• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Wii U Speculation Thread 2: Can't take anymore of this!!!

Status
Not open for further replies.

Azure J

Member
NO. The galaxy thing needs to go.

I agree in as much as the next Mario should pioneer since it's a new gen and all. This isn't and shouldn't be seen as a slight against the quality of the current games under the Galaxy name. They're some of my favorite games ever and the best of this gen.
 
I will say this. I enjoyed both Galaxies, but I do not put it on the pedestal that most people do. It is a huge step away from the design they had set up in Sunshine and 64, and in my opinion that is a bad move.
 
Why exactly? We got the two highest rated games of this gen out of the last two.

NO MORE PLANETOIDS AND LINEAR SHIT

Don't get me wrong, I love SMG, but it really pained me that there was so little of this in it:

y0E2T.jpg
 
It'll be a game that plays to the system's strengths. Just like all Marios.

Exactly.

Both Galaxies were tailored for the Wii and they were darn good, but now it should not bring to keep on with the same formula, and for sure the supposedly bigger hardware potential would open for developers new possibilities than the Wii.
 
NO MORE PLANETOIDS AND LINEAR SHIT

Don't get me wrong, I love SMG, but it really pained me that there was so little of this in it:

Exactly.

Both Galaxies were tailored for the Wii and they were darn good

I'm not sure how it was tailored for the Wii considering it included tacked on motion and ir controls.


I will flip my shit if they pull a Sunshine on the next one

What is a 'Sunshine'? Something fresh that keeps the innovative design of 64?
 
This is my personal opinion, but from an aesthetic standpoint the Wii U console doesn't look too hot. It looks like the Wii in Goofy mode :lol

G0V51.jpg
it has this look that seems like they thought that up in 15 seconds flat. I think the console itself will look different, but how much different I can't even guess.
 
I will flip my shit if they pull a Sunshine on the next one

August launch with two games: Super Mario Paradise (Sunshine 2 with 15+ main levels, a la SM64, and some more variety of environments) & Wave Race U

OMG that's all I need right there

edit: if they launch later, then I'll take Super Mario 64 2

wait a minute, I WANT BOTH
 

Nilaul

Member
If it was supposedly tweeked to run UE4, I wonder if it has increased in internal volume at all.

Looks at GC... Hmm Nintendo might add empty air in there consoles to make it seem bigger.

Nintendo are hardware wizards, they dont really need to increase space for anything.
 
What is a 'Sunshine'? Something fresh that keeps the innovative design of 64?

It's more like a boring open-world platformer that contains unnecessary amounts of filler uncharacteristic of most Mario games to compensate for the fact that it was badly rushed, but whatever floats your boat I suppose.

Also, similar levels in Galaxy were probably the worse ones due to how relatively unexciting it is to complete (and let's not get to the mind-numbing 100 purple coin hunts on those) in comparison to the more linear levels.
 
I'm not sure how it was tailored for the Wii considering it included tacked on motion and ir controls.

I mean it was designed specifically in order to take fully advantage of Wii's hardware potential - more powerful than GC but not as much as WiiU - and to a lesser extent WiiRemote+Nunchank controls.

I would expect new Mario's game on WiiU to have a more advanced physical engine and more complex environments than both Galaxies, something that wouldn't be possible on Wii.
 
So if I knew something major about the WiiU and I posted it and Nintendo changed their mind last minute I would be threaten with a ban?

So say BlackNMild2k1's source was right and the WiiU was tweaked to run UE4 but Nintendo decided the price was too high to market the tweaked version and instead publicly went with the version that does not run UE4 thus a major disappointment because we heard the machine could run that engine. So we want to fry BlackNMild2k1 for this right?

Guys we will get no news this way... saying he better be right or accounts are always on the line will only keep people's mouths shut, this only helps Nintendo keep its secrets to want to burn someone because what the source reported has changed
.
the thing about rumors is things change all the time behind closed doors

most of our source posters here are giving us X Y Z type of statements not using real numbers or names because those can change

ideaman may know what X ram is and he knows what Y and Z ram numbers are but it becomes hard to post them not only to protect his source but those numbers can always change. If we had those hard numbers and not some X Y Z statement how would we feel if X was 4GB and was changed to 2.5GB?

so what BlackNMild2k1 should have posted is:

I've just heard it from a friend that X company has Y & Z engines up and running on Wii U hardware.

His source works for a developer, one that I shall not name, but they do work on pretty much every system. So that alleviates any concerns that I didn't have over the Wii U power issue as far as I'm concerned.

:| damn that helps
 

andthebeatgoeson

Junior Member
I guess all this power could be used to make it less linear. Large planetoids that can be explored and hide all the stars. Easily destructible or reconfigured at the touch of a button. Would love for the removal of 85% of all load screens. Just constant motion. Or, 40 stars to be within walking/flying distance with no load screens.
 

Anth0ny

Member
NO MORE PLANETOIDS AND LINEAR SHIT

Don't get me wrong, I love SMG, but it really pained me that there was so little of this in it:

y0E2T.jpg

Exactly. Those were the best levels.

Bring back the Mario 64/Sunshine style!

Galaxy 2 is still my favorite game of this entire gen, btw.






and the hate for DK64 is unwarranted. you guys suck.
 
How about an open-world seamless 3D Mario world along the lines of Mario 64 and Mario sunshine's levels?

I've been replaying Mario sunshine recently as my 4 yo nephew prompted me to and I find it is a great game despite its big flaws.
 
So I guess you didn't like Mario 64 and Sunshine.

Mario 64 was okay, but I enjoyed Tick Tock Clock and Rainbow Ride more than any other stage in the game simply because it was more linear (and thus more focused on platforming) than others.

Sunshine is the only mainline Mario game that I've yet to beat, and I've played all of them. It's an exercise in frustration caused not by the player's own actions, but by fault of the game itself (camera, level design, those fucking blue coins...).
 

Smellycat

Member
Now that there is a rumor floating around about Donkey Kong 3DS releasing this year, do you guys think the game Retro is working on is that one and not a WiiU Launch game?
 

royalan

Member
How about an open-world seamless 3D Mario world along the lines of Mario 64 and Mario sunshine's levels?

I've been replaying Mario sunshine recently with my 4 yo nephew and it is a great game despite its big flaws.

Definitely want I want.

Liked the Galaxy games, but definitely want a return to the large, open environment stucture.

Imagine Delfino with all of the zones connected and no loading between them. The player's just thrown into a gigantic environment with "find the stars" being the only obvious objective. Going from area to area, gathering clues that point to the location of various stars.

Would love this kind of Mario.
 
The open-area levels in Galaxy were easily the least interesting parts and weren't nearly as well designed as the linear planetoid levels but I liked them and I liked the variety.

I am torn on continuing the Galaxy ways because on one hand, the concept was one of the best ever for the company and on the other hand, not sure how much crazier they could go to advance the design.

Just have Retro do a Galaxyish game for the 3DS and EAD move on to something totally new:p
 

Anth0ny

Member
Now that there is a rumor floating around about Donkey Kong 3DS releasing this year, do you guys think the game Retro is working on is that one and not a WiiU Launch game?

Nah, they're still working on Zelda =)

Mario 64 was okay, but I enjoyed Tick Tock Clock and Rainbow Ride more than any other stage in the game simply because it was more linear (and thus more focused on platforming) than others.

Sunshine is the only mainline Mario game that I've yet to beat, and I've played all of them. It's an exercise in frustration caused not by the player's own actions, but by fault of the game itself (camera, level design, those fucking blue coins...).

Those blue coins may be the worst idea in the history of Mario games. But the other 70 stars in that game are fantastic.
 
Now that there is a rumor floating around about Donkey Kong 3DS releasing this year, do you guys think the game Retro is working on is that one and not a WiiU Launch game?

Can't it just be they're working on two different projects - one for WiiU and one for 3DS - at the same time?

Otherwise they would be definitely working on WiiU, that's where they're needed the most in order to showcase new console's hardware potential like they did on Gamecube with Metroid prime.
 
Status
Not open for further replies.
Top Bottom