no it does notNO. The galaxy thing needs to go.
no it does notNO. The galaxy thing needs to go.
NO. The galaxy thing needs to go.
Geez, guys. Don't get so bent out of shape. I can see that even if I explained my reasoning, it would just get shot down.
I think Nintendo should use head tracking or at least Wii U controller tracking: http://www.youtube.com/watch?v=Jd3-eiid-Uw
I know it's an old concept and Youtube video, but I still think it's a good gimmick.
Why exactly? We got the two highest rated games of this gen out of the last two.
It'll be a game that plays to the system's strengths. Just like all Marios.
NO MORE PLANETOIDS AND LINEAR SHIT
Don't get me wrong, I love SMG, but it really pained me that there was so little of this in it:
Both Galaxies were tailored for the Wii and they were darn good
I will flip my shit if they pull a Sunshine on the next one
it has this look that seems like they thought that up in 15 seconds flat. I think the console itself will look different, but how much different I can't even guess.This is my personal opinion, but from an aesthetic standpoint the Wii U console doesn't look too hot. It looks like the Wii in Goofy mode :lol
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I will flip my shit if they pull a Sunshine on the next one
Mario 64 except no portals/paintings would be interesting.
If it was supposedly tweeked to run UE4, I wonder if it has increased in internal volume at all.
What is a 'Sunshine'? Something fresh that keeps the innovative design of 64?
I'm not sure how it was tailored for the Wii considering it included tacked on motion and ir controls.
I've just heard it from a friend that X company has Y & Z engines up and running on Wii U hardware.
His source works for a developer, one that I shall not name, but they do work on pretty much every system. So that alleviates any concerns that I didn't have over the Wii U power issue as far as I'm concerned.
How about a non-linear, open world Mario game that isn't 64 2 or Sunshine 2.
How about a Mario game that plays more like Just Cause 2?
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How about a non-linear, open world Mario game that isn't 64 2 or Sunshine 2.
NO MORE PLANETOIDS AND LINEAR SHIT
Don't get me wrong, I love SMG, but it really pained me that there was so little of this in it:
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Looks at GC... Hmm Nintendo might add empty air in there consoles to make it seem bigger.
Nintendo are hardware wizards, they dont really need to increase space for anything.
If you want non-linear games don't buy Mario and don't ruin my Mario.
If you want non-linear games don't buy Mario and don't ruin my Mario.
How about a Mario game that plays more like Just Cause 2?
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So I guess you didn't like Mario 64 and Sunshine.
Oh god no
How about an open-world seamless 3D Mario world along the lines of Mario 64 and Mario sunshine's levels?
I've been replaying Mario sunshine recently with my 4 yo nephew and it is a great game despite its big flaws.
Well, not exactly, of course.
But like, a giant world that you could traverse and do missions in to collect star with lots to do and all.
So The Legend of Mario?
Meh. I liked Okami, but the dungeons were to easy and the last hours of the game are incredibly lazy.How about a Zelda game that plays more like Okami?
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Now that there is a rumor floating around about Donkey Kong 3DS releasing this year, do you guys think the game Retro is working on is that one and not a WiiU Launch game?
Mario 64 was okay, but I enjoyed Tick Tock Clock and Rainbow Ride more than any other stage in the game simply because it was more linear (and thus more focused on platforming) than others.
Sunshine is the only mainline Mario game that I've yet to beat, and I've played all of them. It's an exercise in frustration caused not by the player's own actions, but by fault of the game itself (camera, level design, those fucking blue coins...).
Except, you know... with stuff to do in the overworld.
>_>
Now that there is a rumor floating around about Donkey Kong 3DS releasing this year, do you guys think the game Retro is working on is that one and not a WiiU Launch game?