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Has Sony mismanaged the Gran Turismo franchise? If so, why?

tsounaiq

Neo Member
Naughty Dog? Consistently high quality games every 2/3 years.

Sure, naughty dog seems to be one of the exceptions. But to be honest, their games have the best story-telling, visuals but not much in gameplay. Same as the GOW series. I am really interested/confused why sony discontinued series such as patapon and locoroco. They are fun to play and visually unique. That might also reflects the lack of product management for sony.
 

Glasfrut

Neo Member
I don't understand how we can have like 5 Forza games before 1 gt game.

And the new Forza game will probably score better than gt anyways, lol.

But does this really matter? Would it objectively lead to more sales (over GT) for Forza?

---

I think one possible question would be - if Sony pushed Polyphony to pump out more GTs, would it result in sales fatigue for audiences? Would it hurt the studio to work in that fashion? Would it be "Sony-like" to do so?
 

Theonik

Member
Some fanbases will purchase something in spite of it's glaring flaws (Apple effect)

Every time a new GT releases, forums are full of fans doing nothing but complaining about how important features are missing.

Then the next one releases and they do the same thing.... Rinse.... Repeat.....
Or maybe the people posting on forums are a vocal minority.

Yep. Apple customers consistently get what they want.

Last time they finally removed the headphone jack.
Reading GAF threads tells me this is the case. Lots of 'But muh wireless future' posters there!

Consider this.

Would please really care about GT: Sport if it hadn't the GT name?

You get an online-only racer with a limited amount of track and cars.
Does. This. Matter?
 

KOHIPEET

Member
Sort of yes. It’s one of the few things Microsoft does better - consistently good forza games are released on a consistent basis. Gran turismo takes forever in comparison.

This. GT is probably the better game objectively, but Forza, as a series is more successful.
 

Zafir

Member
honestly i think sport is looking like the most pure, non convoluted and focused entry in the series for a long ass time. people just gotta get over the fact it's predominantly online.

I think that's a rather silly way to look at it. People just won't buy it if the single player content isn't very good, and that's what they play them for.

Focusing mostly on the online in a series which in the past, has set a precedence for good single player content isn't a good look. Street Fighter V got blasted for it. Course it depends how robust said online content is.
 

BigEmil

Junior Member
Sure, naughty dog seems to be one of the exceptions. But to be honest, their games have the best story-telling, visuals but not much in gameplay. Same as the GOW series. I am really interested/confused why sony discontinued series such as patapon and locoroco. They are fun to play and visually unique. That might also reflects the lack of product management for sony.
You're right also about Patapon and Locoroco they had potential to be big and also those games likely are much cheaper to make can be made with less budget and less time so it was a no brainer
 
I think it's pretty far-fetched to assume that GT is not near the top the pile in terms of development and marketing budget in this industry.

Polyphony rarely having things ready to go on the timetable of E3/TGS/console release is an issue, sure, but it hasn't dramatically reduced the sales or prestige of the series. If anything, design decisions, consumer taste, and competition have done more in that regard.
 

Wereroku

Member
This. GT is probably the better game objectively, but Forza, as a series is more successful.
Until just recently GT5 had sold more then the entire Forza franchise by itself. GT6 is considered the worst GT and sold better then any Forza game. So no GT is the more successful series.

As someone else said above Forza is probably the better rated game because of the faster turnaround and fan feedback well except for the micro transaction crap in 5 but they fixed that.
 

xrnzaaas

Member
It still sells well, that means you're wrong.

GTS will be a proper test especially with how the market has evolved over the last four years. Also GT6 was a pretty unique case with being released at the very end of PS3's cycle (and not getting any kind of port for the PS4).
 
But don't you think they're doing even more damage now for the franchise with the way they've been marketing GTS and GT6 not being in PS4? Surely if they cared about sales they could have been less short sighted about this, no?



How about it's diminished prescence in conferences? Do you think that's anything significant or will not matter in the grand scheme of things?

It did get several conference showing though. I do agree its omission at TGS was weird. But they did say they intentionally didn't show any 2017 releases at this year's E3.

I'm sure it will ramp up eventually. There was also rumors of a 2nd beta.
 
This. GT is probably the better game objectively, but Forza, as a series is more successful.

Quite the opposite for me, Forza despite launching more frequently doesn't match GT series sales, but they are keeping a consistent schedule and improvements on each version delivering better games for a while now.
 

Rad-

Member
This. GT is probably the better game objectively, but Forza, as a series is more successful.

I think you got the names mixed up there... GT still sells a lot more than Forza (GT brand name is still really big at least in Europe) but Forza has higher quality releases.
 

KORNdoggy

Member
I think that's a rather silly way to look at it. People just won't buy it if the single player content isn't very good, and that's what they play them for.

Focusing mostly on the online in a series which in the past, has set a precedence for good single player content isn't a good look. Street Fighter V got blasted for it. Course it depends how robust said online content is.

street fighter is also a game within a, lets be honest here, dead genre. racing games aren't faring much better these days, but i can guarantee GTS's faults will fall by the wayside and it'll still sell really well. 10 -15 million like some of their releases? no. but then i can't imagine sony has that in their expectations either, i think 5 million sales ala GT5 prologue seems reasonable though..that was pretty stripped back in regards to content, way more-so than GTS seems to be.

and you forget the views of forum dwelling gamers don't reflect that of the general population. a ton of people will see a GTS ad and buy it BECAUSE it's GT. will they be disappointed? will they trade it in? who cares, doesn't matter, at that point they're a tally mark on a road to success for the title, and ultimately that's all that matters for polyphony and for sony, and it's reason we will continue to get sequels.
 
GTS will be a proper test especially with how the market has evolved over the last four years. Also GT6 was a pretty unique case with being released at the very end of PS3's cycle (and not getting any kind of port for the PS4).

I feel Gran Turismo is the perfect franchise to test the waters for an online focused racer. They've also done well to remove most of the series' major complaints.

I personally prefer offline more, but the beta convinced me that this idea can work. I still need the Arcade Mode to have decent customization and have seasonal events back, but I'm excited.
 
It still sells well, that means you're wrong.

In what respect? GT6 sold poorly in comparison to GT5 and it has been 4 years since then without a single release, until GTS comes out we don't have numbers. 4 years is an awful lot of time when your major competitor is putting out yearly releases and you have 2 more newcomers to compete against.
 
It appears to be a bit of a mess they have got themselves into with GTS.

It'll still sell like crazy though, as people will just lap up the GT brand.

They can't keep doing it though as it will bite them on the arse eventually.
 

magawolaz

Member
Some people are complaining that the traditional campaign mode is giving way to the online racing. To me, this is awesome because the campaign mode has always been little more than a dull grind vs the braindead AI. The most fun I had in Gran Turismo on PlayStation 1 and PlayStation 2 was racing against my own lap times.

Racing against online opponents was often times absolutely incredible in GT5/6 and the online modes in those games were pretty barebones so I cannot wait to see GT Sports and a more expanded online experience.
And you are 100% right. But people will never admit it.
This works for other racing games as well - the real fun is online.

Yes they have.

It no longer symbolises 'The Real Driving Simulator' to me at all.
tbh they dropped that tagline :p

It did get several conference showing though. I do agree its omission at TGS was weird. But they did say they intentionally didn't show any 2017 releases at this year's E3.
It'll be shown sunday at TGS

street fighter is also a game within a, lets be honest here, dead genre. racing games aren't faring much better these days, but i can guarantee GTS's faults will fall by the wayside and it'll still sell really well. 10 -15 million like some of their releases? no. but then i can't imagine sony has that in their expectations either, i think 5 million sales ala GT5 prologue seems reasonable though..that was pretty stripped back in regards to content, way more-so than GTS seems to be.

and you forget the views of forum dwelling gamers don't reflect that of the general population. a ton of people will see a GTS ad and buy it BECAUSE it's GT. will they be disappointed? will they trade it in? who cares, doesn't matter, at that point they're a tally mark on a road to success for the title, and ultimately that's all that matters for polyphony and for sony, and it's reason we will continue to get sequels.
Online population goes a long way on multiplayer-centric titles. Especially if they have DLC plans ready. Let's not pretend Sony doesn't care if people trade it in after a week lol
 

Laplasakos

Member
I think that not releasing GT6 as a PS4 launch game and making it PS3 exclusive really hurt the franchise.

Also the delays and long development circles.
 
I think that's one of my points - the fact it still sold relatively well but could have pulled in such greater numbers as a main line GT came if it was at least cross gen.

They really dropped the ball there.

I agree that they dropped the ball regarding GT6 but those figures still eclipse most other franchise sales. Which means that even on a dying system GT sells.

GT Sport will sell bucket loads as well, it's fine, it's just not ideal.
 
Used to be a series that I was excited for and purchased without question. Now I would have to convince myself that I want it for GTS. Going by how Sony is marketing it, I don't really have any expectations for it at this point.
 

Bolivar687

Banned
IjoShOk_d.jpg
 

dracula_x

Member
In what respect? GT6 sold poorly in comparison to GT5 and it has been 4 years since then without a single release, until GTS comes out we don't have numbers. 4 years is an awful lot of time when your major competitor is putting out yearly releases and you have 2 more newcomers to compete against.

Well, you don't see what I see. Show me a PS3 game that sold > 5 million copies after PS4 launch. I can name only 1-2 games – GTA V and maybe Minecraft. That's it.
 

Rellik

Member
I see what you mean, but do you not see anything significant, for better or worse, in the marketing or features of GT Sport?

I'd be interested in a different, more positive perspective since it does seem doom and gloom all the time lol.

The features are definitely bare bones and I think that's acknowledged in the name being GT: Sport and not Gran Turismo 7.

But names can sell a product on its own. I'm European so I'm in the thick of GT land and we have already seen Sony start to pump out special editions of their consoles and controllers covered in GT logos. And you can guarantee it's going to be all over TV here including one of the most watched sporting competitions on the planet in Champions League football which is sponsored by Sony PlayStation. I don't think marketing is going to be any less than any other GT game.

But sales? I really have no idea and I'll wait and see. And not immediate sales either because GT games are known to have long legs.
 
Sony does not really have a mature management system on game development IMO. It takes almost like forever for games such as the Last Guardian, GT to be finished.

You must love MS system then!?!

On topic, got the steelbook edition pre ordered and will be there day one. As someone suggested let's wait and see the final product.
 

Egida

Neo Member
I think one possible question would be - if Sony pushed Polyphony to pump out more GTs, would it result in sales fatigue for audiences? Would it hurt the studio to work in that fashion? Would it be "Sony-like" to do so?
I think there is a middle ground between annual releases and being completely absent during the first years of the console and then releasing a game severely lacking on many aspects.
 

gogogow

Member
Well, you don't see what I see. Show me a PS3 game that sold > 5 million copies after PS4 launch. I can name only 1-2 games – GTA V and maybe Minecraft. That's it.

GT6 was literally released after the PS4 launch. GTAV was released before in September. Don't know about Minecraft. GT6 sold well for a videogame, but poorly for a GT main entry.
 

tsounaiq

Neo Member
You must love MS system then!?!

On topic, got the steelbook edition pre ordered and will be there day one. As someone suggested let's wait and see the final product.

Not really. I don't have so much time on gaming. I just dislike how Sony treats their games. But still, I feel switching from arcade to real-life sim RAC for the GT series is a wise move.
 

Duxxy3

Member
Sony and Polyphony have bungled the franchise. There have been signs of incompetence since GT4 when it didn't have online play like planned. And then we got GT HD. Which was a quick port for PS3 fans. And that was actually nice because we got it so quickly. Little did we know how long it would take til GT5, proper, would be released. After that we got an extended paid demo in prologue. GT5 came out and I couldn't get over how incredibly slow the load times were. Apparently it was fixed later at some point, but it was too late for me.

And then GT6 happened on PS3 years later. AFTER the PS4 was released. Who the hell thought that was a good idea? Forza 5 launched with the XB1 and since then the XB1 has been the default driving game console. Microsoft will have released 3 full Forza games before Polyphony finishes their half-baked Gran Turismo Sport.

It also seems like Polyphony had no input on the Dualshock 4, as that controller is just awful for racing games compared to the XB1 controller. Maybe not mismanagement, but a lost opportunity. The trigggers and rumble triggers are incredible in forza. The DS4 doesn't even have proper triggers.
 
These are everything I wanted to say:

I think they have mismanaged Kazunori Yamauchi.

Letting him do whatever the fuck he wants because GT sells is probably gonna bite them in the ass at some point.

The competition got a lot of time to not only catch up, but in some aspects surpass GT.

GT does not exist in a vacuum anymore - something Sony and Kazunori seem to forget.

IMO the series went downhill after 3 A-Spec. (Which is probably the greatest racing game of all time)

They mismanaged Kaz.

Too much freedom and minimal pressure rarely results in anything positive when you're dealing with a perfectionist. I'm not saying they should have given him no freedom and put a lot of pressure on him, because that doesn't work either in the creative industry... But it needed to at least be one or the other.

There is no reason GT6 shouldn't have been cross gen if you believe the bullshit Kaz fed us about the engine for that game being made with the PS4 in mind.

Always loved and praised Kaz for making amazing games, but after lots of mistakes in GT5 (really loved that game though) and then repeating them in GT6 (still loved it), I thought he'll make next GT something like GT3/4. But now 4 years (yes, 4 years!!) after GT6, we'll have a game with less than 200 cars, without real career mode and maybe (maybe) without good cosmetic damage and weather.
It's GT, so it'll still sell amazing and I'm not happy with this, as an old "single player" GT fan. Because that means next GT games will be online too.
 
The notion of "they should follow the Forza model" seems a little bit out of touch considering how this year has been filled with complaints from Xbox owners at the overuse of the Forza/Halo/Gears brands at the expense of more variety.
The Gran Turismo brand has survived a long time probably because they release games so sparingly which never allows the property to become stale or boring.
 
Doesn't seem like GT6 performance had any impact at all. I mean, nothing has changed at PD since then, so.......

Oh I think they had pressure on them to come outside their bubble.


I think they just learned the wrong things and totally took just about all the wrong steps to correct course with GTS.
 

ElFly

Member
Until just recently GT5 had sold more then the entire Forza franchise by itself. GT6 is considered the worst GT and sold better then any Forza game. So no GT is the more successful series.

GT6 the worst? GT6 shits all over GT5

it does not go to the heights of GT2, but nothing does
 
Kinda. Big mistake was not having a GT game ready within a year of the PS4 launch. That said, I don't want more frequent releases. GT should be a once-per-gen thing, an evergreen game released with a new console that then gets constantly updated with new stuff.
 

pswii60

Member
GT6 should have been Cross-Gen and GT Sports should be called GT7. GT Sports just sounds like a spinoff, while it actually seems to be the next mainline game (according to people in the last GT thread I visited, who follow that game more closely than me).
I thought Sport didn't have much of a campaign mode, hence it isn't a mainline sequel.
 
Well, you don't see what I see. Show me a PS3 game that sold > 5 million copies after PS4 launch. I can name only 1-2 games – GTA V and maybe Minecraft. That's it.
GT6's sales figures cannot be attributed solely to the PS4 launch, there weren't anywhere near enough systems in the hands of gamers, the mishandling of GT5 also has a part in it. And not releasing GT6 on the PS4 as well is itself due to mismanagement. The sales figures themselves are less relevant than the percentage drop.
 
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