DaGwaphics
Member
The mistake you're making to assuming MS doesn't care where users spend their time. If players aren't playing a game, then they're not going to invest in another one. It's simple.
This is like the same people who say, "MS doesn't care about sales" stuff. lol. It's a business, they're not going to ignore data that says gamers are not playing their game and then try to make a sequel.
I don't need to discuss this any further. The proof is right there, yet people ignore it.
I already explained that. The user that uses GP to play 5 or 6 single player games a month is more likely to stick with the service than a user addicted to MLB. In one case you have a user that has grown accustomed to utilizing the catalog of games they have access to within the service, the other can easily purchase the game they play and not need the service. GP continually adds new content, as long as you are utilizing the service, it doesn't make a difference to MS if you play 1 game or 10 in that month, though the user that plays 10 is much more likely to stay subscribed.
I never said they wouldn't be looking at the data to determine what projects are worthy of continued investment. But that doesn't have much to do with GAAS games. A single player game can still come and go from the chart and have very solid data behind it (a high % of GP users played it and completed it).
Last edited: