Yes. Wii U would not be able to do Samaritan 1:1 at 720p.
Yes, when Samaritan being cheap-ported to WiiU.
Not necessairly samaritan-looking graphics.
Samaritan is:
- 2 years old code
- benchmark based on PC hardware
Yes. Wii U would not be able to do Samaritan 1:1 at 720p.
How can we take you seriously? You don't even have an avatar.
Carry on.
Aren't we speaking about yet unreleased products here? What solid evidences could one possibly provide that could be easily verified? Also, some kinds of info, no matter how solid that could be, could potentially never be verified. Not on public forums, anyway.There is absolutely zero evidence that he knows anything.
AMD chips have had tessellators on them for awhile. The RV700 chip which was the 4XXX line had a tessellator on it. So it wouldn't be all that weird.
Can't imagine why USB HDDs would work and thumb drives wouldn't, so most likely.
You guys are asking him stuff like "will ports from PS4 be possible" and "will Samaritan or UE4 run on this?" Wtf. The guy has never even done console development! How the hell does he know? Lol.
Is that PS4 game going to use compute shaders to implement a tiled forward rendering model? Well if the Wii-U compute shader support is not that good a port would require an engine rewrite. Is that the case? I have no idea and neither does bg.
Come on man, let's not diss him either. He might not have been following the WUST threads since day 1, for example and have seen llherre's or Arkam's posts
Does anyone know if Wii U is only SDHC and not SDXC on the SD port? I already have a spare SDXC 64GB card. Would be good to put a bunch of indie and VC games on it while having two main stay retail games installed at all times.
Nintendo might get around this limitation by splitting their backup format since they are allowing external hdd but will it be fat32 or their own file system format which means we will not be able to use these externals drives with other devices. if FAT32 then splitting their backup format is the way to go and SDXC should not be a problem right?
Wii-U devs have devkits. That means they have know the instruction set for example. I mean FFS they have a compiler that produces that instruction set, how could they possibly not know?
What you seem to be talking about, your dev friends, are people who are licensed for Nintendo but not for Wii-U. They probably do not know a whole lot of specifics, sure. However actual Wii-U developers obviously know way way more than this.
As a dev you know exactly what features the GPU supports. How could you not know if you are working on a game that ships in a few months? The idea that this is the level of information that actual developers have is again just completely ridiculous.
Link? That would mean a wii situation all over again if true.Before you all pile on the guy, he does make a great point here. From a strictly hardware perspective, the whole "Will U will get 3rd party ports and be the ps2 of next gen" argument is really invalid unless it's coming from an industry dev. The closest thing we had was Iherre, and he debunked that theory.
Wii U devs have dev kits? Didn't know that. See the spoiler. Same person who also informed me on the final "specs".
i've never played the Galaxy games, if Nintendo released HD versions of those games I'd buy a Wii U that day
Woah, just think.... tomorrow, we will be able to say the Thursday conference is tomorrow.
Kinda trippy. Hype increasing by the hour.
I don't have a link, but I remember that lherre was skeptical about Wii U receiving ports. He said that if developers could port PlayStation 4 and Xbox 720 games to Wii U, they could probably port it to PlayStation 3 and Xbox 360 as well. He seems to be saying that Wii U will be much closer to current generation consoles than the next, but I don't recall the context of the situation.Link? That would mean a wii situation all over again if true.
So Wii U won't have a DX11 equivalent.
Woah, just think.... tomorrow, we will be able to say the Thursday conference is tomorrow.
Kinda trippy. Hype increasing by the hour.
Link? That would mean a wii situation all over again if true.
It was months ago, but I remember he was asked hardware wise if the gap between the Wii U and ps720 would be as big as the dreamcast & xbox, and he said it would be wider than that.
And by Thursday 12:00am EST, we'll be able to say the Thursday conference is today...how 'bout that shit.
:O:O:O:O:O
I keed, I keed. :3
O...K...
And i thought the avatar comment gave it away.
Pretty sure he did.Thought he said it was closer to Dreamcast & Xbox than PS2 & Xbox.
Ya, but did you know that when it's Thursday, they don't call it "the Thursday Conference", they just call it "the conference".
Thought he said it was closer to Dreamcast & Xbox than PS2 & Xbox.
Ya, but did you know that when it's Thursday, they don't call it "the Thursday Conference", they just call it "the conference".
Why did you even link to this post? It says nothing at all. The only "information" in that post about the guy who showed you the dev kit was that the dev kit case was small. But the system itself had already been shown months earlier at E3...
Not even a little about if the CPU is just an upgraded Broadway or not? Don't worry about the ninjas, I'll protect you!Sorry the delay but the info in the other thread is true/accurate.
I can't comment/discuss more about them, sorry.
Thought he said it was closer to Dreamcast & Xbox than PS2 & Xbox.
Oddduck said:Would you say the gap between Wii U and Durango is more like...
The gap between PS2 and Xbox 1.
or
The gap between Dreamcast and Xbox 1?
Iherre said:Difficult to measure ... But i think Is more Like the Second one (Sorry about the capital letters I'm On ny iPhone XD)
wsippel said:That would put the next Xbox at ~3-4 times the raw performance of Wii U? That's not really all that terrible.
Iherre said:Well I only have 2 options to choose in that post but I honestly think it will be bigger.
Oh snap, I don did got learned!
]
Stay on target gaffers, we're almost home!!!........we're almost home......
]
Link? That would mean a wii situation all over again if true.
Posted?
Ayane goes playable in Wii U version of Ninja Gaiden III
I dont know if its new or not since I havent been following this much since the PS360 one was crap :\
Posted?
Ayane goes playable in Wii U version of Ninja Gaiden III
I dont know if its new or not since I havent been following this much since the PS360 one was crap :\
That's just it - he is not giving you bits of info. He is passing on what he reads on message boards and filling in some speculation.
Honestly I find it a little distasteful that they guy is basically purposely misleading people without the technical knowledge or experience to know better.
What actual information has he shared with you? That the Wii-U will heavily rely on compute shaders? That's his speculation based on leaks that it supports compute shaders in some form paired with rumors of a weakish CPU. From those two things it's tempting to conclude that the idea is for compute shaders to make up the difference, sure. Does he actually know that is the case? No. Absolutely not.
You guys are asking him stuff like "will ports from PS4 be possible" and "will Samaritan or UE4 run on this?" Wtf. The guy has never even done console development! How the hell does he know? Lol.
Is that PS4 game going to use compute shaders to implement a tiled forward rendering model? Well if the Wii-U compute shader support is not that good a port would require an engine rewrite. Is that the case? I have no idea and neither does bg. The idea that he can answer questions like those is absolutely crazy. You might as well just throw darts at a dart board.
Edit: For people saying he has real information: what is it?
Can someone make a clear and concise list of information bgassassin has provided that wasn't just taken from a message board? And I mean specific Wii-U information, not general PC component information.
Posted?
Ayane goes playable in Wii U version of Ninja Gaiden III
I dont know if its new or not since I havent been following this much since the PS360 one was crap :\
And you know that because?
I'm not really surprised or even disappointed in the Wii U specs.
Nintendo is in it's own game, and the specs point to it being a nice jump over the Wii. They'll likely sell it for profit for less than $300.
They probably feel pretty good about it, especially if they can launch with the two biggest third party games this year: Assassin's Creed III and COD BLOPS 2.
In a perfect world they will entice publishers to port the new IPs already released this gen to try to maximize profit. Stuff like Lollipop Chainsaw, Asura's Wrath, Sleeping Dogs etc, would be nice to see get second chances either digitally or at retail.
Keep your hands off my source!Duuuuude your source is a random ign board user lol.
Posted?
Ayane goes playable in Wii U version of Ninja Gaiden III
I dont know if its new or not since I havent been following this much since the PS360 one was crap :\
Man is E3 is like 3 months old lol. Talk about something new.I also feel nothing towards this spec talk, all I wanted is proper games. They really didn't have to do much to detract from all this. Show some high budget Nintendo games, anything with their infamous art styles finally in HD after such a long wait and people would have gone crazy over it. Sadly, E3 basically boiled down to ,,nothing''.
Man is E3 is like 3 months old lol. Talk about something new.
Yeah...that turned out pretty well, didn't it ? Thursday is their last chance, either they have games or they don't, I don't believe in this NDA bullshit anymore. And I'm not talking just about Nintendo's games.
Posted?
Ayane goes playable in Wii U version of Ninja Gaiden III
I dont know if its new or not since I havent been following this much since the PS360 one was crap :\
I'm not really surprised or even disappointed in the Wii U specs.
Nintendo is in it's own game, and the specs point to it being a nice jump over the Wii. They'll likely sell it for profit for less than $300.
They probably feel pretty good about it, especially if they can launch with the two biggest third party games this year: Assassin's Creed III and COD BLOPS 2.
In a perfect world they will entice publishers to port the new IPs already released this gen to try to maximize profit. Stuff like Lollipop Chainsaw, Asura's Wrath, Sleeping Dogs etc, would be nice to see get second chances either digitally or at retail.
Dont get why people are suddenly turning hostile to BG and other sources. The leak today is nothing new at all.
Its the same recycled stuff that Gaf has discussed for months. The information leaked isn't even complete as they have left off things and misspoke on others.
Dont get why people are suddenly turning hostile to BG and other sources. The leak today is nothing new at all.