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DF: Orbis vs Durango Spec Analysis

Interesting .. if its true.

For some reason I'm not believing it.

I always say you shouldn't believe any rumor until the consoles are announced. Who knows where these leaked specs are coming from. And bgassassin's update on the Durango CPU is the reason why I say this. Nothing is final until they are officially shown. I'm sure we'll here some changes in PS4 too. Well, the 20th is almost here.
 
^ Yep. All I can do is pass along what I hear. No one is obligated to believe it.

Maye they'll stick with Online passes?

Something like that. I gather Sony will look to make money off it while MS it saying "no" altogether at least for now.

BG. It's you vs me on that one. :D

Haha. With all the complaining about it I'd like to see it not happening. Just that as it stands I can't doubt it.
 

Reiko

Banned
I wonder if it's always online for used games.

Sort of what the current DRM does for XBLA games when you take your HDD and bring to someone else's console.
 

Erasus

Member
Those stronger CPU's wouldn't really benefit games would it? Mostly multi tasking? I thought game development was going on a heavy GPU focus.

Stuff like BF3/MMOs need a beefy CPU on PC to run good. Cowadoody stuff is GPU limited instead. Depends on the game.
 
The CPU rework thing is interesting, but even he has posted it in a way saying "It seems like it may be". Where's for the online thing he claims "100% certainty".

Well I did say that 100% was as of now. :p

The "uncertainty" is habit of mine as I've always tried to leave room for changes. So honestly I could put a 100% tag on the CPU info as well since I don't have a reason to doubt the person it came from.

I wonder if it's always online for used games.

Sort of what the current DRM does for XBLA games when you take your HDD and bring to someone else's console.

No offline modes at all as I understand it.

This thread got Intresting real fast , thanks BG for info.

I try. The same as I tried to do with Wii U.
 
^ Yep. All I can do is pass along what I hear. No one is obligated to believe it.

I believe you. I'm just saying rumored specs are not final specs. Your updated info about durango proves my point.

If Sony shows the specs of PS4 next week i bet they'll be completely different from what we have now. In better ways and worse. I hope not worse though.
 

Myshkin

Member
I find it weird that all post about xbox from that one poster gets removed but we still have all these detailed leaks from everywhere. It's either on purpose, or none of it is true.

IIRC, that poster was saying things like "I'm going to meet my college roommate AMD insider at the Toronto Ruth Cris Wednesday evening. What questions should I ask him?" He was being absurdly reckless.
 

onQ123

Member
I actually wanted to wait until the 20th to say this, but I think if the dual camera of the orbis is standard, then it makes it easier to understand why those 4CUs are reserved for compute. From b3d, bkilian, one of the MS dev involved with kinect, said that without having a depth camera onboard, the cost of analyzing depth information from a normal camera in compute terms is in the hundreds of flops. From the vgleaks, the dual camera will enable some OS level face and hand tracking, so I won't be surprised if it is one of the application these reserved CUs will be working on. Of course I might be wrong as these are all speculation on my part.

Btw I already expected that the durango cpu would be more capable than orbis as bkillian also hinted at this, citing the VMX128 enhancement MS made on the 360, when asked if it was possible to enhance the jaguar cores.


From the 3D sound patent it looks like the PS4 will have a head tracking module & Device (DS4 /Move) tracking module on-board so that might not be the case & the CU should be free for other tasks. unless the modules are made up from the CU's.


20130041648-7+small.jpg
 
bgassassin, wouldn't the most logical explanation be that since the next xbox will come packaged with kinect 2 it would be somewhat less powerful than the ps4 since the next playstation probably wont come with anything fancy except the console, the controller and maybe the ps eye assuming they would cost almost the same?
 

Hana-Bi

Member
So if only Microsoft does this, wouldn't they be digging their own grave?

I think they are doing this because publishers wanted some thing like this. Their reasons for such a move wouldn't be big enough to potentially lose on hardware sales. The money they would get with no second hand market would be way lower than the money they loose with lower hardware sales.

So, there are three reasons why they would do this: they are dumb and cocky, publishers offered some big exclusive deals which could lead to possible hardware sales and thus recover those lost sales or as the ultimate reason: Sony will do the same (maybe in a different way) and will also prevent used game sales...
 

Proelite

Member
To what am I responding to good sir?

PMs are not working on mobile site for some reason. :D

bgassassin, wouldn't the most logical explanation be that since the next xbox will come packaged with kinect 2 it would be somewhat less powerful than the ps4 since the next playstation probably wont come with anything fancy except the console, the controller and maybe the ps eye assuming they would cost almost the same?

Only if you're assuming they started out with the same BOM.
 

allan-bh

Member
No offline mode doesn't make sense.

I don't call bgassassin a liar, I believe he has this information, but I doubt that final version of the console will have this.
 
How would you magically make jaguar cores twice as fast?

Something like how they added VMX128 to Xenon.

Hey bg any words on if Orbis is actually using vannilla Jaguar or if there is some modification happening there too?

Seems to be "plain" cores being compensated by GPU CUs. I think the main detriment to this design for PS4 at least for now is that GPU compute is rarely used in current game development. So it may take a little while for devs to fully adapt.
 

Mario007

Member
I'm sure there will be some, pretty much always is in console parts, just likely not to the same extent.

Yeah I guess this makes sense. Still odd that MS concentrated on the CPU as much. We'll see how that works out.

Seems to be "plain" cores being compensated by GPU CUs. I think the main detriment to this design for PS4 at least for now is that GPU compute is rarely used in current game development. So it may take a little while for devs to fully adapt.

Hmm, well that could be interesting. I suppose we'll be able to see first party utilising it properly and then closer to the end of generation third party getting the hang of it.
 

Lord Error

Insane For Sony
Well he could very well be right about that too.

Brace yourself.
It wouldn't surprise me if it's true. There was some speculation before that the increase could come from the beefed up VMX units (units that are comparable in functionality to compute units on GPU)

Seems to be "plain" cores being compensated by GPU CUs. I think the main detriment to this design for PS4 at least for now is that GPU compute is rarely used in current game development. So it may take a little while for devs to fully adapt.
IMO the reason is that it would not work on PS3/360, and all the engines and dev effort in general is to make sure stuff works well on them.
 
^ Actually. Yes. Though not in those words as I understand it.

Relax people, B3D speculation about double flops on X720 jaguar is just that... speculation.

IMO speculation is trying to come up with a conclusion based on limited info. This isn't speculation.

bgassassin, wouldn't the most logical explanation be that since the next xbox will come packaged with kinect 2 it would be somewhat less powerful than the ps4 since the next playstation probably wont come with anything fancy except the console, the controller and maybe the ps eye assuming they would cost almost the same?

It would be less powerful if the console had some of the BoM dedicated to Kinect performance. Just like how Wii U's gamepad does the same.

Hmm, well that could be interesting. I suppose we'll be able to see first party utilising it properly and then closer to the end of generation third party getting the hang of it.

It could also explain IGN's dev survey.
 
MAG had 265 players and the "general processing" of the PS3 sucked ass. I'm not worried.

Planetside 2 runs at 10-15 fps in bigger fights on cpus more powerful than what's supposed to be in ps4.

You aren't worried because most games have been designed around the super weak console cpus.

Just the UI of many mmos (yes that's right, the UI on its own) can bring a low/mid end cpu to its knees.
Turn off the ui in tera (which uses scaleform) and your framerate will double.
 

RoboPlato

I'd be in the dick
Planetside 2 runs at 10-15 fps in bigger fights on cpus more powerful than what's supposed to be in ps4.

You aren't worried because most games have been designed around the super weak console cpus.

I'm really curious as to how PS2 will turn out of it's ported to PS4.
 
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