• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Game Informer: " Why Xenoblade Chronicles Makes Me Want To Punch a Kitten"

Actually, I'm just going to defer to my favorite set of images that explain why the Wii's hardware is dog shit:



F-Zero GX on Wii: http://i40.photobucket.com/albums/e236/Konsolkongen/30052009036.jpg?t=1277537481

F-Zero GX on Gamecube: http://i40.photobucket.com/albums/e236/Konsolkongen/30052009042.jpg?t=1277537479



The problem is the Wii. Not that someone's playing on an LCD. Not that Xenoblade is ugly. It's that Nintendo made a bad piece of hardware.


Agreed. It's amazing how many people in here don't get that basic point. The wii hardware is shit and there's nothing wrong with coming to the conclusion that with better image quality, the game would be a lot better for some peoria.
 
Agreed. It's amazing how many people in here don't get that basic point. The wii hardware is shit and there's nothing wrong with coming to the conclusion that with better image quality, the game would be a lot better for some peoria.

And complaining about it in 2012 solves what? Exactly? What is the purpose of the article? Nintendo has a new console coming out THIS YEAR that does HD. I still don't get it. If Xenoblade came out in 2006-2007...eh, "okay" I guess.

But almost 6 years later? It boggles my mind.
 
How does the engineering of a game effect the writers or gameplay designers?

Unless I'm not understanding you correctly here.
I assume he's assuming that engine and gameplay designers eat the same resources and therefor pretty graphics means poor gameplay and fugly graphics means awesome gameplay.

We can't have both now, can we?
 

MYE

Member
M°°nblade;37304921 said:
I couldn't care less about your arguments to exclude Demon's souls as an example.

Geez, why so angry?

M°°nblade;37304921 said:
It's the best Japanese action RPG I've played in the last 10 years and the physics are a huge part of the reason why. The deep, raw, physical combat system which forces players to reconsider their choice of using a horizontal slash with a claymore in a tiny dungeon room, hitting every wall around him is brilliant and the perfect example why people shouldn't argue against the importance of physics, whether their definition of an JRPG is determined by the ability to entertain the DQ/FF crowd or not.
Because if it can matter in a game like Demon's souls, it would have mattered in an entirely hypothetical action RPG with anime animu characters and cutscenes and all that shit that would do that.

Oh so you're confusing animation with physics. Yes, Demon's Souls has fantastic animation and tempo, just like Monster Hunter games on considerably less powerfull hardware ;)
Its physics however, not so hot. Serviceable, but far from being realistic and below stuff done last gen.

Not that it matters to the overall quality though, both games are still amazing.
 

AlphaDump

Gold Member
Mario Galaxy was excellent. Now imagine what it could have been on PS3. That's all he is saying.


And let's not pretend Nintendo fans didn't spring a boner over the Zelda WiiU Tech Demo.
 

BGBW

Maturity, bitches.
I don't understand the "graphics whore" defense. It isn't that graphics matter, but there are obvious constraints in the hardware, and in effect, limit the vision the developers are trying to convey. If a developer wants to make a game look outdated, let that be their decision, but not a technical constraint.

Personally, I want a company that represents my hobbies by push the envelope as much as possible. I'll invest in their hardware, if they invest in maximizing my experience.

On the software side of things, Xenoblade did push the envelope. That's one reason I enjoy looking at it. I can understand that on an HD tele with poor 480p support (assuming this NFL player used the right cables) it looks shoddy, but on my old 28" SD tele the game looks pretty good.

Also guess I'm blessed with low standards because I don't have a 360 or PS3.
 

darkside31337

Tomodachi wa Mahou
And complaining about it in 2012 solves what? Exactly? What is the purpose of the article? Nintendo has a new console coming out THIS YEAR that does HD. I still don't get it. If Xenoblade came out in 2006-2007...eh, "okay" I guess.

But almost 6 years later? It boggles my mind.

Yeah it really does boggle the mind that Nintendo hasn't had a HD console until the end of the year 2012.

That said it's an odd complaint. Nintendo has always been willing to be a step behind or twenty and its generally worked out well for them, see basically the entire history of their handhelds and the Wii. That is never going to change with Nintendo.
 

Zwei

Member
I mean, why would you actually want to punch a kitten? This guy has some real anger issues. Calm the f*ck down, dude. It's just a game.
 
Geez, why so angry?

Oh so you're confusing animation with physics. Yes, Demon's Souls has fantastic animation and tempo, just like Monster Hunter games on considerably less powerfull hardware ;)
No, collision detection = physics.
And no, I'm also not saying collision detection can't be done on lesser hardware. Just saying people shouldn't downplay physics.
 

Jarmel

Banned
Mario Galaxy was excellent. Now imagine what it could have been on PS3. That's all he is saying.


And let's not pretend Nintendo fans didn't spring a boner over the Zelda WiiU Tech Demo.


It's such an obvious "No shit" statement that can be applied to anything. I sure as hell would like Uncharted on my PC with 4k textures and 60 FPS or Mass Effect with proper PC support. He said it though in the most inflammatory way possible.
 

KageMaru

Member
And complaining about it in 2012 solves what? Exactly? What is the purpose of the article? Nintendo has a new console coming out THIS YEAR that does HD. I still don't get it. If Xenoblade came out in 2006-2007...eh, "okay" I guess.

But almost 6 years later? It boggles my mind.

Already said this in my last post, but I think part of his frustration stems from the fact that it's likely the next Nintendo system will be underpowered again.

M°°nblade;37305344 said:
I assume he's assuming that engine and gameplay designers eat the same resources and therefor pretty graphics means poor gameplay and fugly graphics means awesome gameplay.

We can't have both now, can we?

I'm just learning right now that we can't have both. Guess all those games with great graphics I played had horrible writing and shit gameplay. =/

To be fair, most games in general do have poor writing =p
 
I'm just learning right now that we can't have both. Guess all those games with great graphics I played had horrible writing and shit gameplay. =/

To be fair, most games in general do have poor writing =p
Makes me wonder how much better Uncharted 2 would have been, if only Naughty dog had used their crash bandicoot engine and instead spend more time on gameplay design.
 

BGBW

Maturity, bitches.
That said it's an odd complaint. Nintendo has always been willing to be a step behind or twenty and its generally worked out well for them, see basically the entire history of their handhelds and the Wii. That is never going to change with Nintendo.

Only if your priorities are raw power. GameBoy was steps ahead of the GameGear in terms of battery life, the Wii was steps ahead of the 360/PS3 when it came to motion controls. It's more that they prioritise other aspects of gaming than just the "graphics".
 
And complaining about it in 2012 solves what? Exactly? What is the purpose of the article? Nintendo has a new console coming out THIS YEAR that does HD. I still don't get it. If Xenoblade came out in 2006-2007...eh, "okay" I guess.

But almost 6 years later? It boggles my mind.
If you don't get it, you're not going to. Plenty of people have explained this guys logic in clear, concise language.

Also, wasn't it said the wii u won't upscale graphics? I'd buy one just to play xenoblade with no jaggies.
 
M°°nblade;37305344 said:
I assume he's assuming that engine and gameplay designers eat the same resources and therefor pretty graphics means poor gameplay and fugly graphics means awesome gameplay.

We can't have both now, can we?

To be absolutely fair, this does indeed apply to FFXIII because SE has a horrifically awful development process.

Not so much other, presumably more efficient developers.
 

MYE

Member
Only if your priorities are raw power. GameBoy was steps ahead of the GameGear in terms of battery life, the Wii was steps ahead of the 360/PS3 when it came to motion controls. It's more that they prioritise other aspects of gaming than just the "graphics".

One of the things that matter the most in a handheld, and they managed to fuck it up with the 3DS D:

I expected better from nintendo on that front.
 

BGBW

Maturity, bitches.
Also, wasn't it said the wii u won't upscale graphics? I'd buy one just to play xenoblade with no jaggies.

Just look at the specs of the PCs people have to have to use Dolphin and then realise they also have to configure it for each game and it still isn't perfect. It would take a miracle for the WiiU to have a perfect upscaling process.


One of the things that matter the most in a handheld, and they managed to fuck it up with the 3DS D:

I expected better from nintendo on that front.
Not making excuses for them, but isn't that also the fault of current battery tech. I suppose they could have skipped out of the 3D technology, but people would still complain about the system being underpowered.
 

mclem

Member
M°°nblade;37304921 said:
So tell me, how many pre-50's movies did you watch last year?
I could *so* cheat and break out the MST3K here...

None. A couple of ones from the 50's themselves (Twelve Angry Men, The African Queen), but given your strict terms, none. Then again, I can only recall seeing four post-50's movies from that timescale, too. I don't watch movies much.

It's still not particularly relevant to your point, though. I chose not to watch those movies because I didn't feel like watching those movies. The crucial difference is that the age and production values weren't a factor in the decision.

If you'd asked me how many pre-this-gen games I played in that timescale, you'd have got a rather different response.
 

Deadly Cyclone

Pride of Iowa State
I may be against the grain here, but the segment below is exactly what I've been thinking for a long time.

EDIT: Aside from the last line about leaving the industry.

I for one am sick and tired of it. I’m tired of Nintendo having these awesome franchises and brilliant developers and shafting them with an absolute garbage can of a system. I’m tired of seeing Mario relegated to kitschy ideas because there’s no horsepower under the Wii’s hood; I’m tired of seeing Link fighting through the Temple of Brown Textures and Jagged Edges; I’m tired of seeing games like Xenoblade Chronicles, games with a world vision that dwarfs the imagination and fills the mind with awe-inspiring jaw dropitude, get thrown under the bus by Nintendo insisting on Grandma Waggle Party IV as its core demographic.

So this is what I say to you Nintendo. It’s time to s*** or get off the pot. You used to be great at hardware; hell, you were one of the companies that STARTED video gaming as we know it. Remember the NES? Remember the Super Nintendo? Those were cutting edge systems, and you did great games the justice they deserved. In today’s world, technology has evolved to the point where it’s not acceptable anymore to give us dross when we know there exists the capability for diamonds. It’s not acceptable to shackle an obviously talented team like Monolith Soft to the ball and chain of the Wii because you want to sell waggle. Either take your hardware seriously, or get out of the game entirely and let those more capable take over.
 

Frillen

Member
Whenever I play a Wii game I always lower my expectations to meet my graphics demands. I played through Xenoblade just after I finished Gears of War 3. Xenoblade, somehow, managed to impress me graphically, even after playing a powerhouse like Gears 3.
 

Daft_Cat

Member
The guy's inflammatory and poorly spoken, sure.

Still, take your favourite game of this generation, particularly if you primarily play on the PS3, 360, or especially the PC. It doesn't matter if it's Mass Effect, GTA IV, Uncharted 2, The Witcher 2, or whatever. Take the game you choose, and imagine it was on the Wii. Do you still like it as much? Maybe in terms of its vision, but don't pretend like the massive technical downgrade wouldn't rub you the wrong way.
 
I could *so* cheat and break out the MST3K here...

None. A couple of ones from the 50's themselves (Twelve Angry Men, The African Queen), but given your strict terms, none. Then again, I can only recall seeing four post-50's movies from that timescale, too. I don't watch movies much.

It's still not particularly relevant to your point, though. I chose not to watch those movies because I didn't feel like watching those movies. The crucial difference is that the age and production values weren't a factor in the decision.

If you'd asked me how many pre-this-gen games I played in that timescale, you'd have got a rather different response.
Just saying, when given the option, people prefer good movies that look good as well.
 

mclem

Member
The guy's inflammatory and poorly spoken, sure.

Still, take your favourite game of this generation, particularly if you primarily play on the PS3, 360, or especially the PC. It doesn't matter if it's Mass Effect, GTA IV, Uncharted 2, The Witcher 2. Take whatever game you choose, and imagine it was on the Wii. Do you still like it as much? Maybe in terms of its vision, but don't pretend like the massive technical downgrade wouldn't rub you the wrong way.

The massive technical downgrade wouldn't rub me the wrong way.

M°°nblade;37305783 said:
Just saying, when given the option, people prefer good movie that look good as well.
I genuinely don't know the answer to this: What version of Skylanders sold the best? I'd argue that that's a reasonable 'Wii production values but in HD' title. How much did the prettiness matter?
 

BGBW

Maturity, bitches.
I may be against the grain here, but the segment below is exactly what I've been thinking for a long time.

You think Nintendo should get out of the industry entirely? Not even go third party?

Also I missed the line "Grandma Waggle Party IV as its core demographic". That's not even a demographic, let alone their core demographic.
 

AlphaDump

Gold Member
It's such an obvious "No shit" statement that can be applied to anything. I sure as hell would like Uncharted on my PC with 4k textures and 60 FPS or Mass Effect with proper PC support. He said it though in the most inflammatory way possible.

No shit. If 4k textures and 60 FPS was the bare minimum 7 years ago, I'd expect it in Uncharted. But that wasn't the case.
 

Deadly Cyclone

Pride of Iowa State
Surprised to see so many people hating on this guy, sure he goes off the rails a bit, but a lot of what he says (more the Nintendo stuff, not the Xenoblade stuff) makes sense.

People saying "but Wii-U!" still doesn't solve his qualm, as it's not just HD he's looking for. From all know sources the Wii-U is going to be on-par or just slightly better than what we have now, 6 year old systems. Not exactly "cutting edge" anymore.


You think Nintendo should get out of the industry entirely? Not even go third party?

Also I missed the line "Grandma Waggle Party IV as its core demographic". That's not even a demographic, let alone their core demographic.


Ah, missed that line, no I don't agree with them leaving entirely.

That demo is a joke demo, but does fit the theme Nintendo has been going for as of the Wii generation.
 
The guy's inflammatory and poorly spoken, sure.

Still, take your favourite game of this generation, particularly if you primarily play on the PS3, 360, or especially the PC. It doesn't matter if it's Mass Effect, GTA IV, Uncharted 2, The Witcher 2, or whatever. Take the game you choose, and imagine it was on the Wii. Do you still like it as much? Maybe in terms of its vision, but don't pretend like the massive technical downgrade wouldn't rub you the wrong way.

Yes, my favourite game of the generation would probably be pretty bad on the Wii.

After all it's hard to draw precise maps with a pointer.
 

BGBW

Maturity, bitches.
Still, take your favourite game of this generation, particularly if you primarily play on the PS3, 360, or especially the PC. It doesn't matter if it's Mass Effect, GTA IV, Uncharted 2, The Witcher 2, or whatever. Take the game you choose, and imagine it was on the Wii. Do you still like it as much? Maybe in terms of its vision, but don't pretend like the massive technical downgrade wouldn't rub you the wrong way.

I agree. Elite Beat Agent really wouldn't have worked well on the Wii. Oh wait, that's not a graphics argument. Carry on.
 

axisofweevils

Holy crap! Today's real megaton is that more than two people can have the same first name.
One of the things that matter the most in a handheld, and they managed to fuck it up with the 3DS D:

I expected better from nintendo on that front.

Buy a Nyko power grip. Problem solved.
 
I don't understand the "graphics whore" defense. It isn't that graphics matter, but there are obvious constraints in the hardware, and in effect, limit the vision the developers are trying to convey. If a developer wants to make a game look outdated, let that be their decision, but not a technical constraint.

Personally, I want a company that represents my hobbies by push the envelope as much as possible. I'll invest in their hardware, if they invest in maximizing my experience.

Thing is, you might not know this, but making games is a business. It's not about giving entitled gamers everything they want whatever the cost, but about what kind of compromises developers make within a certain budget that must be recouped from sales. Xenoblade is a huge, huge game, in a not extremely popular genre, that wasn't obviously going to be a success or even released in the West. This kind of imo idiotic entitlement and whining and bullshit about "pushing the envelope" has absolutely no relevance to reality. And it is quite obvious now that the early switch to HD actually harmed the industry in a lot of ways.

For example, better graphics doesn't only (or mainly) depend on better hardware but on putting in more work. It's not just a matter of getting better tools, but also of getting more people. And of course this (along with other things, like dependence on marketing and forced expansion of markets) leads to higher risks and thus a generally more risk averse approach. This also increases cost of entry into the market and leads to more concentration. And so on, all pretty obvious developments.
 

Koroviev

Member
I can't disagree that the game is ugly on the Wii (looks quite nice in Dolphin). A friend of mine was playing it and everything seemed really blurry and muddled as he was running around. Also, the characters models...bad, very bad. The game looks fun to play and all, but watching it kind of gives me a headache. I'm not going to sit here and say "it belongs on x system" -- that's for the developer to decide -- but I will say that the way it looks on the Wii is a deterrent to me playing it.

Buy a Nyko power grip. Problem solved.

This. Huge difference.
 

jimi_dini

Member
The wii hardware is shit and there's nothing wrong with coming to the conclusion that with better image quality, the game would be a lot better for some peoria.

No. The conclusion is: if the Wii hardware would be on PS3/360 level, Xenoblade would not have been made/wouldn't be as content-rich as it is/HD towns are impossible/yada yada. See example called Final Fantasy XIII. Games like Endless Ocean 1+2 would also not have been made, because too risky/too expensive.

So thank god Nintendo did what they did.
 

Comet

Member
Honestly, I can't say I disagree with that article. The game looks like absolute garbage on my tv. In fact, it's the worst looking video game I've ever played on this tv. Even my fiance who got me the game for my birthday said, "oh wow, that really is ugly." And she's not a gamer. The game is pretty good, but wow, I really wish having to emulate the Dolphin wasn't a necessity for a game like this. Graphics that look this bad truly do take away from the game. I could play a minimalistic game, or a nice 2D game with good sprites, but this is different. Every time I walk around a town or am trying to enjoy a vista, the jaggies start making my eyes bleed. Such a shame, this game would have been a FF7-caliber game on the PS3/360/PC. Presentation does matter.
 

Tain

Member
I don't care about Xenoblade, but throwing around the term "graphics whore" and talking about how useless good visuals are and how people that want tech to be taken advantage of clearly have bad taste or "no fun" or whatever is incredibly stupid, damn.

It's almost like the term is the original "dudebro."
 

mclem

Member
Why wouldn't you want a technologically superior product? It's not even as if the game utilized the Wii-mote in any significant way.

I spent most of the Christmas break playing The Elder Scrolls: Arena.

I reiterate: The massive technical downgrade wouldn't rub me the wrong way. A game is a game, and I can appreciate it for its merits.
 

MYE

Member
The guy's inflammatory and poorly spoken, sure.

Still, take your favourite game of this generation, particularly if you primarily play on the PS3, 360, or especially the PC. It doesn't matter if it's Mass Effect, GTA IV, Uncharted 2, The Witcher 2, or whatever. Take the game you choose, and imagine it was on the Wii. Do you still like it as much? Maybe in terms of its vision, but don't pretend like the massive technical downgrade wouldn't rub you the wrong way.

Would it still try to be the same game, but on a weaker system? If so, then no. I would probably not like it as much.

But if being on the Wii set new goals and designs in motion that would make Mass Effect, Uncharted or GTA4 as good or better than it is on PS360, but for diferent reasons, at the expense of graphical prowess, then bring it on!

If the limitations and advantages of a system plant the seeds for an amazing product, Its existence is more than justified. "What if" scenarios are of little worth when you subtract such an integral part of the development process like the tool you're using to make it.
 

Daft_Cat

Member
The massive technical downgrade wouldn't rub me the wrong way.

You definitely aren't the norm, then. I'd try and say more, but you didn't really elaborate on your position in any meaningful way.

I agree. Elite Beat Agent really wouldn't have worked well on the Wii. Oh wait, that's not a graphics argument. Carry on.

Yes. I'm speaking particularly to power-house titles. Elite beat agents is defined more by a very particular gameplay mechanic rather then its artistic and technical vision.

Would it still try to be the same game, but on a weaker system? If so, then no. I would probably not like it as much.

But if being on the Wii set new goals and designs in motion that would make Mass Effect, Uncharted or GTA4 as good or better than it is on PS360, but for diferent reasons, at the expense of graphical prowess, then bring it on!

If the limitations and advantages of a system plant the seeds for an amazing product, Its existence is more than justified. "What if" scenarios are of little worth when you subtract such an integral part of the development process like the tool you're using to make it.

Exactly, I agree. I'm just saying the authors argument seems to be that Xenoblade doesn't take advantage of anything on the Wii. After all, most people seem to play it with a classic controller pro; the exclusivity is more of a business thing than a creative design choice. Therefore, an upgrade to an HD console would not compromise anything about the game, it would just make it prettier. Game Informer's author seems to value that, as do most of us. It's just unfortunate he said it in such a douche bag hyperbolic way.
 

darkside31337

Tomodachi wa Mahou
Thing is, you might not know this, but making games is a business. It's not about giving entitled gamers everything they want whatever the cost, but about what kind of compromises developers make within a certain budget that must be recouped from sales. Xenoblade is a huge, huge game, in a not extremely popular genre, that wasn't obviously going to be a success or even released in the West. This kind of imo idiotic entitlement and whining and bullshit about "pushing the envelope" has absolutely no relevance to reality.

Those "entitled gamers" are also known as customers. And as Chris Kluwe stated if Nintendo can't bother to even keep up to some modern standards of gaming then he will just take his "idiotic entitlement and whining and bullshit" else where.

I don't think asking for decent hardware is asking to push the envelope. I think Chris' point could have been more eloquently stated but his actual point was a fair one. The notion that caring about graphics at all makes you a "graphics whore" is such bollocks.
 

AlphaDump

Gold Member
Thing is, you might not know this, but making games is a business. It's not about giving entitled gamers everything they want whatever the cost, but about what kind of compromises developers make within a certain budget that must be recouped from sales. Xenoblade is a huge, huge game, in a not extremely popular genre, that wasn't obviously going to be a success or even released in the West. This kind of imo idiotic entitlement and whining and bullshit about "pushing the envelope" has absolutely no relevance to reality. And it is quite obvious now that the early switch to HD actually harmed the industry in a lot of ways.

What's stopping them from releasing the same thing on PS3 or 360 using the same assets? Hell, we'd probably see it on shelves here in the US when it was actually released. It's not entitlement, it's seeing the forest through the trees.
 

BGBW

Maturity, bitches.
People saying "but Wii-U!" still doesn't solve his qualm, as it's not just HD he's looking for. From all know sources the Wii-U is going to be on-par or just slightly better than what we have now, 6 year old systems. Not exactly "cutting edge" anymore.

That demo is a joke demo, but does fit the theme Nintendo has been going for as of the Wii generation.

Well I guess it depends on your view point on makes up a game designer's palette. It sounds like to me he assumes that they are only interested in the raw power of the system, whereas Nintendo is going with the approach that it is the interaction that counts. Take Pokemon as an example. A lot of the design behind that was because the game was going to be portable. I understand that he wants some games that are only available on Nintendo systems to look their best, but I feel it is healthier for the industry that not everyone follows the same path. Options lead to ideas and ideas lead to progress.

And Nintendo's focus was expansion so of course their advertising was going to focus on the non gamers. The gamers already bought the system day one when they could just walk into the shop.
 

MYE

Member
What's stopping them from releasing the same thing on PS3 or 360 using the same assets? Hell, we'd probably see it on shelves here in the US when it was actually released. It's not entitlement, it's seeing the forest through the trees.

Its a nintendo game
 

blind51de

Banned
Another brilliant example of videogame journalism.
Even if this weren't an obvious view-whore meta-controversy, can't these people use wit? Even if they aren't approaching satire or just blatantly wrong, is there no appreciation for rhetoric?
XD punch kitten. Le epic. Japan is g*y. *holds up spork*
 

Daft_Cat

Member
Thing is, you might not know this, but making games is a business. It's not about giving entitled gamers everything they want whatever the cost, but about what kind of compromises developers make within a certain budget that must be recouped from sales. Xenoblade is a huge, huge game, in a not extremely popular genre, that wasn't obviously going to be a success or even released in the West. This kind of imo idiotic entitlement and whining and bullshit about "pushing the envelope" has absolutely no relevance to reality. And it is quite obvious now that the early switch to HD actually harmed the industry in a lot of ways.

For example, better graphics doesn't only (or mainly) depend on better hardware but on putting in more work. It's not just a matter of getting better tools, but also of getting more people. And of course this (along with other things, like dependence on marketing and forced expansion of markets) leads to higher risks and thus a generally more risk averse approach. This also increases cost of entry into the market and leads to more concentration. And so on, all pretty obvious developments.

We're not really talking about the business side of things. The question is, creatively speaking, would HD assets make Xenoblade a better game? Is the gameplay intrinsically tied to the Wii's features such that the trade off for better technical performance would actually take away from the game?

I think most would agree the answer is no. Of course, this is viewing the product in a vacuum outside of business considerations. You're right about that.
 

MYE

Member
Exactly, I agree. I'm just saying the authors argument seems to be that Xenoblade doesn't take advantage of anything on the Wii. After all, most people seem to play it with a classic controller pro; the exclusivity is more of a business thing than a creative design choice. Therefore, an upgrade to an HD console would not compromise anything about the game, it would just make it prettier. Game Informer's author seems to value that, as do most of us. It's just unfortunate he said it in such a douche bag hyperbolic way.

Budget, man power and development time would have to be considerably larger. Most likely to the point were it could, amusingly enough, cut their ambition short in order to make it financially feasible.
 

AlphaDump

Gold Member
Its a nintendo game

He was saying it was a limitation of developer finances. So my reply was saying why can't they just release it using old assets on ps3 and 360? Oh right, nintendo. Like you said. And the whole point of the article was Nintendo holding them back from their potential.

My brain hurts.
 
Top Bottom