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Baldur's Gate: Enhanced Edition first "screens" [Up: X-Platform Multi] PC/iPad/Mac

Wait, the Bard's Tale game is like those? OMG

Pretty much. Overhead isometric action RPG with loot and a larger emphasis on story & dialog.

But... Edit: Just checked the app store listing and The Bard's Tale isn't currently working on iPad 3s, but it should be updated soon.
 

Psy-Phi

Member
Will likely buy both, as I'm a slut for nostalgic gaming, price will have to be right though. Same price on both, and i'll hold out for a sale on the PC version. Having this on my iPad will be amazing.

Now, announce Planescape Torment and I'll post the Fry "Shut up and Take my Money" image.

The UI looks the same. :( I hope it controls better.


Better? It controlled wonderfully. What was wrong with them? It's point and click to walk/aim/attack. I can't imagine what more would be desired.
 

Emitan

Member
Pretty much. Overhead isometric action RPG with loot and a larger emphasis on story & dialog.

But... Edit: Just checked the app store listing and The Bard's Tale isn't currently working on iPad 3s, but it should be updated soon.

I only have a pathetic iPad 2 so that's fine.
 

Derrick01

Banned
I thought this was the game that was going to use that weird steam-like service on PC that I never heard of before that, the one that everyone made a big stink over on the initial thread for not using steam? A little confused by all the people wondering if there's a PC version.

Will probably buy on PC if they don't butcher it.
 

Aeana

Member
Better? It controlled wonderfully. What was wrong with them? It's point and click to walk/aim/attack. I can't imagine what more would be desired.

I find the interface on PC to be irritating to use, and I always have. Inventory management, party management are both worse than they could be if the UI were to be redesigned. In particular, it makes no sense to be unable to put the camera panning keys on WASD or somewhere on the left side of the keyboard for right-handed people. This is something I expect to be better on the iPad port.
 

Psy-Phi

Member
I thought this was the game that was going to use that weird steam-like service on PC that I never heard of before that, the one that everyone made a big stink over on the initial thread for not using steam? A little confused by all the people wondering if there's a PC version.

Will probably buy on PC if they don't butcher it.

You mean Beamdog? (Bought MDK2 HD there. Service works fine. I'm not a Steam slut though, I buy games I want wherever I can get them. Don't quite understand the disdain some people have for anything but Steam. Bought games before Steam, will continue buying them if Steam ever dies. No reason to keep everything in one basket, so to speak. Sure I prefer Steam, but it's acceptable to buy things elsewhere.

I find the interface on PC to be irritating to use, and I always have. Inventory management, party management are both worse than they could be if the UI were to be redesigned. In particular, it makes no sense to be unable to put the camera panning keys on WASD or somewhere on the left side of the keyboard for right-handed people. This is something I expect to be better on the iPad port.

Never used keyboard shortcuts. Just moused to the edge to pan, like I play RTS's (for better or worse). Come to think of it though, I imagine panning will be dual fingers? That could be weird if they dont do it that way.

Hopefully they'll design an interface specifically for "touch".
 

Alexios

Cores, shaders and BIOS oh my!
Why not pan with the mouse? And what does that have to do with party management? You just click on a party member, then the person you want to attack, or the place you want to move to or the spell/ability you want to use and its target if applicable, or make a rectangle around all of the party members for group actions, what's irritating about that? All the spell books etc have easy to use mouse interfaces too. I guess you could have all the party's inventories in one screen instead of separate for each but when just moving items from one to the other you'd do the same number of clicks anyway, you just drag the items you want to transfer on the person's portrait instead of their private inventory screen as it is. Most of the IE games have amazing controls and GUI, convenient, speedy and easy to understand, few RPGs have done as well since, even later DnD games did worse.
 
Pretty much. Overhead isometric action RPG with loot and a larger emphasis on story & dialog.

But... Edit: Just checked the app store listing and The Bard's Tale isn't currently working on iPad 3s, but it should be updated soon.

Thanks for the tip. I only played a little when it first came out, but had to wipe it due to space. I'll definitely re-download when they fix it. The thing that rocked about the console BG:DA games were those graphics and those bosses (and great co-op!).

When I browse GAF and see all the love for OG Baldurs Gate and Avadon, I feel like such a fake gamer! The gfx are a huge turn off! While I'm sure that the stories are killer, it's tough to get around those gfx...
 

Derrick01

Banned
You mean Beamdog? (Bought MDK2 HD there. Service works fine. I'm not a Steam slut though, I buy games I want wherever I can get them. Don't quite understand the disdain some people have for anything but Steam. Bought games before Steam, will continue buying them if Steam ever dies. No reason to keep everything in one basket, so to speak. Sure I prefer Steam, but it's acceptable to buy things elsewhere.

Right that one. I was just a bit confused because I guess a lot of the people fearing it was ipad only missed out on the initial thread, either that or I forgot exactly what was going to be on PC.

Worst case scenario you could always still play the original I guess.
 

Alexios

Cores, shaders and BIOS oh my!
Dragging the mouse to the side of the screen takes it off of the action.
If you want to move the camera elsewhere it seems that you want to move the action to a different place anyway. Doesn't seem any more efficient to attempt to keep the cursor in the center and use the arrow keys to target things by panning alone.

Combat is pause heavy regardless too. Not that it takes any meaningful amount of time to move your mouse from one corner of the screen to the opposite if so inclined, lol. Less than the blink of an eye for sure. It's a mouse cursor. If it's too slow then increase its sensitivity because it shouldn't ever be slow. That's like saying the usual desktop is slow to select items on. It's faster than even a finger since a mouse doesn't have to have 1:1 speed while for taps you have to move your hand where you want on the screen.

You can also just click on the map screen for instant transfer without scrolling through. I guess they could put a RTS style mini map in the main view to optimise that but eh, whatever. Minor improvements are always possible, that still doesn't make what is there bad in any way. It's amazingly well done and more intuitive than most games of the genre.

But hey if you like using keys it's good you can do that too then. Hardly sounds like a wholly irritating interface.
 
So any mention on if this will come to android?
Won't mind to double dip for a decent game on a tablet.

I love Android on phones but tablets is a different story IMO. So little in the way of apps/games designed around tablets. Honestly, I wouldn't hold your breath waiting for an Android version. I'd just pick it up on PC...can't be that demanding.
 

Aeana

Member
If you want to move the camera elsewhere it seems that you want to move the action to a different place anyway.

And then you have to move the mouse back to the center of the screen, whereas if you move the camera with the keyboard, you can keep the mouse in the center and also do things while the camera is moving if you desire. This is the way I prefer to play.
 

Brandon F

Well congratulations! You got yourself caught!
My only piece of advice- if you try BG and like, but don't love it, still give BG2 a try. It is the much better experience. My first playthrough of BG (when I was only about 12, admittedly) I never finished.

There are a lot of wide open wilderness areas, and it is a fairly difficult game. BG2 is more difficult, but the content is handled in a way that is easier to latch onto. And it is better. Sogood.gif.

edit: Although for BG2, make sure you get past the opening dungeon. It gets really good after that.

Played BG1 for the first time last summer with mods on PC. Biggest problem with BG1 is that the early levels of 2nd edition rules don't translate really well into what is essentially a dungeon crawl. Mages can barely cast any worthwhile spells per day(rest constantly to recharge your 1-3 magic missiles, and/or just give them slings...and lots of bullets); melee party members are essentially fire/forget zerglings throwing themselves at dice rolls, which most often just lead to constant whiffs and misses at those low levels.

BG2 immediately throws the player into a mid-level party mixes with far better tactical options for combat. Plotting and narrative is far improved as well, just a lot more quality questing and exploration.

I still grew very fond of BG1, but it can be a real trial for new players given all of the tedium of bland combat and somewhat pointless zones to walk through between the real meat.
 

Yaska

Member
Think I'll stick on pc with the gog versions as well, you can port BG1 content to BG2 engine (think there was a thread about that in here) anw. Definately will get the ipad version tho.
 

Durante

Member
Played BG1 for the first time last summer with mods on PC. Biggest problem with BG1 is that the early levels of 2nd edition rules don't translate really well into what is essentially a dungeon crawl. Mages can barely cast any worthwhile spells per day(rest constantly to recharge your 1-3 magic missiles, and/or just give them slings...and lots of bullets); melee party members are essentially fire/forget zerglings throwing themselves at dice rolls, which most often just lead to constant whiffs and misses at those low levels.
This is all true, more or less. But I feel like having your wimpy, useless mageling dying to wolves in BG1 is essential to the whole Baldur's Gate experience on a meta level. It's what allows you to truly appreciate how far you have come when you reach ToB after 200 hours.
 
D

Deleted member 10571

Unconfirmed Member
Awesome, I just won a bet for this just (sorry!) being an iPad port, even if it's an enhanced one.

Also, and this is the whatever-the-opposite-of-a-fanboy-is in me speaking: fuck.

Edit: oh, and for all Android tablet users: GemRB is an Android app that can play all Infinity Engine games on potent Android devices (i.e. BG 1 and 2, Planescape, etc.) :) Didn't work on my crappy Galaxy 3 so far (tried the GOG version though, I think you might need the actual CDs), but maybe you're more lucky.
 
As long as it comes out on the PC the same time or earlier than the iPad, I want to play it the way it was intended to be played.

I guess it'll control okay on the iPad though, will surely be clunky but nothing that will hinder the experience, it's a slow game anyway. People over-reacting.
 

Ventrue

Member
So the visuals haven't been improved and the new content is referenced as "including a new adventure and new party member". I wish them well, but as someone who has played these games to death I think the fact that the changes seem reasonably minor probably won't entice me to replay it. I was kinda hoping they'd do some more drastic changes, if only to make it a little more fresh for me. I suppose some people would be upset with them tinkering with a classic, though.
 

stabwound

Neo Member
Are these screenshots supposed to be representative of the final product?

It doesn't look any different at all from the original game running on the Tutu mod. How much do you want to bet that they just took the work the Tutu modders did and are repackaging and profiting from it?
 

Minsc

Gold Member
Are these screenshots supposed to be representative of the final product?

It doesn't look any different at all from the original game running on the Tutu mod. How much do you want to bet that they just took the work the Tutu modders did and are repackaging and profiting from it?

Considering they have said they've been given the actual game code to work with, I'd be surprised if that were the case. They have expressed interest in making sure the modding community can play nice with these new EEs.

Edit: Also:

@TrentOster: #bgee is coming for #iPad 1,2 and the new iPad. Our screenshots are of the in-dev UI

So across the board iPad support :)
 
When I first bought my iPad 2, my first question was, is there any Infinity Engine-like RPGs. Finally, there will be and it will be amazing.
 
Hope the new party member has an alignment that isn't stupid. Every time I try to play through the BGs with a different party, I end up with people leaving the party because they're evil or whatever.
 
Hope the new party member has an alignment that isn't stupid. Every time I try to play through the BGs with a different party, I end up with people leaving the party because they're evil or whatever.

Good character with Viconia for Life! You just have to set her straight early before you get your rep up there.
 

Interfectum

Member
Move to off-topic forum if not gaming related

kfAwU.gif
 
Why not pan with the mouse? And what does that have to do with party management? You just click on a party member, then the person you want to attack, or the place you want to move to or the spell/ability you want to use and its target if applicable, or make a rectangle around all of the party members for group actions, what's irritating about that? All the spell books etc have easy to use mouse interfaces too. I guess you could have all the party's inventories in one screen instead of separate for each but when just moving items from one to the other you'd do the same number of clicks anyway, you just drag the items you want to transfer on the person's portrait instead of their private inventory screen as it is. Most of the IE games have amazing controls and GUI, convenient, speedy and easy to understand, few RPGs have done as well since, even later DnD games did worse.
The inventory management in the IE games is pretty bad and will require extensive overhauling to be playable on iPad. As for keyboard shortcuts on the PC, they made certain things a lot more playable, like selecting just melee characters using traditional ctrl-clicks when everyone was bunched together.

There's a lot of work to get a useful interface on the iPad. I mean, they have a button on the Ipad version to toggle between scrolling and selecting, the former action literally requiring no buttons on the PC, and the latter on the PC being assigned to one of two physical buttons almost solely for that purpose (with the other also having a specific range of uses). Even an interface like ToEE's, which is much more elegant, would require serious work to get around some of the traditional assumptions of PC game design.
 
I don't think this means what you think it means. I think you mean 'changed considerably'.

You can already play Baldurs Gate on an ipad. Out of the box it works "ok". Wouldn't take much to make it completely playable.

Some people may not have or want an ipad, but you cant expect companies to ignore the millions that do (and growing) when it is such a good fit. You could expect Android releases down the track as well (which you can also currently do unofficially) if it does well.

Which it should.

Can't wait to purchase this and play it on my couch. Then bring on xcom, planescape, icewind dale, NWN2....

This is great news.
 
I sure hope we see an Android port of this eventually if it does well.

I'll be buying the PC version for sure (unless it has some sort of heinous DRM) but playing BG on my tablet would be awfully cool.
 

Dresden

Member
Hope the new party member has an alignment that isn't stupid. Every time I try to play through the BGs with a different party, I end up with people leaving the party because they're evil or whatever.

that's like the point though

if their philosophies are different from the shit you're doing, then they'll find it unpalatable and leave

(admittedly it's all easily circumvented by monitoring reputation levels)
 

HK-47

Oh, bitch bitch bitch.
Hope the new party member has an alignment that isn't stupid. Every time I try to play through the BGs with a different party, I end up with people leaving the party because they're evil or whatever.

Why? people leaving cause you have a complete difference of opinions is awesome

Also I'm worried about Planescape potentially being ported. I imagine they'd want to try and add new content to that.
 
Why? people leaving cause you have a complete difference of opinions is awesome

Also I'm worried about Planescape potentially being ported. I imagine they'd want to try and add new content to that.

I would welcome new content for Planescape as I found it all pretty average (yes I know people love it). It could be improved in pretty much every way to make it a great game given the premise (yes that certainly includes story and writing).
 

HK-47

Oh, bitch bitch bitch.
I would welcome new content for Planescape as I found it all pretty average (yes I know people love it). It could be improved in pretty much every way to make it a great game given the premise (yes that certainly includes story and writing).

If it isnt written by Avellone...no. In fact, fuck no.
 
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