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DigitalFoundry: RotTR Xbox One X vs PS4 Pro First Look Graphics Comaprison

Leyasu

Banned
DILUj6PXcAI8155.jpg

lol fucking awesome
 

Klocker

Member
9.8 % over Pro.

Ryzen at 3 Ghz is 50 % more in Ghz + 70 % IPC, So more than double when Ryzen comes to console.....and all will change again as devs will have options like a PC, at the moment with Jaguar the main option with more power is resolution.

I dont think Its worth changing over Pro until we get Ryzen consoles is my opinion, but its worth upgrading an OG Ps4 and definitely an Xb1S for sure.

Ryzen will be a generational leap and allow game options we cant have with Jaguar today.

Exactly
 

Fredrik

Member
Why would you go through it 4 times? I got through it once and was like "Welp, that was a thing" and forgot about it by the next day. I even had the season pass for it because I got it super cheap and I never even went back to do that Baba Yaga content.
Why would you just go through it 1 time? I got through it 4 times and was like "OMG, that was awesome!" and hasn't been able to forget about it even up to this day. I also had the season pass for it because I loved the game so much and I went back to do the awesome Baba Yaga content 4 times too.

(This is not me, I'm just responding to your strange post with another strange post. Different strokes for different folks and all that.)
 

HotHamBoy

Member
Honestly I see this more as an upgrade for existing Xbox One owners than something to attract new customers.

And lol at both sides in this thread.

In two years when PS5 is out the pendulum will swing again. And of course Xbox One X games will look better than Pro games - it's $500, came out midway through the generation, and it has the advantage of more system resources. Why does it have to be a big deal? It doesn't devalue your purchase. If anything, existing Xbox One owners should be the ones outraged, they had to spend the beginning of this generation with lackluster multiplatform titles (in terms of IQ anyways).

And then a year after that it'll be the XB2. Shit is all fucked up now.

Chasing hardware specs is one game I don't think is really worth playing. That's why I haven't bought a Pro and I'm still rockin the launch PS4.

I think it's great to give people more options in the hardware space and I have no skin in this but I feel compelled to post counter-points because people are acting like the XBX is some kind of game-changer. Microsoft has the ability to change its fortunes but I think they need to invest more in first party projects. When they do that and stop cancelling shit like Phantom Dust I will probably be tempted to pick up one of their boxes.
 
I think sane people realize that it isn't a generational leap over the Pro. However, if the 40% more power OG PS4 had over OG Xbox One shabang is any indication of what's to come, I think the difference between Pro and X will be significant. Out of the park significant? No. However, after owning a PS4, OG XB1, XB1 S, it will be VERY significant for me.

I mean it's all personal taste, but the power gap between XB1 and PS4 didn't equate to anything significant in my experience. I could barely tell the difference in most third party games. Sony first party is always the best regardless of console power though.
 

belmonkey

Member
sure. but you need a console that does not exist to have 21:9 or 32:9 Tomb Raider :p

We're moving goal posts too much >_<

I'm just saying that it would seem nothing short of a ~$400 GPU can do what the X1X is doing in terms of visuals (at 4k) + performance in this game at the moment. I'm kinda hoping to be proved wrong though. Perhaps by someone with a 1060 / 580 running at similar settings.
 

Fredrik

Member
LG B6D (Germany). Great TV. Great esthetics. And that thing is H U G E !!
Nice! Last years model right? I have no idea what to get at the moment but I hope it's possible to find one around €1500. I saw a 2017 Samsung QLED which looked awesome but then someone here talked about it and explained how it sometimes dropped the connection and just showed a black screen with 4K60hz content from his Pro. So nope, not touching that. LG seems great though, everyone seem to love them.
 

adamsapple

Or is it just one of Phil's balls in my throat?
Putting the extra RAM to good use with the higher resolution textures.

The difference isn't big enough for me to want to get a XBX personally but good to see developers putting in some extra effort instead of 1 : 1 ports.
 

Colbert

Banned
Nice! Last years model right? I have no idea what to get at the moment but I hope it's possible to find one around &#8364;1500. I saw a 2017 Samsung QLED which looked awesome but then someone here talked about it and explained how it sometimes dropped the connection and just showed a black screen with 4K60hz content from his Pro. So nope, not touching that. LG seems great though, everyone seem to love them.

if you have limited money go for a 2016 B6, if you have more budget look out for a 2017 C7. Btw both models have the best reviews on rtings.com

You may also look into this thread: http://www.neogaf.com/forum/showthread.php?t=1323499
 

Fredrik

Member
if you have limited money go for a 2016 B6, if you have more budget look out for a 2017 C7. Btw both models have the best reviews on rtings.com
Cool thanks for the tip :)
It said "Displaying static images results in temporary image retention" on the downsides in the review there, is that something you're noticed and is it a real problem for games?

Edit: I'll check the TV thread, lets keep this on topic.
 
These discussions are starting to feel weirdly political in nature lately. There'a lot of distrust, misinformation, and whataboutism going on here.
 

KageMaru

Member
It was stated the PS4 Pro couldn't handle games with the texture quality of this Tomb Raider version. I picked a game that I think can and that I think is fairly similar.
They are both action adventures, they are both technically/graphically similarly demanding, being fairly linear but with also a couple of open environments and they both run in 30fps (the 4k mode on Xbox One X does). Come on, they are similar types of games. I wasn't going to compare Tomb Raider with Horizon Zero Dawn or Tekken 7.
I by the way didn't compare it with the PS4 Pro version of Tomb Raider, because that is an old version, as is the PC version. As we can clearly see the Xbox One X version is graphically even improved over the best PC settings. I doubt it is because the Xbox One X is more powerful than a top of the line gaming PC, but because they obviously went back to the game and polished it up significantly. They even said so in the trailer of the Xbox One X version.
There, that was my reasoning for bringing up TLL.
I'm also not in any way doubting that the Xbox One X is more powerful and can run games at a higher resolution, higher graphical settings or higher framerates than the less poweful PS4 Pro.

Unless I missed it, no one claimed the PS4 or Pro can't handle games with great texture quality. I said that it's doubtful that the Pro could receive all the same higher resolution textures seen in the 1X version. It's been discussed and mentioned multiple times from people who analyze games for a living that the Pro will be less likely to receive higher resolution textures (or 4K textures) seen in many PC ports. This is what I was talking about and still stand by it regardless of how good some textures look in any specific game.

Don't get used to it folks. Most devs aren't going to add upgraded textures for Xbonx ports, and we'll most likely see just resolution bumps using the same assets as the main upgrades between the two, very similar to the ps4/Xbone differences, going into the future.

PC will almost always have the best visuals and iq for third party games going forward.

Sorry to pee in your cheerios tho.

While I agree that the PC will still be the best looking version of games, why wouldn't devs use higher resolution textures on the 1X when they are already created for the PC?

No biggie it happens.

It could also be a matter of not having the time to port their implementation on PS4 pro, with the hardware specific features, to the Xbox one X.

And that leads to the lingering question I have. Is getting high quality checkerboarding results on the Xbox one X (or PC for that matter) more complicated than the Pro? I don't know. That uncertainty is why I think it's too soon to make a statement like "all 3rd party games will look better on the X". I expect most will, especially in terms of shadow quality, texture filtering, and LOD distances, but in terms of image quality for games that rely on checkboarding, who knows. I don't think it's as black and white as Microsoft simply having the beefier box. Anyways, this may not matter much at all if the majority of games can hit native 4k.

No, it's not too soon. More accurately all 3rd party titles should look better on the 1X. There is technically no reason, CBR or not, for a game to look better on the Pro. However there could be resource, scheduling, budget, etc. reasons to why the 1X version looks similar to the Pro version with no or minimal upgrades. In the end though, there is no technical reason why the 1X shouldn't look better than the Pro version. This is no different than knowing all 3rd party games would at least look as good and should look better on the OG PS4 over the XBO port. We didn't need to have both consoles in our hands before we knew the PS4 would receive better versions. It's the same here but for the 1X.


Bwahahahaha.
 

Shpeshal Nick

aka Collingwood
The coolest part for One X owners is that these are early upgrades.

Games being built with One X in mind from scratch will really show what it's capable of.
 

Curufinwe

Member
This thread is a mirror image of the DF threads at the beginning of this generation.

It's not the same because back then you had people still parroting the lies of Microsoft spokesman about there not being a 30% power difference in favor of the console that cost $100 less. It was an abnormal situation fueled by officially sanctioned fud.

A console that comes out a year later and costs at least $100 more being 40% more powerful is normal.
 

Klocker

Member
The coolest part for One X owners is that these are early upgrades.

Games being built with One X in mind from scratch will really show what it's capable of.

Yes but comparisons on upgrades are cool. I want to see Forza Horizon 3 compared between XS and Enhanced X.

comparisons of future multiplats where the Dev doesn't hold back and let's loose all PC stuff they can on X will be a treat as well to see compared to Pro and OG consoles
 
Unless I missed it, no one claimed the PS4 or Pro can't handle games with great texture quality. I said that it's doubtful that the Pro could receive all the same higher resolution textures seen in the 1X version. It's been discussed and mentioned multiple times from people who analyze games for a living that the Pro will be less likely to receive higher resolution textures (or 4K textures) seen in many PC ports. This is what I was talking about and still stand by it regardless of how good some textures look in any specific game.


You're on point there.

Heck, Mark Cerny said that the Pro sharing the same assets as the base PS4 was intentional and a positive. He said that the higher resolution would be all that is needed to show off the art.
 

Thebonehead

Banned
These discussions are starting to feel weirdly political in nature lately. There'a lot of distrust, misinformation, and whataboutism going on here.

It's been that way as far back as i remember.. and I'm old.

I remember the c64 \ spectrum \ atari 800xl wars, Amiga \ Atari ST, Snes \ MegaDrive, PS1 \ Dreamcast ad infinitum.

You'll see a lot of positional shifting in these threads and that's down, in part to cognitive dissonance.

To quote simply psychology
Cognitive dissonance refers to a situation involving conflicting attitudes, beliefs or behaviors. This produces a feeling of discomfort leading to an alteration in one of the attitudes, beliefs or behaviors to reduce the discomfort and restore balance etc.

For example, when people smoke (behavior) and they know that smoking causes cancer (cognition).

Now I'm a good example of this in play. I have spare capital, so have Xbox1, PS4, WiiU and a High end PC.

I bought the XB1 and PS4 at launch, and played more of the PS4 as I wanted to play the best versions of the games. However, my son got an XB1 as his friends were playing on that and as I bought digital he could gameshare with me.

So I was in a position of playing on the system I didn't want to, and to that end the cognitive dissonance kicked in for me and reflected out as: I can live with the loss in resolution; dropped frames here and there dont matter too much; I don't need ambient occlusion etc.

Now people that have invested time and effort in the Xbox ecosystem will have Cognitive Dissonance bounce in the opposite direction and will feel fully justified for their purchase due to the incoming uplift.

You see Cognitive Dissonance at work in the list wars that are rearing up now all over the place as people try to justify to themselves and others the validity of their decision.
 

Tagyhag

Member
It looks really good on the X1X but why did they get rid of DoF?

You can see more of the textures in screenshots but the actual game suffers...

At least they kept the 3 different options.

The question going forward tho will be just how much work devs will put towards it. Pro's Rise also had a bunch of work on it but look at how mixed it is now.
 

jaypah

Member
It's not the same because back then you had people still parroting the lies of Microsoft spokesman about there not being a 30% power difference in favor of the console that cost $100 less. It was an abnormal situation fueled by officially sanctioned fud.

A console that comes out a year later and costs at least $100 more being 40% more powerful is normal.

And yet this thread is just as trash as those were. Same amount of downplaying but it's even dumber because, as you said, it's year later and $100 more expensive. Some people still can't handle simple common sense shit like that though. Ah well, makes for decent entertainment.
 

iHaunter

Member
Why are they intentionally degrading PC graphics so that XBox One X looks better?

There's no way a GTX 1080Ti looks worse than XBXX
 

EvB

Member
It looks really good on the X1X but why did they get rid of DoF?

You can see more of the textures in screenshots but the actual game suffers...

At least they kept the 3 different options.

The question going forward tho will be just how much work devs will put towards it. Pro's Rise also had a bunch of work on it but look at how mixed it is now.

It’s in 4K mode, where perhaps DOF was too expensive.

There is another super pretty mode where everything is cranked up to the max and the game runs with a temporal solution to get to 4K
 
It looks really good on the X1X but why did they get rid of DoF?

You can see more of the textures in screenshots but the actual game suffers...

At least they kept the 3 different options.

The question going forward tho will be just how much work devs will put towards it. Pro's Rise also had a bunch of work on it but look at how mixed it is now.

I don't like the DOF to be honest.
 

Mauddib

Banned
It just blows my mind that we have games that look like RoTR on the 1X, and then Crackdown which looks so bad. Ugh I hope MS is using this delay to polish the fuck out of that game because it needs it.
 

CamHostage

Member
I guess this is my problem with these incremental consoles, not JUST X1X. This is the only time I can really tell the difference, in motion. They HAVE to be side by side, or else I would never know "it could be better."

To me, that's going to be the good thing about these incremental consoles, that the difference will often be so minor I won't care at all on my 32" old 1080P set but then those who've upgraded won't be bitching about how their fancy new 4K HDR monolith isn't being taken total advantage of; and for the both of us, when a new rendering technique or hefty computing drain happens in a future game, the developers can try best they can to make it good (same as they do for low-spec PCs) but for the sticklers, there's an upgraded box that they can pay for and get perfection and shut the heck up.

I like looking at a few of these graphical comparisons now and again to see what neat new developments or high-fidelity work is being done in super-expensive games, but it's nice to have the latitude now in the console market to not have it affect me unless I choose to look beyond.

Where it'll affect me is if there never is a PlayStation 5 / Xbox Two and we never again see a "real" generational leap. But with how computing is developing, there are questions of whether any magic box like that is on the horizon anyway...
 

EvB

Member
For Xbox this is all super interesting, they’ve clearly got a really robust solution that allows the hardware to be changed without causes huge compatibility issues.

Hopefully it will just smear over those cross-gen games as it doesn’t matter which console you play on as th games will function of both anyway.

The interesting part is that MS could easily encourage developers to put even more demanding configurations in their games , so the game will function even better on whatever the next the next gen console is, so we get more than just backwards compatibility, but the titles have been built with the foresight that it may well be played on a machine 10x more powerful
 

Arklite

Member
Just one example screenshot including PC:
7XphzqI.png

That's the absolute worst example, lol. I was wondering how the Pro version suddenly turned ugly.

The best part of the upgrade is the increased use of TresFx hair physics on X while maintaining performance. It really sets things apart, making the PS version look stiff by comparison.
 
It looks really good on the X1X but why did they get rid of DoF?

You can see more of the textures in screenshots but the actual game suffers...

Not really imo.
Well, it depends....

DOF turned off:

without06shr.png


DOF turned on:

with1bsmw.png


Screenshots taken from the PS4 PRO version (performance mode vs enhanced graphics).

I also played the PC port and turned DOF off because it`s implementation in some areas doesn`t look good imo.
 

Thebonehead

Banned
For Xbox this is all super interesting, they’ve clearly got a really robust solution that allows the hardware to be changed without causes huge compatibility issues.

The Xbx O/S runs under a type 1 hypervisor. Allows for changes with little overhead
 
Optimization is my uneducated guess.

ND are exclusive. They have more time to play around with the hardware.

Crystal Dynamics (or whichever developer handles TR) have more memory and better hardware readily available with the X for these improvements, and not enough time to play around with the Pro to get results.

That could definitely be it and that's why we can't really conclude anything yet. When/if we get similar differences to these with all the upcoming games however, then things will definitely become more clear.
 

KageMaru

Member
It looks really good on the X1X but why did they get rid of DoF?

You can see more of the textures in screenshots but the actual game suffers...

At least they kept the 3 different options.

The question going forward tho will be just how much work devs will put towards it. Pro's Rise also had a bunch of work on it but look at how mixed it is now.

Could be a bug, not added yet, or cut for performance reasons. The port is still in development, so DOF could be added back later.
 

Varg

Banned
I see people going ape shit on twitter, YouTube, gaf. Cool that the Xbox one version has added graphical features . The thing you have to point out here is that the game is locked 30fps on it unfortunately with those settings while I'm 60 or up on the pc version . Is that too hard to understand ?
 
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