theDeeDubs
Member
Finally caved on a 4K TV last week. Gimme dem textures!
Well, what does that say about all the games that Sony has a marketing deal with?!
i don't think we should go that route, seriously. It won't lead to anything but speculation.
I think the difference in those games won't be as obvious as in Shadow of War (and Assassin's Creed Origins?). Probably a resolution bump, but the same textures as on PS4 Pro.
I think the difference in those games won't be as obvious as in Shadow of War (and Assassin's Creed Origins?). Probably a resolution bump, but the same textures as on PS4 Pro.
You wouldn't have bought it, even if it was 100 euro cheaper and launched at the same time.
I think the difference in those games won't be as obvious as in Shadow of War (and Assassin's Creed Origins?). Probably a resolution bump, but the same textures as on PS4 Pro.
But when this happens, is it because they have a marketing deal so they make the X version intentionally worse? And what about the games without marketing deals?
They have a marketing deal with Microsoft. So it is very likely that they put a lot of effort and money into the X1X port.
It's a financial decison. Companies want to make money. Increasing the resolution is cheap, exchanging all textures is expensive.
It's a financial decison. Companies want to make money. Increasing the resolution is cheap, exchanging all textures is expensive.
Shadow of War has a 4K Textures and Cinematic Pack on Steam. This is the exception, not the rule.
It's a financial decison. Companies want to make money. Increasing the resolution is cheap, exchanging all textures is expensive.
Shadow of War has a 4K Textures and Cinematic Pack on Steam. This is the exception, not the rule.
It's a financial decison. Companies want to make money. Increasing the resolution is cheap, exchanging all textures is expensive.
oh, definitely, all i'm saying is $500 is a lot to spend on what amounts to a texture bump for me. if people are ok spending that more power too them. but for $500 i would honestly want to be seeing generational gap-like differences. not just the texture slider moving from high to very high, but that's just me.
Does the press already have an Xbox one X?
Or how can df do these comparisons?
Does the press already have an Xbox one X?
Or how can df do these comparisons?
Does the press already have an Xbox one X?
Or how can df do these comparisons?
See above + Reviewers will get their console earliest by next week afaik.
Didnt the PS5 talk start with this ?
You all are getting excited over more fuel for the fire when there isnt one, lol.
Finally caved on a 4K TV last week. Gimme dem textures!
This thread haha.
So in the last pages it's turned into how much of a beast the PS5 will be and how Xbox has no exclusives, and people wonder why this forum gets so much hate.
To topic now. That upgrade looks fantastic! Those textures make all the difference.
It's finally good to see what this can put out after waiting so long to see it.
No def not since there is no industry standard for hdr yet
Finally caved on a 4K TV last week. Gimme dem textures!
Glad to see X upgrades, because currently, this game looks like a 360 game on my XBO. I'll be downloading the upgrades right away when my X comes.
I like that we have options now. PC gamers can upgrade whenever they want and spend a lot of cash for res bumps etc also. I always wanted consoles to upgrade more frequently so we arent stuck with old tech for the last 4-5 years of each gen. Plus I can sell my old Xbox One to make the hit softer. In my case i'm spending $300 to upgrade, not $500
I'd imagine textures are reduced, rather than increased, it'd e a much easier task.
To be fair, Mordor wasn't exactly a looker in 2014, either. While the sequel does look better especially on the X/Pro, I still don't think it's mind-blowing compared to other titles we've seen.Glad to see X upgrades, because currently, this game looks like a 360 game on my XBO. I'll be downloading the upgrades right away when my X comes.
Shows what is good and bad about the X. Great graphics and poor frame rate. Same as the PS4 pro imo
Yes there is. HDR 10. If you chose to go for a Dolby Vision set, it already will susport HDR 10. That's a standard.
To be fair, Mordor wasn't exactly a looker in 2014, either. While the sequel does look better especially on the X/Pro, I still don't think it's mind-blowing compared to other titles we've seen.
This thread haha.
So in the last pages it's turned into how much of a beast the PS5 will be and how Xbox has no exclusives, and people wonder why this forum gets so much hate.
I actually don't wonder that at all. Who do you think GAF gets hate from? Gamergaters? Crapgamer? Tim Dog? How do you even know?
It's hilarious how people feel threatened by a toy. This thread is fantastic.
All PS4 models and all Xbox one S and X models support HDR10. So there is a standard.No gaming industry standard. HDR implementation varies wildly from one dev to another.
I actually don't wonder that at all. Who do you think GAF gets hate from? Gamergaters? Crapgamer? Tim Dog? How do you even know?
I actually don't wonder that at all. Who do you think GAF gets hate from? Gamergaters? Crapgamer? Tim Dog? How do you even know?
I can only speak for myself here, but my own unease looking at results like these is that X1X will dominate PRO in sales. I didn't think it would initially given the higher price point, but it's hard to argue with these kind of results. While X selling better doesn't mean much to me in and of itself, it could mean something to devs who could then put in even less effort and provide even more wishy-washy support for PRO than they already are.Why is there so much controversy over these results? MS made the more powerful iterative unit a year later for 100 dollars more expensive. Thus the difference shows in the software based on how the devs have optimized for said software.
For those of us who dont really care about graphical disparities outside of curiosities sake, of course its not going to matter. But for those who are looking at these comparisons and liking what they are seeing, its absolutely a win for MS. And it is a fact that XB1X in Shadow of War shows a notable improvement over the PS4 versions, just like PS4 and Pro do over the base XB1.
I mean it seems like some people are posting like they are having mental breakdowns over not being able to comprehend MS having the stronger machine on the market
I can only speak for myself here, but my own unease looking at results like these is that X1X will dominate PRO in sales. I didn't think it would initially given the higher price point, but it's hard to argue with these kind of results. While X selling better doesn't mean much to me in and of itself, it could mean something to devs who could then put in even less effort and provide even more wishy-washy support for PRO than they already are.
I don't really have any intention of buying an X atm, and don't want to feel like my $400 investment (which was on top of that $400 investment for base system) was wasted. I don't want or expect results like this given the disparity in power between the two systems, but I also still want to see devs push the PRO and eke everything they can out of it. Perhaps it's a silly concern, Idk.
I do not share your concerns for the PS4 Pro regarding developer support. Best example here is The Witcher 3. PS4 Pro got an update because they made one for the Xbox One X.
My concern is the opposite that due to market share / marketing deals publishers (not the devs) may hold back on the Xbox One X to not piss off Sony. For example just see the farce with Destiny 2 and COD WW2.
Ah, yeah, I could see that happening too. Personally, I don't really want to see either scenario come to pass. To me, ideally, devs would get as much out of both machines as possible, and everyone could feel satisfied with their purchases.
I guess the issue is dividing dev time up for two systems instead of just a blanket patch for all. Sure it would be great for devs to put extra time into the 1X version and really use the system but people would moan.
Depends what your lead development platform is. But even then ... lets see
a) PC: Should be no issue at all to scale slightly down to Xbox One X and then PS4 Pro
b) PS4: You have to do a Xbox port anyway, so the idea is to port to Xbox One X first and then scale down to Xbox One (S)
c) Xbox One (X): No brainer
d) Nintendo Switch: *joke*
Yep, that's the problem, potentially. I wouldn't moan about an X version being better tho. After all, if the roles were reversed and PRO was the powerhouse, I know I'd want devs to get as much out of it as possible instead of scaling things down for the sake of the X.I guess the issue is dividing dev time up for two systems instead of just a blanket patch for all. Sure it would be great for devs to put extra time into the 1X version and really use the system but people would moan.
Depends what your lead development platform is. But even then ... lets see
a) PC: Should be no issue at all to scale slightly down to Xbox One X and then PS4 Pro
b) PS4: You have to do a Xbox port anyway, so the idea is to port to Xbox One X first and then scale down to Xbox One (S)
c) Xbox One (X): No brainer
d) Nintendo Switch: *joke*