Felix Lighter
Member
Unless they did a paperclip trick, to eject the game mid-load, they presumably pressed the Eject button. Which should have sent an immediate signal to the console to say, "Hey, the disc is being ejected, don't try to load any more from it," and would have popped up an immediate error.
The Gamecube kicked up errors if you opened the lid mid-load (Animal Crossing was a weird exception, since the entire thing loaded into memory on boot). I think the Wii would do the same if you pressed Eject. (But I might be wrong about that.)
That's kind of interesting. It almost makes you think that an exploit could take advantage of the fact that it continues to try and read the disk after it has been removed and for quite some time.