Vane, can't hurt to rent Kid Icarus. If nothing else you'd get some entertainment out of experiencing the script and scenario. I would hope you would max out the vertical and horizontal aiming speed, and max out the reticule's stopping speed. I would also just take it slow at first, drink it up, treat each encounter like a tactical back-and-forth rather than bum-rushing each baddy. Then you grow into it, rather than against it.
Prior to playing the game, I was the sharpest critic of the game, saying the stand meant something was wrong. I was attacked for thinking this in the official thread. And while I don't think I was right to be attacked for doubting, it turns out that in my case, I -was- wrong. I ended up loving the controls, without using the stand, and I had them down pat within a few levels.
Everyone's mileage will vary, but this really is a game where if you keep at it, it will in all likelihood click, even if for some people it takes longer than others.
Also note: The first time through the game, stick to Intensity 2.0 for the first few levels, and only then start slowly ramping it up. From 2.0-4.0 is medium; resist the temptation to jump straight to higher levels, because they are HARD (and intentionally so). I think one's hand tenses up when they don't know what's coming, so a 2.0 first run through any given level might be best. The game keeps you on your toes.
Prior to playing the game, I was the sharpest critic of the game, saying the stand meant something was wrong. I was attacked for thinking this in the official thread. And while I don't think I was right to be attacked for doubting, it turns out that in my case, I -was- wrong. I ended up loving the controls, without using the stand, and I had them down pat within a few levels.
Everyone's mileage will vary, but this really is a game where if you keep at it, it will in all likelihood click, even if for some people it takes longer than others.
Also note: The first time through the game, stick to Intensity 2.0 for the first few levels, and only then start slowly ramping it up. From 2.0-4.0 is medium; resist the temptation to jump straight to higher levels, because they are HARD (and intentionally so). I think one's hand tenses up when they don't know what's coming, so a 2.0 first run through any given level might be best. The game keeps you on your toes.