The problem with that is that the shadow flicker is ONLY on the bandages, which is impossible, when the lips stick out like that, and there is no change in the eye reflection.
The problem with that is that the shadow flicker is ONLY on the bandages, which is impossible, when the lips stick out like that, and there is no change in the eye reflection.
http://www.abload.de/img/joakimflashzczdh.gif
- ambient light reflection on the right is likely caused by portable light reflector often used in these kind of interviews.
- flesh sticking together in the left corner of mouth as he opens it
- self shadowing on teeth? Don't think so
- various ambient coloured hues on bandages as the head moves
- skin imperfections and contortions that are rarely seen in even the highest quality tech demos -- see: recent Nvidia demo. Pay attention to protrusion of larynx / subglottis as he speaks.
- skin discolouration caused by differing blood flow at the anterior border of the eyelid, and around the medial angle of the eye. Very rarely accurately textured for in CG.
This really only looks odd because his eyes are pulled by the bandages and its a very dark set.
TEAM REAL.
Entire team CG camp is bonkers.
the heretics are closing in!!! Where is team cg?? come on vote!!!
I deliberately decided against having a joke/halfassed third option, this way only the most determined people will bother voting! (and risk getting shamed next week!)
Team CG be SCURRD
Yeah...I'm no gambling man. I think I'll hold off voting altogether.
BUK BUK buk BUK
holy shit, i'm surprised at how split this is.
Most bizarre, elaborate PR trick of all time? had to be kojima
As far as everything goes, this thread is "mission accomplished" for Kojima, generated lots of hype and discussion on what seems to be the exact topic he'll be covering at GDC: photorealism using the Fox engine. Kojima is cool.
Team CG
My head tells me it is real, but it would be a far more interesting and impressive rouse if it was actually rendered with the engine. The complexity of Mogrem's response has me sceptical however.
awww come on Derrick, what do you have to lose?
#TeamReal
I want it to be CG but its not.
This entire depraved thread owes Huelen a hand-written apology.
Yeah...I'm no gambling man. I think I'll hold off voting altogether.
I just popped in to the thread like 20 minutes ago and immediately noticed it was CG.
Team CG here.
I don't know...and that's what scares me.
I find this whole thing weird when the game itself dosnt look that good at all.. why would a face all a sudden look 100 times better then the actual game.
- ambient light reflection on the right is likely caused by portable light reflector often used in these kind of interviews.
- flesh sticking together in the left corner of mouth as he opens it
- self shadowing on teeth? Don't think so
- various ambient coloured hues on bandages as the head moves
- skin imperfections and contortions that are rarely seen in even the highest quality tech demos -- see: recent Nvidia demo. Pay attention to protrusion of larynx / subglottis as he speaks.
- skin discolouration caused by differing blood flow at the anterior border of the eyelid, and around the medial angle of the eye. Very rarely accurately textured for in CG.
This really only looks odd because his eyes are pulled by the bandages and its a very dark set.
TEAM REAL.
Entire team CG camp is bonkers.
The eyes should not have a reflection, the source is way too low and angled to hit the eyes directly. The light is also very clearly hitting the entire side of his face, but should not appear both the same against his face and the bandages because light does not scatter off cloth the same way it does skin.
There's nothing even a little strange about that image (other than his ridiculous attempt at acting).
Reasons It could be real:
- Everything looks real.
- There aren't the usual telltale signs of something being CG.
- Nothing I've currently seen in terms of real-time (and offline) character animation and rendering comes close to this level of realism.
- Everything looks real.
Reasons It could be CG:
- Movements of shoulders, head and facial features move quite oddly at times.
- Lighting choice seems deliberately odd, plus the flickers at the end.
- Possible teeth clipping.
- Geoff and Joakim are not seen together at all.
- Kojima's numerous tweets since the interview about wax figures and wanting to achieve similar photo-realism with the FOX Engine.
- Kojima's GDC presentation is on photo-realsim.
- Kojima is god
- #TeamCG´
The right side of the lips should at least get a little darker if there was a light source, which it does not.
I deliberately decided against having a joke/halfassed third option, this way only the most determined people will bother voting! (and risk getting shamed next week!)
Yeah it does. You can see it better against the corner of his lips. It's very hard to see, which is exactly what it should be since in that setting it's not a particularly bright source and it is hitting flesh.