Looks like confirmation that the Kinect hilarity will continue next gen.
Gemüsepizza;40864135 said:I did a quick google search for "durango xdk" and found this:
http://microsoft-durango-xdk.software.informer.com/
http://microsoft-durango-xdk-documentation.software.informer.com/
This seems to be a site which checks your installed software for updates (not affiliated to Microsoft), and it seems they have an entry for this software, version 3.0 (Xbox 3?). There is also a download link to Microsoft:
https://edadfs.partners.extranet.mi...%2fPages%2fhome.aspx&wct=2012-08-10T07:34:11Z
But you need an account to access those files. Was the name "XDK" (instead of "SDK") used before?
This is definitely new in the index although it isn't covered when you filter your result after "last month". I searched for the same string multiple times in the last weeks. Either SuperDAE made the entries to support his fake or ... I dunno.
Gemüsepizza;40864339 said:Could be possible, it is probably quite easy to make such an entry.
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Last dev software picture that was "leaked" by him looked like the basic XNA tools you can download and use for free as a Student.
The last leak was VS 2012 running on probably a non final version of Windows 8 (as Aero glass was in full effect):
If this is real its plausible that VS is used for main code development and then theres additional tools in another application called MS Xbox Studio. Again, this fits in with that Ruffian Games QA Tester profile as he used MS Visual Studio as well.
Gemüsepizza;40864135 said:But you need an account to access those files. Was the name "XDK" (instead of "SDK") used before?
It's hard to tell whether the image is real, but one of our own sources says this is a genuine test sample. Microsoft is working with the Durango Xbox Development Kit (XDK) and the user interface is the same as shown in the picture, according to one person familiar with Microsoft's Durango work.
Is there any word on how the Kinect 2 will be distributed? Is it standard issue this time? Default interface for all? Because I'm never using it.
Considering their current focus on kinect I'm betting my left kidney that kinect 2 is going to be built/bundled in.
I just wonder what that's going to do to the price though. I think there's a good chance they will do a multi-SKU strategy, one without Kinect.
maybe Kinect is just as cheap to make as a wii controller now so the added price isn't as much & MS feel like it's worth the hit just to have them with every console.
If it's built in, How can it detect you correctly then? because the current kinect detects you by moving the device up and down using a mechanical motor and it must be located somewhere that makes it easy for the device to see you.Considering their current focus on kinect I'm betting my left kidney that kinect 2 is going to be built/bundled in.
If it's built in, How can it detect you correctly then? because the current kinect detects you by moving the device up and down using a mechanical motor and it must be located somewhere that makes it easy for the device to see you.
Can't DL zips atm
So uh... I gues Kinect is staying :/
Why is the kinect data so flat? There is no depth being shown at all on the bodies.
so any pixel counters in the house?
Anyone to count the pixels?
You honestly thought it wouldn't?
There haven't been many games that have taken advantage of it besides Dance games. Is that really worth this much research and development money?
I wonder if it will recognize every finger movement
I hope the Kinect 2 recognizes this finger movement next time it decides to stop the movie I'm watching just because the person on screen yelled stop!
You guys have that happen? My Kinect is close to my center channel speaker and it picks up vocal lines from the movies and decides to pause or exit the movie on its own.
I hope the Kinect 2 recognizes this finger movement next time it decides to stop the movie I'm watching just because the person on screen yelled stop!
You guys have that happen? My Kinect is close to my center channel speaker and it picks up vocal lines from the movies and decides to pause or exit the movie on its own.
I hope the Kinect 2 recognizes this finger movement next time it decides to stop the movie I'm watching just because the person on screen yelled stop!
You guys have that happen? My Kinect is close to my center channel speaker and it picks up vocal lines from the movies and decides to pause or exit the movie on its own.
It better it becomes, the more doors open. Steel Battalion, for example, just doesn't work well due to the limitations of the current Kinect hardware and its ability to read complex gestures consistently. I can't put a resolution on this image of Kinect 2, assuming it's real, but the data is significantly cleaner. Outlining a hand with individual fingers flat against a stomach is a massive improvement. Kinect 1 would struggle to recognise fingers with a hand held out in the open at full body distance.
Whether this improvement will result in Kinect interactivity that appeals to core gamers remains to be seen. The only way to find out is producing the hardware that lives up to its vision. Stopping research because Kinect was a bit janky in its infancy would be premature. Especially given that the concept of Kinect seemingly did appeal to millions of people.
I hope the Kinect 2 recognizes this finger movement next time it decides to stop the movie I'm watching just because the person on screen yelled stop!
You guys have that happen? My Kinect is close to my center channel speaker and it picks up vocal lines from the movies and decides to pause or exit the movie on its own.
Mine never did... I suppose that's what the audio calibration is for. Did you changed or moved your furniture since your last calibration?