious but neither is a 20$ revival game, 2D Mario should strive to be more like the DKC series but i don't think is happening, they will probably keep making Mario Maker games.

That's a bit unfair, all of the stages are new, it's just themes that are being reused. You could even say the same about the NSMB games, all the games are using the same themes.
 

Anth0ny

Member
Create a dream team of super Mario world rom hackers and Mario maker stage makers.

Give them a budget

Let them create the ultimate love letter to 2d Mario
 

Gsnap

Member
Nothing. 90% of the discussion is going to be about aesthetics, and that has nothing to do with learning from Mania because people have been asking them to do that for years. And hell, you can argue they already did with Mario Maker.
 

VeeP

Member
Create a dream team of super Mario world rom hackers and Mario maker stage makers.

Give them a budget

Let them create the ultimate love letter to 2d Mario

Super Mario World Rom Hackers are gonna start developing a game

Once the game is almost done, Nintendo is gonna announce New Super Mario Bros Switch

Nintendo is gonna cancel the fanmade game
 

HeatBoost

Member
I would sacrifice every Sonic game if it meant Sega had not thrown all their other franchises to the dogs, so I hope Nintendo doesn't learn a fucking thing from Sonic Mania

I'm sure it's a neat little game, but Nintendo has lots of good 2D platformers already. Yes, even new ones. Mario doesn't necessarily need to star in one. Take your "i luv nostalgia" and cram it. I love Virtua FIghter and Virutal On and Jet Set Radio WHERE THE FUCK ARE THE FULLY FUNDED FANGAMES OF THOSE, HUH?
 

Synth

Member
I think it's cute that people go on about Sonic Mania rehashing stages (ignoring the completely new zones), whilst acting like recent 2D Mario isn't effectively using what would be the equivalent of the same "zones" for practically every game.

Nothing. 90% of the discussion is going to be about aesthetics, and that has nothing to do with learning from Mania because people have been asking them to do that for years. And hell, you can argue they already did with Mario Maker.

Aesthetics are still a valid suggestion either way. You could argue that they did that with Mario Maker... but you'd be wrong. Sonic Mania's is getting so much praise for its audiovisual presentation not because it looks and sounds like what 2D Sonic did on a Genesis... but because it's looks and sounds like what 2D Sonic may have done on a Saturn or Neo Geo. It's fucking beautiful.

I love Virtua FIghter and Virutal On and Jet Set Radio WHERE THE FUCK ARE THE FULLY FUNDED FANGAMES OF THOSE, HUH?

Are you suggesting that it's on Sega to make the fangames exist first?
 

NSESN

Member
Nothing.
If anything Mario should learn from DKCR/TF. But even then is just art and music, the rest is complete fine.
 
I would sacrifice every Sonic game if it meant Sega had not thrown all their other franchises to the dogs, so I hope Nintendo doesn't learn a fucking thing from Sonic Mania

I'm sure it's a neat little game, but Nintendo has lots of good 2D platformers already. Yes, even new ones. Mario doesn't necessarily need to star in one. Take your "i luv nostalgia" and cram it.

Thing is, at its highest potential, 2D Mario is one of Nintendo's monster sellers. Compare its sales to 3D Mario.

P1cRpLJ.png


Both NSMB DS and Wii sold like 30 million each. Insane.

NSMB 2 and U didn't do nearly as well, but I'd chalk that up to being A.) both their respective consoles they were on being nowhere near as appealing to the mass market as the Wii and DS were and B.) people getting tired of the NSMB brand and aesthetics. Considering how sucessful the Switch has been, if Nintendo put more effort into 2D Mario and made it feel "new" again, I'm sure they could have a big seller again.
 

Metal B

Member
Nothing.
If anything Mario should learn from DKCR/TF. But even then is just art and music, the rest is complete fine.
I love the way, all the elements in DKCR and TF are connected to the background and make some physical sense. Which there would be the same kind of logic in Mario games.
 

Taker666

Member
Personally I'd sooner they learn from the 2D cartoon style animations of Wario Land: Shake It! and Cuphead.

The only thing to learn from Sonic is the same as those games..make your 2D games with 2D art.
 

jcjimher

Member
3D World has better art, music and more inventive mechanics than any Sonic will ever muster.

Like.

What is this thread.

3D World is my favorite Wii U game (I enjoyed it more than BOTW even), but IMO the set of classic Sonics (1, 2, 3K, CD and now Mania) is superior to the whole Mario series (including the 3d games) in the art and music departments, easily. More variety, more creativity, more personality and quality on average.

Of course they are inferior games for other reasons (mechanics, level design, polish, etc.), but not in the art and music departments...
 

Sanjuro

Member
I hope Nintendo can come out with something nearly as good as Sonic Mania. I like Mario, but his screams of pleasure make me feel uncomfortable and I usually just shut the game off. I'm interested in gameplay, not orgasms.
 

Lynx_7

Member
Yeah, Tropical Freeze is a better answer for what Mario should be striving to match/surpass. That game feels ambitious in a way 2D Mario hasn't felt since World while also paying homage to the games that came before. It also has one of the best soundtracks I've ever heard in a 2D platformer.
 

cordy

Banned
I'll say just presentation, art style and music honestly. It feels so samey across the board so I get bored with those parts. Everything else works but if they did that? Man they'd have an even bigger monster.
 
3D World has better art, music and more inventive mechanics than any Sonic will ever muster.

Like.

What is this thread.

Soundtrack wise, the following kick the shit out of anything from 3D World:

https://www.youtube.com/watch?v=LNxrS4F_HwM
https://www.youtube.com/watch?v=6WtwJPEJCA0
https://www.youtube.com/watch?v=q3Wa8ymE3qo
https://www.youtube.com/watch?v=lTqrzwz6c8c
https://www.youtube.com/watch?v=nZVSqQaRJfQ
https://www.youtube.com/watch?v=HqD4zftv99M

I could keep going.
 

mavo

Banned
That's a bit unfair, all of the stages are new, it's just themes that are being reused. You could even say the same about the NSMB games, all the games are using the same themes.

Isn't that what people are complaining about the NSMB series?

I mean im not in love in the series, don't even find the level design that great (although i never played NSMBU and people seem to agree that's the best one).

I just find that is extremely weird that people act like Sonic Mania is some new high bar for 2D games in presentation when is just reusing the classic Sonic style.
 

Shadic7700

Member
The salt coming from Mario fans and the "Sonic was never good" people in this thread is giving me life lol in regards to the OP if they can make Mario's soundtrack anywhere near a percentage to Sonic's I may consider finishing a Mario game for once...
 

Taker666

Member
The salt coming from Mario fans and the "Sonic was never good" people in this thread is giving me life lol in regards to the OP if they can make Mario's soundtrack anywhere near a percentage to Sonic's I may consider finishing a Mario game for once...

Really? I suppose it depends on musical taste but I felt that the music from Mario Galaxy 1 pretty much shit on any platformer ever made. If we're just talking 2D Mario then I'd agree ...as Nintendo needs to start giving it as much effort as Mario Galaxy (or Mario Kart for that matter).
 

VeeP

Member
Isn't that what people are complaining about the NSMB series?

I mean im not in love in the series, don't even find the level design that great (although i never played NSMBU and people seem to agree that's the best one).

I just find that is extremely weird that people act like Sonic Mania is some new high bar for 2D games in presentation when is just reusing the classic Sonic style.

A big problem with the NSMB series is the game lacks charm. The music is whatever, the artwork is whatever, presentation is just whatever.

If you look at Yoshi's Island, SMW, etc. they definitely had a certain charm/appeal. If you look at Mario Odyssey or Galaxy, those games ooze charm, etc. People are comparing it to Sonic Mania because in a way, that's what they want for 2D Mario. They want pixel Mario, with throwbacks, great level design, spectacular music, etc.

As for Mania's presentation, Sonic Mania IMO looks gorgeous. The game has tons of animations, Sonic has never looked better, all the stages have really unique special effects (Press Garden Act 2 - Gorgeous), etc.

The salt coming from Mario fans and the "Sonic was never good" people in this thread is giving me life lol in regards to the OP if they can make Mario's soundtrack anywhere near a percentage to Sonic's I may consider finishing a Mario game for once...

I don't understand some of the hate/disgust to OP's comments, or why people talk about Sonic Force/3D Sonic/etc.

3D World has better art, music and more inventive mechanics than any Sonic will ever muster.

Like.

What is this thread.


OP literally says 2D Mario within the first 10 sentences ffs. Like, what is this post.
 

Yukinari

Member
3D World has better art, music and more inventive mechanics than any Sonic will ever muster.

Like.

What is this thread.

Mania and Generations wipe the floor with any of the music in 3D World as much as i like some of the music in it.

Like we're talking DKC2 tier music in Mania.
 

Oddish1

Member
This is a really bizarre comparison and feels kind of forced. Like, "NSMB's art needs to stop being so stale, just look at Sonic Mania. A game that's basing it's art off of 20+ year old games."

The art and music in NSMB games is quite good, it's just people are tired of it after four entries and want a shake-up and that's a fine criticism, but it has nothing to do with what Sonic Mania is trying to achieve. If anything Sonic Mania is trying to do a nostalgic callback to older games which is something NSMB does all the time and so it seems like Sonic is learning from Mario if anything.
 
Isn't that what people are complaining about the NSMB series?

I mean im not in love in the series, don't even find the level design that great (although i never played NSMBU and people seem to agree that's the best one).

I just find that is extremely weird that people act like Sonic Mania is some new high bar for 2D games in presentation when is just reusing the classic Sonic style.

Have you played Sonic Mania? The themes in Sonic Mania haven't been used for over 20 years, so while I see what you mean, it's different, people aren't tired of these themes(yet, except for maybe Green Hill Zone). Not to mention the new themes are truly fantastic. It's also pretty creative with new gimmicks and bosses. And I found it rather challenging actually, while I can just stroll through the NSMB games with ease.

I do agree with NSMBU being the best 2D Mario, but that's because it's basically Super Mario World HD with bigger levels, it doesn't really do anything that's creative or exciting. And the boring art and music doesn't really give me any incentive to replay it.

I think people just really want a new 2D Mario with beautiful sprite work and an amazing soundtrack, especially now after Sonic Mania being a thing.
 

Sanjuro

Member
Really? I suppose it depends on musical taste but I felt that the music from Mario Galaxy 1 pretty much shit on any platformer ever made. If we're just talking 2D Mario then I'd agree ...as Nintendo needs to start giving it as much effort as Mario Galaxy (or Mario Kart for that matter).

Yeah, but the game was creepy.
 

El Odio

Banned
I'm baffled at why you listed story telling because that was one of the worst parts of Mania for me. There's an attempt at zone transitions for awhile yes and clearly some type of story going on but it falls flat on it's face in terms of presenting itself (What the hell is that gem? Where exactly do the HBH come from/is it another dimension?/
What's going on in that final fight? Are Eggman and the heavies working together? Why do they show up out for no real reason in the final fight?
while completely dropping transition scenes that it ruins it. I'd have rather they'd skip over all that if they weren't going to go all in on it.
 

Red Devil

Member
Nothing.

Something very typical about this thread, a new game is released and then a "What can X lean from Y" even though X and Y belong into the same genre but are quite different.
 

Sanjuro

Member
Nothing.

Something very typical about this thread, a new game is released and then a "What can X lean from Y" even though X and Y belong into the same genre but are quite different.

So, Nintendo should just keep releasing games into their mirror?
 
Super Mario Maker is so much better than what any new 2D Mario game can do. Ok, SMM can be improved in lots of ways, but even in its current form it's just so good, just add ability to make bigger levels and add more items and stuff and maybe actual world building mode. There really isn't need for any more actual 2D Marios.

lolwat, you lack imagination and experience if you think SMM has everything that the platforming genre has and will ever offer. Not to mention it's Nintendo's constant iteration and mastery that has brought the genre to where it is today. There absolutely should and will be more 2D Marios that continue to change what the genre is capable of, and frankly I wouldn't wanna live in a world where there wasn't.
 

Machina

Banned
Unless what we want Mario to learn is autotracking through 70% of a level at high speed to the point where you can't even tell what's happening anymore, then no, learn nothing.

Mario is a platformer. Sonic is an elaborate pinball machine
 
Mario Maker innovated the 2D genre in my opinion far more than Mania could ever. If Nintendo makes Mario Maker 2 for the Switch that's all they have to do.
 
I get the sentiments OP but some of these comparisons are a bit sticky so to speak.
Sonic has always been far more visually ambitious than Mario and in this case as slick as Mania's visuals are they are plucking heavily from the past themselves so Mania arguably suffers from a similar kind of familiarity issue.

Mario does have a few callbacks to his other adventures in recent titles, be it the Super Mario Kart inspired stage of 3D World, enemy based things like bringing back Reznor in NSMB2 (or sumo bro for U), sometimes you even get entire games mining the nostalgia HARD like 3D Land being clearly inspired in numerous ways by SMB3. While I get why you mention the idea of taking it further like "mario plays tennis for a boss" I think in general the main games keep things kinda simple.
I think with Mario it's a case where the nostalgia mining is sprinkled across all his titles in bits and pieces, even Paper Mario Colour Splash went in strong with a SMB3 themed stage with Super Paper style mechanics for instance.

The 2D titles could definitely use a boost and Sonic Mania shows a strong example of how you can pull this all together, in Mario's case it seems to be a rather deliberate form of safety though I'd hope that things are gonna shift now that the NSMB branch is (presumably) done.

Actually Mario Maker is practically the Sonic Mania for Mario in a way and it's a tremendous love letter.
Completely agreed though that 2DMario with a shaken up sense of style (that 3D Mario like Odyssey employs) is something that should be happening.

Nothing.
If anything Mario should learn from DKCR/TF. But even then is just art and music, the rest is complete fine.

Also this as a more apt comparison for Mario, DK absolutely went and ate his lunch, just that Tropical Freeze is on something of a slow burn to this day at getting that recognition.
 

Baleoce

Member
2D Mario is objectively more popular to the 3D franchise. There's a reason the New SMB series keeps getting reiterated upon.
 
More interesting world themes.

That's about it, really. 2D Mario has had 20+ years of successfully iterating on a formula, during which time Sonic has suffered from false starts, ill-advised revivals, and evolutionary dead ends. It doesn't make any sense to compare them by using the same metric.
 

Machina

Banned
The only party that should be learning anything from Sonic Mania is SEGA. Give up 3D Sonic's as the terrible joke that they are because people clearly much prefer the 2D (I don't, for the record. Sonic has always been average at best in whatever form it takes).
 

Ex-Psych

Member
I can't believe we're having a Mario vs Sonic thread in this day and age.

The Sonic Nostalgia is strong lol

I rather the 2d Mario games learn from Rayman or Donkey Kong.
 

mavo

Banned
Have you played Sonic Mania? The themes in Sonic Mania haven't been used for over 20 years, so while I see what you mean, it's different, people aren't tired of these themes(yet, except for maybe Green Hill Zone). Not to mention the new themes are truly fantastic. It's also pretty creative with new gimmicks and bosses. And I found it rather challenging actually, while I can just stroll through the NSMB games with ease.

I do agree with NSMBU being the best 2D Mario, but that's because it's basically Super Mario World HD with bigger levels, it doesn't really do anything that's creative or exciting. And the boring art and music doesn't really give me any incentive to replay it.

I think people just really want a new 2D Mario with beautiful sprite work and an amazing soundtrack, especially now after Sonic Mania being a thing.

Played through some stages with a friend because he basically forced me too, not a big fan of Sonic's game so i wont make an assessment regarding how fun it is but im sure it is since everyone is creaming about it, although i did find something pretty fun but i guess is spoilers so im gonna tag it
That boss fight that is a puyo puyo battle

I don't have any problems with the game quality just the idea that Mario needs to learn from a retro throwback game.
 

trixx

Member
Nsmbu is an extremely solid Mario game.

I think Donkey Kong franchise is probably their priority in 2d platforming.

3d Mario is way more interesting anyways
 
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