It probably wasn't on easy, since they admitted that they're fine tuning the earlier difficulties in relation to the hardest difficulty.
I sure hope they have other enemy designs because the current baddies are all from the Silent Hill Reject club.
We already have this, ahm... bird?
And the... err... what the fuck is this?
We also have that big fat dude from the E3 2011 trailer that charged your way inside the cathedral.