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Dark Souls |OT4| Victory achieved for Scamco, text defeated

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Ornstein is a dragon slayer... So presumably the trophy room with the mounted drake heads in Anor Londo is at least a sampling of his handiwork (Incidentally, I inexplicably love that room, and I have no idea why. Just such a random bit of flavor to the world or something).

But the flavor text of the Drake Sword indicates that drakes are either a case of convergent evolution or very distant relatives of dragons (Which appear to have eight limbs in this mythology as opposed to four).

Makes me wonder if Ornstein just kills drakes now that the everlasting dragons were more or less exterminated, or if he was always just top drake slayer and was called Dragonslayer as a matter of convenience.

God, I love that the lore of this game has breadcrumbs like this sprinkled throughout the game that things like this even occur to me.

Ornstein is captain of the Four Knights. This means he is one of Gwyn's top lieutenants and probably the most important character in his court that isn't an outright god or
granted godhood like Seath.
This means he was almost certainly around since the war against the dragons and therefore would have seen combat against them. He was probably a standard Silver Knight that got promoted and given his trademark armor after the war because of all the dragon killing. Heck, that he is one of Gwyn's knights is a pretty good indicator of him being around for the dragon war.
 

joe2187

Banned
Another take on that whole Drake thing, what if the drakes are the ultimate form of the undead legion working under the Everlasting dragon covenant? could be a neat little twist.
 

sloppyjoe_gamer

Gold Member
Ok, i beat the stray demon and now have the doll. I still havent beat those two cheap pricks ornstein and smough in anor londo.

So should i deal with them first, or should i go to painted world?
 

Mike M

Nick N
Ok, i beat the stray demon and now have the doll. I still havent beat those two cheap pricks ornstein and smough in anor londo.

So should i deal with them first, or should i go to painted world?

Eh, why not do Painted World, it's got some good loot. Boss is optional too, so you can leave it open for invasion if you want. Decent for soul farming as well once the shortcut's open.

I love that area, thought it was an excellent example of level design.
 

2AdEPT

Member
Yeah I just got the key. I don't wanna go check cause not only is there a silver knight there, but frost giants as well. And I don't want to risk hollowing :( plus its scary. Man this is a survival horror game if anything...

THe knight pretty much keeps to himself if you mean the one in the tower, and the other one on the lower path near the drake door and grass shield stays there as well...you don't have to engage either of those knights to battle the hydra...I saved this neast for waaaay tooo late not realizing that youdon[t have ot be too strong or skilled to get by her.

Although I agree that I felt the exact same way as you at first, and the ice monsters are a complicating factor...once they are drawn out and done away with one at a time the Hydra itself stops hurling those water blasts at you if you get in close......If you have a good shield with stability and keep it up execpet when attacking the heads after they lunge at you, you can get by unscathed...use a sharp spear or slashing weapon with a long reach is best...HUGE rewards on the other side of the lake await particularly for magic users!!!!!!!!!!
 

2AdEPT

Member
Ok, i beat the stray demon and now have the doll. I still havent beat those two cheap pricks ornstein and smough in anor londo.

So should i deal with them first, or should i go to painted world?

Orn and Smu comprise the quitessential fight of the whole game perhaps excluding the last and final battle....make sure you go into it with the weapons and armour you wish to have in order to have a go at the epic fight of the game on your terms. Decide if you want help or not....its very diffcult without help, but some purists must do it alone for sentimental purpose, and if you happen to get help from a pro who knows what weapon hits each of SMu and Orn hardest, the fight can be underwhelmingly easy as a co-op. MOst co-oppers don't know what they are doign and die right away so you might htink that even with co-op they are too tough to do alone but this is not the case. If you figure out which one is best hit with what you ca do it alone all right but the order of killing them is importnat for what armnour set you get afterward, despite one guy being easier in super mode than the other. I think its Ornstein that is weaker to fire and almost impervious to lightning.. so plan accordingly, both for the fight itself and whoever you leave for last as this is the armour you get.
 

Canova

Banned
Ornstein is captain of the Four Knights. This means he is one of Gwyn's top lieutenants and probably the most important character in his court that isn't an outright god or
granted godhood like Seath.
This means he was almost certainly around since the war against the dragons and therefore would have seen combat against them. He was probably a standard Silver Knight that got promoted and given his trademark armor after the war because of all the dragon killing. Heck, that he is one of Gwyn's knights is a pretty good indicator of him being around for the dragon war.

meh he only killed one adult drake, he could've not been that good
 

2AdEPT

Member
....raged.... Capra demon is getting the best of me....

The other advice so far is simpifying it which further frsutrates those that die immediately even thought hey know to go to the stairs...here is a more detailed spoiler:
go right first (not left toward the stairs)...you have to draw the Capra and dogs away from the stairs FIRST before dashing up them ohterwise they jsut mob you at the gate and its over in 2 secs.. ONce you get up the stairs by first distracting them to the right, then its easier...kill a dog or two first and then you can fall down off the ledge (preferably with sword drawn right on top of Capra's head) if need be and repeat.

THere is nothing that says you have to do Capra before queelag however...you can save the depths and the first half of Blighttown for after if you wish by goign to Blighttown via its back door and go directly to Quellag, evn direct form Firelink if you wish although I noramlly stock some equipmnent first in several key areas. So getting the Depths key from Capra is irrevelevant and unnecessary early right away after gargoyles when most assume it is necessary. I am so vehemntly opposed to doing the "linear" route that I have NEVER done the "recommended path" through the depths and blighttown in any playthrough.

One of my favourite things to do early game is get the hemmed set from the demon's ruins, a tonne of pyro from the covenant nearby, and the lightning spear first beofre doing much else..then address capra. I had to get help for Capra my first game but never again...I have a special beating planned each time I play now that includes the gear above..I electrocute those friggin dogs in one hit each with the spear and MELT capra with LAVA....most times it only takes 4 actions to kill all three arsholes when previously it was me who died quickly....this particualr vindication is one of the most satisfying table turns in video gaming I have ever had.

My second favourite vindication usingthe path above is getting the slumbering dragon crest ring from sens while picking up the spear and therefore you are silent and can sneak up from behind on all those freaking zombies at the "start" of Blighttown. THey haven't bit my head any time recent that's for damn sure.......fuckers.
 

Mike M

Nick N
Getting the Depths Key is pretty necessary if you don't have the Master Key starting gift to go the back way into Blighttown...
 

Sajjaja

Member
here is a spoiler if you get frstrated:
go right first (not left toward the stairs)...you have to draw the Capra and dogs away from the stairs FIRST before dashing up them ohterwise they jsut mob you at the gate and its over in 2 secs.. ONce you get up the stairs by first distracting them to the right, then its easier...kill a dog or two first and then you can fall down off the ledge (preferably with sword drawn right on top of Capra's head) if need be and repeat.

THere is nothing that says you have to do Capra before queelag however...you can save the depths and the first half of Blighttown for alter if you wish by goign to Blighttown via its back door and go directly to Quellag, evn direct form Firelink if you wish although I noramlly stock some equipmnent first in several key areas. So getting the Depths key from Capra is irrevelevant and unnecessary when most assume it is necessary. I am so vehemntly opposed to doing the "linear" route that I have NEVER done the "recommended path" through the depths and blighttown in any playthrough.

One of my favourite things to do early game is get the hemmed set from the demon's ruins, a tonne of pyro from the covenant nearby, and the lightning spear first beofre doing much else..then address the gargoyles and capra. I had to get help for Capra my first game but never again...I have a special beating planned each time I play now that includes the gear above..I electrocute those friggin dogs in one hit each with the spear and MELT capra with LAVA....most times it only takes 4 actions to kill all three arsholes when previously it was me who died quickly....this particualr vindication is one of the most satisfying table turns in video gaming I have ever had.

My second favourite vindication usingthe path above is getting the slumbering dragon crest ring from sens while picking up the spear (or some mage guy at firelink but you must kill him though and don[t like killing npc's before the end) and therefore you are silent and can sneak up from behind on all those freaking zombies at the "start" of Blighttown. THey haven't bit my head any time recent that's for damn sure.......fuckers.
I really don't know where I'm going lol. Ive been wandering around just looking for the safest and most logical path. I went to Darkroot basin, forest and valley of drakes and now I'm here by chance lol.

I just want to ring the 2nd bell xD
 

ijed

Member
One of my favourite things to do early game is get the hemmed set from the demon's ruins, a tonne of pyro from the covenant nearby, and the lightning spear first beofre doing much else..then address the gargoyles and capra.

umm - you can't get the lightning spear before the gargolyes tho....
 

Wowbagger

Member
....raged.... Capra demon is getting the best of me....Help?

If you have Int at 10 or higher, Aural Decoy is your friend. Cast it immediately and you should have no trouble reaching the safe spot at the top of the stairs.


Getting the Depths Key is pretty necessary if you don't have the Master Key starting gift to go the back way into Blighttown...

You can reach the back way into Blighttown without the Master Key by going through the forest into the Valley of Drakes.
 

Clevinger

Member
I beat Nito. Just like Capra, once I (permanently) got rid of his friends, he wasn't too hard.

Heh. The first time I fought him and died I thought he summoned an endless stream of skeletons for the whole fight and I went, "Oh my fucking god I'm never going to beat this."
 
well I killed Seath and Gaping Dragon without resorting to ranged weapons. Both of them are full-fledged Dragon, not Drake

But you're also badass enough to kill Ornstein, and he's a more difficult fight than both of them even without eating Smough's soul. Seath and Gaping are two of the easiest bosses in the game. Hellkite on the otherhand is almost impossible to fight without resorting to hit and run.
 

ixix

Exists in a perpetual state of Quantum Crotch Uncertainty.
The trophy room is Smough's. He's Ornstein's #1 fan and built it as a shrine to his idol. But not being entirely up to scratch on fine distinctions between deadly flying lizards he didn't realize that there was a difference between dragons and drakes.

Ornstein is just too polite to correct him.
 

MrDenny

Member
I'm about 6 hours in.
The game is so open, am I just suppose to go exploring randomly?
Also, any tips on how to distribute stats?
 

Frank

Member
Also, any tips on how to distribute stats?

Depends on what you're going for.

Vitality and Endurance are needed for all builds. Always raise them. Vitality means more HP, Endurance means a lot more of everything (raises stamina which means you run more, roll more, soak more damage through the shield, you can swing your weapon more times, equip heavier stuff).

An optional next step, especially if you're fresh to the game, would be to up your Strenght to 16 and your Dexterity to 14. Why? Weapons have stats requirements, and having those two stats at those values allows you to use a lot of the weapons available throughout the game, and even a lot of the higher requirements ones if you 2hand them -- and all this helps with keeping your options open until you figure out what weapon & moveset you like best. Once you find a weapon you like more then all others, commit to it. Learn all its moves, keep it upgraded as much as possible at any given moment. And, unless you go for the Normal path of upgrade, there is no need to up Strength and Dexterity beyond the minimal requirements for using it. So, you can use the souls you gain to upgrade your weapons & equipment, or uplevel some other stat/s.

If you're a magic guy, then Intelligence or Faith (depending on the type of spells you want to use), and Attunement (governs the number of magic slots; the higher it is, the more spells you can equip).

So, if you're going for melee -- Vit, End, Str and/or Dex. If you're going for magic, Vit, End, Int/Fai, and Att & Str/Dex to the minimum you need. But about the magic build, I would say I don't have the experience to fully recommend much. I think there's quite a few guys around here who have magic builds, so maybe someone can chime in and help here :)

Pyromancy doesn't require any kind of stat. The damage it deals is directly related with how upgraded the Pyro Flame (the pyromancer's glove) is. You upgrade it using souls. I always recommend having a Pyro Flame on the off hand, with a Combustion or a Great Combustion equipped -- doesn't cost you anything, and you get a quickly triggered high damage close quarters burst of flames which could come in handy quite a few times as you advance through the world. Not to speak of all the Fireballs spells, which are also helpful in a few situations. And there are other helpful ones as well, but that's already committing to a Pyromancer's path.

Hope this helps!
 
The other advice so far is simpifying it which further frsutrates those that die immediately even thought hey know to go to the stairs...here is a more detailed spoiler:
go right first (not left toward the stairs)...you have to draw the Capra and dogs away from the stairs FIRST before dashing up them ohterwise they jsut mob you at the gate and its over in 2 secs.. ONce you get up the stairs by first distracting them to the right, then its easier...kill a dog or two first and then you can fall down off the ledge (preferably with sword drawn right on top of Capra's head) if need be and repeat.

THere is nothing that says you have to do Capra before queelag however...you can save the depths and the first half of Blighttown for after if you wish by goign to Blighttown via its back door and go directly to Quellag, evn direct form Firelink if you wish although I noramlly stock some equipmnent first in several key areas. So getting the Depths key from Capra is irrevelevant and unnecessary early right away after gargoyles when most assume it is necessary. I am so vehemntly opposed to doing the "linear" route that I have NEVER done the "recommended path" through the depths and blighttown in any playthrough.

One of my favourite things to do early game is get the hemmed set from the demon's ruins, a tonne of pyro from the covenant nearby, and the lightning spear first beofre doing much else..then address capra. I had to get help for Capra my first game but never again...I have a special beating planned each time I play now that includes the gear above..I electrocute those friggin dogs in one hit each with the spear and MELT capra with LAVA....most times it only takes 4 actions to kill all three arsholes when previously it was me who died quickly....this particualr vindication is one of the most satisfying table turns in video gaming I have ever had.

My second favourite vindication usingthe path above is getting the slumbering dragon crest ring from sens while picking up the spear and therefore you are silent and can sneak up from behind on all those freaking zombies at the "start" of Blighttown. THey haven't bit my head any time recent that's for damn sure.......fuckers.
I've beat Capra myself, but this all sounds like great advice. I'm just about to tackle Blightown, so I think I'll follow your post as a guide on how to get an advantage first.
 

Soulhouf

Member
But you're also badass enough to kill Ornstein, and he's a more difficult fight than both of them even without eating Smough's soul. Seath and Gaping are two of the easiest bosses in the game. Hellkite on the otherhand is almost impossible to fight without resorting to hit and run.

To me Seath and Gaping Dragon are by far the hardest bosses. They always one shot me at some point. No other boss did that to me.
The reason is that no shield is effective against them and they have very strong attacks that kill you in one hit.
 

MrDenny

Member
Depends on what you're going for.

Vitality and Endurance are needed for all builds. Always raise them. Vitality means more HP, Endurance means a lot more of everything (raises stamina which means you run more, roll more, soak more damage through the shield, you can swing your weapon more times, equip heavier stuff).

An optional next step, especially if you're fresh to the game, would be to up your Strenght to 16 and your Dexterity to 14. Why? Weapons have stats requirements, and having those two stats at those values allows you to use a lot of the weapons available throughout the game, and even a lot of the higher requirements ones if you 2hand them -- and all this helps with keeping your options open until you figure out what weapon & moveset you like best. Once you find a weapon you like more then all others, commit to it. Learn all its moves, keep it upgraded as much as possible at any given moment. And, unless you go for the Normal path of upgrade, there is no need to up Strength and Dexterity beyond the minimal requirements for using it. So, you can use the souls you gain to upgrade your weapons & equipment, or uplevel some other stat/s.

If you're a magic guy, then Intelligence or Faith (depending on the type of spells you want to use), and Attunement (governs the number of magic slots; the higher it is, the more spells you can equip).

So, if you're going for melee -- Vit, End, Str and/or Dex. If you're going for magic, Vit, End, Int/Fai, and Att & Str/Dex to the minimum you need. But about the magic build, I would say I don't have the experience to fully recommend much. I think there's quite a few guys around here who have magic builds, so maybe someone can chime in and help here :)

Pyromancy doesn't require any kind of stat. The damage it deals is directly related with how upgraded the Pyro Flame (the pyromancer's glove) is. You upgrade it using souls. I always recommend having a Pyro Flame on the off hand, with a Combustion or a Great Combustion equipped -- doesn't cost you anything, and you get a quickly triggered high damage close quarters burst of flames which could come in handy quite a few times as you advance through the world. Not to speak of all the Fireballs spells, which are also helpful in a few situations. And there are other helpful ones as well, but that's already committing to a Pyromancer's path.

Hope this helps!
Thanks for the tips
 

owlbeak

Member
Guys, I finally beat the boss of Anor Londo after rage quitting that part about two months ago.

Feels good, man. Where should I head next? I dropped off the Lordvessel and can warp around, but it only gives me two locations in Anor Londo to warp to along with Daughter of Chaos(?) and Stone Serpeant(?). Not sure where to go.

Maybe go to painted world next?
 
Guys, I finally beat the boss of Anor Londo after rage quitting that part about two months ago.

Feels good, man. Where should I head next? I dropped off the Lordvessel and can warp around, but it only gives me two locations in Anor Londo to warp to along with Daughter of Chaos(?) and Stone Serpeant(?). Not sure where to go.

Maybe go to painted world next?

Painted World is a good place. It's pretty easy and has a lot of good loot. Its sort of a bonus level. Be sure to grab toxic resist moss before you head there.

After placing the Lordvessle, to advance the story head towards the
Catacombs/Tomb of the Giants near Firelink, the Duke's Archives (one of the paths by the first bonfire in Anor Londo) and New Londo below Firelink, Demon's Ruins/Lost Izalith by the Daughter of Chaos.
 

owlbeak

Member
Painted World is a good place. It's pretty easy and has a lot of good loot. Its sort of a bonus level. Be sure to grab toxic resist moss before you head there.

After placing the Lordvessle, to advance the story head towards the
Catacombs/Tomb of the Giants near Firelink, the Duke's Archives (one of the paths by the first bonfire in Anor Londo) and New Londo below Firelink, Demon's Ruins/Lost Izalith by the Daughter of Chaos.
Great! Thanks, I really didn't know where to head after that. The guide is a little vague about where to go after you place it.
 

Daigoro

Member
i just beat the Four Kings and opened the Kiln.

i want to finish the game so bad right now, but i feel like i should farm some stuff and tie up loose ends before i do. but i dont want to. i really want to try new game plus.
 

Frank

Member
i want to finish the game so bad right now, but i feel like i should farm some stuff and tie up loose ends before i do. but i dont want to. i really want to try new game plus.

At least farm a bit the Black Knights in the Kiln. They're the best source of Chunks in the game, and I'd recommend farming them until you have 10-20 of each. I think having an excess of Chunks during NG+ will only come in handy, as you can upgrade easier and you don't have to worry about having the necessary upgrade materials.

Also, keep in mind that when you'll go into NG+ all the smiths will be reset and you'll have to give them the embers again to be able to upgrade. Which means that if you really want to upgrade a particular weapon along a particular path, now would be the best moment. Otherwise you'll have to wait until you get the embers again and re-open the world.
 

Mike M

Nick N
To me Seath and Gaping Dragon are by far the hardest bosses. They always one shot me at some point. No other boss did that to me.
The reason is that no shield is effective against them and they have very strong attacks that kill you in one hit.

Gaping is cake, you just run away while he's reared up on his hind legs. He'll inevitably drop down onto all fours and make a slow, meandering rush with incredibly poor tracking that takes forever and a day for him to recover from, leaving him wiiiiiiiiiiiiiide open for stabbing in the ass.
 

Clevinger

Member
To me Seath and Gaping Dragon are by far the hardest bosses. They always one shot me at some point. No other boss did that to me.
The reason is that no shield is effective against them and they have very strong attacks that kill you in one hit.

Which one with Seath? The one where he hits the whole room with the spikes and it can curse you? That's the only thing that gave me trouble with him, and the second time I fought him I had that curse ring on and I'm not sure if he ever hurt me except for that unavoidable attack.
 

Canova

Banned
i just beat the Four Kings and opened the Kiln.

i want to finish the game so bad right now, but i feel like i should farm some stuff and tie up loose ends before i do. but i dont want to. i really want to try new game plus.

ugh new game plus is sooo much harder, you might as well do all you have to do before moving on
 

Daigoro

Member
yeah im going to hold off for now. i guess ill go farm some stuff and upgrade some weapons or something.

where are you supposed to get all these slabs to full upgrade the weapons for achievements? are there enough slabs in 2 run throughs to do them all?

i have no idea what weapons i should be upgrading along what path anyways.
 

Sullichin

Member
yeah im going to hold off for now. i guess ill go farm some stuff and upgrade some weapons or something.

where are you supposed to get all these slabs to full upgrade the weapons for achievements? are there enough slabs in 2 run throughs to do them all?

i have no idea what weapons i should be upgrading along what path anyways.

Lightning, Regular, Crystal = Regular Titanite Slab (Finish Siegmeyer's quest line, Stray Demon Drop, Crystal Lizard in The Great Hollow, rare Darkwraith Drop)
Chaos, Fire = Red Titanite Slab (Treasure Chest in Lost Izalith, and rare drops from the chaos eater enemies there)
Enchanted, Magic = Blue Titanite Slab (After fucking annoying invisible path in Crystal Caves, and rare drops from the butterflies there)
Divine, Occult = White Titanite Slab (In TOtG before Nito, also rare drops from pinwheel enemies there)

If you notice, the areas with the colored slabs also have enemies with a rare chance of dropping more of those slabs. A cool little bit of consistency in the game's design.

So, it's possible to get them all in one playthrough, it would be lots of farming though. I never farmed for red,blue,& white slabs, and just made the other weapons I needed on consecutive playthroughs.
 

Guevara

Member
NG+ or re-role with a new type of character?

I'm SL 92 and beat the game using 95% melee and no sorcery/pyromancy at all. Should I continue in NG+ with the idea of getting STR and DEX to 40 so I can use big weapons? I'm already at Queelag.

Or should I start a new game using some combination of Miracles/Spells/Pyromancy?
 

Daigoro

Member
Lightning, Regular, Raw, Crystal = Regular Titanite Slab (Finish Siegmeyer's quest line, Stray Demon Drop, Crystal Lizard in The Great Hollow, rare Darkwraith Drop)
Chaos, Fire = Red Titanite Slab (Treasure Chest in Lost Izalith, and rare drops from the chaos eater enemies there)
Enchanted, Magic = Blue Titanite Slab (After fucking annoying invisible path in Crystal Caves, and rare drops from the butterflies there)
Divine, Occult = White Titanite Slab (In TOtG before Nito, also rare drops from pinwheel enemies there)

If you notice, the areas with the colored slabs also have enemies with a rare chance of dropping more of those slabs. A cool little bit of consistency in the game's design.

So, it's possible to get them all in one playthrough, it would be lots of farming though. I never farmed for red,blue,& white slabs, and just made the other weapons I needed on consecutive playthroughs.

that makes sense. i screwed up a bunch of, if not all of those quest related slab gifts as well. thanks for the list it helps having it laid out like that.

are there any particular weapons that should be fully upgraded, or is it just whatever i already have/whatever i want to actually use once its upgraded?

thanks!
 
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