Please pardon the FPS at the top. forgot it was on...
"15"
The price of beauty.
Are you really chugging through the game like that? I mean you're shots have been absolutely gorgeous so far, but damn...that's dedication.
"15"
The price of beauty.
Are you really chugging through the game like that? I mean you're shots have been absolutely gorgeous so far, but damn...that's dedication.
I've set mine to 0.5I took the liberty of showing the difference between the CA on and off.
By default, my game says Chromatic Aborration is set to 1.5, but I decided to showcase it at three levels.
5 (Crazy, get out your 3d glasses)
1.5 (Default)
0 (Enthusiast preferred*)
I took another at 50, but it was getting rediculous...
LOL Is that James Cromwell?
I am actually really enjoying the game which I am very surprised with! Though I am annoyed at the omniscience the soldiers seem to possess.
I see some blurry textures some places in crysis 3.
5/10 would not play
Holy crap.
This entire section was a better Aliens game than that abomination that GearBox put out.
Seriously, if you had access to the Typhoon gun at the stage, it would have been the perfect homage.
The stalker enemies are Crytek finally getting the aliens right in terms of having them be interesting tactical opponents. It's a shame they don't use them that often and resort to the less interesting solider types of the previous game.
I just don't understand the objective behind chromatic aberration. Like, what were they trying to achieve with it??
I just don't understand the objective behind chromatic aberration. Like, what were they trying to achieve with it??
It is originally a byproduct of the way lenses work. Most of these filters are all built around the concept of recreating the imperfections of cameras that make things look like a camera was used. DOF, CA, Color Grading for film stocks, Grain, Motion blur, its all rooted in a camera function. CA is an effect of lesser quality glass (and super prevalent with plastic lenses), but is almost always present. It makes things look "filmic".
I'm starting to think that only certain games should take this approach though. Unless the presentation is similar to a film (a la walking dead or uncharted), games should embrace what they do. While eyes have a wee bit of CA, its certainly not like that. So if you have an FPS, why not recreate the eye, not the camera. Unless its a camera FPS...
which i want
LOL!
LOL!
So guys, Crysis 3...best looking game of all time?
LOL!
So guys, Crysis 3...best looking game of all time?
Hmmmm. I dunno. I'm still diggin on Far Cry 3. BUT, I dont have this game yet, so time I'll hold that confirmation.So guys, Crysis 3...best looking game of all time?
Almost looks like he's enjoying it.
In some places, but that grass... is there like, no other long grass in the world? No wheat? No corn? No weeds? Just....that Jurassic looking grass?
Hmmmm. I dunno. I'm still diggin on Far Cry 3. BUT, I dont have this game yet, so time I'll hold that confirmation.
It looks 100x better than FC3 (and it runs better for me as well).