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New Dead or Alive 5 footage. (Update 2: Releasing Worldwide In September)

That looked like Lei-Fang behind the guy.

Anyway, looks good to me! Pretty awesome. Though that much slowdown for the "cinematic" sequences could be a bit distracting after a while.
 

K.Sabot

Member
That looks fucking crazy, but I bet it's gonna piss off people who want to take it seriously, which is probably no one so fuck it.

This looks awesome.
 
Hit sparks need to go, and I'm worried about the cinematic sequences becoming too intrusive and annoying.

But otherwise, my 2012 most wanted right here
grin.gif
 

Troll

Banned
Yeah, I noticed this on the dashboard too. If you look on the Inside Xbox tile it's a preview to DOA 5. I couldn't post because I am a filthy Junior :(


It looks really good, I will pwn anyone on Gaf who wants to try to take me on when this game comes out. Come at me bro.
 
Oh how the times have changed from when everyone hated DOA (when it was xbox exclusive), but I'm glad everyone's excited about DOA5. Looks the the studio in general has been focusing on these cutscene-like, cinematic angle type of gameplay. Just hope it doesn't get in the way of fighting. Looks amazing!
 

Phloxy

Member
Hope you can turn that stage crap off, and fuck I hate hit sparks, why don't fighting games let you toggle that shit on or off.
 

V_Arnold

Member
Random thoughts :D

1) I do not like what I am seeing. It is more like "hey, I heard you liked wall bounces, so we put a wall bounce in it, added some layers of things you can bump into, enjoy", and I do not like it.
2) The looks/visuals are great though. In for the boobs!
3) If two regular fighter fights on a rooftop with heavy metal pieces, one gets kicked into that yellow mass of iron, and STAYS THERE! No, the building wont start to fall apart, lol :D
 

JJD

Member
I love DOA stages. Best stages in any 3D fighter period. I wonder why no one else follow their lead in that area. I would freaking love a Tekken with stages like that.
 

deim0s

Member
Oh how the times have changed from when everyone hated DOA (when it was xbox exclusive), but I'm glad everyone's excited about DOA5. Looks the the studio in general has been focusing on these cutscene-like, cinematic angle type of gameplay. Just hope it doesn't get in the way of fighting. Looks amazing!

I'm starting to get motion sickness from the 'dynamic' camera angles... well too early to say. But hey, I do like what I'm seeing.
 

FreeMufasa

Junior Member
Lei Fang! Looks like her trademark black outfit too.

Game looks great but i'm kind of getting tired of this dark level. They'll probably start to show more of the other stuff once NG3 drops.
 

hteng

Banned
too much cinematic angles, and the backgrounds distract gameplay.

and am i seeing screen tearing there?
 

dreamfall

Member
Looks really neat! I know this is a terrible comparison (in regards to the fighting engine itself), but all that environment damage in the middle of the fight reminded me of Def Jam Icon.
 

Hellix

Member
Oh how the times have changed from when everyone hated DOA (when it was xbox exclusive), but I'm glad everyone's excited about DOA5. Looks the the studio in general has been focusing on these cutscene-like, cinematic angle type of gameplay. Just hope it doesn't get in the way of fighting. Looks amazing!

Yeah, it looks nice, but it looks like it is too cinematic.
 

EYEL1NER

Member
Oh how the times have changed from when everyone hated DOA (when it was xbox exclusive), but I'm glad everyone's excited about DOA5.
Shit, I've loved DOA since number 2 on the Dreamcast. And after playing that, picking up a copy of the first one for PSX. I prefer it to Tekken all the way.
 
I love DOA, but I need the trademarks. I heard they're cutting back on the violence and skimpy outfits. I REALLY don't want this to turn into something as boring as Virtua Fighter.

You're Dead or Alive, keep being that.
 

dimb

Bjergsen is the greatest midlane in the world
This gimmicky environmental stuff isn't what I want from DOA at all.
 

Monocle

Member
Eye candy loses its flavor over time. When the novelty of DOA5's stage destruction fades, what's going to be left over?

From a competitive perspective, the dev team have their priorities wrong if they're more concerned with graphics than gameplay. Flash is fine, but look at this DOA5 footage and compare it to Soul Calibur 5. The latter game is fairly light on cinematic spectacle (still looks fantastic, though), but it nails the two things that really count in a competitive fighter: the system and the netcode.

SC5 will be alive in the tournament scene this time next year, and the next, and probably the next. All I want from DOA5 is to be able to say the same thing.
 

Finaika

Member
Eye candy loses its flavor over time. When the novelty of DOA5's stage destruction fades, what's going to be left over?

From a competitive perspective, the dev team have their priorities wrong if they're more concerned with graphics than gameplay. Flash is fine, but look at this DOA5 footage and compare it to Soul Calibur 5. The latter game is fairly light on cinematic spectacle (still looks fantastic, though), but it nails the two things that really count in a competitive fighter: the system and the netcode.

SC5 will be alive in the tournament scene this time next year, and the next, and probably the next. All I want from DOA5 is to be able to say the same thing.

DOA has always been style over substance, so this is a natural progression of the series.

I for one am excited!
 

Yuripaw

Banned
Looks pretty cool. It actually looks different which is a good thing after all these years, but it may be a little too crazy with the camera angles for a fighting game too. I'm glad they did something to change the faces too. From what you see of the faces, the girls don't look quite as much like plastic dolls now.
 
I don't see why they added that slowdown stuff. We'll see how this turns out.
Eye candy loses its flavor over time. When the novelty of DOA5's stage destruction fades, what's going to be left over?

From a competitive perspective, the dev team have their priorities wrong if they're more concerned with graphics than gameplay. Flash is fine, but look at this DOA5 footage and compare it to Soul Calibur 5. The latter game is fairly light on cinematic spectacle (still looks fantastic, though), but it nails the two things that really count in a competitive fighter: the system and the netcode.

SC5 will be alive in the tournament scene this time next year, and the next, and probably the next. All I want from DOA5 is to be able to say the same thing.
Most people never considered DOA a competitive fighter. I don't see why they should start catering to the people who cast it aside years ago because of that. I'm just looking for something to play with friends on a casual level and it looks like it can deliver on this part.
 

Finaika

Member
Most people never considered DOA a competitive fighter. I don't see why they should start catering to the people who cast it aside years ago because of that. I'm just looking for something to play with friends on a casual level and it looks like it can deliver on this part.

This.

If you want a serious fighter, play Soul Calibur 5 or something.
 
Most people never considered DOA a competitive fighter. I don't see why they should start catering to the people who cast it aside years ago because of that. I'm just looking for something to play with friends on a casual level and it looks like it can deliver on this part.

Yes, my non-gamer friends like playing DOA more than any other game I've shown them. It's just great dumb fun.
 
I must admit that I was sceptical at first but after seeing the video I can say that it looks interesting, however Mortal Kombat still looks superior in my opinion.
 

Twinduct

Member
Would be nice if the event triggers for the stages were dynamic. Like sometimes it won't trigger or sometimes it would only trigger a certain amount of the destruction. Anyhoo looks great!
 

7Th

Member
>Kasumi featured in the teaser poster
>still no Kasumi footage from the actual game

Damn you, Ninja Dogs.
 

Kolgar

Member
DO WANT.

Fighting games haven't done much for me recently, so it's good to see the DOA series take its character modeling and environmental insanity to the next level. DOA Dimensions delivered a really nice fighting game, so this is a must buy for me.
 

erpg

GAF parliamentarian
So are we to expect the same stage and 4 characters to be shown off every two months now? Damnit, Team Ninja.
 

Dany

Banned
Er, that looks nice but looks jarring if you're playing, seems like your taken out of the action too many times.

I just want the normal fighting from 2,3,2U,4 back. I don't know where they want to go with this game but so far, nothing they've shown has been exciting sadly.
 

Riposte

Member
Looks cool, but stuff like that got kind of boring fast in other games.

Wow Jadedx finally managed to get banned lol.
 

Finaika

Member
DO WANT.

Fighting games haven't done much for me recently, so it's good to see the DOA series take its character modeling and environmental insanity to the next level. DOA Dimensions delivered a really nice fighting game, so this is a must buy for me.

Am I crazy in thinking that is the only fighting game that looks next gen?

dbkr2wbizSLyei.gif
 

gogogow

Member
That looked like Lei-Fang behind the guy.

Anyway, looks good to me! Pretty awesome. Though that much slowdown for the "cinematic" sequences could be a bit distracting after a while.

Lei Fang! Looks like her trademark black outfit too.

Game looks great but i'm kind of getting tired of this dark level. They'll probably start to show more of the other stuff once NG3 drops.

Where do you guys see Lei Fang?
 
I'm still worried about how fun this is gonna be. I don't care about the potential competitive scene. I don't care about how much stuff they change, for the most part. I just want a fun game. That's all I want. This is not inspiring any hope.

The lack of a demo only makes things worse.

Am I crazy in thinking that is the only fighting game that looks next gen?

Yes.
 
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