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PlayStation All-Stars Battle Royale Discussion Thread 2 (read OP first)

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Drencrom

Member
Why did they even bother with third party characters if the couldn't get the ones everyone wanted (Cloud, Snake, Crash etc)? Like really. Big Daddy, Donte and Raiden, no one was asking for these characters (even though they ended up pretty cool in the game). Also, where are the SOTC and ICO stage/chars? They're first party IP's so why aren't they in the game?

The game itself is really fun (at least the beta is) so this doesn't really 'ruin' my enthusiasm, hopefully they start showing more modes, items and shit soon. DLC better be worthwhile with chars like Kat and Kiryu (Yakuza).
 
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thepotatoman

Unconfirmed Member
If you weren't satisfied with the roster up to this point, then you probably shouldn't have pre-ordered the game in the first place. I think the roster is ultimately lacking, but good enough that I was willing to put my order in a good month or two ago, and I'm not about to throw my toys out of the pram because a certain someone I wanted in didn't make it. However, I am incensed that Sony/SuperBot picked the most limp way possible of confirming the final line-up.

Hey, there's nothing wrong with preordering off high hopes when it's easy enough to cancel it.

Personally I'll probably keep my preorder anyhow if only because I've spent so much time with it on this discussion board that I might as well see it to its conclusion. And besides I do like the movement heavy fighting style of Smash and this game, so its not all bad.

Its just hard to recogncile with the fact that the crossover aspect ended up being such a complete failure after starting with such high hopes with how Patapon, Hot Shots Golf, Buzz, and Parappa were all in the initial reveal. Its a shame they pretty much did the bare minimum after that.
 

M.D

Member
Wait... didn't Seth recently say that we are going to see a new PS1 character? Colin from IGN also said he saw some characters he couldn't talk about (after the latest characters were announced)
 
Played this game extensively at Eurogamer today. I say extensively, we couldn't put this fucker down. I went to the show with four other dudes and we were all itching to sit down and play multiplayer, all of us very competitive too. All the characters - that's the entire roster - was available to play right there on the show floor, and we gave it tons and tons of goes. I tried to work my way through all the chars, but only managed just over half of the roster.

But yeah, we couldn't get enough of it. First of all, I thought it looked pretty astounding really, especially the environments, such a vibrant and lovely looking game. Vita version is, as said, identical apart from controls that are slightly more difficult to accustom to.

Secondly, you guys should've seen the crowds. It was one of the only games still pulling people in droves for just one more go, even as the place was about to close. Only the very most pre-emptively bitter of cynics couldn't have a great time with it. It's a fucking mighty crowd pleaser of a game, just like it's inspiration.


Everyone's trepidation about the Super system disappears once you play the fucking thing and realised how good it is. I had serious problems landing supers for a while - fucked up the Vita controls and kept getting hit mid-activation the other times. I played mainly PS3 but a bit of Vita. I stuck mainly with Lv1's as a tactic but branched out occasionally and used a few Lv2's like Big Daddy's. Saw the occasional Lv3 kicking off but it seemed a fairly rare, and special occurrence, apart from Kratos' 3 which we saw a few times because my mate Dave kept saving up for it. We mostly saw Lv1's and 2's, another of my mates was loving the hell out of Drake's pushing the column over one, he scored three kills with it at one point. There's nothing like activating a super and wiping all your friends with it in one go, just the noise itself is so satisfying.

I started off with Jak and Daxter and made you guys proud, won by six kills on my first play and won a little Ratchet Sackboy keyring! J&D were really easy to pick up, responsive, and the little spin move plus the way Daxter get's thrown about on Jak's shoulder makes me quite nostalgic for the first game.
other characters I tried were:
Big Daddy
Drake
Kratos
Dante
Raiden
Spike
Nariko
Evil Cole
Parappa
Ratchet
Sweet Tooth

I walked away from the show with Spike as hands-down, my favourite character, with Nariko a close second. Spike is fun, easy to use, armed to the teeth with awesome gadgets, and I owned the battlefield with him. Didn't really discover his monkey summoning moves on first play, but there'll be time for that later. :) Nariko, Dante, Kratos and Raiden were all immensely powerful as well. Everyone gravitated towards their own favourites though.

Favourite stage has got to be Stowaways. It's goddamn beautiful, guys, and the transition from cramped to massive really changes the dynamic of the battle. Had a go on all of them at some point, including Alden's Tower.

So yeah, completely positive experience, couldn't be happier. Fuck the haters. This was game of the show for our merry lot, and we played everything - God of War Ascension, TR, Rising, Hitman, AC3, DMC.

It also made me think about how much joy it brings as it is, with or without DLC characters. I know you guys are feeling sore about the roster not being what you thought it should be, but you should still stay hyped because what the game has, in terms of characters, stages, gameplay and charm is believe it or not, ENOUGH. I hope Kat gets in there and I think there's a few little shames in what was picked, but overall I just can't wait for this beast to come out so I can started kicking ass and taking names again as soon as possible.

Also got my photo taken with Ami Nakajima. :D

Exciting impressions. Thanks man.
 

Drencrom

Member
Wait... didn't Seth recently say that we are going to see a new PS1 character? Colin from IGN also said he saw some characters he couldn't talk about (after the latest characters were announced)

What exactly did they say? If true either they're full of shit or Sid Shuman is.
 
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thepotatoman

Unconfirmed Member
$5.99 for blockbuster characters like Ryu Hyabusa.

Honestly who cares about Ryu Hyabusa anyway. His ninja gaiden games were great, but does anyone care about the character itself? I only ever see him as a generic ninja.

I totally get why you'd be a Ninja Gaiden fan, but you'd have to explain to me why anyone would be a Ryu Hyabusa fan.
 

shink

Member
Hmm well that's a bit disappointing. Roster is okay but not fantastic.
Basically I would have been satisfied with one Cole, AC character, JRPG rep and Snake with the already announced list. But yes, now I feel a slightly angry that we have two Coles and no Kat.
 
The worst part is that everyone was expecting the best to be saved for last, with maybe a real killer third-party character to slam the hype into fifth gear, yet "last" happened weeks ago. Oh well, bring on the DLC I guess. I've never hated the concept of DLC more in my life than right now.

In a recent interview, Platinum Games and Koji Pro alluded that this was supposed to be the case with Raiden and acknowledged their severe disappointment with both PSASBR and the team behind it.

They were told that Raiden was getting a massive surprise reveal to himself but once the game leaked Superbot decided to rush out the character releases four at a time and Platinum was pissed because they wanted that one character reveal to be a boost for Raiden.

Superbot severely fucked up with the beta leak and instead of acknowledging it and just saving a few choice reveals like Raiden for last, they mindlessly revealed a bunch of characters and then used Paul Gale as a community manager of sorts to keep the base interested by teasing non-existent reveals. Since Gale isn't technically a Superbot employee, they know that they won't get shit if they throw out false hype.

Sadly, the Paul Gale shit has all but been a scapegoat for the larger problem, the PR team is having severe issues marketing the game and while I am still there day one for this, it's being primed for failure this holiday.

EDIT: I can now confirm that the internal reasoning for the massive Sony PR layoff a few weeks back was due largely in part to the handling of this game.
 

B.O.O.M

Member
Played this game extensively at Eurogamer today. I say extensively, we couldn't put this fucker down. I went to the show with four other dudes and we were all itching to sit down and play multiplayer, all of us very competitive too. All the characters - that's the entire roster - was available to play right there on the show floor, and we gave it tons and tons of goes. I tried to work my way through all the chars, but only managed just over half of the roster.

But yeah, we couldn't get enough of it. First of all, I thought it looked pretty astounding really, especially the environments, such a vibrant and lovely looking game. Vita version is, as said, identical apart from controls that are slightly more difficult to accustom to.

Secondly, you guys should've seen the crowds. It was one of the only games still pulling people in droves for just one more go, even as the place was about to close. Only the very most pre-emptively bitter of cynics couldn't have a great time with it. It's a fucking mighty crowd pleaser of a game, just like it's inspiration.


Everyone's trepidation about the Super system disappears once you play the fucking thing and realised how good it is. I had serious problems landing supers for a while - fucked up the Vita controls and kept getting hit mid-activation the other times. I played mainly PS3 but a bit of Vita. I stuck mainly with Lv1's as a tactic but branched out occasionally and used a few Lv2's like Big Daddy's. Saw the occasional Lv3 kicking off but it seemed a fairly rare, and special occurrence, apart from Kratos' 3 which we saw a few times because my mate Dave kept saving up for it. We mostly saw Lv1's and 2's, another of my mates was loving the hell out of Drake's pushing the column over one, he scored three kills with it at one point. There's nothing like activating a super and wiping all your friends with it in one go, just the noise itself is so satisfying.

I started off with Jak and Daxter and made you guys proud, won by six kills on my first play and won a little Ratchet Sackboy keyring! J&D were really easy to pick up, responsive, and the little spin move plus the way Daxter get's thrown about on Jak's shoulder makes me quite nostalgic for the first game.
other characters I tried were:
Big Daddy
Drake
Kratos
Dante
Raiden
Spike
Nariko
Evil Cole
Parappa
Ratchet
Sweet Tooth

I walked away from the show with Spike as hands-down, my favourite character, with Nariko a close second. Spike is fun, easy to use, armed to the teeth with awesome gadgets, and I owned the battlefield with him. Didn't really discover his monkey summoning moves on first play, but there'll be time for that later. :) Nariko, Dante, Kratos and Raiden were all immensely powerful as well. Everyone gravitated towards their own favourites though.

Favourite stage has got to be Stowaways. It's goddamn beautiful, guys, and the transition from cramped to massive really changes the dynamic of the battle. Had a go on all of them at some point, including Alden's Tower.

So yeah, completely positive experience, couldn't be happier. Fuck the haters. This was game of the show for our merry lot, and we played everything - God of War Ascension, TR, Rising, Hitman, AC3, DMC.

It also made me think about how much joy it brings as it is, with or without DLC characters. I know you guys are feeling sore about the roster not being what you thought it should be, but you should still stay hyped because what the game has, in terms of characters, stages, gameplay and charm is believe it or not, ENOUGH. I hope Kat gets in there and I think there's a few little shames in what was picked, but overall I just can't wait for this beast to come out so I can started kicking ass and taking names again as soon as possible.

Also got my photo taken with Ami Nakajima. :D

your post hyped me up way more than all things superbot did for the past 2 months (excluding the beta)
 
Wait... didn't Seth recently say that we are going to see a new PS1 character? Colin from IGN also said he saw some characters he couldn't talk about (after the latest characters were announced)

It's totally possible that in house build has more stuff than release version if it's incomplete. Maybe they for example have Kat playable but won't have her at the release cause she is buggy, has no arcade mode cutscenes ready, unbalanced ect.

EDIT: I can now confirm that the internal reasoning for the massive Sony PR layoff a few weeks back was due largely in part to the handling of this game.
Wait... you serious?
 
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thepotatoman

Unconfirmed Member
So yeah, completely positive experience, couldn't be happier. Fuck the haters.

I know you guys are feeling sore about the roster not being what you thought it should be, but you should still stay hyped because what the game has, in terms of characters, stages, gameplay and charm is believe it or not, ENOUGH.

Seriously is it that hard to look at Smash Bros or MvC3 and say this could equal those games in fan service? Is it that hard to look at some aspects like Evil Cole or the 2 bioshock stage slots and say that could have gone to better use?

And man dismissing others as being "haters" is about as stupid as dismissing people that have no problems as "Sony/Superbot fanboys". It just makes you look childish and it really needs to stop.
 

SykoTech

Member
Wait... didn't Seth recently say that we are going to see a new PS1 character? Colin from IGN also said he saw some characters he couldn't talk about (after the latest characters were announced)

Yeah, I remember that too. I'm guessing that they're expanding the DLC beyond what TheMink already revealed.

I just hope that the DLC characters don't turn out like SFxT.
 

J-Tier

Member
So nothing new? *yawn*

What Shuman had to say was already said months ago by a certain prophetic weasel we all know and love.
 
your post hyped me up way more than all things superbot did for the past 2 months (excluding the beta)

Fucking community needs it, man. But yeah, as much as I, and we would all individually love our own *perfect* roster, as it is I'm happy for them to release this game the way I played it today so I can have it in my veins.

I mean it's fucking Kratos, Nariko, Raiden and Drake fighting each other on U3's plane with the Columbia skycity flying in the background. Come on, son. And there's minimal excitement around here?

As much as I compeltely agree with Afro's post above, maybe it's time to stop griping about the marketing/reveals and just congratulate Superbot on doing a great job on the game.

Plus tbh, I'm still hyped just for the unrevealed stages and their mashups.
 

Kagari

Crystal Bearer
In a recent interview, Platinum Games and Koji Pro alluded that this was supposed to be the case with Raiden and acknowledged their severe disappointment with both PSASBR and the team behind it.

They were told that Raiden was getting a massive surprise reveal to himself but once the game leaked Superbot decided to rush out the character releases four at a time and Platinum was pissed because they wanted that one character reveal to be a boost for Raiden.

Superbot severely fucked up with the beta leak and instead of acknowledging it and just saving a few choice reveals like Raiden for last, they mindlessly revealed a bunch of characters and then used Paul Gale as a community manager of sorts to keep the base interested by teasing non-existent reveals. Since Gale isn't technically a Superbot employee, they know that they won't et shit if they throw out false hype.

Sadly, the Paul Gale shit has all but been a scapegoat for the larger problem, the PR team is having severe issues marketing the game and while I am still there day one for this, it's being primed for failure this holiday.

EDIT: I can now confirm that the internal reasoning for the massive Sony PR layoff a few weeks back was due largely in part to the handling of this game.

Not surprising. Their entire load was basically blown in one shot... really a disaster for everyone involved.

This reminds me a few years ago when the early Last Guardian footage was leaked and Ueda was extremely disappointed by it as it impacted the actual reveal.
 

Takao

Banned
bhCuT.jpg
 

Mr. Fix

Member
Still not surprised, hopefully they reveal offline and especially online modes at NYCC.

Also, who wants to bet that they'll mess up the DLC choices too?
 

Loudninja

Member
Fucking community needs it, man. But yeah, as much as I, and we would all individually love our own *perfect* roster, as it is I'm happy for them to release this game the way I played it today so I can have it in my veins.

I mean it's fucking Kratos, Nariko, Raiden and Drake fighting each other on U3's plane with the Columbia skycity flying in the background. Come on, son. And there's minimal excitement around here?

As much as I compeltely agree with Afro's post above, maybe it's time to stop griping about the marketing/reveals and just congratulate Superbot on doing a great job on the game.

Plus tbh, I'm still hyped just for the unrevealed stages and their mashups.
We still have 3 stages we did not see yet. :)
 

Boss Man

Member
EDIT: I can now confirm that the internal reasoning for the massive Sony PR layoff a few weeks back was due largely in part to the handling of this game.
Well, then at the very least one good thing came out of this game. SCEA marketing was awful.

I posted a couple of days ago about how I suspected the marketing layoff and this game's very weird PR handling may be related. I was thinking more along the lines of how such a transition could screw with releasing info, though.
 

Takao

Banned
In a recent interview, Platinum Games and Koji Pro alluded that this was supposed to be the case with Raiden and acknowledged their severe disappointment with both PSASBR and the team behind it.

They were told that Raiden was getting a massive surprise reveal to himself but once the game leaked Superbot decided to rush out the character releases four at a time and Platinum was pissed because they wanted that one character reveal to be a boost for Raiden.

Superbot severely fucked up with the beta leak and instead of acknowledging it and just saving a few choice reveals like Raiden for last, they mindlessly revealed a bunch of characters and then used Paul Gale as a community manager of sorts to keep the base interested by teasing non-existent reveals. Since Gale isn't technically a Superbot employee, they know that they won't et shit if they throw out false hype.

Sadly, the Paul Gale shit has all but been a scapegoat for the larger problem, the PR team is having severe issues marketing the game and while I am still there day one for this, it's being primed for failure this holiday.

EDIT: I can now confirm that the internal reasoning for the massive Sony PR layoff a few weeks back was due largely in part to the handling of this game.

In which case, I'm sorry for those without a job but uh, there was just cause for a house cleaning.
 

kuroshiki

Member
Well, then at the very least one good thing came out of this game. SCEA marketing was awful.

I posted a couple of days ago about how I suspected the marketing layoff and this game's very weird PR handling may be related. I was thinking more along the lines of how such a transition could screw with releasing info, though.

It's a god send, heaven's mandate. SCEA needs entire department overhaul.
 
As much as I compeltely agree with Afro's post above, maybe it's time to stop griping about the marketing/reveals and just congratulate Superbot on doing a great job on the game.
Totally agree but the problem is that the proper pre-launch hype and early sales will completely determine whether or not Sony decides to truly support this game with DLC the likes of Kat, Crash and Ico characters.

Don't think for a second that we're getting any DLC characters if this game bombs.

Well you edited but that is thread worthy stuff if you want to still share it. I guess not and I get that.
Yeah, that kind of confirmation is definitely thread-worthy.
If people would like specifics, I'll happily PM them what I pm'd you post-edit. But yeah, that's thread-worthy stuff.
 
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thepotatoman

Unconfirmed Member
I mean it's fucking Kratos, Nariko, Raiden and Drake fighting each other on U3's plane with the fucking Columbia skycity flying in the background. Come on, son. And there's minimal excitement around here?

That sentence may sound crazy and makes this game sound creative and out there, but in reality it really doesn't.

What you wrote is like the bare minimum of what a crossover game means since the original Smash Bros and the multitude of Capcom cross over fighting games. You need to do more then just that to sell this game. Seriously you can write that exact type of thing about every single crossover game ever made.
 

Kagari

Crystal Bearer
Totally agree but the problem is that the proper pre-launch hype and early sales will completely determine whether or not Sony decides to truly support this game with DLC the likes of Kat, Crash and Ico characters.

Don't think for a second that we're getting any DLC characters if this game bombs.

I think that's obvious.
 

Boss Man

Member
Look at Starhawk,and I am pretty sure this game will do much better.

Its going to get DLC no matter what the outcome is.
I will take a glance at Starhawk after I look at all of the countless bombs that didn't get random free DLC (probably to promote the new split SP/MP download).
 
That sentence may sound crazy and makes this game sound creative and out there, but in reality it really doesn't.

What you wrote is like the bare minimum of what a crossover game means since the original Smash Bros and the multitude of Capcom cross over fighting games. You need to do more then just that to sell this game. Seriously you can write that exact type of thing about every single crossover game ever made.

I dunno man, I don't want to provoke an argument and I'm sorry my statements annoyed you, but does this not strike you as an astoundingly negative way to view things? I'm excited because some of my favorite universe's are together and you think I shouldn't be because you believe what they're offering is the 'minimum' compared to others in the genre?
 

B.O.O.M

Member
Fucking community needs it, man. But yeah, as much as I, and we would all individually love our own *perfect* roster, as it is I'm happy for them to release this game the way I played it today so I can have it in my veins.

I mean it's fucking Kratos, Nariko, Raiden and Drake fighting each other on U3's plane with the Columbia skycity flying in the background. Come on, son. And there's minimal excitement around here?

As much as I compeltely agree with Afro's post above, maybe it's time to stop griping about the marketing/reveals and just congratulate Superbot on doing a great job on the game.

Plus tbh, I'm still hyped just for the unrevealed stages and their mashups.

well..not like we have much of a choice now right? :( I really am very disappointed with some of the choices superbot has made so far with this game. Feels like they missed the plot about what a game surrounding fan service is about.

but yeah nothing we can do about it..thanks for impressions man. Hope they announce a public beta soon..the game and I need it..bad
 
I have lost all faith in superbot and is very close to me dubbing them superfail.


1. The roster is horrible not even hitting ONE of the most demanded characters. ( crash, cloud snake, spyro)

2. the beta leak not rep the final product was bull crap I have seen nothing that was not included in the beta leak and seems to be a mistruth.

3. why in god's name would you release all characters 2 and half months before the game is announced. It's just a disaster.

4. 14 stages is just low, and 20 characters is ridicules I thought my expectation of 25 was low.

hope this guy is wrong but i doubt it
 

Loudninja

Member

Drencrom

Member
EDIT: I can now confirm that the internal reasoning for the massive Sony PR layoff a few weeks back was due largely in part to the handling of this game.

Not to be an asshole and all but they deserved it, they have done a shit job most of this gen. Hopefully they get replaced soon.
 
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