Wait so you switch between the chars at any time? Is there co op?
They didn't do that already?Cutting out the celebrity VO talent.
[]http://i.imgur.com/iCfrl.gif[/]
Interesting...Tons of stuff to buy other than housing. Houser addresses the valid criticism of GTA IV's inability to do much with $$ at the end of the game. Vibrant and fun economy - not property, but other things.
Tons of stuff to buy other than housing. Houser addresses the valid criticism of GTA IV's inability to do much with $$ at the end of the game. Vibrant and fun economy - not property, but other things.
Streamlining the phone. Dynamic missions a la RDR. Missions that intertwine with all three characters. Cutting out the celebrity VO talent. New rendering, light and shader advances in the RAGE engine that blow away GTA IV.
Dynamic missions:
Because the expansive frontier in Red Dead Redemption was so wide open, Rockstar Games devised a dynamic mission system that would present players with scenarios they could either ignore or engage rather than making them wander aimlessly between missions.
GTA example: When you are driving around in the country, you may see a broken down car or hitchhiker on the side of the road. If you're the curious type, pull over and see what happens.
Did a Breaking Bad style drug deal go bad? Investigate if you want.
OK this sounds awesome.
Tons of stuff to buy other than housing. Houser addresses the valid criticism of GTA IV's inability to do much with $$ at the end of the game. Vibrant and fun economy - not property, but other things.
Streamlining the phone. Dynamic missions a la RDR. Missions that intertwine with all three characters. Cutting out the celebrity VO talent. New rendering, light and shader advances in the RAGE engine that blow away GTA IV.
http://i.imgur.com/iCfrl.gif[IMG][/QUOTE]
The property stuff isn't really a deal breaker. It's a nice addition but I'd rather be able to buy clothes, vehicles and equipment and have easy access to them.
[quote="AranhaHunter, post: 44132811"]What do you mean? I played RDR so you can tell me with spoiler tags so others that haven't played it don't get spoiled.[/QUOTE]
Like you're out in the world and people ask you for help or you witness certain incidents, with the opportunity to intervene.
no properties?
well, fuck. that was one of the big points i was looking forward to them bringing back ;__;
Kinda disappointed to hear that there won't be any properties to purchase. I love that type stuff in open world games...
Dynamic missions:
Because the expansive frontier in Red Dead Redemption was so wide open, Rockstar Games devised a dynamic mission system that would present players with scenarios they could either ignore or engage rather than making them wander aimlessly between missions.
GTA example: When you are driving around in the country, you may see a broken down car or hitchhiker on the side of the road. If you're the curious type, pull over and see what happens.
Did a Breaking Bad style drug deal go bad? Investigate if you want.
OK this sounds awesome.
You people that hate RDR because "there's nothing to do" have to understand that not every game needs to be San Andreas, especially since it's a completely different series. I'll argue about all the crap GTAIV removed from GTA:SA, but with RDR Rockstar wanted to make a very specific experience, and they accomplished that.
Yeah, they say they have a better system in place. Wonder what it could be apart from the usual stuff we've seen in previous GTA games.no properties?
well, fuck. that was one of the big points i was looking forward to them bringing back ;__;
What do you mean? I played RDR so you can tell me with spoiler tags so others that haven't played it don't get spoiled.
.GTA example: When you are driving around in the country, you may see a broken down car or hitchhiker on the side of the road. If you're the curious type, pull over and see what happens.
Did a Breaking Bad style drug deal go bad? Investigate if you want.
Yeah I hear you.This was AWESOME for the first few hours of RDR... until they all repeated. Over and over again.
It was a great idea but I hope they put more resources in so there's many more uniques ones and they don't repeat as often (ideally not at all).
Downloading it now!
No buying of property? Too bad. GTA games that don't allow you to buy property suffer from the "money is worthless" problem. In GTAIV, basically, you could only spend money on weapons... so doing a mission that gave you a lot of money was basically useless. Cash is a great reward for the player to do smaller missions, but removing things to spend money on makes it less valuable.
GTA IV was meant to be a "very specific experience" IMO. It wasn't littered with random things to do just to do them.
This was AWESOME for the first few hours of RDR... until they all repeated. Over and over again.
It was a great idea but I hope they put more resources in so there's many more uniques ones and they don't repeat as often (ideally not at all).
Dynamic missions:
Because the expansive frontier in Red Dead Redemption was so wide open, Rockstar Games devised a dynamic mission system that would present players with scenarios they could either ignore or engage rather than making them wander aimlessly between missions.
GTA example: When you are driving around in the country, you may see a broken down car or hitchhiker on the side of the road. If you're the curious type, pull over and see what happens.
Did a Breaking Bad style drug deal go bad? Investigate if you want.
OK this sounds awesome.
Little bummed when I read that, but hopefully the cryptic "economy" mentioned will turn out to be just as fun.
That was the first iteration, I'm sure they will improve on it.
Dynamic missions:
Because the expansive frontier in Red Dead Redemption was so wide open, Rockstar Games devised a dynamic mission system that would present players with scenarios they could either ignore or engage rather than making them wander aimlessly between missions.
GTA example: When you are driving around in the country, you may see a broken down car or hitchhiker on the side of the road. If you're the curious type, pull over and see what happens.
Did a Breaking Bad style drug deal go bad? Investigate if you want.
OK this sounds awesome.
This was AWESOME for the first few hours of RDR... until they all repeated. Over and over again.
It was a great idea but I hope they put more resources in so there's many more uniques ones and they don't repeat as often (ideally not at all).
"Los Santos is bigger than RDR, GTA IV and San Andreas combined."
You can explore underwater sections of the city.
There's no way that's true.
"Los Santos is bigger than RDR, GTA IV and San Andreas combined."
You can explore underwater sections of the city.
No word about animals?
"Los Santos is bigger than RDR, GTA IV and San Andreas combined."
You can explore underwater sections of the city.