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Star Citizen's StarEngine Demo

nemiroff

Gold Member
Watch out, you are not allowed to have an opinion regarding Starfield lol

Doesn't even matter if you state you like really anything in Star Citizen , you basically need to be bashing one to death lol
Neither you nor midgenrefresh said anything wrong whatsoever in this thread. So I think the recent discourse is unfortunate *

*(but I guess not unexpected considering SC supporters have been treated condescendingly for years (and even enabled by some odd mods)).
 

EDMIX

Member
Neither you nor midgenrefresh said anything wrong whatsoever in this thread. So I think the recent discourse is unfortunate *

*(but I guess not unexpected considering SC supporters have been treated condescendingly for years (and even enabled by some odd mods)).

I mean, I get that.

Even as a backer of this game, I still like the design of both games and i think as someone that loves Sci-fi, I feel simply talking about the designs of the ships and suits is a solid common ground. I do like one more in terms of looks, but its also subjective. Its clear Starfield took a lot of inspiration from Aliens films and 2001 Space Odyssey etc in terms of the older ship designs that mirror what many thought spaceships would be like in the 1970s, 1980s etc and I'm sure we'll actually see a lot of that in Star Citizen too as they have a lot of variety already with the brands that sell ships in the game.

edit. we need dat fucking winnebago type RV ship! lol
 
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I mean, I get that.

Even as a backer of this game, I still like the design of both games and i think as someone that loves Sci-fi, I feel simply talking about the designs of the ships and suits is a solid common ground. I do like one more in terms of looks, but its also subjective. Its clear Starfield took a lot of inspiration from Aliens films and 2001 Space Odyssey etc in terms of the older ship designs that mirror what many thought spaceships would be like in the 1970s, 1980s etc and I'm sure we'll actually see a lot of that in Star Citizen too as they have a lot of variety already with the brands that sell ships in the game.
Sorry for talking about previous topic, but I disagree with what you said. Yes interiors are great in Starfield but you saying that every ship is different and that what I'm completely disagree- to me they are all in the same style, with variations. And they are useless because you can't fly them which is different problem but just adds upon it.
Yes interiors in Starfield are great but you got connected to your ship much more in SC because of different aspects of the ships which Starfield doesn't have. It's a style, design, sound, cockpit, usability, performance and much more layers of individuality.
 
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Snake29

RSI Employee of the Year
Nah man, you need help.

Even stating a fucking subjective opinion about this game is triggering you.

You can sleep in the beds, sit in the chairs, the very table in that screenshot is used as the star map, where the fuck did you hear it was "non interactable"? I mean shit, I get you like another game more, nothing in any of my statements is arguing the ship has more function then in Star Citizen.

This is merely something you are arguing when nothing in any of those statements is debating that...

So this whole


is completely false.

Not to the same degree as Star Citizen, sure...but to say pointless and no interactible is factually incorrect. Many things on that ship you interact with. I get you like another game more, but holy shit man relax with the hyperbole.



Who the fuck is saying it is? lol

I'm sorry man, you 2 basically are getting triggered for no fucking reason.

Nothing is wrong with liking one design over another, I say that in the very post you are crying over, but an exaggeration of claiming


Is just a bit too silly for my taste.


You can do enough with the ship to very much support that you "can do something with them"


Enough interaction exist, where I simply cannot support a false statement like "non interactible"

Its a difference of saying one has more, to one has none.

This is just too fucking hyperbolic and exaggerative.

We got to give you the good ole ignore man lol

nothing is that serious to be making up some weird shit like this lol


good luck.

morgan-freeman-good-luck.gif


(not everyone with an opinion is trying to fucking fight you folks)

Like i said, you can't interact with anything other than that. Sit, sleep (is only for health and time), starmap is nothing more then the same map you can already bring up in your own screen everytime.

The point is very clear my man and just stop acting like it's doing the same as Star Citizen:

- Medical module: pointless for the player since you can't interact
- Engineer station: pointless for the player since you can't interact
- Armory is the only module were you have some interaction with chests and weapon walls
- Computer code: Also pointless for the player to interact with. It only adds more NPC and function for the ship but you can't do anything with it.

This adds the same for all other modules in Starfield. You can only interact in with the panel for your ship storage and captain storage.

Star Citizen: Every module inside a ship will or has player interaction, from engineer, medical, repair station, drone station, messhall, cargo area, computer cores etc etc

So when it compes to that, yes Starfield modules are not player interactible.

Tell me why i need help? for the fact that i played Starfield for around 100 hours? It says that i've seen more then you in that game.

So stop the bullshit and lying yourself because im not wrong and im not the only one who sad that Starfield interiors are non interactable for more then 98%.....it's all static.

We don't have to have a fight here about that so let's be friends. But still your wrong at this point about how interactive Starfield is. It's also why i don't care about this game anymore after 100 hours. I will still finish the game but this is not a game that im goint to play after 5 years from now.
 
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Comandr

Member
Base building looks sick. I'm curious... about the long term economic benefit of it. Can you sell material goods to NPCs? I hope so. Would really suck to spend a ton of time making rare goods and no one fuckin buys em.
 

EDMIX

Member
but you saying that every ship is different

smh.

Man, I need you to fully read the comments. Please post where I ever said anything even remotely like that.

I simply disagree that they are all the same, I never fucking said they are all different, merely that they are also not all the same...as in zero differences or something.

Stop arguing in absolutes.
 

EDMIX

Member
why do you guys still believe this lieing company?

tw4gxxp8bi171.png



I urge everyone to watch this documentary to see how awful the people behind this game are exploiting people:



there is even a science paper written on it "selling dreams via star citizen"


smh, well for the most part, this is why this is a deep wait and see for many of us. Until they actually complete this title, its hard to get hype for something that spent many generations hyping.
 

Snake29

RSI Employee of the Year
Cool screenshots but still, suits in Starfield are a) better designed (maybe I just like the aesthetic better) and b) more detailed.

I believe that with medical you unlock crafting stations for your ship. Almost every module adds something. Crafting station, bed, navigation console, storage / display, more room for crew etc.

I just finished the basic tutorial, game can look very good. I'm excited to play more when I have more time.

My first flight:

vyrbvef.jpg


7LUvQwo.jpg


How do I access photo mode?

Those stations are just a few of the same stations which you can access. They are not integrated into the ship design itself. Everything else on the ship, like medical bay itself, engineering stations or whatever in every module is just static and not usable, that was my whole point in the end. These are the same handful of stations you find in the rest of the whole game at random places.

i got way more:

XVyYrgC.png

Dude nobody gives a fucking shit about this. You act like we don't know when the scope of this game changed? Who are you trying to convince?
 
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EDMIX

Member
i got way more:

XVyYrgC.png

lol I forgot about all that.

Yea, even if you like this game....this is just a massive wait and see as they say a lot of things. Granted, the latest footage they showed looks more like a real thing, but fuck...knowing the source, its like who cares if they can't actually complete a game?

Its just an endless tech demo.

I'll get more hype with an actual real release date (and it actually fucking legally releasing) lol

I just can't get hype for tech demo fodder by this team.

After you do this for years its like

first-time-meme-first-time.gif
 

Buggy Loop

Member
The SQ42 you would have gotten in 2015-16 would have been similar to this tech



The Crytek engine engineers found how to seamlessly do it in like... 2015, but all the procedural tech basically had to be rewritten , was for PU initially but cmon, you see that seamless tech and then the above. I would have soft rebooted the whole thing too. On top of the Star marine FPS module contracted to Illfonic was not delivering.

Are peoples really longing for a 2015-16 version of SQ42 and pissed it feature crept to the engine and features we saw the past weekend? I don't see many I'll tell ya that. 2015-16 delay is basically the best ammo we see being used by trolls, on repeat.

Squadron 42 and Star citizen would have split so drastically in technology in the span of a few years that then the trolls would say WTF, they knew the tech was coming, why did they gimp SQ42? UH? TO GET MONEY OUT OF SHEEPS? SCAMMMMM.

There's no winning with these peoples. Quick dopamine hit in the brain with easy trolling, the internet.
 

TVexperto

Member
Dude nobody gives a fucking shit about this. You act like we don't know when the scope of this game changed? Who are you trying to convince?
I'm trying to convince people to save their money and avoid getting scammed by a game that's been in development for over a decade and still doesn't have a release date.
Star Citizen is nothing more than a scam. They're selling people JPEGs of spaceships and promising features that will never be implemented. The game is still in alpha after over a decade of development, and it's still nowhere near being finished. It is like a mirage in the desert. It promises you all sorts of wonderful things, but when you get closer, it's just nothing but empty air. They're selling people dreams, but they're not delivering.

There is a reason that 35% of their staff are working in marketing of that company
 
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Vlodril

Member
I'm trying to convince people to save their money and avoid getting scammed by a game that's been in development for over a decade and still doesn't have a release date.
Star Citizen is nothing more than a scam. They're selling people JPEGs of spaceships and promising features that will never be implemented. The game is still in alpha after over a decade of development, and it's still nowhere near being finished. It is like a mirage in the desert. It promises you all sorts of wonderful things, but when you get closer, it's just nothing but empty air. They're selling people dreams, but they're not delivering.

There is a reason that 35% of their staff are working in marketing of that company

Won't someone think of the children etc.

You might not like what they have been delivering but obviously people do (they have like 5m backers it's not like the game stands on 50 whales or something).

As far as i understand it their funding has increased too yearly instead of it dropping. Let people spend their money as they like. I spend 25 for it on ks and 10 plus to get leather seats ( :p) for the aurora. I played quite a few hours of arena commander when it first came out and an hour here and there of star citizen to see the progress.

Still Squadron 42 is where it is going to be at and i am ok waiting for it (as are most other backers obviously).
 

Ribi

Member
why do you guys still believe this lieing company?

tw4gxxp8bi171.png



I urge everyone to watch this documentary to see how awful the people behind this game are exploiting people:



there is even a science paper written on it "selling dreams via star citizen"

so when the game comes out what are ya gnna do? And when people tell you that you can play star citizen right now how mad does that make you?
 

TVexperto

Member
so when the game comes out what are ya gnna do? And when people tell you that you can play star citizen right now how mad does that make you?
According to your boss who pays for your shill posts, Squadron 42 already came out in 2016 so almost 8 years ago?

CLKIEnS.png


still only one star system which isnt even finished


lcYhj1E.png


-> they actually sold land claims


bAlHRXr.png


-> 8 years later we still dont have persistent shared hangars

QderAWq.png


-> image speaks for itself ANSWER THE CALL 2016 lmao

rqIyqhw.png


-> almost 8 years later still only one star system so another LIE


and my favourite lie:

CLirOkO.png



12 years later RSI / CIG has not released one SINGLE game but they continue to sell things for REAL MONEY that are still not in the game 7+ years later
 
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Snake29

RSI Employee of the Year
According to your boss who pays for your shill posts, Squadron 42 already came out in 2016 so almost 8 years ago?

CLKIEnS.png


still only one star system which isnt even finished


lcYhj1E.png


-> they actually sold land claims


bAlHRXr.png


-> 8 years later we still dont have persistent shared hangars

QderAWq.png


-> image speaks for itself ANSWER THE CALL 2016 lmao

rqIyqhw.png


-> almost 8 years later still only one star system so another LIE


and my favourite lie:

CLirOkO.png



12 years later RSI / CIG has not released one SINGLE game but they continue to sell things for REAL MONEY that are still not in the game 7+ years later

For someone who thinks this is a scam, you sure do make a lot of time to "supposedly" delve into it. But hey...ignore list you go so...
 
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nemiroff

Gold Member
According to your boss who pays for your shill posts, Squadron 42 already came out in 2016 so almost 8 years ago?

CLKIEnS.png


still only one star system which isnt even finished


lcYhj1E.png


-> they actually sold land claims


bAlHRXr.png


-> 8 years later we still dont have persistent shared hangars

QderAWq.png


-> image speaks for itself ANSWER THE CALL 2016 lmao

rqIyqhw.png


-> almost 8 years later still only one star system so another LIE


and my favourite lie:

CLirOkO.png



12 years later RSI / CIG has not released one SINGLE game but they continue to sell things for REAL MONEY that are still not in the game 7+ years later

To continue to go overboard on your crusade does nothing to convince a single person here. Rather it's going to make them look at you and see mental issues.

(And btw, I've already defended several people's right to be critical towards SC, so don't even try to twist the narrative)

To my tiny ignore list with you.
 
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Ozzie666

Member
Wing Commander III was one of my favourite games on PC, when it came out it was a pretty big deal. Anyone who loved Star Wars or Luke Skywalker, was all over it. Not the best Wing Commander, but one of the most memmorable.

I want SQ42 to release and give me those same vibes. I don't care about the rest. But the whole roadmap and development of this game is comical.
 

TVexperto

Member
For someone who thinks this is a scam, you sure do make a lot of time to "supposedly" delve into it. But hey...ignore list you go so...
To continue to go overboard on your crusade does nothing to convince a single person here. Rather it's going to make them look at you and see mental issues.

(And btw, I've already defended several people's right to be critical towards SC, so don't even try to twist the narrative)

To my tiny ignore list with you.
lol the classic Star Citizen white knight response „ignore list“ instead of admitting im right. blind to see its you white knights who are moving the goalposts and ignoring the endless greedy lies by this scam company


btw im a backer since 2013 and Evocati :)
 
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Topher

Gold Member
lol the classic Star Citizen white knight response „ignore list“ instead of admitting im right. blind to see its you white knights who are moving the goalposts and ignoring the endless greedy lies by this scam company


btw im a backer since 2013 and Evocati :)

Admit you are right? About what? Rehashing old news that has nothing to do with the thread? More trolling than being right, I'd say.

Awkward John Krasinski GIF by Saturday Night Live
 
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According to your boss who pays for your shill posts, Squadron 42 already came out in 2016 so almost 8 years ago?

12 years later RSI / CIG has not released one SINGLE game but they continue to sell things for REAL MONEY that are still not in the game 7+ years later
For real? You really think that they could put it out THAT soon? Obviously plans changed because everything engine-wise goes very very wrong. Also Chris obviously underestimated development AS any other developer with such massive games. RDR2 and Zelda TOTK are only games that (as devs being smart) didn't promote the game until it's almost finished. I mean every game now suffers from delays or been released unfinished.
On other side (IMO) who cares? It's now 2023 and SC is fully updated (100% of engine code now rewritten), assets already has been made. If they just STOP right now and start to polish games they will release them in 2 years. I mean all worst things are already behind us. That's why I'm interested in SC again - they already did soo much that they have no other choice than go only forward.
Also 45$ for SC is still less than $60 Starfield (which is game that NOT ready, just suffer from MS deadline). It's plenty of fun for $45 now I would say. Unlike 7 years ago (and even back than it was interesting for the price). I have no regrets regarding SC, but I regret buying Starfield and that I've spend 30+ hours just to realise that there is nothing more.
Another '+' that CIG is now very experienced team and looking for latest releases the speed of development is growing exponentially, which is logical.
 
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This is the most impressive vidya related thing I have seen since the source engine demo in 2003.

I never thought I would ever be saying anything nice in a star citizen thread, lol

Edit: Also, if this isnt fake, I can absolutely understand where all the money went. The madlads scope creeped themselves into making an immensely impressive game engine
 
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bbeach123

Member
Look nice but I care more about activites ,quest and progression system .

Lots of game had graphics and core gameplay nice but progression system like ass so ppl dropped them in just weeks/month .
 
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Comandr

Member

I don't understand how any reasonably sound minded person can see the tremendous amount of progress being made and still say with a straight face that this is a scam. Like... where do you think all of this extra work has come from? With all of the amazing things that they have shown us this citizencon. Realistic propagation of fire based on material and fuel. The demo of the guy putting out the fire by venting the fuckin room into space. That was a holy shit moment. Being able to see the physical state of all ship components, doors, power plants, shield generators, etc in real time, and then alter and manage those states. Do people really think that this stuff came out of thin air?

No. It took dozens of people many thousands of man hours to make all this shit work together. The server meshing, the item persistence, the damage states on basically everything. Not to mention this all is being done as an MMO in an engine that was designed for a linear first person shooter. So first person animations have to match third person animations. Like... nothing about any of this process was easy.

I double dog dare any of the naysayers to watch this video.


And tell me they can't see where all the time and money has gone. I think people consistently forget that CIG is developing TWO GAMES at the same time. Squadron 42, the single player game, is a completely separate entity to Star Citizen, the mmo.
 
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Snake29

RSI Employee of the Year
nvm

EPTU default folder update, so it will be up hopefully in a hour or so.
 
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This is the most impressive vidya related thing I have seen since the source engine demo in 2003.

I never thought I would ever be saying anything nice in a star citizen thread, lol

Edit: Also, if this isnt fake, I can absolutely understand where all the money went. The madlads scope creeped themselves into making an immensely impressive game engine

Same, not sure what it was about the HL2 tech demo back then that stuck with me but other than the Crysis tech demos there hasn't been anything as impressive recently as that StarEngine video. Even the UE5 demos don't get me excited. Maybe it's because the others were actual games that came out that we got to play instead of just being a tech demonstration that will eventually disappear forever
 

Buggy Loop

Member
I don't understand how any reasonably sound minded person can see the tremendous amount of progress being made and still say with a straight face that this is a scam. Like... where do you think all of this extra work has come from? With all of the amazing things that they have shown us this citizencon. Realistic propagation of fire based on material and fuel. The demo of the guy putting out the fire by venting the fuckin room into space. That was a holy shit moment. Being able to see the physical state of all ship components, doors, power plants, shield generators, etc in real time, and then alter and manage those states. Do people really think that this stuff came out of thin air?

No. It took dozens of people many thousands of man hours to make all this shit work together. The server meshing, the item persistence, the damage states on basically everything. Not to mention this all is being done as an MMO in an engine that was designed for a linear first person shooter. So first person animations have to match third person animations. Like... nothing about any of this process was easy.

And tell me they can't see where all the time and money has gone. I think people consistently forget that CIG is developing TWO GAMES at the same time. Squadron 42, the single player game, is a completely separate entity to Star Citizen, the mmo.

They'll just continue what they are doing now, the rest is just noise, nothing new. They made major advancements, team is happy, they got a huge reaction from the community, huge buzz around the internet in general, even trended on Youtube, the buzz inside the office must be insane right now.



It works, its not R&D anymore.

In the meantime, the massive amounts of funding this game received cannot even be in the same ballpark as the OG backers, nor even the delayed 2016. 2022 alone made more money than 2012-2015. They have a lot more than 2012 OG backers to care and satisfy. This is the MMO mainly. Even MMO peoples were pissed to see so much focus within CIG on SQ42 rather than the PU as some of them don't even care for SQ42, they backed for PU, play the PU. For them SQ42 is just an opportunity for the tech made for that game to leak into the PU, which is kind of what we saw the past weekend.

CQ1HlL3.png


2023 easily 2nd biggest year, on way for perhaps even the biggest, especially after this conference.
 
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nemiroff

Gold Member
2023 easily 2nd biggest year, on way for perhaps even the biggest, especially after this conference.

Yeah, it's going to drive a lot of haters even more crazy. Funnily enough the presentations also made me put money into SC, and for the first time since 2011. Upgrading my Aurora starter-ship to a Cutter. I might even buy something better later.

Have only opened the launcher before but never really played the game. So today I got to fly around the verse for three hours.. Most of the time without knowing wtf was going on, learning controls and remembering keybinds is hard. But finally starting to get the hang of it now. Feels pretty good, can't wait for more updates.

(Was a bit choppy at first, but turning off vsync helped a lot to bring it to a relatively smooth experience.)
 

nemiroff

Gold Member

I'm a MSFS enthusiast since the ~80's and I love MSFS2020 to death, play it in VR and it's one of the best experiences I know of. But I'm sorry, your post is stupid. I'm not gonna flesh it out, it's utterly off-topic.

I'll say this, both AS and CIG are fucking magicians, the engines they've bult are technical marvels.
 
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Buggy Loop

Member
Yeah, it's going to drive a lot of haters even more crazy. Funnily enough the presentations also made me put money into SC, and for the first time since 2011. Upgrading my Aurora starter-ship to a Cutter. I might even buy something better later.

Have only opened the launcher before but never really played the game. So today I got to fly around the verse for three hours.. Most of the time without knowing wtf was going on, learning controls and remembering keybinds is hard. But finally starting to get the hang of it now. Feels pretty good, can't wait for more updates.

(Was a bit choppy at first, but turning off vsync helped a lot to bring it to a relatively smooth experience.)

Yeah I installed it 2 days ago. Felt lazy and didn’t want to get the HOTAS + TrackIR I would use for flight sims, so learning the keybinds for mouse + kb is tough after so many years. The scheme they show in menu is nice though, some peoples simply print that.

I upgraded my original pledge too to the Zeus MK II ES that was presented at the conference. When I played I had the old backed 325A because the upgrade was processing. If i log tonight it should be the A1 spirit as the loaned ship until Zeus ships release later.

I’m gonna be a total newb flying around with an A1 spirit 😂 many crashes coming up.
 

Buggy Loop

Member
Do we know how many Crytek staff are/were working for CIG and who the notable folks are?


Crytek staff that joined CIG at one point or another includes among others John Crewe, Todd Papy, Christopher Bolte, Steve Bender, Brian Chambers, Caleb Essex, Sean Tracy, Dan Tracy and Michel Kooper.

No idea if it's up to date and there's probably a lot more, they have a Frankfurt studio. We saw Steve Bender during the SQ42 video for example. Christopher Bolte is the principle engine programmer, he worked Crysis 2, 3, Crysis consoles, Ryse.
 

Lord Panda

The Sea is Always Right

Crytek staff that joined CIG at one point or another includes among others John Crewe, Todd Papy, Christopher Bolte, Steve Bender, Brian Chambers, Caleb Essex, Sean Tracy, Dan Tracy and Michel Kooper.

No idea if it's up to date and there's probably a lot more, they have a Frankfurt studio. We saw Steve Bender during the SQ42 video for example. Christopher Bolte is the principle engine programmer, he worked Crysis 2, 3, Crysis consoles, Ryse.
Appreciate the in-depth reply, thanks! Didn't realise Sean Tracy was from Crytek.
 
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Snake29

RSI Employee of the Year

Crytek staff that joined CIG at one point or another includes among others John Crewe, Todd Papy, Christopher Bolte, Steve Bender, Brian Chambers, Caleb Essex, Sean Tracy, Dan Tracy and Michel Kooper.

No idea if it's up to date and there's probably a lot more, they have a Frankfurt studio. We saw Steve Bender during the SQ42 video for example. Christopher Bolte is the principle engine programmer, he worked Crysis 2, 3, Crysis consoles, Ryse.
Michel Kooper is a friend of mine. He now works for Guerrilla Games.
 
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EDMIX

Member
so when the game comes out what are ya gnna do? And when people tell you that you can play star citizen right now how mad does that make you?

smh, look...I don't think TV is saying it will NEVER come out, I get you like the game and I don't have anything against anyone who simply likes gaming btw, merely that its really hard to disregard what TV is saying here. Its not saying it will NEVER release, I'm not saying that, TV isn't even saying that, merely that we've literally had this same conversation with other people for fucking years now.

Oh its coming 2016 oh 2018 oh 2020

To the point where its like on repeat.

I hope its great when it comes out, shit i hope it comes out the way we are seeing it right now, but my god man, if we fucking said that back then, it was not only never releasing, its not even in the exact same state or engine that was shown when it was first shown....so what you are seeing right now in 2023, how the fuck do you know that in 2026 we are not right back here saying "so when the game comes out what are ya gonna" lol Which fucking one?

They'll be on a new engine, showing a new "release" window lol

I'm not saying that will 100% happen, but good lord, they've already done this before, why should anyone believe that this time is the real release and we are seeing stuff that will be in some final form? Is this not literally talking about its "new" tech? What happens when years go back and they are ready to show you more "new" tech like years prior vs an actual final release?

So I think the argument of an absolute is a silly one, its why I'm not saying it nor is TVexperto TVexperto , merely pointing out that we've been down this road before and get why many will cite historically what has factually happened with all of this vs faith or some weird cult fanboyish type thing.

What would make your belief of it coming out soon any different then 10 years ago?

Even if it comes out in 3 years, we have nothing to suggest this time was any different then years prior, it would merely be a guess. So its not saying you are wrong btw, simply that even if it releases in 3 years, that isn't based on some objective thing you are seeing right now, as what exactly could you see that is different then 10 years ago to say 100% this game is coming out in a few years?

We saw demos then, timelines, builds, weekly update type things etc.

So I truly believe, regardless if it comes out in 3 years, 6 years or another 10 years, what is being said about this questionable development is sound and justified. You can't have a team lie this much and expect us to just believe this time, as being right sounds more like a broken clock then some deep trust you have with the team.


I mean shit, why the fuck where you guys wrong for 10 years? lol This is nothing to do with anyone who loves this game or concept of what its trying to do, you can love this concept and still have some common sense that this team simply can't be trusted considering their long history...
 
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Snake29

RSI Employee of the Year
People play shitty early access games for years, but SC is a step to far for them because it’s not “released”.

Dude Star Citizen already is released and is in continuous development. I had more fun in Star Citizen then the majority of the games i played in my life so far.
 

nemiroff

Gold Member
People play shitty early access games for years, but SC is a step to far for them because it’s not “released”.

Dude Star Citizen already is released and is in continuous development. I had more fun in Star Citizen then the majority of the games i played in my life so far.
Yeah, and increasingly so with more refined content and features pouring in.

I'm generally more interested in S42, but my three hours in the SC alpha yesterday was a nice experience, albeit challenging (even trying to figure out how to take of the helmet and drink a soda..) .

Engaging QT and walking around in the ship while seeing the universe passing by outside was.almost mesmerizing. I can't wait until later with the kids in the bed to jump back into the game.
 
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