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Final Fantasy XV Switch hinted

Which is it?


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I must be the only one on GAF that would rather square remake FF6 for Switch or release a new made from the ground up RPG. I really don't care for this new FF entry.

LOL. Yes, that's a totally uncommon opinion on GAF. Next you'll say that you must be the only one that thinks the Gamecube was Nintendo's last good console or that Link to the Past/Ocarina of Time is still the best Zelda. You have options though. Bravely Default was basically Final Fantasy V-2. Octopath Traveler is on the way too. FFXIV is also a great game for fans of classic FF.
 

Newline

Member
LOL. Yes, that's a totally uncommon opinion on GAF. Next you'll say that you must be the only one that thinks the Gamecube was Nintendo's last good console or that Link to the Past/Ocarina of Time is still the best Zelda. You have options though. Bravely Default was basically Final Fantasy V-2. Octopath Traveler is on the way too. FFXIV is also a great game for fans of classic FF.
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MisterR

Member
There is no doubt that FFXV can run on Switch, obviously with some cuts regarding resolution or effects.

Look what even ports like Fifa18, Snake Pass, Minecraft or Lego City look on Switch, most people don't even see the difference to the PS4/X1 versions. Switch very good screen that has better contrast and sharpness than many TVs obviously helps in this regard.

You have no idea if FFXV can run on Switch or not. It's a very demanding game on a very shitty engine that needed a lot of work to run well on the PS4. We've got a lot of arm chair developers on here who think they know everything about what games can and can't run on.
 
We have not seen the DQXI Switch version yet. There is a lot of speculation which version it will be. The PS4 version downgraded, the 3DS version upgraded or a version build from the ground for Switch?
I think it might be the latter for the fact that they haven't shown it yet and that it doesn't seem to be in a presentable state yet.

I asked this before in this thread, but what was the graphically most demanding game from PS4/Xbox One/PC ported to Switch so far? It might give us an idea of what is possible and what is not.
FFXV certainly is one of the graphically most demanding games out there right now...
Snake Pass. Can't even hit 900p on PS4.
 

Zedark

Member
You have no idea if FFXV can run on Switch or not. It's a very demanding game on a very shitty engine that needed a lot of work to run well on the PS4. We've got a lot of arm chair developers on here who think they know everything about what games can and can't run on.
That's the interesting bit here. They have been working with NVIDIA to work on the Windows version, which may mean the engine has been stream lined yo allow easier scaling to lower specs as is necessary for pc versions. In that sense, they might have found a way to more easily port to Switch as well. We'll see, I guess.
 

LordKano

Member
We have not seen the DQXI Switch version yet. There is a lot of speculation which version it will be. The PS4 version downgraded, the 3DS version upgraded or a version build from the ground for Switch?
I think it might be the latter for the fact that they haven't shown it yet and that it doesn't seem to be in a presentable state yet.

I asked this before in this thread, but what was the graphically most demanding game from PS4/Xbox One/PC ported to Switch so far? It might give us an idea of what is possible and what is not.
FFXV certainly is one of the graphically most demanding games out there right now...

There's not a lot of speculation about which version it will be, everyone a bit informed knows that it will just be the UE4 version, downgraded for the Switch, even though there's nothing official yet.
 

duckroll

Member
There's not a lot of speculation about which version it will be, everyone a bit informed knows that it will just be the UE4 version, downgraded for the Switch, even though there's nothing official yet.

Just like everyone knows that Platinum is clearly tweeting a Switch dev kit and not an extension cord for the dock!
 

heringer

Member
Couldn't they port the game to UE4? I'm sure it would be a lot of work, but maybe not as much of a hassle than porting the Luminous engine to Switch.
 

Fiendcode

Member
I wonder if it'd be worth porting the game to a different engine (like UE4) if it helped with scalability? That might also be of benefit to the Windows version if it opens to game up to a wider potential lower spec audience?

That said who knows how scalable Luminous really is? People said similar things about the White engine being high spec only until SE revealed they had it running on Wii and changed the name to Crystal Tools. FFXIII also didn't run incredibly well on PS3 (720p, 20fps drops) or 360 (576p, worse AA, badly compressed FMV), so maybe FFXV shouldn't be thought of as the only benchmark for what's possible with Luminous?
 

Jubenhimer

Member
Obviously a straight port of XV is out of the question. But, some form of prequel/spin-off using many of the same (abiet downscaled) assets, in a game much more tailored to the hardware would be more likely. Better than porting the pocket edition which let's be honest, isn't really a good fit for a console like the Switch.
 
I'd be down if it was a port of Pocket Edition with the visual detail and fidelity of Final Fantasy Crystal Chronicles.

Otherwise I'm not sure I'm interested in getting FFXV on another platform.

also can we have a remake of IX that looks like Crystal Chronicles
 

Tyaren

Member
...everyone a bit informed knows that it will just be the UE4 version, downgraded for the Switch, even though there's nothing official yet.

"A bit informed" by what or by whom? Square Enix has been completely tight-lipped regarding what the Switch version will look like. So it is indeed all speculation so far. And GAF sure has been speculating in related threads.
 

LordKano

Member
Just like everyone knows that Platinum is clearly tweeting a Switch dev kit and not an extension cord for the dock!

>.>

"A bit informed" by what or by whom? Square Enix has been completely tight-lipped regarding what the Switch version will look like. So it is indeed all speculation so far. And GAF sure has been speculating in related threads.

Well, they recently stated that they had some technical difficulties bringing the game on Switch, that's not something that would happen if they were upporting a 3DS version.
http://www.dualshockers.com/dragon-quest-xi-nintendo-switch-technical-adjustments/
And frankly, it wouldn't really make sense otherwise. Completely different situation than with FFXV.
 

NSESN

Member
Besides the obvious power difference, how would the game even fit there? It's bigger than a single Switch storage unit.
Why would a downgraded Switch version even need the same capacity?

About DQXI. I think it will be an new version but still using UE4.
 

True Fire

Member
It's not like there's a magical "downgrade" button you can press. The open world judders on XB1 and PS4, and the game makes my Pro sound like a helicopter.

Remember the Platinum demo? It didn't even have an open world and struggled for dear life on consoles.

It's much easier to upgrade the Pocket Edition.
 

Magwik

Banned
I wonder if Nintendo will be doing anything at TGS. We are about due for a direct to outline the Fall/Winter schedule too.
 

Tyaren

Member

duckroll

Member

:D

Well, they recently stated that they had some technical difficulties bringing the game on Switch, that's not something that would happen if they were upporting a 3DS version.
http://www.dualshockers.com/dragon-quest-xi-nintendo-switch-technical-adjustments/
And frankly, it wouldn't really make sense otherwise. Completely different situation than with FFXV.

Instead of thinking of anything as a downport or upport, let's think of the Nintendo Switch as a platform by itself. What does it represent and what do people expect from it? That expectation is certainly significantly higher than 3DS in most cases. So if they were for example thinking of using the 3DS version as a base, they would still face technical hurdles where they had to substantially improve it to make the Switch version appealing.

With a PS4 version running on UE4, it seems unlikely that they are thinking of doing that at all, but it's important not to pigeonhole assumptions and get tunnel vision. Is the most probably Switch version a PS4 downport? Yes. Is that the certain and only option? Definitely not. The less a company says about something, the less we should take our assumptions as fact. If they said more, there would be ways of narrowing down what they could be planning.
 

Usobuko

Banned
I must be the only one on GAF that would rather square remake FF6 for Switch or release a new made from the ground up RPG. I really don't care for this new FF entry.

Consider how nostalgia Chrono Trigger and FFVI can get here, you're not the only one.

Probably a couple of hundreds instead.
 
Would be interesting to see how they would surpass the hurdles leading to a possible version of FF XV on the Switch, but I'd love to see them work on a new Crystal Chronicles instead.
 
Consider how nostalgia Chrono Trigger and FFVI can get here, you're not the only one.

Probably a couple of hundreds instead.
I don't really understand the desire for remakes of 16-bit era games. Those games still hold up. Just port it and call it a day, the odds you'll eff something up in a remake are too high for the relatively small potential payoff.

(I would buy Chrono Trigger on Switch as long as the port was better than the mobile one)
 

LordKano

Member
Didn't catch both of your posts earlier, sorry.

Funnily enough even the article you linked refers to it as "speculation". ;)

That's the part about Dualshocker's speculation, I don't care about that, I wanted to point out the Square Enix's quote. And yeah, it's speculation, so maybe "know" is a strong word but signs are pointing toward a certain situation rather than the other, is what I wanted to say.

:D



Instead of thinking of anything as a downport or upport, let's think of the Nintendo Switch as a platform by itself. What does it represent and what do people expect from it? That expectation is certainly significantly higher than 3DS in most cases. So if they were for example thinking of using the 3DS version as a base, they would still face technical hurdles where they had to substantially improve it to make the Switch version appealing.

With a PS4 version running on UE4, it seems unlikely that they are thinking of doing that at all, but it's important not to pigeonhole assumptions and get tunnel vision. Is the most probably Switch version a PS4 downport? Yes. Is that the certain and only option? Definitely not. The less a company says about something, the less we should take our assumptions as fact. If they said more, there would be ways of narrowing down what they could be planning.

I do agree with what you're saying and I should probably be less definitive considering we have practically nothing to work with, but I wanted to prevent the situation where people would associate the potential pocket edition of FFXV being on Switch with the inevitable jump to the conclusion that DQXI on Switch is a 3DS upport. But yeah, nothing is certain and there's certainly a worst case scenario out there, looking for us.
 
I actually legit wonder if this IS Virtuos' AAA Switch port. I believe they did downports before no? They did FFX+FFX-2 and FF12, only fitting they'd take on FF15 on Switch if it exists.

And I will be the first in line to witness this incredible feat. I sure hope that's the case.
 

Blackie

Member
Been a Square fan for a long time so will take just about anything I can get for FF Rpg's on Switch. Hope if this exists it's a great game :)
 
Considering how the PC version trailer showed off the game using Nvidia's GPU features, it would be crazy if NVidia was helping SE with porting the game to the Switch?
 

Zedark

Member
It seems from this interview with IGN that Tabata and Square aren't planning on bringing the pocket edition to Switch yet. That would suggest they are in fact talking about the full game for Switch.
 

watershed

Banned
It seems from this interview with IGN that Tabata and Square aren't planning on bringing the pocket edition to Switch yet. That would suggest they are in fact talking about the full game for Switch.

Interesting quote. Tabata definitely sounds like if the Switch does get FFXV it will be the normal game. This plus his original quote seem to make that the most likely scenario.
 

ozfunghi

Member
It seems from this interview with IGN that Tabata and Square aren't planning on bringing the pocket edition to Switch yet. That would suggest they are in fact talking about the full game for Switch.

“Obviously we’d have to think about what the meaning and what the significance of bringing this to Switch would be." If the "real" version is actually being developed, i guess you could ask yourself what the significance would be to bring the mobile version to the switch. Also, he's beating around the bush with that "no controller support" BS. Like adding that would be a dealbreaker.
 
UE4 doesnt transform the Switch into an Xbox One.

Given some of the comments I've seen in this thread and in past GAF threads, seems some people think so. I have serious doubts that the Switch can run this game at a reasonable visual quality with a decent framerate intact, especially when we consider how it runs on the base PS4 and Xbox One.

I honestly don't think this would be worth it for Square Enix, given how much work it would take but hey, we'll see what happens.
 
There's not a lot of speculation about which version it will be, everyone a bit informed knows that it will just be the UE4 version, downgraded for the Switch, even though there's nothing official yet.

I'm not convinced it isn't the Pocket Version. Unfortunately I'd hve to listen to the full interview but haven't seen it anywhere. Is there a reason you seem convinced (genuinely curious). FWIW, I'm fine with it being the Pocket Version.

Edit: the above interview sheds new light on it but still curious why you were convinced, if there was more evidence (legitimate question and not being snarky).
 

ozfunghi

Member
Given some of the comments I've seen in this thread and in past GAF threads, seems some people think so. I have serious doubts that the Switch can run this game at a reasonable visual quality with a decent framerate intact, especially when we consider how it runs on the base PS4 and Xbox One.

I honestly don't think this would be worth it for Square Enix, given how much work it would take but hey, we'll see what happens.

This is not a "shrug" post, but i'm honestly wondering. What exactly does FFXV bring to the table that would not be possible on Switch, other than effects, lighting, texture resolution etc... considering how Xenoblade CX ran and looked on WiiU, knowing that the Switch is 3x more powerful. Would it be impossible to scale FFXV back to that level of visual fidelity?

PS: also, how cool would it be if the game transformed to the mobile version in portable mode, lol.
 
This is not a "shrug" post, but i'm honestly wondering. What exactly does FFXV bring to the table that would not be possible on Switch, other than effects, lighting, texture resolution etc... considering how Xenoblade CX ran and looked on WiiU, knowing that the Switch is 3x more powerful. Would it be impossible to scale FFXV back to that level of visual fidelity?

PS: also, how cool would it be if the game transformed to the mobile version in portable mode, lol.

That's actually pretty interesting if it did transform into the Pocket Version in handheld mode.
 

LordKano

Member
I'm not convinced it isn't the Pocket Version. Unfortunately I'd hve to listen to the full interview but haven't seen it anywhere. Is there a reason you seem convinced (genuinely curious). FWIW, I'm fine with it being the Pocket Version.

Edit: the above interview sheds new light on it but still curious why you were convinced, if there was more evidence (legitimate question and not being snarky).

I wasn't talking about FFXV in that post but DQXI :D
I'm of the opinion that it will based on the pocket edition.
 
I wasn't talking about FFXV in that post but DQXI :D
I'm of the opinion that it will based on the pocket edition.

I see, cool. I was thinking it would be Pocket version but with the latest quote now I'm unsure lol. To be honest I'm fine with it getting the Pocket Version, assuming it had Controller support.
 
This is not a "shrug" post, but i'm honestly wondering. What exactly does FFXV bring to the table that would not be possible on Switch, other than effects, lighting, texture resolution etc... considering how Xenoblade CX ran and looked on WiiU, knowing that the Switch is 3x more powerful. Would it be impossible to scale FFXV back to that level of visual fidelity?

PS: also, how cool would it be if the game transformed to the mobile version in portable mode, lol.

Well that's the issue. It's easy enough to say "yeah, they can just scale back effects, lighting, textures, resolution and so on", which is a hell of a lot to cut down on especially when hardware significantly more powerful than the Switch already struggles to run the game with cut backs in all of those areas.

If you scaled back FFXV enough, sure, it'd run on the Switch. It'd probably run on the PS3 and Xbox 360 if you wanted it to, but there's a point at which many developers would deem it not worth it, especially given that this is Luminous Engine and not Unreal Engine 4. Porting high fidelity games, especially to significantly less powerful hardware is a tougher job than a lot of people here seem to think.
 

Ex-Psych

Member
It seems from this interview with IGN that Tabata and Square aren't planning on bringing the pocket edition to Switch yet. That would suggest they are in fact talking about the full game for Switch.

Oh cool so they were initially hinting the full version. I also forgot about the Virtuos port rumour, are the pieces finally coming together?

It also wouldn't be out of the blue to think NVIDIA might be helping with the port as well.

So I guess ultimately the pocket edition will be a last ditch effort if they can't get it to run.
 
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