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Dolphin - Emulating Wii and Gamecube Games

Pro

Member
I am having an issue with the character models in The Last Story. The graphics all look great and the game is playing smooth on my system but the characters only have a solid black model for their bodies. Their heads are detailed fine but the bodies are missing. What is a Dolphin setting that would cause this? What Dolphin revision plays the game the best?

Edit: This is the same issue Seik posted on the previous page. Saw jediyoshi's response. Will have to try it out and see if this resolves the issue. Seik said it worked.
 
What's a good way to record videos on Dolphin to then upload on YouTube? I tried the recording option I saw as a test, and when I stopped it it closed my game. And every time I've ever tried FRAPS, it records in 15-second clips.
 

abusori

Member
What's a good way to record videos on Dolphin to then upload on YouTube? I tried the recording option I saw as a test, and when I stopped it it closed my game. And every time I've ever tried FRAPS, it records in 15-second clips.

I hear MSI Afterburner takes videos. I've never used it for that though, so I don't know how well it works.
Edit: Man, I keep getting ninja'd lately.
 

Sanic

Member
I can't seem to remove the low resolution DoF effect in Wind Waker. I assume the CPU->EFB Access referenced in the OP is now "Skip EFB access from CPU" in newer dolphin versions, but enabling that didn't fix the issue.
 

jediyoshi

Member
I can't seem to remove the low resolution DoF effect in Wind Waker. I assume the CPU->EFB Access referenced in the OP is now "Skip EFB access from CPU" in newer dolphin versions, but enabling that didn't fix the issue.
What are your current settings under the Hacks tab and what's the build you're using? I'm having a hard time replicating the low res dof now.
 
Its just easy to ask I suppose, can this computer run Dolphin...

Processor Type: 2nd Generation Intel® Core™ i5-2320
Processor Speed: 3.00GHz
Cache: 6MB Cache
Memory (RAM): 10GB PC3-10600 DDR3 SDRAM (1 x 2GB and 2 x 4GB)
Maximum Memory: 16GB
Hard Drive: 2TB 7200RPM Serial ATA
Graphics: • NVIDIA® GeForce® GT 520 graphics card with 1GB DDR3 dedicated memory, DVI, VGA via adapter, and HDMI capabilities and support for Microsoft® DirectX® 11, and up to two monitors
 

Pro

Member
Its just easy to ask I suppose, can this computer run Dolphin...

Processor Type: 2nd Generation Intel® Core™ i5-2320
Processor Speed: 3.00GHz
Cache: 6MB Cache
Memory (RAM): 10GB PC3-10600 DDR3 SDRAM (1 x 2GB and 2 x 4GB)
Maximum Memory: 16GB
Hard Drive: 2TB 7200RPM Serial ATA
Graphics: • NVIDIA® GeForce® GT 520 graphics card with 1GB DDR3 dedicated memory, DVI, VGA via adapter, and HDMI capabilities and support for Microsoft® DirectX® 11, and up to two monitors

Yes. You have more than enough specs.
 
I want to say thanks again for the Afterburner recommendation. It works great for what I wanted. Thank goodness for handbrake, too.
Hate to quote myself, but maybe I jumped the gun with this comment. I have been having a lot of issues with it. Almost every video I record is choppy as fuck and not good for uploading, which is a shame, because I need those videos. Recording was part of the reason I wanted to do my playthrough.

Hopefully an update fixes these issues, because I don't seem to be the only one. I perused (and even joined to comment) the Guru3D forums and saw other mentions of this problem as well.

That said... do I have any other alternatives for 720p recording? I was having issues with xsplit and Dolphin... but anyway, the recorded video would look just like my stream, right? That's no good for me, unfortunately.
 

Hazaro

relies on auto-aim
Hate to quote myself, but maybe I jumped the gun with this comment. I have been having a lot of issues with it. Almost every video I record is choppy as fuck and not good for uploading, which is a shame, because I need those videos. Recording was part of the reason I wanted to do my playthrough.

Hopefully an update fixes these issues, because I don't seem to be the only one. I perused (and even joined to comment) the Guru3D forums and saw other mentions of this problem as well.

That said... do I have any other alternatives for 720p recording? I was having issues with xsplit and Dolphin... but anyway, the recorded video would look just like my stream, right? That's no good for me, unfortunately.
Streaming (or doing a Local recording) uses a decent amount of CPU because it is encoding the files. If you are doing that, set your xsplit settings to veryfast or ultrafast until the lag disappears. Quality can drop as you go faster, or use more bandwidth. Local recordings have a ton of bandwidth and you should just be able to upload those since they are compressed to a degree. If you are going to re-encode them I'd just use FRAPS.

The quality method is to do a noncompressed recording like FRAPS which will have minimal effect on your FPS, then encode the giant file later. It's about 1GB a minute depending on your resolution.
 

Shiggy

Member
dolphin2012-03-1203-07n039.png


dolphin2012-03-1203-134ahh.png

Wasn't the purpose of this thread to show games which look great on Dolphin? That looks awful.


Playing Pikmin 2 in HD with a PS3 controller. So good.

I don't even want to imagine playing Pikmin with a traditional controller.
 

Shiggy

Member
What, too colorful for you? You can always have a wank over those greyscale P.N.03 shots.

I don't have anything to say against the game's style, but it already looked awful on Wii. It might look good with a texture pack and an object swap, which replaces all objects with Wii-era-like objects instead of Dreamcase-like low-poly objects.
I don't even blame the developers for that, they had to downport the game from Xbox 360 within only a few months...
 
I don't have anything to say against the game's style, but it already looked awful on Wii. It might look good with a texture pack and an object swap, which replaces all objects with Wii-era-like objects instead of Dreamcase-like low-poly objects.
I don't even blame the developers for that, they had to downport the game from Xbox 360 within only a few months...

Okay now

I don't really get how you think that's what the Dreamcast was capable of. Here's a reminder if you forgot what a real Sonic Team Dreamcast game looked like:

ZN8pK.png

RoQwh.png

49Q5G.png


NiGHTS Journey of Dreams is hardly the nicest game in the world when it comes to visuals but there have been worse games posted in this thread that nobody batted an eyelash at.
 

scitek

Member
Wasn't the purpose of this thread to show games which look great on Dolphin? That looks awful.

I don't think that's the purpose of the thread. It's not the Dolphin screenshot thread. I don't even know how many people are aware NiGHTS is playable in Dolphin, but it is, and it looks a shit-ton better there than on the Wii, not to mention it plays much better with the 360 pad since the area around the analog sticks is round. Those are the best shots, too, btw, the rest look atrocious.
 

matmanx1

Member
On a Fire Emblem kick and think I would like to experience Path of Radiance and eventually Radiant Dawn through Dolphin. My PC is definitely strong enough (i5 2500k @4GHz, Radeon 6970) and I have a Wii that's already running homebrew.

I'm primarily interested in Path of Radiance at this point so has anyone played it through to completion on a recent Dolphin build? The dolphin wikia gives the game a 4/5 for compatibility and has a few settings recommendations but I though I would inquire here before I jumped in with both feet.
 

linko9

Member
So I'm having a really odd experience. I'm running NPC Pikmin 2. It runs at 30 FPS full speed (which is odd, as it's a PAL game). When I've got 100 pikmin on screen, the FPS drops to ~25-27, which causes majorly choppy audio. What's weird is that changing the internal resolution does absolutely nothing to affect the framerate: it's ~25-27 FPS at 4x internal as well as 1x internal. Isn't this odd? Does it just mean that my CPU is the bottleneck and not the GPU?
 

abusori

Member
So I'm having a really odd experience. I'm running NPC Pikmin 2. It runs at 30 FPS full speed (which is odd, as it's a PAL game). When I've got 100 pikmin on screen, the FPS drops to ~25-27, which causes majorly choppy audio. What's weird is that changing the internal resolution does absolutely nothing to affect the framerate: it's ~25-27 FPS at 4x internal as well as 1x internal. Isn't this odd? Does it just mean that my CPU is the bottleneck and not the GPU?

I don't know what CPU you have, but check your CPU usage, see if it's maxing out.
 

linko9

Member
I don't know what CPU you have, but check your CPU usage, see if it's maxing out.

Good call, should have thought to do that myself. CPU usage is at only 50% according to the task manager.

Edit: my CPU is a i7-2640M @2.8 GHz. GFX is a Quadro 1000M (Lenovo W520 laptop). Haven't had problems running any other games, including the GC version of Pikmin 2.
 

abusori

Member
Good call, should have thought to do that myself. CPU usage is at only 50% according to the task manager.

Edit: my CPU is a i7-2640M @2.8 GHz. GFX is a Quadro 1000M (Lenovo W520 laptop). Haven't had problems running any other games, including the GC version of Pikmin 2.

Does Dolphin use multithreading? Because that cpu only has two physical cores, and if Dolphin only runs on one of them, then 50% usage on task manager would mean it's maxed out, I believe.
Edit: Actually, I checked their documentation, and looks like it can use two cores; do you have that enabled?
 

kitanii

Banned
Using a wireless sensor bar and a real official WiiMote+ (+ built in) the calibrated center changes when I swing at a faster pace. Using the same Wiimote+ and sensor bar with my real wii it works flawlessly. What could be the culprit? Any thoughts?
 

Yaska

Member
Does Dolphin use multithreading? Because that cpu only has two physical cores, and if Dolphin only runs on one of them, then 50% usage on task manager would mean it's maxed out, I believe.
Edit: Actually, I checked their documentation, and looks like it can use two cores; do you have that enabled?

Dual core support is in, you can enable it in options. You can also try the experimental openMP which supports more cores.
 

Shiggy

Member
Using a wireless sensor bar and a real official WiiMote+ (+ built in) the calibrated center changes when I swing at a faster pace. Using the same Wiimote+ and sensor bar with my real wii it works flawlessly. What could be the culprit? Any thoughts?

Are you in a different room? Are there any light interferences which could cause a automatic re-centering? I had such problems when I played the game on Wii.
 

linko9

Member
Dual core support is in, you can enable it in options. You can also try the experimental openMP which supports more cores.

Don't worry, it's on. I've played around with every combination of options I can think of, but to no avail. I think the issue is that you have to use LLE sound with NPC Pikmin 2, which causes similar issues for me in other games. Anyway, I'm 4 hours into replaying the GC version at this point, so I guess I lose this round, technology :(
 

Yaska

Member
Don't worry, it's on. I've played around with every combination of options I can think of, but to no avail. I think the issue is that you have to use LLE sound with NPC Pikmin 2, which causes similar issues for me in other games. Anyway, I'm 4 hours into replaying the GC version at this point, so I guess I lose this round, technology :(

Ok, that is your problem. LLE requires beast of a CPU for most games. You can try for a small speed up to enable LLE on thread in audio settings, that will give you a slight speedup. Also have you tried playing around with either DX11 or DX9, as one is faster than another, but the latter is more compatible. (Check also in video settings hacks, that OpenMP texture is checked, as this will often give a speedup).
 
So I'm totally on board for Xenoblade. Can I use a regular controller plugged into my PC and not a wiimote for it? I can't go back to regular wii graphics.
 
You can, I just started, using my sixaxis and motionjoy, awesome game so far.

My preference is with a 360 controller, but I could always just plug in a dual shock 3 right? Motionjoy has been weird for me. I got it to pair with bluetooth once, but never again. No idea why.
 
A question delegated to me, for wish i don't know the answer:

Is there compress utility included in the emulator and is there a downside to emulate the compressed games instead of the normal images?

Anyone can tackle that?
 
Let me rephrase: is there anything in Xenoblade that would require a motion controller? Can I just use a 360 controller or will I have to use a Dual shock 3 because of any sort of motion controls?
 

kruis

Exposing the sinister cartel of retailers who allow companies to pay for advertising space.
Let me rephrase: is there anything in Xenoblade that would require a motion controller? Can I just use a 360 controller or will I have to use a Dual shock 3 because of any sort of motion controls?

I played through the whole of Xenoblade with a 360 controller. No motion controls are needed.
 

tsab

Member
A question delegated to me, for wish i don't know the answer:

Is there compress utility included in the emulator and is there a downside to emulate the compressed games instead of the normal images?

Anyone can tackle that?

While on the dolphin main screen, right click on game>compress iso. I am not aware if any of the games may not work if they're compressed though. Unfortunately my specs are not on par for playing 60fps on dolphin to finish games.
 

Agent Icebeezy

Welcome beautful toddler, Madison Elizabeth, to the horde!
Hello, I'm finally getting around to playing with Dolphin outside of F-Zero and I'm not able to get my Wii Controllers to stay hooked up with the Bluetooth on my PC. I have Win 7 with both the Wiimote with MotionPlus already in it as well as an Afterglow Wiimote. I'm reading about bluetooth stacks and such and I'm at a loss. I just want to play the games, lol. Any assistance is greatly appreciated.
 

jediyoshi

Member
Hello, I'm finally getting around to playing with Dolphin outside of F-Zero and I'm not able to get my Wii Controllers to stay hooked up with the Bluetooth on my PC. I have Win 7 with both the Wiimote with MotionPlus already in it as well as an Afterglow Wiimote. I'm reading about bluetooth stacks and such and I'm at a loss. I just want to play the games, lol. Any assistance is greatly appreciated.
Which fzero? Unless you have some other process in place to bind Wiimote buttons or you're using a virtual console version of the game, you won't be able to just use the controller with the game without extra setting up. What kind of bluetooth dongle do you have? Does your controller sync and completely lose connection from your computer or is Dolphin itself telling you the Wiimote is disconnected?
 

Agent Icebeezy

Welcome beautful toddler, Madison Elizabeth, to the horde!
Which fzero? Unless you have some other process in place to bind Wiimote buttons or you're using a virtual console version of the game, you won't be able to just use the controller with the game without extra setting up. What kind of bluetooth dongle do you have? Does your controller sync and completely lose connection from your computer or is Dolphin itself telling you the Wiimote is disconnected?

I have bluetooth on my motherboard. Its an Asus Motherboard. F-Zero GX is the F-Zero game. I was using an Xbox 360 controller to play F-Zero.
 

matmanx1

Member
I got Path of Radiance working on Dolphin and just played through the tutorial. The character portraits have small artifacts on them and there's some clicks in some of the sounds but for not really changing anything in the settings except to max out the graphics options it's running very well.

I'm using the DX9 option right now but will try out the OpenGL tomorrow to see if it gets rid of the artifacts. Anyone have a suggestion for the sounds?
 

whitehawk

Banned
http://dolphinsnacks.com/screenshots/marioparty9/

http://dolphinsnacks.com/screenshots/marioparty9/images/001.jpg[img]

[img]http://dolphinsnacks.com/screenshots/marioparty9/images/009.jpg[img]


For the dual shock specifically, you still need something like motionjoy for your computer to recognize it.[/QUOTE]Depends what OS. My iMac recognizes my PS3 controller without any extra drivers. This is with USB though, bluetooth doesn't work unfortunately.
 
I have a question for u all.

I tried the emulator out, but somehow its not running that well.
I had 800*600.

Here are my specs:

Athlon 64 X2 Dual Core 5200+
6GB RAM
Radeon 6870


Too low?
 
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