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Guild Wars 2 Launch Date announced: August 28th, 2012

mrboo001

Banned
Hello all! I've recently joined and I am looking forward to the start of Guild Wars 2. Besides the beta of SWTOR I've never played a MMO before so I might be kind of a noob with it. Anything I should know before I get started?
 

chris-013

Member
I just finished EoTN and I'm currently stuck at 6 points, I tried Glint's Challenge and I'm having a hard time in that one.lol So I'm asking for an advice as to what would be the best course for me to get 5 more points to reach diamond aegis just in time before the 25th? The only other expansion I have is Factions. =(

On the wiki :

A player who owns the Eye of the North expansion for Guild Wars can add statues to their hall based on dedicating prestige weapons and armor sets, charming certain animal companions, acquiring certain elite armor for heroes, and earning certain titles. Each statue and each miniature added to the hall contributes towards adding points at the Hall of Monuments calculator. Players can continue to earn points after the release of Guild Wars 2.

Players can earn up to 50 points. Rewards are unlocked after every point earned (up to 30) and prestige titles are unlocked every five points.

So you must own the Eye of the North ?
 

Giard

Member
Seems like French Canadians guilds are refusing to play on the same server. Most of my friends have some difficulty speaking English, so I thought it would be for the best to join the server where French Canadians go, but they're spreading on like 3-4 different servers. Big disappointment. It's not final yet, hope it will change.
 

Songbird

Prodigal Son
Pardon me, I'm more than a little confused by the Hall of Monuments system. I've decided I want the heritage armour skins so...

1. Am I able to link my old GW1 after creating my GW2 one?

2. How long will it take to get the points required? I *just* want the armour.

Ed: Oh jeez, read Koji's post.
 

BrettWeir

Member
Pardon me, I'm more than a little confused by the Hall of Monuments system. I've decided I want the heritage armour skins so...

1. Am I able to link my old GW1 after creating my GW2 one?

2. How long will it take to get the points required? I *just* want the armour.

Ed: Oh jeez, read Koji's post.

What? I thought you were a GWAMM? Maybe I'm mistaken.

Right now, they are having issues with linking accounts. They said it will resume after the release of GW2.

Just for the armor shouldn't take too long. But that may not be a fair statement if you are starting from nothing.
 

Levyne

Banned
A GWAMM? I don't understand.

It's a title "God Walking Among Mere Mortals" that you can get in Guild Wars if you do nearly everything and/or have a lot of in game money. I always call it "God Walking" because GWAMM sounds like some sort of unappetizing spread you can put on an english muffin or something.
 
It's a title "God Walking Among Mere Mortals" that you can get in Guild Wars if you do nearly everything and/or have a lot of in game money. I always call it "God Walking" because GWAMM sounds like some sort of unappetizing spread you can put on an english muffin or something.

I didn't spend a lot to get GWAMM I just played the game, the 7th year anniversary event really help me get GWAMM, I farm that sucker until I got sick of GW, at the end of it I spent 100k to finish up the Party Title and I currently sit on a max drunk title 10000 points, been too lazy to type WTS 10000 drunk points....

Edit:forgot about Legendary Skill hunter Title, that was the most expensive title to get for my GWAMM, but the most fun I had playing Guildwars...
 
I just finished EoTN and I'm currently stuck at 6 points, I tried Glint's Challenge and I'm having a hard time in that one.lol So I'm asking for an advice as to what would be the best course for me to get 5 more points to reach diamond aegis just in time before the 25th? The only other expansion I have is Factions. =(

Get the Black Moa in Echovald Forest, its a level 20 pet which will give you 2 points to your Fellowship (1 for any pet statue, 1 for any rare pet statue). This shouldnt take too long, its a couple quests through the forest. Maybe an hour?

If you can get about 5plat together, you should be able to buy a year 1 minipet which is another point.

Get one of the EotN armors, if you were using the story book as you went through EotN you should be able to turn it in to one of the rep factions to get you enough rep for the armor. Money will probably be an issue, but if you can swing it (and EotN are the cheapest armors for the Hall of Monuments) that will be another point.

The easiest way to get your missing 5th point, is probably to aquire a Cloth of the Brotherhood. Either by doing Glint's, or buying one. They used to sell for about 5k.

I think I have about 7k left on my characters, and I can give you some stacks of iron to sell if I still have it, and you want it.

If you need money, you can always grab a book and run through the Factions/EotN missions again. I think that'll net you 7k each. When I went through EotN the second time on my Ritualist it only took about two days to blow through all the required dungeons.
 

Levyne

Banned
I didn't spend a lot to get GWAMM I just played the game, the 7th year anniversary event really help me get GWAMM, I farm that sucker until I got sick of GW, at the end of it I spent 100k to finish up the Party Title and I currently sit on a max drunk title 10000 points, been too lazy to type WTS 10000 drunk points....

Edit:forgot about Legendary Skill hunter Title, that was the most expensive title to get for my GWAMM, but the most fun I had playing Guildwars...

Um...are you feeling generous? I'm 3 titles away from GWAMM and drunk points would help :(.

I've pretty much done all of the PVE titles. The rest need money or time or pvp skill which I don't have.
 

Neckbeard

Member
When does early access start again? I know I can easily check this online, but fuck you that's why!

I live in the middle of the woods and need to make sure I have enough download time in advance.
 

LkPr

Member
When does early access start again? I know I can easily check this online, but fuck you that's why!

I live in the middle of the woods and need to make sure I have enough download time in advance.

Aug 25th 12:00am PST ... but they stated they may be opening the servers early...
 

That's awesome news for those going back and forth between regions, I'm glad for them! :)

Sometime after release? :(

Should we all roll on Stormbluff then?

This on the other hand is pretty bad news :/. Combined with the fact that transfers will be free until some time after release, I'm tempted to roll on Stormbluff and then move to Gandara.

How are the Guild Wars novels? I've been getting into the lore and want to know if they are good and worth reading or if I should just stick to the wiki.

The first one is pretty decent, as far as videogame novels go. The second one is terrible, worse than teenager fanfiction.
Unfortunately, the second one's characters are quite important to personal stories, while the first one are largely irrelevant to GW2 at large. :/ Still, the second one does such a poor job of developing the characters, you won't feel like you know much more of any of them by the time you finish the book. Some will actually feel underwhelming, in fact.

Guys where can I find explanation for all those character creation choices? I assume they alter the stats somehow but wanted to know how and also how "important" are they? I mean can I screw up there royally or is it more like in WoW where all the races stats don't mean anything in the end.

There's actually five questions per character: one profession-based, three race-based, and one (the "I use my ___ to overcome problems") that is universal. Two of the three race ones determine what personal stories you will play through. The profession based one gives you a starter item (or pet, in the case of ranger). More details here.
http://wiki.guildwars2.com/wiki/Biography
 
I'm really surprised ANet hasn't just gone out and released ingame previews of all the HoM items - surely that would coerce some of the the people out there that have to have it all, to buy GW1 and try to squeeze in getting some items last min. I know you can continue to earn after GW2 is released, but I don't think people are going to be putting in the time it requires to get higher level points once 2 is out.
 
What is up with you and female politicians? :D

Seriously though, the hype levels are rising over here even though I haven't really been feeling the hype for a while and didn't even bother with the latest tests. Too bad I can't make it to the mumble tonight, but hopefully I'll become a regular when the game comes out :)
I was asked several times if I could change my avatar but I had a hard time finding a good one so I went with an avatar with the same spirit/fashion. Hope you like it!

This on the other hand is pretty bad news :/. Combined with the fact that transfers will be free until some time after release, I'm tempted to roll on Stormbluff and then move to Gandara.

I'm actually tempted to move to Stormbluff too, but since you can't switch that easily, I'm afraid of potential latency problems in the long run.
 

epmode

Member
I just want 9 HOM points but oh god it's taking so long (starting from scratch). On the plus side, my pet hit level 20 last night so that's another trophy, right?
 

Complistic

Member
Hello all! I've recently joined and I am looking forward to the start of Guild Wars 2. Besides the beta of SWTOR I've never played a MMO before so I might be kind of a noob with it. Anything I should know before I get started?

Yeah, you should forget just about everything that TOR taught you :p
 

Proven

Member
Euro guys should try rolling on Stormbluff with us, definitely. If it doesn't work out, swap back before the free server transfers end. It's a free way to look for latency problems for several days.
 
have any canadians pre-ordered from gamestop.ca/EBgames?

I was wondering if I'll be getting the three day head start. they sent a code and I have been taking part in the stress tests but I haven't been charged yet on my CC. so im not sure if i pre-purchased the game or pre-ordered.

details on the site
 

LkPr

Member
have any canadians pre-ordered from gamestop.ca/EBgames?

I was wondering if I'll be getting the three day head start. they sent a code and I have been taking part in the stress tests but I haven't been charged yet on my CC. so im not sure if i pre-purchased the game or pre-ordered.

details on the site

I'm pretty sure you pre-ordered a physical copy but you still get the 3-day head start. My friend bought it from there too and he's getting the physical copy shipped to him (at which point they charge your credit card)
 
I'm pretty sure you pre-ordered a physical copy but you still get the 3-day head start. My friend bought it from there too and he's getting the physical copy shipped to him (at which point they charge your credit card)

yes I did order the boxed copy. there wasn't an option to "pre-purchase" the game when i did make my order so I just assumed it was included.

hopefully being able to stress test means I'll get the three days too.
 

LkPr

Member
yes I did order the boxed copy. there wasn't an option to "pre-purchase" the game when i did make my order so I just assumed it was included.

hopefully being able to stress test means I'll get the three days too.

were you able to get into any of the Beta Event Weekends?
 

jersoc

Member
Aug 25th 12:00am PST ... but they stated they may be opening the servers early...

i hope they don't start early, i'll still be at work and might miss my name :|

will probably try to remote desktop in via my phone and secure my name if they release it 3 hours early.
 
They said they would be trying to bring up the servers up to 3 hours early. I'll be on there from 6pm clicking that login button like a mad man.
 
I feel like this thread needs locking until the OT because people are talking about nothing.

Quoting because of the awesome information this post brought to the thread! j/k ... lighten up, site was down, people are chatting while the train starts up its engines for a weeklong hype journey.
 

Hawkian

The Cryptarch's Bane
QQSam.gif
 
Courtesy of Reddit:

5.0 out of 5 stars The real "next generation" MMORPG?, August 1, 2012
By Pecos Bill

Disclaimer: review is based on beta experience from 3 "beta weekend events" and a couple of "stress tests".

Things I hate in MMORPGs and how GW2 addresses it:


*** Problem 1: Too much "single player" experience. The "MM" is for "massively multiplayer" and in many other games, I might as well be playing by myself offline.

Solution: Virtually everything you do in this game is an "event". You run into a small village and it's under attack by bandits. Some players are already there fighting the bandits and you'll see a progress meter for how the fight is going (the bandits may have their own goal, and they may be winning). You don't have to find a "quest giver" or join anyone's group or anything like that -- just start fighting bandits. The goal is shared by everyone in the area. Everywhere you go, you'll find this sort of thing going on so you're constantly around other people who are sharing a progress meter with you. (Rewards are contribution based, similar to 'rift events' in Rift or 'public quests' in Warhammer, so you aren't directly competing with anyone. It doesn't matter who hit the bandit first or who got the finishing blow, so long as you did something...hit the bandits, heal other players, throw buffs around, whatever.)

There are still true soloable (instanced) storyline quests specific for your race/class and there are single-group (instanced) dungeons but the bulk of the PvE game is built around these open world, open participation events.

*** Problem 2: I can't play with my friends because we aren't the same level.

Solution: If I'm level 60 and you're level 15, I can go back into your area and play with you. I will get temporarily de-leveled so that the area is still a challenge for me.

*** Problem 3: "The Quest Sync Game" / I still can't play with my friends. I have quests F,G,H and I. You have quests A,H and J. I can't share quest F with you because you have to complete A-E first, which I already did and can't do again. We can do H together but I can't do J with you until I finish quest I. We get in sync and now you need to log off for a while and my other friend logs on and "The Quest Sync Game" starts all over again. It's ridiculous.

Solution: The game being built around "events" rather than quest lines solved this problem too. You actually don't have a quest log. You sort of get something like that but it's really just telling you where to GO. You don't need to complete A in order to do B. You can always do B. You can complete B and go back later and do it again if you really want to. You can skip B and go straight to H if you want. You can't skip forward beyond your level (as far as I know) but you don't need to follow some linear quest system, either. Therefore there is no "quest sync game". I log in, I ask where you are, I go there, I join in, no problem.

*** Problem 4: "LFM, need tank". No tank? Well you can't play the game then. You're a healer? Sorry, we're full up on healers and can't use you and in fact you'd ruin the group. (I *still* can't play with my friends! Oh wait and now the group is full.)

Solution: Some games address this by letting you switch roles to one degree or another. GW2 solves it by simply destroying the entire concept of the "holy trinity" -- tank/healer/dps. The first big thing they did to destroy it was they removed "taunting". You CAN spec your character to be tank-like, able to take a beating, but there is no taunt mechanic so you can't simply stand there and get beat on. The other big thing they did was to remove the concept of the "dedicated healer". You can spec your character to be more heal-like, but you'll never come close to what the dedicated single-target healers of other games can do.

The result is a far more dynamic combat system. No more eating chips and watching TV while mashing "3" over and over during a dungeon fight. You need to be focused on the battle because nobody can hold agro, you are responsible for your own survival and while every class has options for defense and self-healing, you need to pay attention to do it. Some people may actually not like this (many bad gamers will feel disenfranchised) but to me this makes it more of a "fun action game" and less of a "mild distraction while watching TV".

*** Problem 5: "The wolves! They are attacking! We shall all die if you do not slay 20 of them!" (Player looks around, there are 8 wolves standing around doing nothing, which is all they ever do. After slaying 20 of them, there are still 8 wolves, still standing around doing nothing. And every quest is a slight variation of this, until you get the idea that the game world's inhabitants are just paranoid crazy people because there's never any actual, apparent threat to any of them. Even the "vile orcs" just sit around in their camps and do nothing until you attack them, apparently for no reason.)

Solution: Events, which, again, is this game's version of questing, are dynamic -- if the guy says wolves are going to attack and kill everyone, they really are going to attack and kill everyone. You can fail events because the wolves might actually win. The wolves, may in fact, stick around afterwards, spawning a new event to "clear out the wolves that ate all those nice people". The game feels much more realistic and alive when you aren't just killing idle things standing in a field apparently minding their own business.

*** Problem 6: "...and enter ye into this land of war and strife where you will, um, play mostly by yourself and actually the war ended right before the year that this game is set in." (Two different MMORPGs with "Star Wars" in the name, neither of them actually included a "war". They might as well have been called "Star Big Game Hunter" because you kill more wildlife than enemies.)

Solution: "World vs World vs World", usually just called "WvW". This is similar to the "RvR" of Dark Age of Camelot fame. There's a big war going on. You don't have to participate in it but you really should give it a shot. There are castles to be attacked and defended. Siege engines to build, operate and destroy. Items of power to be stolen and defended. It's big, it's epic, it's basically everything we thought Warhammer was going to be. And WvW was 100% operational in beta so this isn't more smoke and mirrors. It's there. It works. It's pretty awesome. You should try it. (Be sure to figure out how to buy, build and use an arrow cart or ballista too. Protip.)

*** Problem 7: I want to PvP (possibly with my friends...you know, THAT old problem) but I can't because I'm not the right level / don't have the right gear.

Solution: WvW solves this problem by letting you in as soon as you finish the tutorial, if you want, and temporarily boosting your level to 80. You won't get free skills or gear or anything, you still need to level up (which you can do in WvW itself), but what skills you DO have will hit as if you were level 80 and you'll have level 80 hit points too. It works well and I spent most of my time in WvW, enjoying it even when I rolled a new character and went back in at level 2.

"Structured PvP" ("sPvP", aka "battlegrounds", instanced PvP, which is totally separate from WvW) goes a step further by temporarily boosting you to level 80, giving you all skills, talents AND gear. You can focus on your build and on your teamwork and combat technique rather than fussing over who-has-the-bigger-sword. There are tournaments and you can earn items that have the same stats as the regular stuff, but with unique appearances. It's all about the fun of combat rather than the grind of leveling. Some may not like this, but I think most PvP players are pleasantly surprised at how little they miss "the grind" portion of PvP.

-----

Sorry for the long review, I guess, but I really wanted to spell out why GW2 is not like other MMORPGs, "and this time we mean it". As for my post title, let me break down my opinion of MMORPG "generations".

* Generation 1: MUDs and Compuserv games. They were the first, nuff said.
* Generation 2: Ultima Online. MMORPG goes wider-appeal with a nice, modern graphics interface and a flat monthly fee.
* Generation 3: Everquest / Asheron's Call. MMORPG goes 3-D. Alright so maybe going 3-D shouldn't be a generational jump but it was a big deal at the time.
* Generation 4: WOW and everything that came after it. WOW didn't really re-invent the wheel so much as they greatly refined it. WOW set the new standard and every game after them, with only a few tweaks here and there, emulated WOW.
* Generation 5: GW2. The break from WOW-like gaming is pretty substantial. There's a whole new way of questing. There's a whole new way of fighting, particularly in groups. There's a war again. "The grind" is not a barrier to tournament level PvP anymore. There's no monthly fee anymore, either.

Guild Wars 2 is the first real, new MMORPG we've had since WOW came out. STO, SWTOR, WAR, Rift, AOC, LOTRO, etc, were all "generation 4", being basically copies of WOW in a new setting.

GW2 is the next generation, and from what I've seen so far, my conclusion is "it's about time".

P.S.
There is no subscription fee. GW2's financial model is based on selling you expansions later, plus a cash store that sells various unnecessary frills (additional character slots, tophats, uniforms, additional bag slots, etc).
http://www.amazon.com/review/R1GNL6...SIN=B008MAYXI0&nodeID=468642&store=videogames
 

Ricker

Member
no, i ordered too late for the last BWE but i have been in the stress tests the last few times.

Pretty sure if you can play the stress test,you are ok for the head start,otherwise you would be unable to log in...your game is ready to play,not sure why we even need the box copy(I pre purchased even before BWE 1...)...not sure if the boxed copy with the install CD will even have another code to input.
 

Iresecia

Neo Member
Pretty sure if you can play the stress test,you are ok for the head start,otherwise you would be unable to log in...your game is ready to play,not sure why we even need the box copy(I pre purchased even before BWE 1...)...not sure if the boxed copy with the install CD will even have another code to input.

Yeah you can't log into the stress tests unless you are a prepurchaser which they've had to point out quite a bit lately (including to me lol). I do wonder how they're going to manage these install CDs since you've had access all along unless the people who got digital copies are going to get a new final key.
 
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