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Physical games all the way

Physical or Digital


  • Total voters
    719
Physical Nintendo games all the way. They keep their value. Not to bothered by the others. I have gone about 90% digital on the Series X and about 50% on the PS5.
 

Dis

Member
Found this little gem in a local second hand store for 10€. Had no idea Limbo had a PC Physical version and to my knowledge it's the only physical version of Limbo only (without Inside). Since the game is easily in my top 10 favorite game of all time, I didn't think twice.

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Wow congrats what a find. I remember we played Limbo as a drinking game.

Amazing game
 
Has there been any hint of a physical world wide release for BG3?

As great as I'm sure it is I'am not risking 57 british pounds governor.

Outside of my comfort zone so it either has to come down in price or release physical.
Sadly, BG3 is my only purchase which I regret. It’s the only digital game of which I paid full price since the Nintendo 3DS. I’ve learned my lesson (again).

I played it for two days. Yes, it is a wonderfully crafted game with amazing voice acting, great performance, nice graphics, and packed full of unforgettable experiences. However, it isn’t the game for me. I basically threw $90 away. A PS5 disc would have been sold off for someone else to enjoy.
 

Eiknarf

Member
People who run around buying physical very often like to.post about how cheap it was vs the digital on.that particular week, ignoring the historical price and other sales that digital has had.

Look, I got x game for $39.99 and it was wayyyyy cheaper than the e-store at 59.99.

Meanwhile, said game was $39.99 on the e-store two weeks prior while the physical was $59.99. But let's just ignore that.

Regardless of the above, most of the time, they are the same price.

Each has its own benefits. I suspect physical will be completely gone by 2050, despite the protests of many on here because each generation of kids growing up now could care less about physical. And pc users haven't cared for 20 years.

Which actually makes me think of how cool.some of the pc physical boxes where since they had no.standard form factor.
To me it’s not about price. It’s about selling the physical game it if I don’t like it.
I can’t sell a digital game.
 

Eiknarf

Member
People who run around buying physical very often like to.post about how cheap it was vs the digital on.that particular week, ignoring the historical price and other sales that digital has had.

Look, I got x game for $39.99 and it was wayyyyy cheaper than the e-store at 59.99.

Meanwhile, said game was $39.99 on the e-store two weeks prior while the physical was $59.99. But let's just ignore that.

Regardless of the above, most of the time, they are the same price.

Each has its own benefits. I suspect physical will be completely gone by 2050, despite the protests of many on here because each generation of kids growing up now could care less about physical. And pc users haven't cared for 20 years.

Which actually makes me think of how cool.some of the pc physical boxes where since they had no.standard form factor.
To me it’s not about price. It’s about selling the physical game it if I don’t like it.
I can’t sell a digital game.
Like last month I bought THE STANLEY PARABLE, played it…. And it was cute, but I know I’ll never play it again. So I wanna sell it, but I can’t because it’s digital only!
 
Sadly, BG3 is my only purchase which I regret. It’s the only digital game of which I paid full price since the Nintendo 3DS. I’ve learned my lesson (again).

I played it for two days. Yes, it is a wonderfully crafted game with amazing voice acting, great performance, nice graphics, and packed full of unforgettable experiences. However, it isn’t the game for me. I basically threw $90 away. A PS5 disc would have been sold off for someone else to enjoy.
This is why physical is important. I did this with Monster Hunter World a great game but not for me at least it was only £50 in 2018.

Only other digital game I bought full price was FF remake and that was because of covid. That was a pretty safe bet as OG FFVII is my GOAT.
 

THE DUCK

voted poster of the decade by bots
To me it’s not about price. It’s about selling the physical game it if I don’t like it.
I can’t sell a digital game.

Like I said, each has thier benefits. You may be able to sell your physical game, but you can't easily share a game library between 2 consoles in 2 locations. And as a library grows to hundreds of games organization and space become real issues.

I mitigate your issue by reading reviews, trying demos, using gamepass/ps plus, etc so generally when I buy a game I am sure I want to keep it.
 
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rofif

Banned
Would anyone keep "hundreds" of physical games unless their intent was specifically to keep hundreds of physical games? You sell/trade off games you are no longer playing.
exactly.
How can someone complain abouyt "hundreds" of games while they collect these hundreds of games.
 

Faust

Perpetually Tired
Staff Member
Like I said, each has thier benefits. You may be able to sell your physical game, but you can't easily share a game library between 2 consoles in 2 locations. And as a library grows to hundreds of games organization and space become real issues.

I mitigate your issue by reading reviews, trying demos, using gamepass/ps plus, etc so generally when I buy a game I am sure I want to keep it.
Most users aren’t me with a 3,000+ physical collection. Most users buy a game then sell and trade them. Same goes for avid readers.

This is why companies want to kill physical. They want to stop that uses game market entirely and prevent better deals for consumers. It isn’t like they are strapped for cash either. Devs and pubs tend to make 3-6 times the profit on what they put in to develop. They are simply greedy and want to deny choice for consumers.
 

THE DUCK

voted poster of the decade by bots
Would anyone keep "hundreds" of physical games unless their intent was specifically to keep hundreds of physical games? You sell/trade off games you are no longer playing.

A very large group of people who champion physical media over digital say it's for "collecting" which means they keep them.
For me, I have over 500 digital games, I wouldn't have a place to keep all of these physically.
 

THE DUCK

voted poster of the decade by bots
Most users aren’t me with a 3,000+ physical collection. Most users buy a game then sell and trade them. Same goes for avid readers.

This is why companies want to kill physical. They want to stop that uses game market entirely and prevent better deals for consumers. It isn’t like they are strapped for cash either. Devs and pubs tend to make 3-6 times the profit on what they put in to develop. They are simply greedy and want to deny choice for consumers.

I get why devs want it, yes there is no used market. But they also want it due to less costs and risk, so it's not just that.
What are the actual stats on used sales, what percentage of physical buyers sell thier games while they are actually still valuable and not $5 at gamestop or $2 when they move on to the next console?

The reason I ask is all the casual gamers I know don't ever trade or sell anything, and they are a very big part of the market.
 
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cireza

Member
Most users aren’t me with a 3,000+ physical collection. Most users buy a game then sell and trade them. Same goes for avid readers.

This is why companies want to kill physical. They want to stop that uses game market entirely and prevent better deals for consumers. It isn’t like they are strapped for cash either. Devs and pubs tend to make 3-6 times the profit on what they put in to develop. They are simply greedy and want to deny choice for consumers.
This is why we need, at some point, to have laws enforcing the ability to sell and give-up on a digital license that was bought. I don't see how this will not be a thing in the future.
 
A very large group of people who champion physical media over digital say it's for "collecting" which means they keep them.
For me, I have over 500 digital games, I wouldn't have a place to keep all of these physically.

How many of those 500 do you plan on ever playing again? How many of those 500 did you enjoy enough to keep forever?

You can’t trade those games, sell those games. You can’t recoup the cost of a game you didn’t particularly enjoy.

The thing is, it really doesn’t have to be that way, even in an all digital future. Why isn't there a reasonable digital trade in scheme? Why can’t we access the game licence keys for trade or resale? Why isn’t a software license cross platform? Why can’t I temporarily gift a game I’ve finished on a scheduled duration to a friend? Why can’t I lease or even sell my digital purchases directly to a 3rd party? It’s all dreadfully anti-consumer. I’m incredulous that some are willing to settle for digital ownership the way it has been implemented.

The truth is, we are giving up way too much for simple convenience. There are also questions regarding game preservation. Can we really rely on the major platform holders? I don’t think so.

It’s all so very depressing.
 
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Eiknarf

Member
Most users aren’t me with a 3,000+ physical collection. Most users buy a game then sell and trade them. Same goes for avid readers.

This is why companies want to kill physical. They want to stop that uses game market entirely and prevent better deals for consumers. It isn’t like they are strapped for cash either. Devs and pubs tend to make 3-6 times the profit on what they put in to develop. They are simply greedy and want to deny choice for consumers.
Yeah, a lot of GameStop’s business is selling the same game over and over. I forgot what the average number of times the same title is bought, returned, bought again, returned again etc

So I assume GameStop likes that and benefits from it… but I would also assume the studios and developers hate it. They’d rather sell more units than sell one unit and have GameStop benefit and sell it over and over
 
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THE DUCK

voted poster of the decade by bots
How many of those 500 do you plan on ever playing again? How many of those 500 did you enjoy enough to keep forever?

You can’t trade those games, sell those games. You can’t recoup the cost of a game you didn’t particularly enjoy.

The thing is, it really doesn’t have to be that way, even in an all digital future. Why isn't there a reasonable digital trade in scheme? Why can’t we access the game licence keys for trade or resale? Why isn’t a software license cross platform? Why can’t I temporarily gift a game I’ve finished on a scheduled duration to a friend? Why can’t I lease or even sell my digital purchases directly to a 3rd party? It’s all dreadfully anti-consumer. I’m incredulous that some are willing to settle for digital ownership the way it has been implemented.

The truth is, we are giving up way too much for simple convenience. There are also questions regarding game preservation. Can we really rely on the major platform holders? I don’t think so.

It’s all so very depressing.

Very few, there's probably about 50 games I would ever play again. But I would not have traded or sold them anyhow, so your point is completely moot. You can't apply your situation to all people. I'm not buying those games for $79.99, a very large portion were bought for $10-30, and it's across 4 platforms. I can in fact share my whole library to others, they just need my login, in some ways easier than physical.

With 3 xboxes, multiple pc's, a ps5, and a switch in the house, digital is much easier. I can switch from one console to the next with zero worry about where a game is. My games never get stolen, they never get scratched, and they never don't get returned.

My kids play pc games and could care less for anything physical, I could read them your post above and they would gloss over.

As to relying on platform holders, who cares, when they drop support 20 years from now we can just easily emulate what we paid for on a toaster. Your post doesn't talk about digital benefits at all, and I would argue there's no reason to be depressed about it, you can still enjoy all your favorite games.
 
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Eiknarf

Member
“On average GameStop resells the same game SIX times”

Devs hate that shit

That’s a loss of thousands and thousands of sales per title for the devs

-Eat The Rich, Netflix
 
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Most users aren’t me with a 3,000+ physical collection. Most users buy a game then sell and trade them. Same goes for avid readers.

This is why companies want to kill physical. They want to stop that uses game market entirely and prevent better deals for consumers. It isn’t like they are strapped for cash either. Devs and pubs tend to make 3-6 times the profit on what they put in to develop. They are simply greedy and want to deny choice for consumers.
Most user are probably in the middle. Keep some games and sell/trade others.
 
The thing is, it really doesn’t have to be that way, even in an all digital future. Why isn't there a reasonable digital trade in scheme? Why can’t we access the game licence keys for trade or resale? Why isn’t a software license cross platform? Why can’t I temporarily gift a game I’ve finished on a scheduled duration to a friend? Why can’t I lease or even sell my digital purchases directly to a 3rd party? It’s all dreadfully anti-consumer. I’m incredulous that some are willing to settle for digital ownership the way it has been implemented.
This precisely why I do not buy digital games unless they are extremely cheap, and even then, I strongly lean towards physical. All of the current platform owners could implement software license transfers, but they choose not to.
 
This week I snagged these 3 physical games, all on PS5. First one is The Silent Swan an indie walking sim made by a small Spanish studio; the trailer they put out intrigued me and the pre-order was cheap enough (€20) that I had to get it.

The Invincible is another walking sim I was keeping my eye on, which is made by a new studio formed by ex-CDPR devs. Really enjoyed the demo so I pre-ordered the moment I had the opportunity especially as it was €25 with free shipping. Gotta support indie devs as I much as I can especially, if they're putting out their games physically.

And the third one is Star Ocean Second Story R that I should have received last week, but for some reason the shipment got delayed to this week instead; got it for €35.

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image.png
 
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Zuzu

Member
My brothers, I have strayed the true path. I purchased a digital game on PSN. I bought Ys VIII: Lacrimosa of Dana. It was only $24, which is half the price of the physical disc, and it allowed me to play instantly.

I am also eyeing Memories of Celceta, but the physical edition is very tempting with all the extra goodies you get. The problem is that the digital version is $20, while grabbing a physical copy from ebay would be around $80 with shipping.

Ys VIII and IX are often much cheaper to buy digitally in Australia so I bought VIII digitally and will do the same for IX. Sometimes you just have to go with the better deal especially when it’s quite a price difference.
 
Ys VIII and IX are often much cheaper to buy digitally in Australia so I bought VIII digitally and will do the same for IX. Sometimes you just have to go with the better deal especially when it’s quite a price difference.
I was considering it for IX, but the disc copies are already half price. Still deciding on Celceta.

PS: Ys VIII is a great game so far.
 

Kupfer

Member
This week I snagged these 3 physical games, all on PS5. First one is The Silent Swan an indie walking sim made by a small Spanish studio; the trailer they put out intrigued me and the pre-order was cheap enough (€20) that I had to get it.

The Invincible is another walking sim I was keeping my eye on, which is made by a new studio formed by ex-CDPR devs. Really enjoyed the demo so I pre-ordered the moment I had the opportunity especially as it was €25 with free shipping. Gotta support indie devs as I much as I can especially, if they're putting out their games physically.

And the third one is Star Ocean Second Story R that I should have received last week, but for some reason the shipment got delayed to this week instead; got it for €35.

20231111_170743.jpg
20231109_115740.jpg
image.png

Nice, I was also tempted to buy The Invincible because I like the cover art ... unfortunately had to pass this month :D

But the letter carrier brought me World of Horror today, which you "conveyed" to me ;)

Still on my wishlist :

Baldurs Gate 3
Cocoon
Jusant
Alan Wake II

I hope there will be physical copies of said last 3 titles someday
 
Nice, I was also tempted to buy The Invincible because I like the cover art ... unfortunately had to pass this month :D

But the letter carrier brought me World of Horror today, which you "conveyed" to me ;)

Still on my wishlist :

Baldurs Gate 3
Cocoon
Jusant
Alan Wake II

I hope there will be physical copies of said last 3 titles someday
Awesome pick-up there with World of Horror, and honestly you caught me by surprise a bit because I thought the PS4 physical version releases in December in Europe. Did you get it from PlayAsia? I'm grabbing it myself for the Switch when it releases physically next month (already have it pre-ordered).

Oh and I want all those games too if/when they release physically. :D

Edit: Nvm, just checked the thread, you got the PS4 copy from PlayAsia from my recommendation (totally forgot about that, btw). :messenger_grinning_sweat:
 
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Kupfer

Member
I cannot wait for the GTA VI collectors edition it's going to be wild!
With enclosed remittance slip for a pre-order premium Argentinosaurus card and a small rubbing area that starts to smell like shit when rubbed.

Joking aside, the GTA V Special Edition is lying next to me and even if I no longer agree with Rockstar's business practices and even detest them, I will probably also give in to GTA VI ...
 

Deerock71

Member
Queue up all the lazy sloads who praise digital for the convenience. Their self righteous masks are as transparent as their soon to be rectal lining once it all goes digital.
I’ll keep my curated physical shit from the last 30 years and it will have the added benefit of getting me laid by hot retro sluts.
Just snagged physical copies of Star Ocean: Second Story R and Nayuta: Boundless Trails for Switch. Looking forward to the ROI. 💰
 
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TGO

Hype Train conductor. Works harder than it steams.
There better be a map included.
Grand Theft Auto VI Collectors Edition
$259/€300/£510
  • Steelbook
  • Neon Light Steelbook Display Stand*
  • Physical OST*
  • The Art of GTAVI Booklet*
  • Vice City Map
  • Replica Malibu Club Neon Sign*
  • Malibu Club Keyring
  • GTAVI Redeem Code
* Not included in UK Release

Seem about right 🤔
 

Susurrus

Member
I get wherever the sales are....

Physical often has better sales.
I've picked up AC Mirage (new) for $30, and Mario RPG is preordered for $48. Buddy got Mario Wonder for $48 as well, where I used store credit instead. Tales of Arise for $5.

Spend some time on slickdeals and you'll learn real quick that physical prices are often better than digital.

Of course that's not always the case, but it's always good to have choice.
 
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All the games I bought this past week during various Black Friday sales. Most expensive one was Triangle Strategy at €50 while the rest of them were €15 - €30 with the exception of Little Witch Nobeta which was €40.
Oh and I already had Nier Automata in my collection, but had to get the YoRHa Edition as well as it comes with PSN avatars including the waifu in my pfp. :messenger_grinning_sweat:

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rofif

Banned
I've read somewhere that Alan Wake 2 is not really succesful.


Pity is very limited.



nh3XZZX.gif

It's a game without much gameplay. Form over substance.
And that all would be fine if the writing wasn't ruined by woke baby inc writers.
And yet, Hogwarts is the best selling game this year. Physical on all consoles too. Full of gameplay and not too woke. no TGA. The industry is a joke!!!

I am really trying to find info, how much multiplatform games like Hogwarts or Elden ring sold digitally and physically on each platform
 

Flutta

Banned
A very large group of people who champion physical media over digital say it's for "collecting" which means they keep them.
For me, I have over 500 digital games, I wouldn't have a place to keep all of these physically.

And that’s the issue.

I don’t even want to know how much that has cost you and now you are stuck with a bunch of games you can’t do shit with. Maybe brag a little bit to your nerds friends, Congrats i guess 🍾

If those were physical you could have sold them, traded them, given them to friends and family.

With digital you can’t do shit. Because you don’t own them the company you bought them from does and they dictate what you can do and can’t.
 
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rofif

Banned
And that’s the issue.

I don’t even want to know how much that has cost you and now you are stuck with a bunch of games you can’t do shit with. Maybe brag a little bit to your nerds friends, Congrats i guess 🍾

If those were physical you could have sold them, traded them, given them to friends and family.

With digital you can’t do shit. Because you don’t own them the company you bought them from does and they dictate what you can do and can’t.
The real thing is that digitally we accumulate games that we would never got otherwise if not for 1$ and we will not play them anyway.
I have 600 steam games for that reason
 

THE DUCK

voted poster of the decade by bots
And that’s the issue.

I don’t even want to know how much that has cost you and now you are stuck with a bunch of games you can’t do shit with. Maybe brag a little bit to your nerds friends, Congrats i guess 🍾

If those were physical you could have sold them, traded them, given them to friends and family.

With digital you can’t do shit. Because you don’t own them the company you bought them from does and they dictate what you can do and can’t.

What's the issue exactly? When I used to buy physical many years ago, by the time I sold off the games they were worthless, $1 at gamestop or $3 at a garage sale or an extra $50 total with the machine when the machine was sold. Give them to people who don't want them? Who cares.

I didn't pay any more for the digital games than your physical, in fact I likely paid a lot less since many were very on sale at the time of purchase. Games I can't do anything with? I can still play them, your being silly. I also still have access and use to almost every game I have purchased.

Just because something affects you negatively doesn't mean it's the same for everyone. And I don't brag to anyone about how many games I have.
 
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Flutta

Banned
The real thing is that digitally we accumulate games that we would never got otherwise if not for 1$ and we will not play them anyway.
I have 600 steam games for that reason
True, indie games usually you can’t find in physical format. I was more referring to AA/AAA games that people pay $70-$100 for a digital licence on PSN and Xbox store.

Also Steam have much better deals than the stores on consoles, so there’s that at least.
 
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