Anybody know which N64 game this is:
What is the middle game in the last row of N64 games there? Looks like great lighting.
I know it's been said, but yes, that is San Francisco Rush 2049, and it's my favorite racing game ever. Outstanding graphics for the N64, too. It's such an amazing game...
To be fair, as much as I love the look of R4, I don't actually think it plays all that well.
That said, I think Ridge Racer V remains the pinnacle of the series and is infinitely better than any racing game from the previous generation and one of the best racers ever made.
Daytona on the Saturn is pretty awful, though, and the visuals are mostly to blame. You must not be sensitive to framerate issues (based on your defense of N64 games and Daytona on the Saturn). Later Saturn racers were much better. Stuff like Sega Rally runs circles around Daytona.
Saturn Daytona's framerate is good enough. It's not an issue in the game. The draw distance isn't too bad either; there is popup of course, but you can see far enough to see what you need. THe game is extremely light on content of course, which is an issue (only three tracks; though remember, the first PS1 Ridge Racer had only about 1 1/3 tracks...), but the tracks are very well designed, and most importantly the controls are fantastic. Saturn Daytona USA played with the Mission Stick or Arcade Racer really is outstanding; it's the best controls I've seen in a home version of Daytona for sure. The CCE and CE versions are good, but don't control quite as well, and the Dreamcast version's so, so twitchy...
It's really too bad about the DC version particularly, because it has very nice graphics, and lots of exclusive content (eight total tracks, three DC-exclusive and two only also in the CCE and CE editions!), but those controls are so frustrating that it's just not much fun to play. I also find the game too hard, even compared to the past versions -- I've never had any success at getting anywhere in the championship mode. Now, I'm not great at Daytona, but I know I'm better at the Saturn game than the DC one thanks to the better controls. The one thing I haven't tried is a DC wheel, which definitely might make a difference, but wouldn't be cheap. I would like to try it sometime, though.
Oddly enough, despite the poor frame rate and terrible pop up, the original Daytona USA on the Saturn was my preferred version of the game for many years. I could never get into CCE for some reason, and Daytona USA 2001 on the Dreamcast had so much potential, but suffered from twitchy controls. The control sensitivity could be adjusted though in the Dreamcast game, but it was hard to get it just right. Though the XBLA port is pretty well perfect, but it lacks the extra modes found in the Saturn version.
Yeah, agreed entirely on the Saturn and DC versions. I haven't played the XBLA port, but it is disappointing that even if it has good controls, it doesn't include any of the 5 tracks added in the CCE and Dreamcast releases...
Of all the things you've said in this thread, this is the worst.
R4's music is, sort of like the graphics, somewhat (slower for music/duller-colored for graphics) and understated compared to RR64. I prefer the latter style.
I felt compelled to make some R4 gifs, cuz goddamnit this game is too pretty and I'll be damned if I let some crazy say RR64 looks better.
http://www.abload.de/img/r4night6zelc.gif
http://www.abload.de/img/r4night2ixc42.gif
Aesthetically very few racers hang with R4, period.
Yeah, these gifs show exactly what I'm talking about off well. That's supposed to be great looking? Technically nice (but not the best) for the system, sure, but visually it's so bland... oh well, we'll obviously never agree.
RR64 is just hideous, and has got to be the worst playing RR game since the original too, no matter which drift type you choose.
How much of your hatred for the game is because of the actual game, and how much is because it's on the N64? (And yes, I dislike the Playstation, but I don't dislike all the games on it or something, there are many good PS1 games.)
Perhaps we should all just move on from the Ridge Racer comparisons and admit that ideally no Ridge Racer game should be used as a yardstick for anything.
That would be great, and I agree, they shouldn't be.