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Bayonetta 2 - WiiU (Director: Yusuke Hashimoto, Pub: Nintendo, Supervision:Kamiya)

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ksdixon

Member
Would you rather the game remained cancelled?

No no, of course not. I'm happy for Bayonetta as a franchise itself in that it's not cancelled. I'm less thrilled at the idea of having to purchase a WiiU to experience B2 though, as traditionally me and Nintendo's stupid controllers don't get along and I have eventually come to regret the N64, NGC and Wii which I purchased. Especially in the cases where the games I bought the consoles for the most were later turned into 'timed exclusives' and ported to other consoles with more content (e.g. RE4). I am under the assumption that Nintendo are now the publisher of all P+ games, not just B2. And have essentially bought exclusitivity of P+'s games, because they funded it development of the previously cancelled B2. I don't expect to see B2 on PS4/X720, I mean. Someone correct me if I've misunderstood the situation.

Aside from being happy for B2, weary of potentially purchasing a WiiU for B2 and getting burned if it later gets turned into a 'timed exclusive', I'm also more than little more worried that the combination of losing their publishing deal with Platinum Games, and their assinine decision to not re-use Classic Sonic again in future games (and I assume in-combination with that decision they have decided to not to re-use the Sonic Generations engine - opting for modern Sonic and Sonic 4's engine), means that my beloved SEGA have once again planted their heads up their asses.
 
R

Retro_

Unconfirmed Member
it's in my radar for sure , but I really want a port of the first since I never played it.

Probably up to Sega

Also depends how far off the sequel is. No point in releasing both within a couple months of each other.

I mean I've been playing Bayonetta on and off since release and only thought I was ready for a sequel a couple months ago during a replay. There's tons of meat to that game.

Hoping for the same out of the sequel. More even
 

hao chi

Member
No no, of course not. I'm happy for Bayonetta as a franchise itself in that it's not cancelled. I'm less thrilled at the idea of having to purchase a WiiU to experience B2 though, as traditionally me and Nintendo's stupid controllers don't get along and I have eventually come to regret the N64, NGC and Wii which I purchased. Especially in the cases where the games I bought the consoles for the most were later turned into 'timed exclusives' and ported to other consoles with more content (e.g. RE4). I am under the assumption that Nintendo are now the publisher of all P+ games, not just B2. And have essentially bought exclusitivity of P+'s games, because they funded it development of the previously cancelled B2. I don't expect to see B2 on PS4/X720, I mean. Someone correct me if I've misunderstood the situation.

Right now to public knowledge Nintendo doesn't have any deal with PG beyond Bayonetta 2 and The Wonderful 101. So future PG games could be published by someone else, but like you said Bayonetta 2 and TW101 are funded by Nintendo so they will remain exclusive.
 

Forever

Banned
Right now to public knowledge Nintendo doesn't have any deal with PG beyond Bayonetta 2 and The Wonderful 101. So future PG games could be published by someone else, but like you said Bayonetta 2 and TW101 are funded by Nintendo so they will remain exclusive.

Metal Gear Rising is still a thing and that's being published by Konami and Kojima has expressed interest in a sequel to boot.

Platinum is set right now between Konami and Nintendo.
 
Probably up to Sega

Also depends how far off the sequel is. No point in releasing both within a couple months of each other.

I mean I've been playing Bayonetta on and off since release and only thought I was ready for a sequel a couple months ago during a replay. There's tons of meat to that game.

Hoping for the same out of the sequel. More even

If Bayonetta = DMC, we can just skip DMC2 in this equation and have 2 be the equivalent of DMC3.
 

Terrell

Member
Before the Nintendo Direct I kinda thought about that one as well. But I deemed it impossible, because the Square side of S-E doesn't give two shits about Nintendo's consoles. Then I thought of FF X HD, but that's not going to happen I suppose.

Allthough, after the revival of Bayo 2 anything is possible I guess.

Just to mention something, since you were factually incorrect on one aspect:

One of the FF producers said they were looking at Final Fantasy on Wii U as far back as E3 2011. That was over a year ago.

Take that for what you will.


Also, regarding Platinum... there's an eerie similarity to what is happening with Platinum and what happened with Monolith Soft prior to the acquisition, what with Nintendo publishing a sequel to another company's IP just a year prior to the Monolith acquisition and all.

Another thing to consider is that, in all honesty, I doubt that Nintendo was the first one to bring up putting Bayonetta 2 on WiiU. Seems more like Platinum still wanted to make it, asked Nintendo and then they made it happen. THAT is a sign of a strong relationship felt at Platinum towards Nintendo.

And this sort of strong relationship was also what started the talks between Monolith and Nintendo... Takahashi at Monolith actually suggested it to Iwata (they were apparently good friends) and Nintendo agreed to it since the staff would be on-board for it to happen and prevent talent from leaving (their biggest concern with acquisitions).

If Platinum likes the direction their relationship with Nintendo is going in.... WHOA MAN, if you guys are talking about salt and tears now, you will have seen NOTHING yet if this happens. And the likelihood of it happening only keeps increasing.
 

Brera

Banned
Nearly 6000 posts in just a few days!

Nintendo made an awesome move here! This has caused more waves this year than anything else!
 

Sadist

Member
Just to mention something, since you were factually incorrect on one aspect:

One of the FF producers said they were looking at Final Fantasy on Wii U as far back as E3 2011. That was over a year ago.

Take that for what you will.
I know about that quote and honestly, I'm expecting nothing.
 

demidar

Member
Nearly 6000 posts in just a few days!

Nintendo made an awesome move here! This has caused more waves this year than anything else!

The move was made awesome with the massive swell of salty tears. And that's why I love Nintendo, they create the best entertainment.
 

sphinx

the piano man
Nearly 6000 posts in just a few days!

Nintendo made an awesome move here! This has caused more waves this year than anything else!

I don't think any of the big three pulled a move like this in the whole past generation, good 6 or 7 years.

securing a third party exclusive people (so called "hardcore gamers") actually give a damn about hasn't been seen in ages, it reminds us everyone from other gaming eras.

one thing is going multi, another things is "suck it, diehards, buy my console or miss out and go fuck yourselves".

nintendo is pretty badass, AFAIAC.
 
Despite the Wii U price, I think Nintendo is going to continue to find ways to make you buy one. I expect a treasure trove of gaming until PS4/720.
 
I don't think any of the big three pulled a move like this in the whole past generation, good 6 or 7 years.

securing a third party exclusive people (so called "hardcore gamers") actually give a damn about hasn't been seen in ages, it reminds us everyone from other gaming eras.

one thing is going multi, another things is "suck it, diehards, buy my console or miss out and go fuck yourselves".

nintendo is pretty badass, AFAIAC.

Monster Hunter 3 and DQ9 shattered GAF prior. XD

Also, I agree that the original Bayonetta should be ported to Wii U, it'll help set up Wii U owners for the sequel, because a load of potential buyers won't know about the story elements and such. And I don't think they'll go Mass Effect on us and use an comic. :p
 

Roto13

Member
I'd rebuy Bayonetta 1 (which I love that I get to call it, btw) on Wii U because I don't have a 360 and I'm sure it'd be a better port than the PS3 version. Hopefully I'd be able to download a completed save for it, though. I don't want to have to unlock everything again.
 

Emitan

Member
I'd rebuy Bayonetta 1 (which I love that I get to call it, btw) on Wii U because I don't have a 360 and I'm sure it'd be a better port than the PS3 version. Hopefully I'd be able to download a completed save for it, though. I don't want to have to unlock everything again.

I'd buy it so that I'd own 3 copies :3
 

K.Jack

Knowledge is power, guard it well
I don't think any of the big three pulled a move like this in the whole past generation, good 6 or 7 years.

securing a third party exclusive people (so called "hardcore gamers") actually give a damn about hasn't been seen in ages, it reminds us everyone from other gaming eras.

one thing is going multi, another things is "suck it, diehards, buy my console or miss out and go fuck yourselves".

nintendo is pretty badass, AFAIAC.

Easy there. This isn't Grand Theft Auto.
 

wsippel

Banned
Right now to public knowledge Nintendo doesn't have any deal with PG beyond Bayonetta 2 and The Wonderful 101. So future PG games could be published by someone else, but like you said Bayonetta 2 and TW101 are funded by Nintendo so they will remain exclusive.
Dunno. Platinums statement could hint at a bigger deal - the whole "Nintendos vision for the future of gaming" thing.
 
Dunno. Platinums statement could hint at a bigger deal - the whole "Nintendos vision for the future of gaming" thing.

Which statement?

Also, related; did Platinum ever comment on why MadWorld didn't support 480p? Was it a design choice? No way they didn't know how to support it. I rmember them saying the white was made yellow tint-ish on purpose, I forget if it was due to the pure white blending too much.
 

sphinx

the piano man
Easy there. This isn't Grand Theft Auto.

which just went from being exclusive to multiplatform, which isn't that much of a deal, considering it's just more people having access to a game, not less.

in this case, not one, not a single gamer who played bayonetta will have access to the sequel unless they pay up the entry price of around $399.

that's pretty aggressive from nintendo. That's as " give us your money or fuck off" as it gets and I am loving it.

I wished everyone secured exclusives like that, it makes everything more interesting.
 
I don't think any of the big three pulled a move like this in the whole past generation, good 6 or 7 years.

securing a third party exclusive people (so called "hardcore gamers") actually give a damn about hasn't been seen in ages, it reminds us everyone from other gaming eras.

one thing is going multi, another things is "suck it, diehards, buy my console or miss out and go fuck yourselves".

nintendo is pretty badass, AFAIAC.
The major thing is that this is a game that instead of going exclusive to multiplat, it began life multiplat and then went exclusive. That's a really big deal and has a different type of impact than say FF13
 
So with the recent news that 40% of Rayman Legends is compromised of touch-screen puzzle-solving instead of, ya know, platforming, what touch screen gimmicks should we expect to be utilized in Bayonetta 2?
 

Roto13

Member
So with the recent news that 40% of Rayman Legends is compromised of touch-screen puzzle-solving instead of, ya know, platforming, what touch screen gimmicks should we expect to be utilized in Bayonetta 2?

Touch screen shows a persistent shot of her boobs. Rub them to gain magic power. Press the nipples with the stylus to do Wicked Weaves.
 
R

Retro_

Unconfirmed Member
in this case, not one, not a single gamer who played bayonetta will have access to the sequel unless they pay up the entry price of around $399.

was about 500 for MGS4. More if you actually bought one at launch for the game like a dummy
 

CuboidFX

Banned
So with the recent news that 40% of Rayman Legends is compromised of touch-screen puzzle-solving instead of, ya know, platforming, what touch screen gimmicks should we expect to be utilized in Bayonetta 2?

Probably nothing too bad considering Platinum's pretty different from Ubisoft. Maybe Angel Attack gets relegated to the Gamepad?
 
Here's something to think about. What if nintendo is now publishing Devil's Third.
I don't think anyone would really care.

Likewise for something like Guillermo del Toro's cancelled game.

There isn't an established prior audience for those games that could be (justifiably*) annoyed to need to purchase a new system to continue the franchise.

I think an analog would actually probably be the handheld platform clusterfuck of Kingdom Hearts.

*Yes, I'm aware Nintendo saved the game, blablabla.
 

elty

Member
I think Nintendo should grab Tri Ace, since it looks like they are abandoned by publishers with no news on new game for a long time.

Heck, maybe even pick up the Sega "real" game division and save Valkyria Chronicles from being a browser game. Would be nice to see Alicia in Smash Brother too.
 
Nearly 6000 posts in just a few days!

Nintendo made an awesome move here! This has caused more waves this year than anything else!

Seriously, I expect Bayo2 to sell pretty good, based on this one particular meltdown.
That meltdown will come again once the game gets close to release. People everywhere will still be pissed about it being a Wii U exclusive. Many of these pissed people who will never buy a Wii U will suddenly buy it for this game alone, then be surprised about the games this console will get.

Bayo2's success is determined by three factors:
  1. Nintendo will push the Bayo2 marketing to higher levels than Nintendo is known for
  2. The 3rd party support won't break up until Bayo2's release
  3. The PS4 and Xbox 8 will come out in or close to 2014 (mid-November 2013 at the earliest)

Of course, Nintendo can only control two of these three factors. They obviously can't control when the PS4 and/or Xbox 8 are being released. Still, there is a good chance that this game will sell like hotcakes. Better than the first one, at least. The first one sold 1.35 million worldwide, according to Wikipedia. With the right marketing, 2 million should be doable, I guess, regardless of it being a Wii U exclusive or not.
 
Nintendo started out making cards, I'm surprised they don't already have some Pachislots.
Well, in answer to your question - I don't think so - at least not wholly, although in theory they could buy a majority. But I don't see what purpose it would really serve.

Nintendo hold around $5.4B in cash and equivalents.

Sega Sammy has a market cap of around $5.2B; so a majority holding would cost around $2.6B, and then factoring in the buyout premium of say 1.3 would mean it would cost something like $3.4B.

(Although someone please correct this if it's wrong.)

Seriously, I expect Bayo2 to sell pretty good, based on this one particular meltdown.
That meltdown will come again once the game gets close to release. People everywhere will still be pissed about it being a Wii U exclusive. Many of these pissed people who will never buy a Wii U will suddenly buy it for this game alone, then be surprised about the games this console will get.

Still, there is a good chance that this game will sell like hotcakes.
Expectations should really be tempered... I can't see this being a system seller.
 
Expectations should really be tempered... I can't see this being a system seller.

I didn't want to give the impression that it was. I just meant that some of those people who bitch and moan about Bayo2 being a Nintendo exclusive WILL buy a Wii U because of this game, although they say that they won't, meaning that it will soll SOME systems, not enough though to be considered a "system seller".
By the time this game is out the Wii U will already have sold a few million. I also think that many Nintendo fans (and fanboys) will buy Bayo2 on release, just to celebrate having a game like this on their console. Those will be minority, but together with the previous bitchmoaners, actual fans of the series and potential series newcomers they may form a group big enough to outsell the first Bayonetta.

This is me getting all Pachter on this situation :p
 

Fredrik

Member
No no, of course not. I'm happy for Bayonetta as a franchise itself in that it's not cancelled. I'm less thrilled at the idea of having to purchase a WiiU to experience B2 though, as traditionally me and Nintendo's stupid controllers don't get along and I have eventually come to regret the N64, NGC and Wii which I purchased. Especially in the cases where the games I bought the consoles for the most were later turned into 'timed exclusives' and ported to other consoles with more content (e.g. RE4). I am under the assumption that Nintendo are now the publisher of all P+ games, not just B2. And have essentially bought exclusitivity of P+'s games, because they funded it development of the previously cancelled B2. I don't expect to see B2 on PS4/X720, I mean. Someone correct me if I've misunderstood the situation.

Aside from being happy for B2, weary of potentially purchasing a WiiU for B2 and getting burned if it later gets turned into a 'timed exclusive', I'm also more than little more worried that the combination of losing their publishing deal with Platinum Games, and their assinine decision to not re-use Classic Sonic again in future games (and I assume in-combination with that decision they have decided to not to re-use the Sonic Generations engine - opting for modern Sonic and Sonic 4's engine), means that my beloved SEGA have once again planted their heads up their asses.
Do you feel burned that WiiU gets Mass Effect 3 Special Edition too?
Ninja Gaiden Razor's Edge?
Darksiders 2?
etc

Most PS3/360 ports has more and unique content on WiiU. Same with late PS3 ports from 360 games. But you got to play the games first, isn't that worth something? Same with Bayonetta 2 if it turns out to be a timed exclusive and you got the WiiU version. I don't see the problem.
 
I didn't want to give the impression that it was. I just meant that some of those people who bitch and moan about Bayo2 being a Nintendo exclusive WILL buy a Wii U because of this game, although they say that they won't, meaning that it will soll SOME systems, not enough though to be considered a "system seller".
By the time this game is out the Wii U will already have sold a few million. I also think that many Nintendo fans (and fanboys) will buy Bayo2 on release, just to celebrate having a game like this on their console. Those will be minority, but together with the previous bitchmoaners, actual fans of the series and potential series newcomers they may form a group big enough to outsell the first Bayonetta.

This is me getting all Pachter on this situation :p
I don't know.

I'm of the camp that would get Bayonetta 2 for a system I have, but not get a system for Bayonetta 2. My expectation is that most of the 800K or so people who got Bayonetta on the PS3 and 360 are of similar inclination - it was a consequence and incidental to having a system rather than a cause. Especially considering it was previously multiplatform and there was no need to get a system for Bayonetta. I think this is probably the case with most games.

Are people really going to buy a game they may have no interest in just to show some sort of support?

I'm actually quite curious how many people now planning to get this sequel have played the first. It might have even been a good idea to release a port of Bayonetta 1 as well.
 

ksdixon

Member
Do you feel burned that WiiU gets Mass Effect 3 Special Edition too?
Ninja Gaiden Razor's Edge?
Darksiders 2?
etc

Most PS3/360 ports has more and unique content on WiiU. Same with late PS3 ports from 360 games. But you got to play the games first, isn't that worth something? Same with Bayonetta 2 if it turns out to be a timed exclusive and you got the WiiU version. I don't see the problem.

For those particular games I don't care. But in the case of Batman:Arkham City I care not for additional touchscreen/x-ray scanning using the gamepad. If these games are playable with the regular "Pro" controller and have actual storyline etc. additions, then I would be slightly annoyed, yes.

But then again... I haven't bought a console specifically because Batman:AC was exclusive to it when it first came out (like RE4 was, for example), so you can't really compare.
 
I'm actually quite curious how many people now planning to get this sequel have played the first. It might have even been a good idea to release a port of Bayonetta 1 as well.

Sequels in gaming aren't like sequels to movies, or sequels to books. You don't have to have a full understanding of the story to play a game as long as the gameplay itself can be learned without too much trouble.

In fact, what studies of games that have been done showed something like 80% of people never even finish the single player portion of games... so having played a previous one may be helpful in some ways, games are designed with at the very least an understanding that the person playing probably hasn't even beaten the previous ones.

For instance, how many people that bought Final Fantast 13 beat the previous 11? (FF11 is an MMO so not counting that ;)). Or how many people who bought MGS4 beat MGS1-3? Gamers don't just know that games are designed to be played out of order, they come to expect it. Why do you think many modern revivals of old game series can sell well despite many of the peopel buying them to be too young to have really played the originals?
 
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