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Okay, TeamCG. Come own up to your foolishness. #trolljima

Is Joakim Mogren CG?


Results are only viewable after voting.

onQ123

Member
if Kojima tell you a duck could pull a truck, then shut up and hook the sucka up!!

MGS5.jpg


mgs-big-boss.jpeg
 

RefigeKru

Banned
I think what gets me most is the lighting on his neck at the end of the interview, when asked if it's running on the Fox Engine - along with the expression.

cyHls3L.gif


It's just odd how the flicker happens at the exact same time as a strange sound in the soundtrack. A high pitched kinda tone. It just wouldn't accidental whilst editing the video.

I've got a pretty good understanding of light considering my work, and the flicker itself doesn't make any sense. Based on how he's acting in regard to the question about the engine, the odd flicker on the neck area and it's rhythm with that sound....
 
Why would he show a Phantom Pain trailer during a Ground Zeroes conference?
It's more of a Fox engine conference than a Ground Zeroes press conference.
I've got a pretty good understanding of light considering my work, and the flicker itself doesn't make any sense. Based on how he's acting in regard to the question about the engine, the odd flicker on the neck area and it's rhythm with that sound....

Do you work with mirrors in your work? Or other flat reflective surfaces such as iPads?
 

RefigeKru

Banned
It's more of a Fox engine conference than a Ground Zeroes press conference.


Do you work with mirrors in your work? Or other flat reflective surfaces such as iPads?

No, I am a photographer though so sensitivity to light is a priority. Though to be honest I'm less of a studio guy.

Are you saying that he was holding the ipad which in turn reflects light onto the bandages?
 

MAX PAYMENT

Member
I think what gets me most is the lighting on his neck at the end of the interview, when asked if it's running on the Fox Engine - along with the expression.

cyHls3L.gif


It's just odd how the flicker happens at the exact same time as a strange sound in the soundtrack. A high pitched kinda tone. It just wouldn't accidental whilst editing the video.

I've got a pretty good understanding of light considering my work, and the flicker itself doesn't make any sense. Based on how he's acting in regard to the question about the engine, the odd flicker on the neck area and it's rhythm with that sound....
I've watched that gif loop50 times now and do not see any odd flicker.

There isn't a single compelling piece of evidence that even remotely suggests this is CG.
 
I've watched that gif loop50 times now and do not see any odd flicker.

There isn't a single compelling piece of evidence that even remotely suggests this is CG.

you dont see the flicker? you can dismiss it as an ipad reflection or something, but if you dont see it at all, you should not be judging if there is compelling evidence
 

Makai

Member
I've watched that gif loop50 times now and do not see any odd flicker.

There isn't a single compelling piece of evidence that even remotely suggests this is CG.
It's on the right side of his neck. You really can't see it? I actually noticed when I watched the video which is one of the reasons I'm TeamCG.
 

RefigeKru

Banned
It seems possible, it would do that if it was at the necessary angle.

I can see that line of reasoning though I can't imagine it in terms of how this light could distribute without illuminating any other part of him, an iPad isn't necessarily a direct light source either - if it's on his lower left side and capable of removing the shadow even if momentarily, it would also play on the entirety of his face from the source itself as an iPad doesn't produce a narrow vein of light. His chin and even neck remain untouched by this.

Other than that, that's also assuming the light from the ipad is roughly the same temperature as the light apparently rendering Joakim for the interview since there is no distinction in the shadow or lighted region between the flicker - basically the 'white' light coming from the iPad would match the continuous light. That doesn't seem feasible, haha like much of this thread.

I've watched that gif loop50 times now and do not see any odd flicker.

Then you should probably avoid speaking on this.
 
Everything about a bandaged guy talking with his eyes closed half the time in suspicious. Doesn't matter if it's CG or not, that's gonna make people feel the uncanny valley.

I think all the conditions are right for being able to pull it off in CG. Dark room, simple lighting, no body, no hair, and the character is already uncanny. A major way to tell if something is CG is subtle eye movements and the specular in the eyes, but his eyes are obscured enough for very few "that's totally CG" moments to show up.

I'm BARELY siding with TeamCG here. But the way this whole interview is setup it could go either way. The technology to make this dude CG is there, but it could easily be an awkward twitchy real person.

This is fun though, lol.
 

DSix

Banned
I must be honest, I was always believing he was real. But I wanted to look at the strange light flicker, and while reviewing image by image that passage, the eyes really bugged me, especially on that frame :


There it suddenly is CG to me. And the eyes are too white and pure, nobody has spotless eyeballs so far out like that (and by just comparing with Geoff's eyes just before it gets stranger), it looks somehow fake here.

The trick here is the mouth, it's probably real as to throw us off.
 

EatChildren

Currently polling second in Australia's federal election (first in the Gold Coast), this feral may one day be your Bogan King.
The head and body are real, a person bandaged. But the eye sockets and mouth were lined with motion capture markings, with CGI later applied over the top. So the body, head shape, and bandages are all real, but the eyes and mouth are overlayed CG.

Truth.
 
I can see that line of reasoning though I can't imagine it in terms of how this light could distribute without illuminating any other part of him, an iPad isn't necessarily a direct light source either - if it's on his lower left side and capable of removing the shadow even if momentarily, it would also play on the entirety of his face from the source itself as an iPad doesn't produce a narrow vein of light. His chin and even neck remain untouched by this.

I'm talking about a reflected light, the ipad will reflect a rectangular beam of light from any direct source. And the area it hits I can see brightening from his cheek, down the side of his face, the bandages on his neck, and below the bandages on his neck, it all gets brighter.

LeAOgXo.gif
 

moniker

Member
The can model and render a perfect CG head, complete with realistic subsurface scattering and transparent cloth of unmatched quality, but they can't fix a flickering shadow. Ok.
 

javac

Member
TeamREAL. We're not tools of the government, or anyone else. Fighting was the only thing... the only thing I was good at. But... at least I always fought for what I believed in.
 
The head and body are real, a person bandaged. But the eye sockets and mouth were lined with motion capture markings, with CGI later applied over the top. So the body, head shape, and bandages are all real, but the eyes and mouth are overlayed CG.

Truth.

Actually, the only thing that is CG is the iris in his right eye. Wow, we were trolled hard.
 

Stillmatic

Member
I'm talking about a reflected light, the ipad will reflect a rectangular beam of light from any direct source. And the area it hits I can see brightening from his cheek, down the side of his face, the bandages on his neck, and below the bandages on his neck, it all gets brighter.

LeAOgXo.gif
joakimflashzczdh.gif


There's a little flash by its lonesome on the neck after the main flash. It also only flashes the bandages and not his skin.
 

Nirolak

Mrgrgr
There are two possibilities I think:

a) Ground Zeroes is the prologue mission(s) in MGS5, and also serves as a playable demo for MGS5. Kinda like Tanker in MGS2 and Virtuous Mission in MGS3.

b) MGS5 is a much bigger game and won't be coming out for 2-3 years. Ground Zeroes is a smaller and more modular experiment created as a sort of prologue-game to MGS5, like GT5 Prologue. It will be released later this year, and is meant to be very replayable, with a mix of free and paid DLC content being added post-release eventually leading up to MGS5.

Are you sure it wouldn't be the opposite here?

Usually a game would have you play a 1-3 hour linear section and then transition into an open world instead of the opposite.

Wake up in a hospital, go through learning how to do all your basic tutorial like things like crawling, using melee, and finding your first gun, introduce various characters, and then land in the open world after escaping.
 

Stillmatic

Member
Look at my gif again and how the shadow on the Adam's apple changes shade. It's more obvious in your gif actually.
Yep I can see that highlighting, it should highlight the dark side of his mouth too though seeing as the bandages around his mouth do?

It can't be light from an Ipad or phone though, you wouldn't get that single flash on the bandages under the dark side of his chin. The one after the first flash. Not really sure what would cause that, but it's a little odd anyway.
 
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